#Ethereal
"Ethereal" by Magoo [Moderate]
DDNet 01/28/2022 1:17 PM
@ume

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

ume 01/28/2022 1:21 PM

I fixed the background 😳

ume 01/28/2022 4:10 PM

got lots of feedback from testers and players, will be working on patching skips and balancing difficulty & consistency over the next few days 👌

Knuski 01/29/2022 11:49 AM

$waiting

ume 01/30/2022 4:37 PM
ume 01/30/2022 4:37 PM
  • Brightened up the background
  • Added temporary teles at start for easier testing
  • Added freeze visuals on some half-tile teles to better represent playable area
  • Removed all diagonal teles
  • Patched skips and workarounds
  • Can no longer exploit CP placement to keep weapons
  • Added space to shotgun solo, removing the streamline and making it easier / more comfortable
  • Improved consistency of shotgun part near the end, giving 1 tile leniency on height and removing some freeze around it
  • Reworked rocket part near the end, slightly easier and much more consistent
  • Removed hookable area and dj recovery from second-last part to increase difficulty
  • Added hookable and 1 tile leniency on the height of a swing in the last part to make it easier
Soapy Sandwich 01/30/2022 11:49 PM

All these should be set to HD

Soapy Sandwich 01/30/2022 11:50 PM

Make this HD also.

Soapy Sandwich 01/30/2022 11:53 PM

Wasted space here, you should remove all this extra space on all layers.

Soapy Sandwich 01/30/2022 11:53 PM

Other than that just the things I mentioned on the server.

ume 01/31/2022 12:04 AM

👌

Soapy Sandwich 01/31/2022 12:13 AM

Move checkpoint down and undeep to 6

Soapy Sandwich 01/31/2022 12:16 AM

1 is enough, you shouldn't spam it.

Soapy Sandwich 01/31/2022 12:51 AM

1: I feel this is a weird start for a map but I do like the part (its probably fine) 2: Cool idea for a part but maybe a bit hard compared to the rest of the map. 3: Feels a bit generic. 4: Uncomfortable part imo 5: Feels a bit generic but I did enjoy it. 6: Not really a fan of this part, it all felt novice other than the catch at the bottom. 7: Cool idea if you have to shoot your partner in. Maybe make a way to force that could make it more interesting but nice part. 8: Very boring section. Maybe make it a bit faster or more interesting. 9: Cool part but maybe you need a few more switch tiles to hit to make it a bit more comfortable 10: Quite a boring fly. 11: Decent part but getting the tee into the freeze is quite uncomfortable 12: This section I enjoyed. 13: These switches weren't very interesting to get. 14: This switch was the only good one out of the 4 imo.

Soapy Sandwich 01/31/2022 1:48 AM

$waiting

ume 01/31/2022 8:00 AM

Thanks will try to rework all in red and yellow