#Steff_fastrun_5
"Steff fastrun 5" by Tsin [Race]
DDNet 02/03/2021 1:51 PM
@Cøke

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

Cøke 02/03/2021 1:52 PM

an old race map from tsin, he gave me permission to post it

Im 'corneum 02/03/2021 2:00 PM

What about the first few? I was also thinking about posting them all. I like Steff fastrun2 best

Cøke 02/03/2021 2:04 PM

i think the other maps are all too short and would count under short-runs

Cøke 02/03/2021 2:06 PM

removed unused envelops, added sv_solo_server 1

Cøke 02/03/2021 2:11 PM
ano 02/03/2021 2:37 PM

design is a bit odd here

ano 02/03/2021 2:37 PM
ano 02/03/2021 2:38 PM

with speed you can get from 3rd part to 5th

ano 02/03/2021 2:38 PM

and i dont get why are there cp entities

ano 02/03/2021 2:39 PM

and tps like these somewhere

ano 02/03/2021 2:39 PM

btw cool map release

Cøke 02/03/2021 2:43 PM

hm i dont have this problem

Cøke 02/03/2021 2:43 PM
@ano
Cøke 02/03/2021 2:44 PM

its ok, 1/2 tele not added in whole map

ano 02/03/2021 2:44 PM

weird

ano 02/03/2021 2:44 PM

i got those tps here too

ano 02/03/2021 2:44 PM
ano 02/03/2021 2:46 PM

maybe put wall left side so part not cuttable

Cøke 02/03/2021 2:46 PM

yeah

Cøke 02/03/2021 2:48 PM
snail 02/03/2021 2:56 PM

i think these used to be time-cp tiles

snail 02/03/2021 2:56 PM

so u could know if u were faster in ur split or not

ano 02/03/2021 2:56 PM

maybe it only shows in older clients

ano 02/03/2021 2:56 PM

im using 14.5.1

Lady Saavik 02/03/2021 4:19 PM
Lady Saavik 02/03/2021 4:19 PM
Cøke 02/03/2021 4:31 PM

fixed

Cøke 02/03/2021 5:49 PM
PopCorn181 02/03/2021 8:50 PM

on the first part remove deathtiles, and make teleporter leading to a deathtile since deathtiles have larger hitboxes

Cøke 02/03/2021 10:17 PM

no its ok

Tsin 02/06/2021 4:22 AM

Hello just to clear things out:

  1. Coke I never gave you permission 😛 I wrote something like this "nobody ever asked me for permission to release anything ddmax related on ddnet so whats the point of me giving a permission now, you will do what you will do" =]
  2. This map was made for racemax (racemod, no ddrace code in it). It means its not compatible with any ddrace mod client. You will see strange entities here and there on any ddrace client. Map have no freeze (because there was no freeze in racemod). I did add looots of stoppers In many places where you just see strange teleports or easy speed-skips(you won't see this stoppers in ddrace client).
  3. RacemaX was also a modified version of racemod and we had special entities for it so you also won't see all features in original racemod client(if you still have any =])
  4. Deathtiles at the beginning of the map were a common thing in grenade race maps. If you failed the double nade then you didnt had to press your bind for kill. In racemod start line acted diffrently to ddrace start line(there was no time reset). If you crossed the start line once and you would be teleported to the beginning (before it) then crossing it second time wouldn't reset the time.
  5. In future if you will port more race mod maps to ddrace then you will have problems in entities and you will be thinking how could nobody see this obvious cheat/skip in some parts.
  6. (Theory) I think that teleports in race mod were more aggressive and didn't allow such an easy speed-skip like in ddrace. They were skippable but at much bigger speeds (you won't gain such speed on this map). Still I never trusted it so I always added stoppers (like i wrote earlier you won't see those stoppers in ddrace client).
DarkOort 02/06/2021 9:31 AM
Cøke 02/06/2021 12:22 PM
@Tsin

so should I rework the whole map with new entities? There is no problem in the new client but some ppl told me there are strange entity bugs in older clients.. Strangely enough, I can't see them either when I use an older client xD and give me permission or do what u want are the same things for me

Cøke 02/06/2021 12:23 PM

Maybe i replace all with cfrm and remove stoppers

DarkOort 02/06/2021 12:47 PM

Ah yes, you can do this

Cøke 02/06/2021 8:44 PM

some bugs fixed, replaced normal tele with cfrm

Cøke 02/06/2021 8:51 PM
Cøke 02/06/2021 9:28 PM
Starkiller 02/06/2021 9:28 PM

was this map at ddmax server? if yes it should be rlsd at ddmax. like the solo-short-race nut maps

Cøke 02/06/2021 9:32 PM

not ddmax

Cøke 02/06/2021 9:32 PM

racemax

174 02/06/2021 9:45 PM
174 02/06/2021 9:54 PM

$ready 2

ano 02/06/2021 10:04 PM

so fast

174 02/06/2021 10:06 PM

simple map

174 02/23/2021 1:52 PM

removed invisible design tiles (966)

174 02/23/2021 1:52 PM
Tsin 02/23/2021 8:09 PM

GJ ReD =]

snail 03/13/2021 8:28 AM
@Tsin

is the maps name "Steff_fastrun_5" or "Steff fastrun 5"?

Tsin 03/13/2021 5:45 PM

Steff fastrun 5 if possible, I don't like those " " =/ if its not possible or would be pain to change then just leave it as it is =] (Coke wrote to me that its not easy to change because of some autobot thingy)

jao 03/13/2021 5:48 PM

$change name Steff fastrun 5

jao 03/13/2021 5:48 PM

$change name "Steff fastrun 5"

DDNet 03/13/2021 5:48 PM

An internal error occurred

snail 03/13/2021 11:31 PM

my point was more about the underscore

snail 03/13/2021 11:31 PM

obviously the quotemarks will be gone in the actual maps name xd

snail 03/13/2021 11:31 PM

steff_fastrun or steff fastrun

snail 03/13/2021 11:31 PM

but i guess well go with steff fastrun then

Tsin 03/14/2021 1:27 PM

In the quote marks i did add underscore but discord removed it and I didn't notice that sorry =/ it seems that you need to write word_word to make it visible. I know that quote marks wouldn't be used in game =]

snail 03/14/2021 3:10 PM

ah yeah ok

snail 03/14/2021 3:10 PM

ty

Kenzoo 03/18/2021 4:52 AM

map is bad rated

Kenzoo 03/18/2021 4:52 AM

its 1* map

texnonik 03/18/2021 10:40 AM

I played this map long time ago and it took hour probably to finish it ...

Kenzoo 03/18/2021 3:50 PM

XDD

TuhatKauno 03/18/2021 6:28 PM

its an ez map

TuhatKauno 03/18/2021 6:28 PM

1*

PopCorn181 03/20/2021 3:36 PM

2*

texnonik 03/20/2021 6:37 PM

i would say it's 3 but when it's was released

Kenzoo 03/21/2021 4:43 AM

wtf

Kenzoo 03/21/2021 4:43 AM

clearly 1*