#S-class
"S-class" by exosphere [Dummy]
DDNet 02/22/2025 9:58 AM

Mentions:

@exosphere___endosphere
DDNet 02/22/2025 9:58 AM
DDNet 02/22/2025 9:58 AM

Map 🐞:

exosphere___endosphere 02/22/2025 9:58 AM
exosphere___endosphere 02/22/2025 10:03 AM

without "sv_teleport_hold_hook 1" the map doesn't work

exosphere___endosphere 02/22/2025 10:04 AM

bugs fixed

DDNet 02/22/2025 10:04 AM
DDNet 02/22/2025 10:05 AM
DDNet 02/22/2025 10:06 AM
exosphere___endosphere 02/22/2025 10:07 AM
DDNet 02/22/2025 10:07 AM
oxyzo. 02/22/2025 10:39 AM

ba

mirfay123 02/22/2025 11:01 AM

js like weapon finals but not rlly

mirfay123 02/22/2025 11:01 AM

cool concept 👍

nixuslegendary 02/22/2025 11:13 AM

ok

nixuslegendary 02/22/2025 11:13 AM

$ready

DDNet 02/22/2025 11:13 AM

This command was not found.

nameless_me 02/22/2025 1:50 PM

ok...

nameless_me 02/22/2025 1:50 PM

such wow design

gobrox 02/22/2025 4:03 PM

Not sure about the upside down crosses bud

catseyenebulous 02/22/2025 4:33 PM
@exosphere___endosphere

Map doesn't work. Use blue tele?

exosphere___endosphere 02/22/2025 4:34 PM

no

catseyenebulous 02/22/2025 4:37 PM

What I already can say: I don't like that you have to jump with both tees and then wait 4 seconds just falling.

catseyenebulous 02/22/2025 4:39 PM

I also get a lot of chat spam with the solo/unsolo and translation. Is that really needed?

DDNet 02/22/2025 4:40 PM
catseyenebulous 02/22/2025 4:40 PM
@exosphere___endosphere

Will wait for you to fix the map.

exosphere___endosphere 02/22/2025 5:57 PM

I also get a lot of chat spam with the solo/unsolo and translation. Is that really needed?

yes, to avoid unexpected collisions between players

exosphere___endosphere 02/22/2025 6:26 PM

done

exosphere___endosphere 02/22/2025 6:30 PM
exosphere___endosphere 02/22/2025 6:40 PM

oh... i just found out that they don't work

i haven't checked it on test servers before

exosphere___endosphere 02/22/2025 6:42 PM

test

DDNet 02/22/2025 6:43 PM
gazebr 02/22/2025 6:45 PM

I wish the showcase video wasnt zoomed out that much so I could appreciate the design more xD Awesome map, the only weird part to me is that one random drag part 🤔

exosphere___endosphere 02/22/2025 6:58 PM

part doesn't work (sv_deepfly 0)

DDNet 02/22/2025 6:58 PM
omegakysiku 02/22/2025 7:00 PM

(also upside down crosses are considered satanic symbols)

exosphere___endosphere 02/22/2025 7:01 PM

🤫

.cammo. 02/22/2025 7:31 PM
.cammo. 02/22/2025 7:40 PM

this too

.cammo. 02/22/2025 7:40 PM

reduce resolution of assets pls

DDNet 02/22/2025 7:53 PM
catseyenebulous 02/22/2025 7:53 PM

Some parts are semi broken and some fails will get fixed.

exosphere___endosphere 02/23/2025 9:21 AM

bugs fixed, also sizes of some assets reduced

DDNet 02/23/2025 9:21 AM
exosphere___endosphere 02/23/2025 9:22 AM

ohhh.. i didn't know.. ok

exosphere___endosphere 02/23/2025 9:22 AM

changed asset name xd

DDNet 02/23/2025 9:22 AM
.cammo. 02/23/2025 10:24 AM

they can be downscaled further without losing any quality

exosphere___endosphere 02/23/2025 12:59 PM

The above assets were compressed through the corresponding sites -169 kb

DDNet 02/23/2025 12:59 PM
gazebr 02/23/2025 1:13 PM

Am i missing something or you couldve just downscaled them in any image editor xD

.cammo. 02/23/2025 1:13 PM

trough sites ?

