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Short and Hard, dummy map made in a 2017's style
Added time cps, and changed some design
maybe cover finish XD
are the gears supposed to be grid aligned
fixed
if u hammer him while he if falling
but overall nice map
bit too much gores imo
you've to start the swing by jumping from the platform to not get killed like that
you should force that way then
since its really unclear and feels very unfair
ok ok, trying to figure out the skip aswell
can you show me?
Fixed.
Tested with tatak, changed several gameplay elements
ping me when you are available
or ping tatak
The gores part seems a bit hard
$waiting
reminder: 4*
$waiting
Tested with Pipou, tatak, and VĂ©na : -changed dimensions of some mapres
-changed gameplay of some parts
You could do something like that :
Tatak believes those gores transitions are harder than any 5* dummy maps
Ready after that
$waiting
$ready 4
Changed freeze design
$ready 4
expand unhook so we can't finish the map with our dummy
you can just hammer him from down and he sg up. ez finish 2p
fixed
$reeady 4
$reset
$ready 4
yea, annoying af
hey everyone sorry for the inconvenience at the first part :(( So here are some fixes:
-Made first part more straigthforward, easier for the throw -Added some freeze just after the first part, dosn't impact gameplay but makes the part more readable at first sight -Added some unhook at the part from Freezestyler's screenshot, doesn't impact gameplay but should fix these unfortunate fails.