#Mult0map
"Mult0map" by Cøke & Tridemy [Brutal]
DDNet 03/08/2022 2:07 PM
@Cøke

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

Silex 03/08/2022 3:01 PM

next map by silex back in multi just to get the hype bcs of the name

Ryozuki 03/08/2022 3:06 PM

the copyright guy

cheeser0613 03/08/2022 3:15 PM

i think it will be good if there is a space to afk after pass the nf (easy block after many people afk at ceiling)

Cøke 03/08/2022 3:16 PM

ok

HappyFray 03/08/2022 3:51 PM

full test server. If someone leaves it gets full again pretty soon so full whole time We really want this map. if anyone say something else he dont know what the community want.

Cøke 03/08/2022 4:01 PM
Lagar85 03/08/2022 4:02 PM

I understood multeasymap because multimap was kinda blocky for new steam players, although the guys who mapped it didnt almost played multimap to repect the moves of the original map, design is similar, movement is way different. But what's the excuse to do multihardmap? Community want it? Next will be kobrahardmap? Or when silex or pipou leave this community u will de stronghold and bit reworks? I dont like at all using names of old popular map to make new maps, that's all. It's disrespectful and even more when u see a lot of coments of coke giving himself most of the credit of the popularity of multeasymap xD

Cøke 03/08/2022 4:03 PM

here we go again 😄

HappyFray 03/08/2022 4:04 PM

disrespectful? To keep this map more alive? And of course if the Community wants it? i would enjoy kobrahard? This map no THE WHOLE GAME is from the community to the community? I mean every of your statements explain itself?

Lagar85 03/08/2022 4:07 PM

Yeah i saw testers asking to change some mapres and tiles cuz were stolen from other map but steal a whole map concept is allowed

HappyFray 03/08/2022 4:08 PM

why steal? The original mapper was fine to map Multeasymap? Why should anything be stolen here?

cheeser0613 03/08/2022 4:10 PM

so when can we map full-drag map again xd

cheeser0613 03/08/2022 4:10 PM

ik its a stupid question but i like that type of drag map

I.K.U 03/08/2022 4:11 PM

im pretty sure tpaul had nothing to do with multieasy other than the main "layout"

I.K.U 03/08/2022 4:12 PM

i wouldnt mind this map getting released

I.K.U 03/08/2022 4:12 PM

way better than the 1st version of this

HappyFray 03/08/2022 4:12 PM

i mean if things got stolen to made multeasymap? Then remove the most popular map of all time

I.K.U 03/08/2022 4:13 PM

its only the "most popular map of all time" cuz the original was so impactful

I.K.U 03/08/2022 4:14 PM

it got big cuz people already loved it

I.K.U 03/08/2022 4:14 PM

and 24/7 30players minimum made nobos find it very quickly

Tridemy 03/08/2022 4:15 PM

i think it's the type of map. for noobs, but long and faily -> challenge. the new multeasymap people don't even know the old multimap. when i show them multimap, they find it crap.

Tridemy 03/08/2022 4:16 PM

multeasymap is the first map of this kind. other novice maps are not released so hard and faily

HappyFray 03/08/2022 4:16 PM

so why not a harder version of the most popular map of all time? why should anyone hate this idea? if people are just looking for a place to de-stress then they should go to the gym instead of wasting a chance at something good

Silex 03/08/2022 4:17 PM

map is cool but name should get changed because it has nothing to do with multimap, these are my 2 cents, bye

I.K.U 03/08/2022 4:17 PM

"if people are just looking for a place to de-stress then they should go to the gym instead of wasting a chance at something good" what

FrosTribe 03/08/2022 4:18 PM

Might be because its much to modern standards of design and spacious. (and much easier ofc)

Tridemy 03/08/2022 4:18 PM

yes that too

Cøke 03/08/2022 4:24 PM
Tridemy 03/08/2022 4:26 PM

i would agree but this map contains too many parts from multeasymap. if we change the name we would have to change too many parts. this parts/map only exists with this name.