.cammo. 02/23/2025 1:14 PM

the resolution hasnt changed

gazebr 02/23/2025 1:14 PM

AI downscaling is real

exosphere___endosphere 02/23/2025 1:16 PM

I don't know how it works, but the assets are compressed xd

.cammo. 02/23/2025 1:17 PM

you should properly compress them yourself

exosphere___endosphere 02/23/2025 1:18 PM

ok, i'll do it now

exosphere___endosphere 02/23/2025 1:39 PM

done

DDNet 02/23/2025 1:39 PM
.cammo. 02/23/2025 2:49 PM

my 500-600 fps is now 800-900 fps, ty

exosphere___endosphere 02/23/2025 3:43 PM

changed 2 parts where the gameplay was unpleasant

DDNet 02/23/2025 3:43 PM
exosphere___endosphere 02/23/2025 3:45 PM
exosphere___endosphere 02/23/2025 3:45 PM
exosphere___endosphere 02/23/2025 4:33 PM

I seem to have overdone it with compression)

exosphere___endosphere 02/23/2025 4:44 PM

removed plants and returned the previous grass texture

DDNet 02/23/2025 4:44 PM
soulyvevo 02/23/2025 7:39 PM
@exosphere___endosphere

compression doesnt work because editor still decompresses the images

soulyvevo 02/23/2025 7:41 PM

and i think scaling the bushes down would make them blurry

soulyvevo 02/23/2025 7:42 PM

i guess you could try splicing them in half using since only really one side is visible at the time

soulyvevo 02/23/2025 7:48 PM

are those quads in Group #0 and #1 identical or am i missing something

soulyvevo 02/23/2025 7:48 PM

these seem to be pinned to different envelopes

soulyvevo 02/23/2025 7:48 PM

but those envelopes seem to not do anything either

soulyvevo 02/23/2025 7:49 PM

are those single node envelopes there just for easier color control?

soulyvevo 02/23/2025 7:53 PM

i think this layer of tiles for darker bushes could also be removed since in most cases its not even visible

soulyvevo 02/23/2025 7:59 PM

these bushes with that para value seem to look really flat in game and i think it looks kinda weird being in front of the tiles

soulyvevo 02/23/2025 8:04 PM

maybe a small thing but i think you could just flip it and change the color instead of adding a new image

soulyvevo 02/23/2025 8:05 PM

anyway really cool map i really like both gameplay and design

catseyenebulous 02/23/2025 9:28 PM

Hey, I got some more feedback. :)

  1. Did you accidently delete some tune zones here?
  2. Please move these switches inside the first to tele for the dummy on every part.
  3. I don't like that you have to use the laser only once and then lose it again.
  4. You have shotgun here but don't need it.
  5. You have laser but are not using it for the part.
  6. Can you fix this without filling the whole part with tunes?
  7. I never used my double jump. You could remove those.
  8. I would give a bit more space here, I sometimes hit the freeze up there.
  9. The previous version was better in my opinion. And this doesn't fix the possible fail either you can just ignore the dummy.
  10. Is it possible to shift the top a bit to the right? Sometimes I hooked my dummy into the speedups already before I even got up.
catseyenebulous 02/23/2025 9:30 PM
  1. One more hook trough here to make it more comfortable?
  2. Only one laser on the last part as well.
  3. Could you remove all the outer unnecessary freeze? You could replace the borders with a double deep layer like on #deleted-channel.
catseyenebulous 02/23/2025 9:36 PM

Some to teles feel like they are just a bit too far from the start of the part. Mainly: 11, 19(just by one tile), 25, 76, & 89.

