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i think parts are oversimple
time cps + smol fixes
fixes
i would add cps and teleport so you can try more often -> on other parts which are more easy you added this too
I did not watch out for wrong block/design its just gameplay thing
But personal I do not like the design 😐
The gameplay is fun and I really liked the map
👍
And first part feels not so smooth like all other parts but imo its ok but didnt rly liked it
you wrote its 1 chance, its not
fixed last part, added more teles + small changes
i found the first part too boring, so i completely changed it
32kb map is crazy
micro fix
changes
more changes
Overcomplicated
teleport and hookthrough look almost exactly the same (might be just my monitor)
$decline
this is true
the whole map is too fucking faily
the ideas are nice, but this is a 2p map
everything cant be that faily
besides some parts are weird mapped
idk if is worth to release this map
is it?
proof when
the proofs are when you test the map without using super
and also by just looking or playing
And as i said, there are too many big/short solos
Grim reaper cool map
in general, the parts are okay, the fillers are boring and uninteresting
In general the map should be less punishing in various aspects. Just because there are more deaths doesn't necessarily make it better. 'New Generation' is one of the best 2p maps and it has the right amount of deaths. The parts can be repeated comfortably. You should take that map as an example to improve this one. Create more space between parts and also enhance the structure of some, as they can become uncomfortable.
ill wait for more opinons about this map
in the mid time ill put it on waiting
$waiting
i respect that screenshot
(i think he means that a 2 insane has way lower finishes that 5 ones)
a map cannot be too faily if it was submitted by a tester