this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules
When ze impostor is sas
- unfunny professional map tester
Sarinhaaaaaaaaaaa
It wasnt ready
Yet
🙄
Huh
despite that, the map is very fun and very well done.
apesar disso, o mapa é muito divertido e muito bem feito.
oh the channel was removed? declined?
weird to decline the map after so much testing had been done, and imo easy to fix those changes
so many people like it too :/
and i still don't know what "bad placed" means
the map needed a lot of improvements, which it didn't advanced too much in the period that she had
it was still being worked on, just slowly. there are other examples of maps that have been updated much slower and still not declined
but after the fixes that the map needs rn imo could be releasable
it seems like the map is really different from when i last tested
ill have to check again
it had been 9 month
xd
still eventually got updated :P
yes i managed to improve almost all stuffs gameplay wise, but still a lot things to fix
design or spacing or just order of parts
gameplay overall
ah jeez
should I keep making the changes?
Is the map finished or not?
@SarinhaI made all the changes and Arrow helped me a lot, for me the map would be ready, so what you said here, we need to make small changes
If the map is declined anyway, I don't think it's worth making these changes, so I'm asking
i dont think, that any tester took a look on it yet
i was just wondering, cause Arrow said that the map isnt finished yet
I mean is finished but not bcs imo still things to fix
For example the whole section there is bad done
Here the same
Now its kind a finished
maybe moving the thing more to the left
lift the area where Arrow is on by 1 that should do it
also about the background have to confirm with the mappers from https://ddnet.tw/maps/Shawker/ if its ok to use it
+
ok its fine to use that background i asked
cool
unfortunately you have wayy too many "dry" parts in this map
such as this, why would you need to give deep if there is an undeep 2 blocks away
way too many drags like this
just 1 horizontal line in a direction
it gets really repetitive after a while
some parts are neat, but there is a lot of uninteresting sections of the map
please try to fix this by adding more interesting / creative things in these parts
you can also create a new map with the interesting parts from this map
$waiting
hmmm ok, thx
@louisI'll continue when I get back from my trip :3
ez skip
i agree with what louis said, but i also think we should be less picky with creativity/uniqueness in novice maps, i think it's harder to uphold that
certainly more unique parts would benefit the map but i think it plays fine (when i tested some months ago)
the unhook/hookthrough tiles look to similar which is confusing sometimes