#Dopee
"Dopee" by Ninjed [Solo]
DDNet 07/31/2022 7:58 PM
@Ninjed

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

Dopee.map
123.69 KB
DDNet 07/31/2022 7:58 PM
Ninjed 07/31/2022 7:59 PM

Hello to guys who will test it! Should be solo 3 stars

Ninjed 08/01/2022 7:23 AM

Found cut on CP-4

Dopee.map
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Steinchen 08/01/2022 10:27 AM

You forgot to set the the map to solo

Imperius 08/01/2022 10:57 AM
Ninjed 08/01/2022 11:40 AM

Hello! Thanks, fixed! Added more freezes to prevent this jump into platform.

Dopee.map
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Ninjed 08/01/2022 1:15 PM

Any reason to do this?

Steinchen 08/01/2022 1:15 PM

you can go into a team with somebody else

Ninjed 08/01/2022 1:18 PM

Solo server places tee in separate team

Steinchen 08/01/2022 1:20 PM
Ninjed 08/01/2022 1:22 PM

Could anyone who headtester explain to guys like steinchen how does it works?

Arrow 08/01/2022 4:21 PM

But makes the tests easier šŸ™‚

Ninjed 08/01/2022 4:22 PM

Usually when i test i need help of other tee

Ninjed 08/01/2022 4:22 PM

and this makes imo harder test

Ninjed 08/01/2022 4:22 PM

just use team

Ninjed 08/01/2022 4:22 PM

same effect

Arrow 08/01/2022 4:24 PM

Help to do a part on a solo?

Ninjed 08/01/2022 4:25 PM

lol yes, rn im testing it, and we use it to help

Ninjed 08/01/2022 4:34 PM

Fixed some bugs with Doshik and yubi, big thanks guys.

Dopee.map
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malygos 08/01/2022 6:11 PM

I think this one should be covered with tp (or something). It's faily even if you do this part in a right way, so it's kinda weird to fail here.

Ninjed 08/01/2022 6:26 PM

Thanks yubi, its already made less faily. The right version on Doshik, he will upload it later

Ninjed 08/02/2022 3:04 PM

fixed

Dopee.map
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louis 08/03/2022 6:43 PM
louis 08/03/2022 6:43 PM

this swing needs to be really precise

louis 08/03/2022 6:43 PM

i think it should be a little less hard since its at the end of the part here

louis 08/03/2022 6:51 PM
louis 08/03/2022 6:51 PM

add some teles here for those who are unfortunate enough to lag, etc (esp since its last part)

louis 08/03/2022 6:51 PM
louis 08/03/2022 6:52 PM

maybe make the bores here a bit more interesting, perhaps add some unfreeze or unhook or whatnot

louis 08/03/2022 6:52 PM

overall good map, will release if above stuff is fixed

louis 08/03/2022 6:52 PM

also

louis 08/03/2022 6:52 PM

try to improve the entities style throughout the map

louis 08/03/2022 6:54 PM
louis 08/03/2022 6:54 PM

versus

louis 08/03/2022 6:54 PM
louis 08/03/2022 6:55 PM
louis 08/03/2022 6:56 PM

make consistent cp markings in design

louis 08/03/2022 6:56 PM
louis 08/03/2022 6:56 PM

i prefer this one but its up to u

louis 08/03/2022 6:56 PM

(the ones in the first couple parts are different)

louis 08/03/2022 6:57 PM

and maybe try a more modern sleek unhook tileset so the freeze/tele/bg of this map can match it

louis 08/03/2022 6:59 PM
louis 08/03/2022 6:59 PM

just 0.7 unhooks and different colors looks a lot better imo

louis 08/03/2022 7:00 PM

$waiting

Ninjed 08/03/2022 8:15 PM

Thanks louis for testing, and thanks for design suggestion! Gonna fix it.

Ninjed 08/03/2022 9:21 PM

Decided to leave color scheme, everything other fixed, big thanks for test louis.

Dopee.map
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BEST DDnet tester 08/04/2022 10:08 PM

missing design

Ninjed 08/05/2022 8:45 AM

Thanks Not papotav, fixed this, also found same at the last part. Ran some times the map to prevent bugs like this, should be done šŸ™‚

Dopee.map
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Ninjed 08/05/2022 11:23 AM

tested with Cor

Ninjed 08/05/2022 11:34 AM
Dopee.map
411.19 KB
louis 08/09/2022 4:53 AM
louis 08/09/2022 4:53 AM

move this totele2 1 or 2 blocks to the left so you can start the part easier

louis 08/09/2022 4:53 AM

well ig this barely matters xd

louis 08/09/2022 4:55 AM
louis 08/09/2022 4:55 AM

small entity bug (freeze int ele)

louis 08/09/2022 4:56 AM
louis 08/09/2022 4:56 AM

same here

Ninjed 08/09/2022 6:03 AM

Since this isnt affect gameplay, aftet i fix it will it ready?