DDNet 02/23/2025 9:36 PM
exosphere___endosphere 02/24/2025 11:37 AM
  1. Only one laser on the last part as well.

what should I do? I don't understand.

exosphere___endosphere 02/24/2025 11:41 AM
  1. Could you remove all the outer unnecessary freeze? You could replace the borders with a double deep layer like on #deleted-channel

oh, was that possible? I thought no one was allowed to copy something like that... okay

exosphere___endosphere 02/24/2025 11:44 AM
exosphere___endosphere 02/24/2025 11:44 AM
exosphere___endosphere 02/24/2025 11:44 AM

I'll save this here ^^

exosphere___endosphere 02/24/2025 1:10 PM

everything is done except:

  1. Only one laser on the last part as well.
DDNet 02/24/2025 1:10 PM
exosphere___endosphere 02/24/2025 1:26 PM

broken bushes

.cammo. 02/24/2025 1:41 PM

you need to just rotate them no ?

exosphere___endosphere 02/24/2025 1:42 PM

yes, i'm checking for errors a second time.

exosphere___endosphere 02/24/2025 1:49 PM

fixed

DDNet 02/24/2025 1:49 PM
matatass 02/24/2025 2:05 PM

cute cat in entites

matatass 02/24/2025 2:05 PM

:3

exosphere___endosphere 02/24/2025 2:24 PM

minor bug fixes with design

DDNet 02/24/2025 2:24 PM
exosphere___endosphere 02/24/2025 2:31 PM

enlarged the blackhole

DDNet 02/24/2025 2:31 PM
louis.place 02/24/2025 8:04 PM

whats the reason for #13? i feel like it's just a stylistic thing

catseyenebulous 02/24/2025 9:26 PM

Same reason as on Until Dawn. Trying to open the map in the editor made it pretty laggy with all the freeze. The design doesn’t need to be changed of course, I forgot to mention that.

louis.place 02/24/2025 10:06 PM

eh, then it looks kinda weird in entities imo

louis.place 02/24/2025 10:06 PM

idk why the editor lags so much, maybe theres some optimizations to be made there

exosphere___endosphere 02/28/2025 6:47 AM

added sound to black hole

DDNet 02/28/2025 6:47 AM
exosphere___endosphere 02/28/2025 6:49 AM

the map needs testing

f0rtishka 02/28/2025 7:21 AM

Sorry, thought this is marketplace and not testing channel

exosphere___endosphere 03/02/2025 8:55 AM
@nameless_me

design > gameplay

nameless_me 03/02/2025 1:14 PM

your map . . . its beautiful . . . 10/10 Bannanas

exosphere___endosphere 03/03/2025 2:41 AM

is it possible to use the

tuning? on my map, it's better to use it than stoppers.

catseyenebulous 03/03/2025 3:10 AM

Weren't you using it already?'

exosphere___endosphere 03/03/2025 3:58 AM

50/50

exosphere___endosphere 03/04/2025 10:58 AM

.

exosphere___endosphere 03/04/2025 11:05 AM

removed black hole sound and changed part (screenshot)

DDNet 03/04/2025 11:05 AM
exosphere___endosphere 03/04/2025 11:55 AM

bugs fixed

DDNet 03/04/2025 11:55 AM
exosphere___endosphere 03/04/2025 1:06 PM

changed part

DDNet 03/04/2025 1:06 PM
exosphere___endosphere 03/06/2025 12:53 PM

Is it possible to publish the map with this error?

blaiszephyr 03/06/2025 3:02 PM

If it's needed, yes.

omegakysiku 03/06/2025 6:40 PM

the map never tells you deepfly is on you get laser for a single shot at 1st part and then you dont use it for 3 parts there are shields at cp31 AND cp35 why?

