#Huanghu
"Huanghu" by bit [Dummy]
DDNet 07/25/2021 4:32 PM
@bit

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

DDNet 07/25/2021 4:32 PM
bit 07/25/2021 5:04 PM

added a hint

Cøke 07/25/2021 5:10 PM

u need no tile for no hammer

Cøke 07/25/2021 5:10 PM

add a command for this

bit 07/25/2021 5:12 PM

oh!

Cøke 07/25/2021 5:13 PM

sv_hit 0

bit 07/25/2021 5:14 PM

thanks

bit 07/25/2021 5:15 PM
bit 07/25/2021 5:18 PM

i have a demo video for this map , it may helps but it was recorded 3 months ago so there are some parts changed and new parts added.

bit 07/25/2021 5:18 PM
Starkiller 07/25/2021 5:28 PM

does nobody care u can skip the deep and go with hookfly instant to finish?

Knuski 07/25/2021 5:33 PM

U left way too much space in every direction xd

Knuski 07/25/2021 5:39 PM

idk why or what but the start tiles dont work properly xd. when u touch it and kill, only u get killed but not ur dummy which gives the dummy strong after each death lol

bit 07/25/2021 5:52 PM

thats insane.

well i will fix this

bit 07/25/2021 5:52 PM

$optimize

bit 07/25/2021 5:54 PM

hope bot can help me remove the space, but if not i will remove by myself

Cøke 07/25/2021 6:02 PM

u have to do it

bit 07/25/2021 6:09 PM

ok

bit 07/25/2021 6:44 PM
bit 07/25/2021 6:44 PM

decreased layers size, fixed the deep skip

Starkiller 07/25/2021 7:13 PM

if 2 ppl finish and get t0 after they can drag everyone from start to finish

bit 07/26/2021 4:49 PM

thx!

bit 07/26/2021 4:49 PM
bit 07/26/2021 4:50 PM

reworked the start and end part to prevent the skip

bit 07/26/2021 4:51 PM
itsqed 07/26/2021 4:52 PM

both can go in cp9 and skip the rest of the map

bit 07/26/2021 4:52 PM

Oh

bit 07/26/2021 4:53 PM

i will fix sooon

bit 07/26/2021 4:57 PM
bit 07/26/2021 4:57 PM
itsqed 07/26/2021 5:07 PM

im either doing the part wrong or its impossible now, did you test it?

bit 07/26/2021 5:16 PM

oh its my fault, i will rework this part

bit 07/26/2021 5:27 PM
bit 07/26/2021 5:28 PM

fixed and fixed some corners

texnonik 07/29/2021 5:23 PM

you can go over cp (probably everywhere(most of them ))

bit 07/31/2021 3:54 AM
bit 07/31/2021 3:54 AM

I dont think its a big deal but still fixed this

louis 08/04/2021 3:15 PM
louis 08/04/2021 3:15 PM

is there some easy way to do that part?

tux 08/04/2021 3:24 PM
bit 08/04/2021 5:17 PM

yeah this part contained in the old demo

ToRr0aN 08/05/2021 7:05 AM

edge on death oO

Sorah 08/08/2021 2:27 PM

dummy already has cp29

Sorah 08/08/2021 2:28 PM

from the part before

Sorah 08/08/2021 2:28 PM

no need to have it twice

Sorah 08/08/2021 2:33 PM
Sorah 08/08/2021 2:34 PM

I don't like this ending
the gameplay is fine but there is no reason for the dummy to die

Sorah 08/08/2021 2:34 PM

which makes is a bit confusing

Sorah 08/08/2021 2:35 PM

you don't even have to put him on the unlock team tile and hook in some kill tiles you can just go up there alone and just /kill him

Sorah 08/08/2021 2:36 PM

so i would i put some off switch for a door where the unlock team tile is and it should be less confusing and not cheatable

Cøke 08/08/2021 5:01 PM

corner bugs

Cøke 08/08/2021 5:02 PM
Cøke 08/08/2021 5:03 PM
Knuski 08/08/2021 5:05 PM

can skip some of this part

Knuski 08/08/2021 5:14 PM

just jump over it

Knuski 08/08/2021 5:42 PM

$waiting

louis 08/08/2021 5:48 PM
louis 08/08/2021 5:48 PM

lol u can edge here and get speed to go to finish

bit 08/09/2021 1:46 PM
bit 08/09/2021 1:46 PM

fixed

bit 08/09/2021 1:48 PM

thank you ! i made a mistake, it cant be solo now

bit 08/09/2021 1:48 PM
bit 08/09/2021 1:48 PM
bit 08/09/2021 1:49 PM
bit 08/09/2021 1:50 PM

I dont want to use the switch layer so i reworked the start part, hope no cheats there

bit 08/09/2021 1:50 PM
Ravie 08/09/2021 1:53 PM

that looks very skippable

bit 08/09/2021 1:54 PM
Cøke 08/09/2021 1:55 PM

i think u need more deep that u cant throw the dummy right up and lay him on edge

bit 08/09/2021 1:57 PM
bit 08/09/2021 1:57 PM

more deep here?