Cøke 03/08/2022 4:32 PM

of course it is a different map, but still we have very very many parts of the structure built like in multeasymap. example :

Cøke 03/08/2022 4:35 PM

so far there has only been good feedback, i think lagar said the same thing about the old map, but that's ok if he feels that way. still everyone liked the map and recognized multeasymap

Cøke 03/08/2022 4:40 PM

if desired, a text like 'inspired by Multimap' could be added to the map. we didn't add it because the parts are mostly different in terms of gameplay and only the structure of multeasymap was taken over

perrodecerro 03/08/2022 5:00 PM

++++

Ravie 03/08/2022 5:48 PM

In my eyes resemblance to Multimap is more of a reason to decline than release, even though this one is more like MultiFAT than Multimap if you know what I'm saying. But if we ignore that and look at the map from an objective perspective, parts like these are simply unacceptable in a modern map, and they make up more than half of this map. Some other parts also seem dubious but I'm not gonna write those off without playing all of them first.

Cøke 03/08/2022 5:54 PM

Maybe give it a run

Ravie 03/08/2022 6:00 PM

Don't need to play pointless tunnels to tell that they're no good. Anything that looks remotely like an actual part I'm not saying anything about yet.

Cøke 03/08/2022 6:02 PM

You mean that more than 50% are only hh hf freeze tunnels, can you please mark all in the map that you think are bad?

Cøke 03/08/2022 6:04 PM

Of course there are a few, but they don't make up much of the whole map, the end is long and has a few more hh hf things, but there are also many other things there so it becomes a healthy mix 😁

Ravie 03/08/2022 6:04 PM

Please see image above for more information, thank you

Cøke 03/08/2022 6:05 PM

Only the 7 spots?

Cøke 03/08/2022 6:06 PM

There are like 50+ parts in this map

I.K.U 03/08/2022 7:44 PM

they are pseudo fly parts

Cøke 03/08/2022 9:39 PM

what made the hh hf parts in dalbychsipivo special for you? or the hh hf parts in other new t0 maps?

Cøke 03/08/2022 9:42 PM

i think a map can have 'boring' hh and hf parts if it contains mostly good parts. and in this map its like 10-15% hh hf sections

Ravie 03/08/2022 9:47 PM

short hh transitions are alright but here at least half of the map is 0 effort mapping

Cøke 03/08/2022 9:48 PM

What? Did u even played it

Cøke 03/08/2022 9:48 PM

And how would u know it lol

Cøke 03/08/2022 9:50 PM

And again, 7 out of 50+ not 50%

Ravie 03/08/2022 9:53 PM

well I don't, but if you put effort into stuff like this then I feel bad for you

Cøke 03/08/2022 9:53 PM

It's about the whole map

Cøke 03/08/2022 9:53 PM

Not only the hh hf sections

Cøke 03/08/2022 9:54 PM

It's just a little part of the map

Ravie 03/08/2022 9:54 PM

just a little half of the map yes

Cøke 03/08/2022 9:54 PM

As I said

Ravie 03/08/2022 9:55 PM

just keep the good parts and make something better with the good parts and don't force yourself to map 0 effort crap just to loosely fit the shape of multimap

Cøke 03/08/2022 9:57 PM

We can, and we put already nice part ideas into this map. But we know also that a little bit chill hh hf is always good

Ravie 03/08/2022 9:58 PM

you can make way better "chill hh parts" than whatever this is

Cøke 03/08/2022 9:59 PM

Why u are stuck at the little part of the map

Tridemy 03/08/2022 10:00 PM

why do we want "special" parts? most of the time maps are played without "special" parts. so i think most people want those boring hh hf parts.

Ravie 03/08/2022 10:03 PM

I didn't say anything has to be special, those are just really bad

Tridemy 03/08/2022 10:05 PM

define bad

Ravie 03/08/2022 10:07 PM
Cøke 03/08/2022 10:07 PM

We can put some random freeze lines like in Dalby haha, maybe u will like it

Tridemy 03/08/2022 10:08 PM

low standard. so u mean not special enough

Cøke 03/08/2022 10:11 PM

In the first version we left out a lot because it seemed too boring, people then said it is a completely different map and you do not recognize multimap more. Now we have the boring parts partly taken over and now we should change them again to something better?

Cøke 03/08/2022 10:14 PM

We have made so many parts into something much better and still kept the structure, you just pick out the few parts that we have only slightly changed. Take a look at the whole map first, play the parts until you have found the right ways and then tell us your opinion... Because without having played the map it seems pointless to me

Cøke 03/08/2022 10:15 PM

If you are still of the opinion after that, we can talk about what you would change

Cøke 03/08/2022 10:19 PM

You reduce the whole map to just these few parts which is sad because there are so many cool parts in this map

Ravie 03/08/2022 10:29 PM

I said there are some good parts in there, but sadly just as many really bad ones. Why don't you just drop the whole Multicrap idea and make a good t0 map instead? I don't care if the parts look like Multimap or not, only if they are well mapped, but you chose to give yourself a handicap and it makes the results way worse.