omegakysiku 03/06/2025 6:42 PM

cp31,49,63 are way easier than others

omegakysiku 03/06/2025 6:42 PM

sometimes on this section the block is too far away to sg it, would be nice if u would move it a couple tiles closer

omegakysiku 03/06/2025 6:45 PM

if you hook this too long the next hook becomes way harder since you drop further down and cant hook the tee after laser

omegakysiku 03/06/2025 6:45 PM

very unintuitive, also sometimes you can drag the dummy into the speeders before doing the laser itself

omegakysiku 03/06/2025 6:46 PM

the last hammer on this part can be skipped with a good swing, but quite hard

omegakysiku 03/06/2025 6:53 PM

this laser is quite awkward

omegakysiku 03/06/2025 6:55 PM

at end there are design for these finishes but no actual finishes

omegakysiku 03/06/2025 6:56 PM

useless turn off entities?

omegakysiku 03/06/2025 6:56 PM

no unfreeze in cp99 but it doesnt rly matter

omegakysiku 03/06/2025 6:58 PM
matatass 03/06/2025 7:23 PM

when turn on entities to see de kitty

matatass 03/06/2025 7:23 PM

:3

exosphere___endosphere 03/07/2025 9:01 AM

did everything, that I.K.U ​​said

DDNet 03/07/2025 9:01 AM
omegakysiku 03/08/2025 6:30 PM

this hook is mega awkward

omegakysiku 03/08/2025 6:30 PM

other than that good changes 👍

exosphere___endosphere 03/10/2025 2:26 PM
DDNet 03/10/2025 2:26 PM
DDNet 03/10/2025 2:26 PM
doshikey 03/13/2025 9:34 AM
  1. can't see myself 3,4. way too easy
doshikey 03/13/2025 9:37 AM

first 2 parts are also incredibly easy compared to the others

doshikey 03/13/2025 9:44 AM
kickerx 03/13/2025 10:09 AM

nice map. a bit unbalanced as doshik mentioned but i dont think its a big problem

i would also change the spawn on the map. map is great for speedrunning so there gonna be lot of restarts. current restart forces you to switch between both of your tees each restart and press space before u even able to play the map which is annoying when u are speedrunning this

exosphere___endosphere 03/16/2025 9:36 AM

i did everything except the unbalance

DDNet 03/16/2025 9:36 AM
exosphere___endosphere 03/25/2025 9:00 AM
happymaciek 03/29/2025 1:49 AM

After 9 days he decided to make a hole in 3x3 square nice

exosphere___endosphere 03/29/2025 1:50 AM

no, i removed it, I don't really visit the map to test it with fresh thoughts.

oxyzo. 03/29/2025 2:04 AM

in 2 months update: added a hole

exosphere___endosphere 04/19/2025 11:36 AM

(i don't want to change parts without the tester's opinion)

exosphere___endosphere 04/22/2025 2:29 PM

parts slightly modified

jsontw 04/22/2025 3:15 PM
exosphere___endosphere 04/22/2025 3:16 PM

💀

jsontw 04/22/2025 3:18 PM

otherwise seems good

jsontw 04/22/2025 3:19 PM

sv_pauseable 1 not needed ig

jsontw 04/22/2025 3:20 PM

upload n ready

exosphere___endosphere 04/22/2025 3:21 PM
exosphere___endosphere 04/22/2025 5:37 PM

when release

user.akity 04/22/2025 10:54 PM

Wow, new map exosphere <3

omegakysiku 04/23/2025 3:26 PM
essigautomat 04/23/2025 3:36 PM

found it

essigautomat 04/23/2025 3:36 PM
DDNet 04/23/2025 3:36 PM
DDNet 04/23/2025 3:36 PM
catseyenebulous 04/23/2025 6:15 PM
  1. Could you reduce the walking distance here, please?
  2. These look like wall jump tiles but are jump refill. Please indicate it better.
  3. In my opinion the dummy falls too early. You have to swing very low to get the hammer in time.
jsontw 04/23/2025 6:23 PM

agree

DDNet 04/23/2025 6:47 PM
.freezy_ 04/23/2025 8:02 PM

I agree too and I have some stuff to add: Please look at the balancing of your map. While slight difficulty curves are fine, this (see screenshot) is too much of an imbalance. The red area is much harder than the part marked in green (which could be compared to part 1 difficulty-wise).

