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avacando
Nice map
It could just be an open space, so if you make a mistake you can recover it more easily
changed the part slightly thx for testing
tested with bumm (π), minor design fixes
why maps get rated 2p based, shouldn't it be balanced if it doesn't have teamforce?
I think this map will be very difficult to do with 2p
Besides, there are a lot of kills and parts where you die once and for all because of nonsense lol
It's perfect for trolling
never heard of that, its more about the feeling
it might as well be teamforce
for t0 its tinyhold except insane parts
yea its for sure tighter than the usual t0 style maps but i dont think teamforce should be added. Its not like u gain an advantage when playing t0 so theres no need to exclude it. Those players who think its way too tight for big t0 can go into teams
looks more like brutal 4-5 but not Insane 100%
u shouldnt rate maps
xD I just said my opinion I didn't say rerate it
good map! I think the filter should be harder for being an insane, perhaps not, was rlly easy for me tho
i just said u shouldnt try to rate maps
thx for testing
fair fair
super cool part tho!
yes that one isnt so easy
it would be, but it might be too easy
i mean half of the dificulty is getting the swing perfect
because you have to line it up with the dj and hook perfectly
did u do it with dummy? its really hard with dummy, isnt it
yea lol
ig since its 1st try, you could just make some of those hookthrough
seems like it would fit the difficulty fine
alright i will, i also felt like the part is really difficult with just that one hole to hook through
yeah
slightly changed said part
awesome, that seems to be more balanced
finished testing map, loved all the parts even though i cant do some of them with dummy. overall very solid, balanced, and creative
cool design too
fun map
but its more like brutal 5*
unless you play it as 2p
Hh map issue
We should create a category "hh map" imo
well then a lot of maps need separate categorys . example gores , maps like Ravillion and simular maps and so on ..
They are not even making "Solo/co-op trials" xD
yes make it
wtf does co-op trials mean
Did actually nobody read what Pipou wrote in info? π idk how to ping the info inside xD its in "Special Conditions" all the way down. edit: the map from sickcunt "quick_rune" is an example of co-op thingy
ah
its better than ddlong and ddshort
more kill more fun
hmm i guess i was paranoid of people trying to skip, i guess i could change it. well the kills arent really in the way of anybody there
thx for testing iku
was good map
wasnt even online when it was sent
i bot wants something...
i would be afraid
he knows where you live
(Or maybe a tile higher if you think the hook isn't hard enough to land)
Nice map though, I enjoyed playing through it :D
I agree with the insane rating though, probably 1*
do u mean, when the person above unfreezes the lower one? or when the lower person gets the person above right out the freeze?
hmmm i think its kinda nonsense to make everything down there 2 tile cause boat is way harder than the actual βpartβ, and its just filler anyway not meant to be complex
yea can do that
agree with the other points, thank you very much for testing
When the person above unfreezes the lower one
I was saying for the freeze less to prevent skipping the wall, but more to prevent if they failed hh, people oculdn't just boat to save if there's 1 last
alright
fixed
we were thinking for ins 1*
thx for testing
will fix it soon
$waiting
fixed
$ready 1
saturday 20 (in 3 days), 3pm works for u?
yes it does
Yippeeeee
me when vacando comes out
gg!
your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!
- added 1 unfreeze tile for QoL
- fixed 1 design corner missing
done
(needs to change/reload the map on servers that are still running the map)
Can we rerate it to brutal 4/5 ? didnt expect that many people to finish it that fast
5 still fits i think
This is insane 1* definitely, just because people finish a map doesnt mean reduce the difficulty xD its easier to finish a map with 30 tees than 2-4-6 ppl. Parts itself are hard enough with hard throws/catches or gaps.
i agree, seems insane 1*
it barely has that many faily spots
there are like 4 parts that are actually hard
this shouldnt be insane mio
imo
we can compare the map to other 1* insanes tough!
half a year and 34 finishes
while this map has 84 in 2 days
so either rerate this or sus'terism
π
Ravillion: am i a joke to you
hardest part of map is holding D when being told to
XD
i saw
insane 1* cuz im on my way to spend 30 hours trying to beat it in t0
the only solution : new hh map categories, because hh are always a problem in rating
I think sus'terism and mult0map both need a higher rating
this one seems fine
hh map category would be cool too tho, we have so many hh maps recently ;-;
10-20-30-40-50 :0
check if brutal 5s are as hard as this map
good idea.
map where u can pass with psedo fly