Cøke 03/08/2022 10:30 PM

Can u show me the bad parts

Cøke 03/08/2022 10:31 PM

We like the idea of making a hard version out of it

Cøke 03/08/2022 10:31 PM

Ppl already like the easy version, so we made a hard version

Ravie 03/08/2022 10:31 PM

I like the idea of just making good maps

Cøke 03/08/2022 10:34 PM

Maybe u think some of the parts bad bcs u don't know the right way or what

Cøke 03/08/2022 10:35 PM

There are coming other good t0 maps but we also like this idea

Ravie 03/08/2022 10:35 PM

how would I not know the right way of some wonky tunnel with freeze in it?

Cøke 03/08/2022 10:37 PM

?

Cøke 03/08/2022 10:37 PM

I mean the other 90% of the map

Cøke 03/08/2022 10:37 PM

Ik u know how to hh hf

Cøke 03/08/2022 10:37 PM

When the test server was full today, no one said anything, everyone just played. After that we have received only positive feedback

Cøke 03/08/2022 10:39 PM

Some things were difficult, but when I explained the right way, everything was ok.

Ravie 03/08/2022 10:41 PM

you seem to be confusing 10% for 10²/2%

Cøke 03/08/2022 10:42 PM

I can also pick the Gores part of behe and say you use the same move 20 times in such boring parts, but I don't do it because people don't care.

Cøke 03/08/2022 10:43 PM

U used in most of ur t0 maps boring hh and fly parts but it's ok xd

Cøke 03/08/2022 10:43 PM

You must realize that you are complaining about things that you are doing as well.

Ravie 03/08/2022 10:44 PM

the difference is in how it's mapped, but I doubt you'll see what I mean

Cøke 03/08/2022 10:44 PM

No it's who mapped this

Cøke 03/08/2022 10:44 PM

In bit3 there were very very many filler and hh hf parts, you didn't say anything about that either

Cøke 03/08/2022 10:45 PM

Knuski and I was thinking it's too much boring stuff and we were wondering that u said nothing 😁

Cøke 03/08/2022 10:46 PM

There you seem to act as if you know what people like to play, then on other maps the opinion is completely different

Cøke 03/08/2022 10:48 PM

With the map of zweitleben the same, we had to get pipou to decide because you were unable to 😄

Ravie 03/08/2022 10:48 PM

but on bit3 it's way better mapped as well, way cleaner mapped and more variety

Cøke 03/08/2022 10:49 PM

Some ppl said its too much the same but whatever

Ravie 03/08/2022 10:50 PM

I had no problem deciding, it's you who had some problem

Cøke 03/08/2022 10:50 PM

But if u think it's mapped well with some freeze lines ok

Cøke 03/08/2022 10:56 PM

You can talk about everything normally, and we fix the map too. But you have to learn to express yourself properly, for me it's very rude and disrespectful when someone tells you 50% of your map sucks and they didn't put any effort into it, we put effort into every map we make.

Ravie 03/08/2022 10:56 PM

but that is how it looks in this particular map

Cøke 03/08/2022 10:58 PM

If you had played the map you would know that it is not like that, and these few hh hf parts take very little part of the whole map

Ravie 03/08/2022 11:01 PM

are you trying to convince me that there's some incredible hidden gameplay in these low effort tunnels?

Cøke 03/08/2022 11:02 PM

U still stuck at the hh hf parts

Cøke 03/08/2022 11:03 PM

It's no fun when you say the same thing over and over again and don't read what I write

Ravie 03/08/2022 11:06 PM

how about you read what I write first

Cøke 03/08/2022 11:23 PM

You should have understood by now that we can change boring parts, but the map has also really good parts for the most of the time. And I just find it rude to directly say that over half of the map are only such parts, which is clearly not true

Silex 03/08/2022 11:40 PM
JimmyJazzThe1st 03/09/2022 1:22 AM

$Ready 5

PapotaV 03/09/2022 2:36 AM

corners

PapotaV 03/09/2022 2:36 AM
@bencie
Neben 03/09/2022 7:43 AM

hard versions of classics are completely fine

Neben 03/09/2022 7:44 AM

but since they are classics they also need way more care and efforts, we won't do them twice for a map

