Mentions:
@entity0704is that a 30 second race map? 🤔
oh custom physics ofc
that one tile gap after cp5 was really annoying, it's hard to get out of there
yoooo
i saw this work in progress on some chinese server
really nice map idea
yea, the author of this map is not even human 🤬
pretty decent idea. plz add unfreezes for teles
??? did I say something wrong
no, im just kidding

thx, i'll add unfreezes
how about expanding the height by 300 blocks
i think i should make some cloud textures 🤔
noooo! herobrine
its sad(
Reduced the difficulty of part 5 but why 😮 or did you only remove the 1 tile pit?
make it easier to, um, touch the ceiling to support
? This doesn't make sense for me, I never hooked the top
sry, i didnt express that very well and completely what i meant was that make tee easier to enter the gap, and then when tee hits the top, move right to provide support i only said the second part before 😅
i feel like this should be fun map for similar reasons as kingsleap
This map isn't as frustrating as kingsleap so I'd like to have it solo
can you make a tas of this please
hmm no
after it releases maybe
🐴
map so frustrating
imo
funny map. i agree with assa, that the hole after tp5 is annoying if you fall in, i don't really see a reason to have that punish there.
- start line can be at the beginning, there is not really a reason to have a noobfilter on solo (actually they are not allowed)
- can you put some tiles behind the clouds? afaik clouds shouldn't indicate game tiles (some players play with cl_showquads 0)
Couldn't even make it to the start line and ragequitted 💀
4
same
imagine pole vault
map really random i think is better to be uploaded in fun server
i also feel like i might have submitted the wrong type 🥲
sry i didnt know what is noobfilter before, and i'll add tiles for the clouds
actually, what i originally wanted was a small tutorial before the starting line, but now it seems unnecessary and make players angry
btw, if it changes type, will there be anything that requires my involvement?
No
Let me know if I misunderstood what you wanted but it seemed you wanted it on fun
No what💀💀
like, the literal last message
ye, it should be the fun type
i always feel like the art in my map is a bit cheap 🤔
Changes:
- We hired a mysterious construction team to fill the large pit at the end of Path 4.
- We strongly condemned Cloud Quads for working alone and introduced Tiles as its assistant.
Potential bugs may have been introduced.
XD
best changelog ever imo
3
We added more bug fixes so we wouldn't run out of updates.🗣️🗣️🗣️
(ignore this)
how do you send blank msg!?
3
solo?
2
The map is very interesting and I liked it, but I would like to see the original walkthrough, because my methods of passing sometimes felt like skips
infinite climb exploit
1
looks like a flag to me
🥀🥀
is it not?
actually, there are multiple ways to complete this map
skip second checkpoint

I would also like you to optimize the size of the map, because 600 KB is a lot for such a simple design
Anyway, fix all these little things and I think the map is ready
since i already made it (was really bored)
uh
sry
pressed by accident,,
Changes:
- Please don't use half blocks (red) in tp and freeze. It's better to use a similar, more filled version, but you'll need to work on the corners (blue)
[Picture]
- I don't really understand why these stoppers are needed
- there should be only 1 cto
- skip second checkpoint

- I would like to make it so that even in theory it would be impossible to skip either a checkpoint or timecp here
- ~~really good map

~~
- I would prefer if checkpoints took up the entire space, you never know if someone might accidentally skip
- I would also like you to optimize the size of the map, because 600 KB is a lot for such a simple design
- btw you can make the logo from tiles themselves and have way better quality (+ the image will take up less space)
- Update contributor information
I meant only if you go along the main path, set more checkpoints, let the skippers play without checkpoints
ah, sorry, i misunderstood
i'll fix it
fixed
and just in case this is not the only such place, it's just an example
fixed design bug and made corners
I really liked the map, I don't see any design bugs anymore, I think it's worthy of release
400kb is still a lot
I don't know if this is too much, but it would be interesting, since this is still a "fun" category map, in addition to the gameplay, also see a little storytelling that might explain where and why our character is going and what's wrong with the hook

Idk I love lore guys

reading my stuff might just kill you 👉 👈
💥 WHO CAN HELP ME WRITE A STORY 💰 WHICH WILL GET $000,000,000.00 💥
evil wizard stole physics from you and now you have to battle yourself to eventually get to the wizard and yell at it to give normal physics back
make a cool motivating story about how our tee rises through the pain, and at the end after the finish, make a switch of the freeze so that it suddenly freezes and the inscription: "you died because of lack of air" I think it will be very funny

mount everest experience
Some type of "Getting over it" comments

"That's rough buddy"
Hi, we took a short look on your map. First of all i want to say that in our perspective the map should be on solo and not on fun, since the mechanic doesn't feel too random/frustrating, so the gameplay flow feels good. (Not sure what testers think about this.) I only got one screenshot.. One of us got stuck at the top. It's not fail, but it's hard to get out if you hook downwards and waste your doublejump, so we got the idea to make the water section smaller, so that it behaves more like actual water and you can't get stuck.
who helped you make the story
i think it would be better to just use positive y values for other parallax groups too
and keep the x values 0 like here
negative para 😭
when you add a quad scale it a bit down
not up
because it causes blurriness
but the colors are quite similar
maybe you could try using some completely different tileset for the clouds instead to counter that
@Entity704 A new version was submitted, so the map has been moved back to TESTING.
other than that I see no issues, gameplay is very solid, nicely done
and I second this, map should be on solo
@Entity704 Your map channel has been moved to WAITING MAPPER. Kindly review the issues highlighted by our Testers.
- Set the Details option of #7 bgtiles > ddnet-tiles-fs8 to No (all needed)
- Removed a useless refill jump tile
- Set two decoration layers to high details layer (cloud and craters)
@Entity704 A new version was submitted, so the map has been moved back to TESTING.
@Entity704 Changed the server type to Solo.
⭐ Channel state set to Release Candidate!
First ready set. The map needs to be tested again by a different tester before fully evaluated.
Suggested rating: Rating: ★★☆☆☆
⭐ climbup is now ready to be released!
Rating: ★★☆☆☆
Optimized version attached. Unoptimized version: https://discord.com/channels/252358080522747904/1435639486355865670/1528311244132450355
gg
hey, any preferred date for release?
also assuming you're based in asia, would 8PM Beijing time be fine for you? that'd be 2PM for european players
2pm for europe sounds right :)
sure, sounds good
ok but what date xd
now
🔥
whenever it's convenient for you
I'm a bit indecisive
and I just asked my friends
they are also having trouble deciding

📢 Map Released!
@Entity704 your map has just been released! 🎉
You now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After this period, only design and quality of life fixes will be allowed, provided they do not affect leaderboard rankings.
⚠️ Significant gameplay changes may result in rank removals.
Good luck with your map!
🕒 Grace Period Ends <t:1786191161:F>
Make sure to review your map thoroughly before the grace period ends!
fun but annoying
😋️
watch your words
yeah that was a bit too explicit, deleted the message
sorry

it's fine
one who knows their errors and corrects them is a good child ☺️
1
@Entity704 The grace period for climbup ends <t:1786191161:R>. If you have any final fixes, submit them before the channel gets archived.
The grace period for climbup has ended. The channel will be archived automatically in a few days.
