this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules
don't know what's the point of view of ddnet staff about this kind of things but just as a reminder there is already a map with such a name: https://ddnet.org/maps/Fall-32-In-32-Love checked the map in webview and despite the fact I hate hammer hit maps this one have a nice vibe =] (map name "LovelyVibes" ? xD)
iTom and me are thinking of changing the name to another (completely different meaning), we are just thinking about it for now
Because color of the map was changed, and some details
i mean tsin is right either way you can't just naem your map after another existing (and released) map
thanks for highlighting
do you think it would be easy to add a check on the bot comparing submitted maps' names vs. ddnet maps? (shouldnt be case sensitive)
There is one already
but the matching is case-sensitive it seems
Uhm, im not home right now
@learath2could you change that?
You'd just need to change the lines from:
to
(I think)
An easy way i do to check names is go ingame, think of a map name and then write /map [name] and if the vote goes through it means its already on xD (also write it in the website)
the point is to avoid having to do that manually on every single submitted map lol
Wasnt on ddnet dc when he submitted it again. We will change name anyway and add some little details. Will also update the envelope when iam home from vacation 🙂
$waitigb
$waiting
Hahahah
In all test channels
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deleted hookpart and replaced it with some new part
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some more parts got changed gameplaywise
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new Design by Kaniosek
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I'll add Logo and new Mapname in a few days
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will reduce mapsize
Include a changelog after uploading map updates (preferably with screenshots).
why it has blue checkmark xD?
$reset
wrong name
holy that design is insane !
No, i need to accept this version because i post map
ohhh i thought it's with space or _ problem
Corners 🙂
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optimized some parts
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Logo
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some more Edges
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will reduce mapsize in some days
And can you change name to "Balloon Journey"
$change name "Balloon Journey"
Include a changelog after uploading map updates (preferably with screenshots).
Do i need to reupload?
I think no vut i don't have any idea
Hm, not up on testservers 😦
Include a changelog after uploading map updates (preferably with screenshots).
not sure why both mapper cant see the wrong command but would be cool if the bot point it out?
hm yes that would be a nice feature
though it might also be a bit complicated, I'm not sure. I don't think I'll implement that in the near future, thanks for the idea!
ok
there might be more corner bugs but now I have an eye cancer from this map and I don't see anything =] opinion: design of map looks rly nice but after few minutes it's completly unplayeable and I rly think that almost everyone will turn off quads or switch to entities view. Interior background is too dark and exterior background is too light (that should be opposite). I also don't think that grey hookthrough on this kind of "backgrounds" is a good idea.
in my opinion the hookables look off compared to unhookables
Thank you for the feedback. We'll look at it later 🙂
i think you should remove the block on the right as it is a stupid place to fail just cause 1 person missed a hook xd. i would also like to see the 2 tile tunnel be turned into a 3 tile tunnel, cause rn the part is too hard considering the lenght of the map (+ many ppl will fall down in the gores anyway)
just gotta use latest client, which they probably don't
decent map
despite what others might say, i love this design
i would minimise all of the places to fall off the map tho
map is unplayable t0 this way
Yo ty for testing
I guess i will fix and change a lot once again
But that needs some time 🙂
$waiting
- big design change
- no fall off the map, should be a brutal map now
- changed some parts that were mentioned
- i will reduce the mapsize tomorrow
- there will be some designbugs ill fix them next days
$reset
Ty
Some design bugs(ty
@balami.🙂 )
- shifted one part at start to keep flow in the beginning
- made noobfilter shorter
- gave some hh more space
-> should be the last bigger gameplay update for now, i wait for testing feedback
- didnt have time to reduce size yet, ill do it next days
Hmm maybe the idea of this global sound is not so good, I mean its very repetitive and after a while I just want to turn it off xd
Thank you, ill fix it
Yes, we could change it but otherwise, you can regulate this sounds in settings
-Small changes
- music only in spawn area
- fixed the tower skip
And it should be brutal not insane anymore
thanks to
@knusk1and
@dariusvfor discovering
Changed the Server Type to
.
we found some more stuff and told it iTom on the test server
Map channel has been moved to waiting mapper.
Changed the stuff you mentioned and changed logo colors a bit. Iam sure there are still so corners/graphicbugs but thats what i found
Bot hates me
done
ty
Also make the background HD
can we give this guy
role pls
corner hunter
haha
ong
my song
?
Yo i feel like some enjoy it some don't but its not a "oh this map must get released" feeling. So decline it for now. Will make parts and fillers more unique and post it again someday. We have Planet 9 in the pipeline anyway.
Your map submission has been declined.