Neben 03/09/2022 7:45 AM

and I can agree with Ravie even if he says it in a harsh way

HappyFray 03/09/2022 8:13 AM

what is there to agree? That there are bad parts? Then he should show them. He does not say anything at all to make it better. That is the whole purpose of a tester.

murpi 03/09/2022 8:14 AM

He did show examples of bad parts

murpi 03/09/2022 8:27 AM
@Cøke

I liked your first version of the map alot more

murpi 03/09/2022 8:28 AM

except the ending

Salmon De Köhler 03/09/2022 8:34 AM

most scandal map

Cøke 03/09/2022 9:00 AM

How would u know that we put no effort into it, just bcs we leave some boring parts? Funny that other people think they know. We want to know what you think is low effort, so show us the parts you think are low effort, except for the boring parts we left original

Cøke 03/09/2022 9:01 AM

As I said last time ppl cried bcs it was too much new stuff and u can't see multimap structure

Cøke 03/09/2022 9:11 AM

I personally know many t0 map attempts and must honestly say that this map is much better than many other t0 maps, from the mapping and from the parts. You almost can't get much more out of the map, I can imagine that some would just take multeasy and change it to a heavy one.... That was way too easy for us, we want a t0 map with cool parts where you still see the multimap structure. This is what we have achieved imo, If someone thinks he could do it better he can send me his version, but I don't think anyone would be able to do it.

Neben 03/09/2022 9:16 AM

ye sry I'll do that once I have time

Cøke 03/09/2022 9:18 AM

Then why are you telling me the same thing as ravie? He can't show me any parts that are low effort except for the few things I already know and have already said something about

Cøke 03/09/2022 9:20 AM

I think many people don't know how much work it is to turn a bad part into a t0 suitable good part xd

Tridemy 03/09/2022 9:25 AM

i have a problem with these "bad" parts. what is bad? what means bad? what can we change? or is the problem just the name? it's not about the map, but i've been observing for a long time that "boring" parts don't get a chance. idk why. we made this map just for the community and we've been observing for a long time to find out what most people really like. i know that for many people here some parts are boring. not for me. i like to relax and chill. if the problem is "boring" or "not special" enough, i don't understand why we give "special" maps a chance (30 finishes after a year) and we decline"boring" maps. which are played every day. its the problem "badly mapped parts". then i will gladly accept suggestions for improvement. is the part too tight? too risky? not enough flow? so tell us and we can just change the parts 🙂

Salmon De Köhler 03/09/2022 9:26 AM

U can't create better t0 map than grandma

Cøke 03/09/2022 9:26 AM

Already done xd

Cøke 03/09/2022 9:26 AM

But u don't know maps little boy

Salmon De Köhler 03/09/2022 9:27 AM

teach me

Cøke 03/09/2022 9:27 AM

No thx 😁

Salmon De Köhler 03/09/2022 9:27 AM

im crying

FrosTribe 03/09/2022 1:06 PM

Can you guys stop judging like u are some sort of political ppl that knows everything? and start helping each other by showing what you think is not good and how to improve map towards a release? who tf cares if it has similar name as "multimap" you really care about 2 words? multieasymap has been a banger and ppl liked it more now than old one because its modern and better mapped. I also agree that some hh or hf are long and borring (already told Cøke), but there are also alot of movements and tricks on the map. So instead of just saying stupid "%" that map is bad and cant be release and bla bla, start sending screenshot of your likes or dislikes and what "you think" should be done to improve it.

TearlessAbyss46 03/09/2022 1:11 PM

multieasymap is only popular cause it was pushed so hard onto the new players since steam release that they only know that map exists,all the servers were literally just multieasymap for around a month and when they finally got the choice to change maps the amount of people on those servers make it impossible to change to something else

Cøke 03/09/2022 1:12 PM

nobody is forced to play it xD

Cøke 03/09/2022 1:12 PM

u can still play multimap if u like it more

Cøke 03/09/2022 1:15 PM

maybe u forgot that we made another novice map, its place 3. in the list of most finished maps

TearlessAbyss46 03/09/2022 1:15 PM

I also agree with murpi here,if the name was changed on that version of the map I think it couldve been released already

Cøke 03/09/2022 1:16 PM

thats not the point of the map, we know how to map 😄

Ryu 03/09/2022 1:43 PM

when multisolomap

Ryu 03/09/2022 1:45 PM

I love multimap

Arrow 03/09/2022 2:06 PM

Was declined xd

I.K.U 03/09/2022 2:33 PM

this is what happens when 2 huge ego mappers start to argue

Cøke 03/09/2022 2:34 PM

we gladly accept criticism, and we did before the submit, but only if it is factual and normally written

Cøke 03/09/2022 2:36 PM

opinions are very different and i have asked ravie to show me everything he thinks is bad, unfortunately he has not done so far. since it's all contradictory, it's hard to figure out what he means.

