#Night_Lab
"Night Lab" by Limy [Novice]
DDNet 05/09/2026 7:53 PM

Mentions:

@syr1k9i_06914
DDNet 05/09/2026 7:53 PM
DDNet 05/09/2026 7:53 PM

Map 🐞:

wee.tw 05/09/2026 8:00 PM

nice design

wee.tw 05/09/2026 8:00 PM

delete all blue images like on screen

wee.tw 05/09/2026 8:01 PM

they are not used but they weigh a certain number of kbs

wee.tw 05/09/2026 8:05 PM

and sound also can be shortened into like 10secs, as far as I hear it's looped anyway but just 1 minute long

wee.tw 05/09/2026 8:11 PM

You can keep one layer and delete all duplicates, just use the "Add Quad" function on the desired layer, then the new quad will be the same size as the original image and will be white. Or you can just select the green dot of the quad u need by using LMB and it's gonna be the exact same one u can spam

wee.tw 05/09/2026 8:14 PM

Also for better design u can add new group, move the mountains layer there and change it's group Para X and Para Y to "1" so it's gonna move a little bit while u walking left/right or goind up/down making an illusion of it's being closer to player than the sky and stars

wee.tw 05/09/2026 8:17 PM

And also make sure to compress all of your images or almost everything (I use https://www.iloveimg.com/compress-image u can add all of the images at once and it will compress it and return to download, very useful) it is increasing the weight of ur mapres like VERY much

wee.tw 05/09/2026 8:18 PM

I can say with 100% certainty that I can reduce the size of all the images used in this map to less than 1 MB, and the quality will remain the same, so you can do it just as easily.

qrafik 05/09/2026 9:13 PM

isn't the map too small?

qrafik 05/09/2026 9:16 PM

and personally i think the gameplay is not really interesting basically half of the map is just solo and rest is not hard or interesting at all + there are many design issues i would have changed if I were you.

qrafik 05/09/2026 9:17 PM

for me it's obvious decline but I can't tell you nothing because i'm only tester

ybivawka 05/10/2026 6:58 PM

Hi, I've tested your map and I want to say something.

50% of the map is a solo parts, it shouldn't be like that.

The map is very small and there is practically nothing to play on it.

Unfortunately, we won't be able to accept such a map, but I'll give you some tips on what shouldn't be on the map.

ybivawka 05/10/2026 6:58 PM

spec tiles spam. try to use special tiles only to close the skips or if you are doing a really very interesting part and cannot implement it without special tiles.

ybivawka 05/10/2026 6:58 PM

death in the solo part. this is unacceptable for a novice map, besides, you can avoid the speeders on the left and just put the tp

ybivawka 05/10/2026 6:59 PM

This part with jetpack is not very interesting, and there are a lot of them on other maps - they look like empty filler

ybivawka 05/10/2026 7:00 PM

in general, the map does not look like something complete, you have inserted different parts with different mechanics and there is very little of everything. try to look at the latest releases, I advise you to make the first map in one style, or not mix many styles at once. as an example, map chill wood by Kaniosek map from recent releases, this is an example of a good map in the novice category.

DDNet 05/10/2026 7:00 PM

Mention:

@syr1k9i_06914