#alllove
"alllove" by !vsx [Moderate]
DDNet 02/14/2026 5:12 PM

Mentions:

@veseluhazzz
DDNet 02/14/2026 5:12 PM
veseluhazzz 02/14/2026 5:21 PM

fix skip and i forgot 1 tile freeze

ninja25226 02/14/2026 10:16 PM

looks very pretty

le_cannabis 02/15/2026 3:07 AM
  1. The start bothers me, I don't know, the movement for the aled (or hammer wall) is really bad xd
  2. Having to grab the tee to activate the switch and then go back to pass the part feels really bad to me because it breaks the flow of the part
  3. I found this hammer really bad, but that’s just my personal opinion 4.This speedup is really bad, because when you try to move the tee to the left side, the speedup just pushes it
veseluhazzz 02/15/2026 8:14 AM
veseluhazzz 02/15/2026 8:26 AM
  1. i deleted switch 3. hammer now better 4. add more space
veseluhazzz 02/15/2026 8:37 AM

forgot to fix some mistakes in design

le_cannabis 02/20/2026 6:32 PM

The map has severe structural problems; besides constantly bumping into blocks, there are parts like this one that wouldn't need the speedup, but only exist because you left the map with too little space

DDNet 02/20/2026 6:34 PM

Mention:

@veseluhazzz
le_cannabis 02/20/2026 6:36 PM

The map isn't bad, but the real problem is the space. Try to make the sections with multiple movements last longer, and leave more space between them so you don't have to use speed up or anything like that.

ililja 02/21/2026 9:46 AM

i dunno telling new mappers a reason then declining with one example is bad try to show them exactly whats wrong and maybe how they couldve done it better