HappyFray 03/09/2022 3:09 PM

Can we stop here now about this whole "multimap" nonsense? This channel is for testing purpose not for infinite discussions. There was enough people that made it clearly enough that this name maybe is not the way to go.

If you see something bad tell it. If you have a opinion to tell sure say it and then tell how to make it better. Don't throw out stuff without saying more.

I.K.U 03/09/2022 3:10 PM

im pretty sure he literally means theese parts

Ryozuki 03/10/2022 3:11 PM

indeed, its (ab)using the popularity of its name , im sure a random mapper doing the same would be denied

Tridemy 03/10/2022 3:49 PM

i understand the problem with the name. but our intention was never to exploit the popularity. i played a lot of multimap back in the days and observed that this map is not for noobs. multeasymap was supposed to be a easier version of it and multihardmap the heavy one. we are not using the name or the structure to make it "famous". we want to provide the multimap lovers with other difficulties. we thought that since multeasymap was so well received, a hard one would be as well. we will gladly change things, but changing the name completely doesn't make sense. it is a "hard" version for this map. pipou showed the right way to make a hard multimap with exatly same structur, so we agree with a namechange to mult0map or multihhmap.

MaCRoYale 03/10/2022 8:01 PM

when multihardmapFAT

louis 03/10/2022 8:31 PM

well honestly i think you should just take the good parts here and make a normal map instead of basing everything on multimap. cool idea and all, but having the map be a cast of multimap really limits how fun it can be especially since some parts feel forced to the layout of multimap (which isnt even a good map in the first place)

louis 03/10/2022 8:31 PM
louis 03/10/2022 8:32 PM

for example, at the start we already have some problems:

louis 03/10/2022 8:32 PM

noobfilter is kinda long, long noobfilters aren't very good to have in t0 maps. additionally, the speeders in the noobfilter seem out of place

louis 03/10/2022 8:32 PM
louis 03/10/2022 8:32 PM

in my opinion, the start here is very blocky for t0

louis 03/10/2022 8:32 PM
louis 03/10/2022 8:33 PM

the flow here doesn't feel correct, you have a long stretch of hh/hf into a sudden easy stopper part

louis 03/10/2022 8:33 PM

it just doesnt feel correct and i think its cuz the map is based on the multimap layout

louis 03/10/2022 8:34 PM

not saying the map is necessarily bad, but that it could just be a lot better if its not based on multimap

louis 03/10/2022 8:34 PM

imagine if some random mapper uploaded this, i feel like it would get a decline quite quickly

louis 03/10/2022 8:35 PM

anyways thats my 2 cents, from a mapping perspective this isn't a good t0 map, but from a player perspective i can see people enjoying playing a "hard version" of multimap

Cøke 03/10/2022 9:15 PM
Cøke 03/10/2022 9:15 PM

thx for feedback

@louis

, we went already with pipou through the map and fixed some parts

Cøke 03/10/2022 9:16 PM

its for the solo way (about the speedups)

Cøke 03/10/2022 9:19 PM

u mean the freezelines there?

Cøke 03/10/2022 9:20 PM

idk we were thinking (and saw it already) little bit brainy is much better then just freeze with hookable at the ground

Cøke 03/10/2022 9:21 PM

at the first time ppl dont know how to go easy and fast up there

louis 03/10/2022 9:22 PM

yeah i mean the part is good i think the placement is just weird

louis 03/10/2022 9:22 PM

also that part is in Freezeless lol

louis 03/10/2022 9:22 PM

idk which version is first tho'

Cøke 03/10/2022 9:22 PM

oh yes u right

Cøke 03/10/2022 9:27 PM

i don't know, we looked at the original part for a while and thought about what to do, then just mapped a few things and this was the coolest one

Cøke 03/11/2022 12:13 AM

changed the start a bit, we dont know about the stopper part, if its a big problem we can just remove it