louis 08/09/2022 6:08 AM

ill have to do a final test for gameplay stuff but most of it seemed good on a quick run

louis 08/09/2022 6:08 AM
louis 08/09/2022 6:08 AM

well on this part u kinda have to do a 'half swing' which is a bit unsatisfying but its not needed to change

louis 08/09/2022 6:08 AM

unless you want to

Ninjed 08/09/2022 6:09 AM

Ä° think in full swing you get too much speed what can ruin part isnt this?

louis 08/09/2022 6:10 AM

ye

louis 08/09/2022 6:10 AM

if you dof ull swing you just hit freeze/tele

Ninjed 08/09/2022 6:13 AM

Ok, i will think how to make it better, cya in the evening i hope

Ninjed 08/09/2022 11:09 AM

Fixed your screenshots, also give chance to full swing at last part. Tested - works good.

Dopee.map
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Ninjed 08/09/2022 3:41 PM
@louis

wait for you

louis 08/13/2022 7:53 PM
louis 08/13/2022 7:54 PM

make the first few freezes of that freeze line on the ground into tele

louis 08/13/2022 7:54 PM
louis 08/13/2022 7:54 PM

u have to wait for 3s after edge here, kinda annoying

louis 08/13/2022 7:58 PM
louis 08/13/2022 7:58 PM

at the bottom freeze in that V shape, design doesnt match entities

Ninjed 08/13/2022 7:58 PM

You cant touch them

Ninjed 08/13/2022 7:58 PM

I will fix it later, at job atm

louis 08/13/2022 8:10 PM
louis 08/13/2022 8:10 PM

its rare but sometimes u do the swing correctly and land into the tele below

louis 08/13/2022 8:10 PM

ah, well it happens if u dont hold A right after u get off the platform

louis 08/13/2022 8:13 PM
louis 08/13/2022 8:13 PM

sometimes u can do this part with a little less speed and u still make it, just not into the finish line (a bit to the right of it)

louis 08/13/2022 8:13 PM

if thats fine then no changes needed for this

louis 08/13/2022 8:14 PM
louis 08/13/2022 8:14 PM

kinda weird place for cp, u should make it consistent with entities

louis 08/13/2022 8:15 PM

(so either just delete this one or move it over to the left and/or move the entities cp to the right

louis 08/13/2022 8:15 PM
Ninjed 08/14/2022 4:41 AM

that's planned for speedruns

Ninjed 08/14/2022 4:42 AM

Fixed everything exclude finish

Dopee.map
411.19 KB
louis 08/18/2022 9:40 PM
louis 08/18/2022 9:40 PM

these 2 timecps close isnt exactly necessary but you can keep it

louis 08/18/2022 9:40 PM
louis 08/18/2022 9:40 PM

be a little careful with this (doesnt match entities)

louis 08/18/2022 9:41 PM

otherwise $ready 3 i guess?

louis 08/18/2022 9:41 PM

and pls do a quick check for design bugs if you have time

louis 08/18/2022 9:41 PM

cause im not gonna check it too thoroughly

Ninjed 08/19/2022 4:33 PM

Ok thanks for test louis, i left just one timecheck at last part, fixed design bugs like this. I think 3 stars would be enough

Dopee.map
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louis 08/22/2022 1:31 AM

$ready 3

louis 08/22/2022 1:31 AM

$optimize

DDNet 08/22/2022 1:31 AM
Dopee.map
410.37 KB
louis 08/22/2022 1:32 AM
@adm

ins use this version ^

Ninjed 08/22/2022 5:50 AM

the date?

FrosTribe 08/22/2022 12:05 PM

it will be announced in

#map-releases

once a map is ready

Ninjed 08/22/2022 1:03 PM

Actually i did asked for a date, i know where to look at

louis 08/22/2022 1:07 PM

ask snail, i mean once he gets a date it gets put in

#map-releases
Ninjed 08/23/2022 4:45 AM
@snail

set the date please

Arrow 08/23/2022 5:03 AM

The map will be released chill

Ninjed 08/23/2022 5:03 AM

I got it dude, the thing iā€™d know is date

Genex 08/23/2022 8:49 AM

You just Need to wait xd its Not like back in the days where you instant get a Date

snail 08/23/2022 10:09 AM

dude it's been rdy'd 1 day ago

snail 08/23/2022 10:09 AM

šŸ’€šŸ’€šŸ’€

snail 08/23/2022 10:10 AM

I'm away from home for a few days so I will set a date when I'm back

snail 08/23/2022 10:10 AM

if u want a specific date / time just dm me what u want

Ninjed 08/23/2022 3:02 PM

aaa is that you bro?

Ninjed 08/23/2022 3:02 PM

ok got you