Cøke 08/09/2021 1:57 PM
bit 08/09/2021 1:58 PM

i will test this

bit 08/09/2021 2:00 PM

always touch the deep at top

bit 08/09/2021 2:01 PM

wait

bit 08/09/2021 2:01 PM

it works

Ravie 08/09/2021 2:07 PM
@bit

if you can't make something really reliable then please just use switch layer

bit 08/09/2021 2:13 PM

nice skip , but i have simple solution now

bit 08/09/2021 2:14 PM
Ravie 08/09/2021 2:15 PM

yeah that should work

bit 08/09/2021 2:15 PM

yeaaaahhhh

Ravie 08/09/2021 2:15 PM

unless you can somehow do a wallhammer in that 1 tile

bit 08/09/2021 2:16 PM

no hammer in this map

Ravie 08/09/2021 2:16 PM

ah ye

bit 08/09/2021 2:16 PM

yeaahhhhh

bit 08/09/2021 2:32 PM
bit 08/09/2021 2:32 PM

fixed

bit 08/09/2021 2:32 PM
Cøke 08/09/2021 11:03 PM

$optimize

DDNet 08/09/2021 11:03 PM
Knuski 08/09/2021 11:14 PM

$ready 4

bit 08/10/2021 10:02 AM
bit 09/11/2021 3:21 PM
bit 09/11/2021 3:21 PM

Im'corneum told me about a really cool idea, so I decided to change the beginning part.

bit 09/11/2021 3:21 PM

Thanks

@Im 'corneum

, I changed a bit from yours to make it better connect to the next level.

bit 09/11/2021 3:21 PM
bit 09/11/2021 3:22 PM
Im 'corneum 09/11/2021 3:28 PM

That's even cooler 👍

texnonik 09/11/2021 3:51 PM

Ehat was before ? :D

texnonik 09/11/2021 3:59 PM

such a big difference ...

Ravie 09/12/2021 8:55 AM
@bit

no ready for u

anonymous() 09/12/2021 8:58 AM

Wtf

Knuski 09/12/2021 9:37 AM

Why is that start there now xd

bit 09/12/2021 10:27 AM
bit 09/12/2021 10:28 AM
bit 09/12/2021 10:28 AM

fixed

bit 09/12/2021 10:29 AM
@Ravie

thank you !

bit 09/12/2021 10:39 AM
Ravie 09/12/2021 10:39 AM

I still don't trust it, you should bring back the safe one

bit 09/12/2021 11:19 AM
bit 09/12/2021 11:19 AM
bit 09/12/2021 11:19 AM

how about this

Ravie 09/12/2021 12:05 PM

does the gap from deep have to be so big tho?

just make something foolproof

bit 09/12/2021 12:27 PM

Not understand about the "gap from deep", this is already very narrow for the expected way.

bit 09/12/2021 12:27 PM

🤔

Ravie 09/12/2021 8:20 PM

why did you change the start anyway? the old one wasn't broken and this one is already really messy

Im 'corneum 09/13/2021 6:59 AM

Sorry bit :D

bit 09/13/2021 8:25 AM

It's fine. the idea is cool maybe I can use it in new yeyou maps 😂

bit 09/13/2021 8:26 AM
bit 09/13/2021 8:27 AM

OK. Go back to the last ready version

Ravie 09/13/2021 10:03 AM

$ready 4

bit 09/13/2021 12:11 PM
bit 09/13/2021 12:12 PM
Lady Saavik 09/14/2021 4:21 PM

unlock tile should be marked

bit 09/14/2021 11:02 PM
Cøke 09/19/2021 10:55 AM

U can't finish it when ur not touching it xd

Cøke 09/19/2021 10:55 AM

Doesn't matter

Lady Saavik 09/19/2021 11:07 AM

but how should you know you have to put the dummy there

Lady Saavik 09/19/2021 11:07 AM

and then safely kill him

Lady Saavik 09/19/2021 11:08 AM

if you don't see the tile

Cøke 09/19/2021 12:30 PM

Just play the part 1 time

Cøke 09/19/2021 12:30 PM

U have to put ur dummy in there, otherwise no way to the finish

Lady Saavik 09/20/2021 8:17 AM
Lady Saavik 09/20/2021 8:20 AM

it's not obvious you can drag him into kill tiles then, you can miss the chat-msg about unlocking the team

Im 'corneum 09/20/2021 9:09 AM

All dummy maps have unlock tiles. Even the old ones got fixed but not marked. Why would someone be confused.

Cøke 11/22/2021 1:39 PM

for me it's more like cp's, you don't have to mark them if you walk through anyway

Cøke 11/22/2021 1:39 PM

and there is no other way