Cøke 03/11/2022 12:13 AM

beginning hh hf part already changed too

PapotaV 03/11/2022 1:25 AM
PapotaV 03/11/2022 1:25 AM
Cøke 03/11/2022 3:08 PM

$change name Mult0map

Cøke 03/11/2022 3:10 PM

added less blocky start section

Cøke 03/11/2022 3:12 PM

reworked the stopper part

Cøke 03/11/2022 3:17 PM

reworked the 'boring' hf a bit

Cøke 03/11/2022 3:22 PM

thanks to

@Pipou

for the new amazing kills

Knuski 03/11/2022 3:22 PM

are there 2 tiles space? thats incredibly hard with the kill tile under there and going back looks even harder. this isnt an insane map xd

Cøke 03/11/2022 3:22 PM

hm idk, was trying it couple times and it feels not that hard to hit the hole

bencie 03/11/2022 3:22 PM

looks like a pseudo part from the pic but ima go check it out ingame

Knuski 03/11/2022 3:23 PM

cant force everyone to pseudo

Knuski 03/11/2022 3:23 PM

same situation in a 2h+ run xd?

Knuski 03/11/2022 3:24 PM
@Cøke

i would definitely make way more space

Cøke 03/11/2022 3:24 PM

ok will try

Knuski 03/11/2022 3:24 PM

hmmm

Knuski 03/11/2022 3:24 PM

wait xd

Knuski 03/11/2022 3:24 PM

didnt see the hookable

Knuski 03/11/2022 3:24 PM

xD

Cøke 03/11/2022 3:24 PM

xd

Knuski 03/11/2022 3:24 PM

thought everyone needs to fly through

Cøke 03/11/2022 3:25 PM

wtf no xD

Knuski 03/11/2022 3:25 PM

ok then im fine with it xd

Cøke 03/11/2022 3:27 PM
bencie 03/11/2022 3:59 PM
Cøke 03/11/2022 4:01 PM

nice u found the easy slow way 😄

Knuski 03/11/2022 4:02 PM

what is that cursor 😭 this aint osu

louis 03/11/2022 4:03 PM

that aint even an osu cursor bozo

Knuski 03/11/2022 4:24 PM

idk it be looking like one

Knuski 03/11/2022 4:24 PM

im not an osu player

Cøke 03/11/2022 4:48 PM
Cøke 03/11/2022 4:48 PM

some little changes

Cøke 03/11/2022 5:08 PM

changed the stopper part again

Cøke 03/11/2022 5:08 PM
Cøke 03/11/2022 5:26 PM

maybe the name Multikillmap fits better now

Silex 03/11/2022 6:05 PM

Holy moly

@Pipou

aka pipa aka baguette on fire 🔥

Pipou 03/11/2022 6:07 PM

0_0

Im 'corneum 03/11/2022 6:39 PM

Mult😮map

Im 'corneum 03/11/2022 6:40 PM

Or mult🥱map?

ReD 03/11/2022 6:45 PM

mult:omegalul:map

Cøke 03/11/2022 8:24 PM

Mult😈map

Cøke 03/12/2022 2:30 AM
texnonik 03/12/2022 12:54 PM

when Mult

map ?

Cøke 03/12/2022 1:18 PM
iParano 03/13/2022 3:24 AM

Hi, i tested gameplay it with Mikro, map could be nice t0 hh map, some parts are very interesting, i enjoyed playing it and im pretty sure would fit perfect as new hh map! wish release +

PapotaV 03/13/2022 3:42 AM

wheres the corner of this unfreeze

PapotaV 03/13/2022 3:43 AM

and also this corners are weird

Welshi 03/13/2022 3:43 AM

nOOO

PapotaV 03/13/2022 3:55 AM

noob

, no1 can win me finding corners

PapotaV 03/13/2022 3:56 AM
@bencie
PapotaV 03/13/2022 4:00 AM

ill like if u put in the map something like u did whit pipou like thanks to PapotaV for the corners

Cøke 03/13/2022 10:32 AM

Thx

@iParano
Cøke 03/13/2022 10:33 AM
@PapotaV

there is no problem

Cøke 03/13/2022 11:19 AM
@PapotaV

use the newest ddnet version and disable modern OpenGL, because I see on your screens that the tiles are not in the right position