.freezy_ 04/23/2025 8:02 PM

Please also mark the spawn points in such areas:

.freezy_ 04/23/2025 8:03 PM

Additionally it felt random to get the hook to get all the way through here:

.freezy_ 04/23/2025 8:04 PM

Cool map tho! 👍

exosphere___endosphere 04/25/2025 1:35 PM

balanced the parts and added markings for dummy teleports, etc.

catseyenebulous 04/25/2025 2:51 PM

Can you reupload the map? The bot got an update and needs it a second time to upload it to the test servers for some reason.

exosphere___endosphere 04/25/2025 2:51 PM
DDNet 04/25/2025 2:52 PM
exosphere___endosphere 04/25/2025 3:31 PM

when release

exosphere___endosphere 04/25/2025 3:35 PM

just a fact: ||(the meaning of the inscriptions behind the map is spoiled, because the meaning was that I broke up, but recently I found myself a new girlfriend)||

catseyenebulous 04/25/2025 4:02 PM
  1. Partially blocking a straight hook here feels wrong. Maybe you could remove one or two unhook tiles? (And shift the freeze up accordingly) Also if you go too high you tend to have too much speed for the swing. Perhaps some more freeze above?
  • I think the connecting lines are out of place. In my opinion they look messy, block the view and ruin the design a bit. ^^ I would just keep the marking on the to-tele as Freezy suggested.
DDNet 04/25/2025 4:03 PM
exosphere___endosphere 04/25/2025 4:18 PM
DDNet 04/25/2025 4:18 PM
exosphere___endosphere 04/25/2025 4:52 PM
DDNet 04/25/2025 4:52 PM
.freezy_ 04/25/2025 6:44 PM

WAIT WHAT?!

.freezy_ 04/25/2025 6:45 PM

can you elaborate on the actual meaning (and perhaps spill some tea on a side note) 😂😂

comebackplay 04/25/2025 7:39 PM

im rq on 31 cp, when touching freeze with no reason map really unpolished for examle this part are weird or im bad? most time im too high or too low. its so weird, i need keep medium speed which is so bad. and all map about that.

comebackplay 04/25/2025 7:39 PM

u hook too early - touch freeze,u hook too late - u fall down. Why i need trying about 5 times on each hook to find right moment? its stupid. Why so much precise with no reason it's annoying.

maybe im too bad, but its just my pov. ps first 3 parts are good.

jsontw 04/25/2025 8:04 PM

Rls hook when u can shoot sg

exosphere___endosphere 04/26/2025 8:51 AM

cp11, cp22 changed

ybivawka 04/26/2025 7:40 PM

this part feels lighter than the previous ones

ybivawka 04/26/2025 7:44 PM

this part feels weird because about half of the attempts with a very good first hammerjump I don't manage to move to the left wall in time, maybe the problem is in me, overall the part is playable

ybivawka 04/26/2025 7:48 PM

very easy part

ybivawka 04/26/2025 8:00 PM

I didn't really like this part because it felt more complicated than the others and was done somehow less conveniently, maybe someone faced the same problem

ybivawka 04/26/2025 8:01 PM

I also didn't fully understand why the parts with the laser are scattered around the map and not made together, but I think it's not critical

ybivawka 04/26/2025 8:03 PM

I went through the whole map and didn't find any strong flaws in it, it's very nice and interesting to play, 10/10

ybivawka 04/26/2025 8:04 PM

except for some imbalance everything is great, I think it's worth adding 1-2 actions in the easier parts

ybivawka 04/26/2025 8:05 PM

thanks for the map

@exosphere___endosphere

❤️

oxyzo. 04/26/2025 8:06 PM

when release

exosphere___endosphere 04/27/2025 8:19 AM

cp35, cp89 changed

DDNet 04/27/2025 8:19 AM
DDNet 04/27/2025 8:19 AM
exosphere___endosphere 04/27/2025 8:19 AM

