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hi
good map
where cp1
at start
u dont even need the sg on the ceiling but its a bit trickier
👍
fixed skip
o
remove bug parts
(first part)
clean this part up
(too cluttered, jumps+unfreeze+armor)
also maybe add a part here where u keep nade and then remove it after
so its more interesting and u dont lose nade after 1 part
make part better, 1 hookable = annoying and swing is kinda precise
maybe u can make them edge here instead of putting jump refill
👍
cp 1 missing
oh it's in start ...
to tele 4 is to near freeze ?
isn't to get shotgun is to easy ?
doesnt matter
do high detail stuff
i find this part very frustrating sometimes
u barely miss the last laser a lot
maybe move the freeze+blocks all down 1 tile
i think u dont need 0 jumps here
just force them to use dj somewhere in here
so they cant use dj before
this part is a lot better but still very tight
maybe separate it a bit from the part before, its up to you
and im not sure if i like the weapon tele thing, maybe u can find a way to do it without it
like idk maybe have tee there and shoot the nade like that somehow
again, weapon tele = kinda cringe
if u can try to remove it
from here it looks like part is unfaily
put turn off entities sign and [!] in design to show that u can fail
or make the whole thing unfaily
also remove that thing sticking out
unless it has a purpose
put tele away from freeze or smth
feel like theres potential for quite a few skips here
put 1 more unfreeze there
i feel like thsi hook is way too close for comfort, add 1-2 more blocks deep below
also i feel like u need to balance the map, some parts are very faily and others not as much
so either make most things faily or most things unfaily imo (parts like tp 5 should be unfaily)
also parts like this
in here, the easy part is unfaily and hard parts faily, which dont make much sense to me
anyways, fix all of that and map is releasable
and i might change some design cuz its kinda boring + stolen
$waiting
🐤 👍
that was quick
@perrodecerrodid u even test it
how 2 hours quick for short map
trollouis
o i thought u started after u joined my lan
lanouis
can skip the nade if u go thru bottom speeder
u can "Technically" skip that armor on the left and keep nade
even tho it doesnt really do much i think u should still fix it
u can just go straight thru here idk if u care
$waiting
i added 1 speedup there and as long i test its not skippable but not 100% sure
and ik about this, its okay for me, way for nobos like acqwerty
u
i do in 1 hook over the freeze
no proof
u
🐥 👍
move left wall of tele here 2 blocks < cuz u can hit it with far swing
add cp here not just tele2 or else someone will go into < tele and get sent back a part
$waiting
ok then ill finally ready it
nouis
ping ping ping
trollouis
did someone tell u to change blmap part
can u put the freeze here 1 more down (the freeze left of kill + the kill)
cuz its kinda hard
u dont have to change the part just make it a bit easier
i tried it but if u got good swing is boring
ok
$ready 3
since this map is between 2 and 3, im putting a public vote here so ppl cant complain about rating after release
if more ppl think its 2* then ill change it
I think you should keep 3 great map and puting it in the same difficulty level as kobra solo maps might be considered as an late and truly evil aprils fools joke =] also recent maps made by Destoros are wayyyy easier from this one (and they are 2 rated)
el pollito pio
el pollito pio
en la radio hay un pollito
🐥 👍
Y e gallo cocoroco
Y la gallina clic cloc