#Miracle_durmance
"Miracle durmance" by HSBS & joni_2210 [Insane]
DDNet 05/08/2023 8:28 AM
@Александр Репринцев

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

F0rtishka 05/08/2023 8:31 AM

Aim 6.9 just showed up 💀

Imperius 05/08/2023 9:20 AM

Previously, you could pick up shotgun and grenade, but this whole part can be completed without weapons, including the drag part, so why not remove the shields and move the grenade to the end of this part, the shotgun is completely useless.

Imperius 05/08/2023 9:21 AM

I suppose you need to use a shotgun here, but here it is quite possible to do it without it.

Imperius 05/08/2023 9:26 AM

as i said u can pass it without weapons

Imperius 05/08/2023 9:28 AM

As I understand it, the idea is to make a double rocket jump, but it is possible to do it without it.

Imperius 05/08/2023 9:31 AM

Useless hookthrough and stopper, they are not used when passing.

Imperius 05/08/2023 9:37 AM

This is the only edge part on the whole map that needs to be completed in 1 try. I would make this place a little easier by putting teleporters. Also, why cp's have numbers 120 and 121? 😄

Imperius 05/08/2023 9:43 AM

also useless

Gazebr 05/08/2023 10:23 AM

if you can beat the part without a block doesnt mean everyone should do it like that

Gazebr 05/08/2023 10:24 AM

judging from the recording this way is much harder than to just rehook at the first hookthrough

Gazebr 05/08/2023 10:25 AM

i suppose its insane so parts should be hard but it doesnt mean that you cant nerf a bit

Александр Репринцев 05/08/2023 10:39 AM
Imperius 05/08/2023 10:48 AM
Imperius 05/08/2023 10:52 AM

u adedd tp to rf part, but it was okay even without tp 🙂

iTom 05/08/2023 11:06 AM

You can cheat this a bit with me hammering

iTom 05/08/2023 11:07 AM

Why not turn it 180* ?

iTom 05/08/2023 11:09 AM

First half of this part is moderate than it gets a lot harder

iTom 05/08/2023 11:16 AM

I think you can do a lot of parts of this solo in another way like its intended. For example why you need the hole to shoot the nade up?

Александр Репринцев 05/08/2023 11:35 AM

huh,

Imperius 05/08/2023 11:40 AM

I mean, this rocket part was without teleporters, but u already added tp, why? It was not so hard without teleporters.

Imperius 05/08/2023 12:04 PM

missed

Александр Репринцев 05/08/2023 12:10 PM
F0rtishka 05/08/2023 12:38 PM

imo you can do marks like this

F0rtishka 05/08/2023 12:38 PM

missed tile

F0rtishka 05/08/2023 12:39 PM

you don't use even half of this tile sets

NeZoX 05/08/2023 1:30 PM

It does not matter. If the map was 1MB+. Then it would be necessary to do this, but now it is not necessary

F0rtishka 05/08/2023 1:33 PM

it does matter, map itself don't look like 430 kb and contain 2 huge images of basically same thing

NeZoX 05/08/2023 1:37 PM

If he doesn't use half of those tile sets, that doesn't mean he has to cut out what he doesn't use

NeZoX 05/08/2023 1:38 PM

If you told him to use only 1 set of these tiles, it would be more correct since 1 set has everything you need

NeZoX 05/08/2023 1:44 PM

Also group everything because now it's weird all mixed up

NeZoX 05/08/2023 1:45 PM

like this (I took this picture from another map)

NeZoX 05/08/2023 1:49 PM

Why only 6 spawns?

NeZoX 05/08/2023 1:50 PM

Start taken from Aimateur

NeZoX 05/08/2023 1:52 PM

?

NeZoX 05/08/2023 1:52 PM

what is this

NeZoX 05/08/2023 1:52 PM

hell

NeZoX 05/08/2023 1:54 PM

"Two aleds are a good start"

NeZoX 05/08/2023 1:57 PM

It's not hard it's boring

F0rtishka 05/08/2023 2:00 PM

whole design is big aim reference

NeZoX 05/08/2023 2:11 PM

After the hard deep drag, a super fail and boring hh --- bad idea

NeZoX 05/08/2023 2:13 PM

tight

NeZoX 05/08/2023 2:21 PM

Here's one example of why it's called insane:

NeZoX 05/08/2023 2:26 PM

The best part(bad end) on this map(But for now), but it is brutal only because there is no tele here

NeZoX 05/08/2023 2:28 PM

cool idea

NeZoX 05/08/2023 2:34 PM

For a second I thought I was a mole, make more space

NeZoX 05/08/2023 2:35 PM

Wow, a small solo map (Why such a big solo part)

NeZoX 05/08/2023 2:38 PM

Wow first insane part, but it is not working

NeZoX 05/08/2023 2:39 PM

nice joke (why is it so boring and also so difficult (for this map) )

NeZoX 05/08/2023 2:42 PM

nice joke u dont need this laser just tower dude and something else why switch on this map, take them away with them the map looks even worse

NeZoX 05/08/2023 2:48 PM

I can call it an insane because here it is very tight hh also hard deep drag , parts can be skip or are do not work at all.

NeZoX 05/08/2023 2:58 PM

Also, some parts are tight and it is simply impossible to test them

iTom 05/08/2023 3:02 PM

Criticism aside, the map also has some good ideas. It certainly felt similar to an Aimmap in parts, if that was your intention.

Ryu 05/08/2023 4:07 PM

the layout and design of the map is literally aim plagiarised which just feels weird and unoriginal

Knuski 05/08/2023 4:10 PM

i agree with most of the criticism here already

Knuski 05/08/2023 4:20 PM

red = unacceptable. the fillers are always way too long and they dont have any content. its either gores with random freeze tiles or hh/hf with random freeze tiles. long and uninteresting, also the first actual edge part (orange square) vs. the part after that (red square) makes no sense. the parts are extremely unbalanced. the solo is without any structure, just weapon spam and it shouldnt be that long orange = meh, i guess its fine for the most part. blue vs purple: the purple part is way easier than the marathon long blue part, how long should 1 guy wait? unbalanced again pink = last part hh with a time limit is unnecessary. forcing players to move fastly in a faily map is not good imo

Knuski 05/08/2023 4:21 PM

the map as a whole just has way too many issues. with the fillers being the biggest problems, theres no content. too many unbalanced parts

Knuski 05/08/2023 4:21 PM

$decline

Александр Репринцев 05/08/2023 4:59 PM