💀 💀💀💀

exosphere___endosphere 04/27/2025 8:22 AM

how to fix speedups if they are invisible?

exosphere___endosphere 04/27/2025 8:22 AM
DDNet 04/27/2025 8:22 AM
DDNet 04/27/2025 8:22 AM
DDNet 04/27/2025 8:22 AM
oxyzo. 04/27/2025 8:24 AM

clear them with an empty brush

exosphere___endosphere 04/27/2025 8:26 AM
DDNet 04/27/2025 8:26 AM
DDNet 04/27/2025 8:26 AM
DDNet 04/27/2025 8:26 AM
exosphere___endosphere 04/27/2025 8:27 AM

it didn't help

catseyenebulous 04/27/2025 1:29 PM
DDNet 04/27/2025 1:29 PM
catseyenebulous 04/27/2025 1:29 PM

Yu need one of the latest nightly versions to see them. I cleared them for you.

comebackplay 04/27/2025 2:05 PM

download nightly ddnet

essigautomat 04/27/2025 3:14 PM

Download nightly, you can see them there

essigautomat 04/27/2025 3:15 PM

I am too slow, others answered already 😮

exosphere___endosphere 04/29/2025 6:47 AM

cp22 changed

nixuslegendary 04/30/2025 9:35 AM

😡

oxyzo. 04/30/2025 10:25 AM

when

exosphere___endosphere 04/30/2025 2:28 PM

💀💀💀💀

user.akity 04/30/2025 2:35 PM

we need release!!!

exosphere___endosphere 04/30/2025 2:58 PM

cp57, cp89 changed added hammer icons edit: ^in design^

jsontw 05/01/2025 12:44 AM

at part cp19

jsontw 05/01/2025 12:54 AM

This hook is so unexpectable and no player will notice it if he didn't play the part at least once before.

.freezy_ 05/01/2025 1:13 AM

You should provide a deepfly bind when mentioning that one might be needed

.freezy_ 05/01/2025 1:19 AM

happens you touch freeze here + when hammering perfectly from above he won't move

.freezy_ 05/01/2025 1:29 AM

Not forcing you to fix it but you might want to think about removing the bushes as those are really big and getting into the way of the actual gameplay when playing and are therefore confusing and making it a little more annoying when playing

jsontw 05/01/2025 1:29 AM
jsontw 05/01/2025 1:32 AM
jsontw 05/01/2025 1:33 AM

I don't know if you can find a solution for that, but depending when I hammer, my dummy might not hammer me back.

DDNet 05/01/2025 1:37 AM
exosphere___endosphere 05/01/2025 11:37 AM
DDNet 05/01/2025 11:37 AM
blaiszephyr 05/01/2025 11:37 AM

me when no changelog

exosphere___endosphere 05/01/2025 11:41 AM

i just remove the hammer down, a simple but practical solution to the problem💀 👍 i didn't remove the bushes, you can just turn off high detail

omegakysiku 05/02/2025 7:41 AM

its because you have too much speed and the delay is too big between your inout and dummy's

jsontw 05/02/2025 7:41 AM

it wasnt necessarily too much speed

exosphere___endosphere 05/03/2025 3:05 PM

fixed a bug that prevented you from completing cp 57

exosphere___endosphere 05/03/2025 3:06 PM

ops)

user.akity 05/08/2025 11:07 AM

When release

jsontw 05/08/2025 5:03 PM
jsontw 05/08/2025 5:03 PM

tune

jsontw 05/08/2025 5:03 PM

+corner

jsontw 05/08/2025 5:10 PM

unmarked

jsontw 05/08/2025 5:10 PM

idk if u mark those

jsontw 05/08/2025 5:14 PM
.freezy_ 05/08/2025 5:20 PM

Update: Found the pattern to ensure consistency 👍

jsontw 05/08/2025 5:20 PM

fixed the few bugs to make it ready

DDNet 05/08/2025 5:20 PM
DDNet 05/08/2025 5:21 PM
DDNet 05/08/2025 5:33 PM
DDNet 05/08/2025 5:38 PM