PapotaV 03/13/2022 11:31 AM
PapotaV 03/13/2022 11:31 AM

wdym

Cøke 03/13/2022 11:32 AM

as i said

PapotaV 03/13/2022 11:34 AM

i have that opengl cause some crashes my pc

PapotaV 03/13/2022 11:34 AM

some maps

PapotaV 03/13/2022 11:34 AM

*

Cøke 03/13/2022 1:10 PM

reworked rocket solo

Cøke 03/13/2022 2:05 PM

reworked stopper part, its now a solo way and a 2p way

Cøke 03/13/2022 2:06 PM

reworked this part

Cøke 03/13/2022 2:10 PM
  • some more little changes thx to
@Arrow
Cøke 03/13/2022 2:51 PM

changed this part a bit

Cøke 03/13/2022 3:07 PM

made it a solo part now

Cøke 03/13/2022 3:47 PM
Cøke 03/16/2022 9:07 PM
Aoe 03/16/2022 9:34 PM

Really cool map cannot wait to play it! I'd like the name to be multihardmap, dosnt really make sense why thats not possible

MaCRoYale 03/17/2022 7:10 AM

agreed

PapotaV 03/17/2022 8:02 AM

same

Salmon De Köhler 03/17/2022 6:13 PM

multiveryveryhardmap bcs multimap 1 star oldschool

Aoe 03/20/2022 1:30 PM

$ready 4

Aoe 03/20/2022 1:30 PM

$released

Aoe 03/20/2022 1:35 PM

sry

@Cøke

didnt work 😦

Cøke 03/21/2022 12:47 PM
iParano 03/21/2022 3:51 PM

should be ready now !

PapotaV 03/29/2022 12:48 AM

$ready 1

Arrow 03/29/2022 12:54 AM

xd later people complain about maps, but they don’t test them to give a properly feedback

Arrow 03/29/2022 12:54 AM

True story

Cøke 03/29/2022 10:59 AM

This is normal and unfortunately happens very often because people do not know what a test server is

Cøke 03/29/2022 11:00 AM

I don't know exactly why I am kept waiting so long, actually the map is already ready for release

Cøke 03/29/2022 11:03 AM

But progress is being made in the tester team, 3 maps are ready by a person other than me, I haven't checked them yet but still 😅

iParano 03/29/2022 12:48 PM
@DarkOort

when release

DarkOort 03/29/2022 1:15 PM
Taizen 04/01/2022 4:32 PM
Cøke 04/03/2022 1:22 PM
Cøke 04/03/2022 1:29 PM
Cøke 04/03/2022 1:38 PM
Cøke 04/03/2022 1:40 PM

$optimize

DDNet 04/03/2022 1:40 PM
Cøke 04/03/2022 1:56 PM
Pipou 04/03/2022 1:57 PM

$ready 4

Knuski 04/03/2022 1:58 PM
bencie 04/03/2022 2:01 PM

$ready 4

Knuski 04/03/2022 2:02 PM

$ready 4

FrosTribe 04/03/2022 2:57 PM

$ready 4

Ravie 04/03/2022 3:00 PM

$rеѕеt 4

JimmyJazzThe1st 04/03/2022 4:56 PM

$1MoreAnnoyingGif 4

Souly 04/04/2022 7:05 AM

hi

@Cøke
Cøke 04/04/2022 10:54 AM

Hi souly

ano 04/10/2022 3:09 PM

how is this map released? 😂

RonIn ☯ 04/10/2022 3:09 PM

What’s wrong with it?

RonIn ☯ 04/10/2022 3:09 PM

🤔

RonIn ☯ 04/11/2022 2:42 PM

Didn't even see it

RonIn ☯ 04/11/2022 2:43 PM
Silex 04/11/2022 3:43 PM

shouldn't have release it under that name, that's for sure

Silex 04/11/2022 3:45 PM

that's basically like mapping a map with completly different gameplay but same design and chaning only 1 letter of the name - because the mapname gets the hype

Silex 04/11/2022 3:46 PM

Adr0naline

Ravie 04/11/2022 3:47 PM

Adr6naline

ano 04/11/2022 7:18 PM

this map should be reworked or deleted, its really not enjoyable to play with those random killtiles scouted around whole map. it doesnt make it harder or anything its just makes the map more unenjoyable and just feels like the killtiles only placed down to make the boring parts more annoying and to put some "action" in them. theres 0 balance between the parts some parts are so easy other parts meanwhile you can completely fail a bigger t0 team too. no wonder why noone has finished this map so far

ano 04/11/2022 7:20 PM

also it got nothing to do with multimap and its definitely not 4*

perrodecerro 04/11/2022 8:26 PM

^

Knuski 04/11/2022 8:28 PM

when exanimus was released and we finally realised that its fucking hard af and unenjoyable we also didnt rework it or delete it

