#Arting
"Arting" by matsh0w [Solo]
DDNet 07/22/2024 10:46 PM
@matsh0w

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

Arting.map
174.77 KB
DDNet 07/22/2024 10:46 PM
leonardodasilvamendes 07/23/2024 1:27 AM

simple

leonardodasilvamendes 07/23/2024 1:27 AM

i like

matsh0w 07/23/2024 5:42 AM

fixed some design problems like broken smile

Arting.map
174.72 KB
matsh0w 07/23/2024 5:44 AM

and again

Arting.map
174.71 KB
matsh0w 07/23/2024 5:56 AM

replaced time cp

Arting.map
174.71 KB
matsh0w 07/23/2024 6:00 AM

removed first time cp

matsh0w 07/23/2024 6:02 AM

removed 8th time cp

Arting.map
174.69 KB
catseyenebulous 07/23/2024 6:05 AM

I think you can just remove time cp1.

matsh0w 07/23/2024 6:05 AM

i do

catseyenebulous 07/23/2024 6:06 AM

Ah yes. 👍

theinadapted 07/23/2024 6:25 AM

I like this map

theinadapted 07/23/2024 6:31 AM
theinadapted 07/23/2024 6:32 AM

U can also do this swing wich I missed

theinadapted 07/23/2024 6:33 AM
matsh0w 07/23/2024 6:35 AM

this can be 24

theinadapted 07/23/2024 6:39 AM

maybe 23

matsh0w 07/23/2024 6:58 AM

do better background

Arting.map
177.22 KB
matsh0w 07/23/2024 7:00 AM

small fixes (do hookable from unhookable some tiles)

Arting.map
177.23 KB
theinadapted 07/23/2024 7:12 AM

i cant thell what is a hookable and what is an unhookable in the design, they look the same

theinadapted 07/23/2024 7:12 AM

make them different

matsh0w 07/23/2024 7:17 AM

okay

matsh0w 07/23/2024 7:26 AM

do unhookable texture

Arting.map
180.53 KB
matsh0w 07/23/2024 7:32 AM

fixed unhookable tile

Arting.map
180.53 KB
matsh0w 07/23/2024 10:06 AM

where testers

balami. 07/23/2024 10:09 AM

don't be this demanding

catseyenebulous 07/23/2024 10:45 AM

^ Found one!

omegakysiku 07/23/2024 3:30 PM

some people wait literal years to get a map ready (or to get it declined

)

f0rtishka 07/23/2024 5:29 PM

Gameplay: map is way to short, parts are basic, some part handling is lame (watch screenshots 1-2) you use those bullets for just one part and speeders are completely unnecessary. In general i'd just say it lacks content for most of the map (watch screenshots 3-4). Though, it could turn out as a good speedrunning map with some fixes so i want to see more tester opinions. Design: it's way to bright, kinda painful to your eyes to play with design on xd. In some places freeze is barely visible and can be mixed up with background. If you zoom out a little bit you see structure ending (mostly upper map part). There are some design errors you might see by just running around or spectating map.

f0rtishka 07/23/2024 5:30 PM

no honest answers here

matsh0w 07/23/2024 6:19 PM

short map is all grenade maps with name run... where i can use this bullets more? speedup okay, i remove it okay, i update parts from 3rd and 4th screenshots

matsh0w 07/23/2024 6:25 PM

updated this parts, added some bullets, removed speedup, and updated freeze tiles

theinadapted 07/23/2024 9:19 PM
vena6080 07/24/2024 6:21 PM

mapped too tight, gameplay is not interesting enough + repetiting the teleport choise is not allowed (yes or no) the kill tile is marked with the same design as freeze. the speeders are not marked

DDNet 07/24/2024 6:21 PM
@matsh0w

Your map submission has been declined.

matsh0w 07/24/2024 7:08 PM

speeders like invisible for some harding

matsh0w 07/24/2024 7:08 PM

it is solo map

matsh0w 07/24/2024 7:08 PM

why it too tight

matsh0w 07/24/2024 7:09 PM

why is not interesting if it again solo map

matsh0w 07/24/2024 7:09 PM

and map for speed walktrough

matsh0w 07/24/2024 7:09 PM

and there is no repetiting parts

matsh0w 07/24/2024 7:09 PM

🤓

matsh0w 07/24/2024 7:11 PM

why some testers dont see map category

matsh0w 07/24/2024 7:11 PM

kill tile for 1 moment? serious?

balami. 07/24/2024 7:15 PM

you can ask ddrock to release your map, they like this type of maps

matsh0w 07/24/2024 7:15 PM

okay