Optimized:

DDNet 05/08/2025 5:38 PM
exosphere___endosphere 05/08/2025 6:30 PM
thousandhours2 05/08/2025 9:27 PM
oxyzo. 05/08/2025 9:33 PM

relea

exosphere___endosphere 05/09/2025 1:01 PM

rele

stormphonix4220 05/09/2025 2:17 PM

rel

giorno45 05/09/2025 2:30 PM

re

.freezy_ 05/09/2025 2:30 PM

Please stop

stormphonix4220 05/09/2025 2:32 PM

Rrrrrrrrrrr

anthonyyx 05/10/2025 5:48 AM

get this furry shit outta here

anthonyyx 05/10/2025 5:49 AM
@blaiszephyr
oxyzo. 05/10/2025 12:08 PM

you like kissing tees dont you

user.akity 05/10/2025 3:04 PM

YOOO

user.akity 05/10/2025 3:04 PM

I LOVE EXO

exosphere___endosphere 05/20/2025 8:57 AM
blaiszephyr 05/20/2025 9:14 AM
@anthonyyx

Statement

(Exo pls don't post stuff like this in testing channels, even if the map is already evaluated)

anthonyyx 05/20/2025 10:35 AM

get this furry shit outta here

exosphere___endosphere 05/31/2025 2:40 AM

i made a cool way to get into 1 tp in 2 different ways (even if you get into this TP for two at the same time)

missed hammer sign fixed

DDNet 05/31/2025 2:40 AM
DDNet 05/31/2025 2:58 AM
DDNet 05/31/2025 3:12 AM
exosphere___endosphere 05/31/2025 11:38 AM
DDNet 05/31/2025 11:40 AM
exosphere___endosphere 05/31/2025 11:43 AM
@snailx3
exosphere___endosphere 05/31/2025 11:43 AM

I broke the map and I can't fix it😭

exosphere___endosphere 05/31/2025 11:44 AM
exosphere___endosphere 05/31/2025 11:47 AM
@murpi
snailx3 05/31/2025 11:49 AM

why are you updating the map with fluff stuff on release day

snailx3 05/31/2025 11:49 AM

what if nobody has time to even check beforehand

exosphere___endosphere 05/31/2025 11:49 AM

I just came up with a way today :(

exosphere___endosphere 05/31/2025 11:50 AM

is it possible to move the release forward by 1 hour?

snailx3 05/31/2025 11:50 AM

lets just keep it as it is and we'll update the version once its fixed/verified

snailx3 05/31/2025 11:50 AM

the current release is from previous versions

snailx3 05/31/2025 11:50 AM

from this one

exosphere___endosphere 05/31/2025 11:51 AM

ok this is the best way for now)

exosphere___endosphere 05/31/2025 11:52 AM
DDNet 05/31/2025 11:52 AM
blaiszephyr 05/31/2025 12:10 PM
@exosphere___endosphere

could you please provide me with screenshots on what you changed? so i can quickly evaluate this

blaiszephyr 05/31/2025 12:10 PM

a before/after would be good aswell, that'd save me time.

exosphere___endosphere 05/31/2025 12:11 PM

shotgun sign

exosphere___endosphere 05/31/2025 12:13 PM

missed hammer sign 1977 642

exosphere___endosphere 05/31/2025 12:13 PM
blaiszephyr 05/31/2025 12:20 PM

are these the only changes? nothing at the gameplay was altered?

exosphere___endosphere 05/31/2025 12:21 PM

yes, all the others were with the start

blaiszephyr 05/31/2025 12:26 PM

okay, did a full playthrough and the map is still functional

but the shotgun sign is missing in your latest version?

blaiszephyr 05/31/2025 12:27 PM

in fact, it seems like your latest version doesnt include any changes you just pointed out

blaiszephyr 05/31/2025 12:27 PM

except for this it seems

blaiszephyr 05/31/2025 12:32 PM

was this pointed out before btw? :o

exosphere___endosphere 05/31/2025 12:33 PM

nope

soulyvevo 05/31/2025 12:47 PM

really nice map, had a lot of fun playing it

soulyvevo 05/31/2025 12:47 PM

really nice design, animations and color choice

soulyvevo 05/31/2025 12:48 PM

gameplay also felt really smooth

soulyvevo 05/31/2025 12:48 PM

and intuitive

soulyvevo 05/31/2025 12:48 PM

i give it 9.5/10 on saddo scale

blaiszephyr 05/31/2025 12:49 PM

f3, my first playthrough was 15 minutes, felt like 3

tho i didnt like really enjoy the usage of deepfly

.

@exosphere___endosphere

ping ME when you got a version you're happy with, i'll inform snail when its evaluated

lynmicha 05/31/2025 2:44 PM
@exosphere___endosphere

the middle finishline is unsmooth, dunno if you want to change it or let it be

exosphere___endosphere 05/31/2025 4:59 PM
@blaiszephyr
anthonyyx 05/31/2025 6:52 PM
@blaiszephyr
blaiszephyr 05/31/2025 7:08 PM

changes look good.

@snailx3

i approve. gameplay wasnt altered, do you want someone else to look over it aswell?

snailx3 06/01/2025 5:22 AM

I'll just update i

snailx3 06/01/2025 5:22 AM

t

exosphere___endosphere 06/01/2025 5:31 AM

btw, the letter "c" should not be capitalized👉 👈

snailx3 06/01/2025 5:32 AM
@0xdeen

could you fix that pls?

cyberfrighter 06/01/2025 9:32 AM

whys the channel not in evaluated category

blaiszephyr 06/01/2025 9:36 AM

because exo uploaded a new version shortly before it was released and the bot said frick u

@murpi

what do we do in this case? the bot also didnt hit us with the "your map has just been released" message.

murpi 06/01/2025 9:51 AM

If you look at the map channel state, then you'll know why

vena6080 06/01/2025 12:17 PM

nice copy of beautemps design. 2 teamrank way possible : through the stoppers or through the door because there is too much space (easy to throw with many hammer)

vena6080 06/01/2025 12:21 PM

(on the right) why you reset everytime the dummy with the button here instead of putting it in the little box, because it can be confusing with the real button that are needed in the parts and it will be more clean.

on the top left, everytime you spam a lot, can put in 1 line and also the button desactivate should be replace by the command open_switch

vena6080 06/01/2025 12:23 PM

use tune anti gravity instead of blockers because when you hook from under it fucked up.

anthonyyx 06/01/2025 12:39 PM

vena doing a coke???

exosphere___endosphere 06/02/2025 2:13 AM

it takes some time for the dragger to have time to pull the dummy to itself, the optimal solution would be to place it at this distance, I can only move it a little closer

switch 4 is responsible for the transition of the dummy to the next part, it should be closed initially

exosphere___endosphere 06/02/2025 2:15 AM

I think I asked about this, but I wasn't given a clear answer

exosphere___endosphere 06/02/2025 2:26 AM

fixed that VéNa said

catseyenebulous 06/02/2025 2:39 PM

I think I responded with something like: 'If it works better feel free to use it.' However I already told you to fix the switches that VéNa mentioned now, 3 months ago. 🤷

vena6080 06/03/2025 12:44 PM

Use time or more dragger ? (+ if there is the no gravity from the other fix you don't have the problem)

And yes when you initialize a button you have to do it with command and not a switch