Knuski 04/11/2022 8:29 PM

if people are so outraged by the things that are released then they should state their opinions before the map is made ready. there was enough time for it, but changing the map after its already released is kinda weird

Knuski 04/11/2022 8:30 PM

i know that many people didnt like the name and all at the beginning of the channel. but that discussion was overshadowed by people saying that they genuinely like the map which made the impression that its worth to release in this state

Knuski 04/11/2022 8:31 PM
  • admins are generally against changing any map after release (if its not necessary cause of a bug or smth)
Vy0x2 04/11/2022 8:52 PM

but you noticed the layout kinda matches multimap?

Ryu 04/11/2022 8:56 PM

There were 2 testers and even other people who criticized the map, and as far as i can tell their feedback was ignored, and the map was made even tighter in some spaces with even more killtiles to create artificial "hard" game play Then map was ignored in testing for few weeks and suddenly its ready? xD Wheres the patience in map testing everyone speaks off? Theres people waiting several months to get their maps looked at but this was rushed to get released

louis 04/11/2022 8:56 PM

multiple testers and players said this map sucks but it still went thru

louis 04/11/2022 8:57 PM

its cus coke and pipou formed a coup, murdered all the admins, and have the testing team under hostage pls send help

Ryu 04/11/2022 8:57 PM

It seems like if one tester has bad opinion about the map, just private message another and beg them to release it for you!

Ryu 04/11/2022 8:57 PM

:D

Ryu 04/11/2022 8:59 PM

If different mappers made this map and it had a different name, this would have been declined and theres nothing you can say that would prove otherwise XD

Knuski 04/11/2022 8:59 PM

yea as i said xd the discussions were overshadowed and everything else before was ignored

Knuski 04/11/2022 9:00 PM

i dont think u can blame anyone for this since the people who criticised it could have said something again

Knuski 04/11/2022 9:00 PM

or when it was made ready

Knuski 04/11/2022 9:00 PM

but only after the release (more) people want to talk

louis 04/11/2022 9:02 PM

i assumed it got fixed with all the new uploads as well as when pipou readied

louis 04/11/2022 9:02 PM

and yeah it's common, lots of ppl trash talk testing when they don't test themselves

louis 04/11/2022 9:03 PM

or when they have the power to test themselves*

louis 04/11/2022 9:04 PM

there's always a few controversial maps every few months so i wouldn't worry about it too much

TearlessAbyss46 04/11/2022 9:04 PM

normalise testing maps without super and kill over and over to get an actual feel for how the map will be when it releases👀

Ryu 04/11/2022 9:04 PM

Thats when most people experience the map in real racing environment Yeah the map might seem ok while you have super and can try a part 10 times over until you get it right But this feels so uncomfortable to play in big t0 and even in 2p

Ryu 04/11/2022 9:04 PM

XD

Knuski 04/11/2022 9:05 PM

well (this is sounding like an excuse and it is one) i didnt test exanimus. otherwise i would have declined it

Knuski 04/11/2022 9:05 PM

lmao

Knuski 04/11/2022 9:05 PM

multiple testers multiple impressions of maps

Cøke 04/11/2022 9:06 PM

There was actually almost only good feedback, of course also bad and hate, but it was again the same people who do not like us or the map for whatever reason

Cøke 04/11/2022 9:08 PM

We are very open to feedback, of course not if someone just wants to badmouth everything and doesn't even know the map

Ravie 04/11/2022 9:08 PM

I agree with Knuski that people should have been more vocal before release. Had I known how many people agree that this map is terrible, I wouldn't have allowed it to be released. I decided to just let things run their course after I gave up on testing this when I noticed dealing with the mapper wasn't going anywhere and not that many people seemed to mind how bad this map is.

Cøke 04/11/2022 9:09 PM

Back in time was also only 90% filler, knuski and I was thinking it's rly bad. But we also know ppl like simple nobrain hh

Cøke 04/11/2022 9:10 PM

For us it is just one of many maps for the community, not for us

Cøke 04/11/2022 9:10 PM

Idk why ppl cry so hard about a map

Knuski 04/11/2022 9:11 PM

u make it sound like that i think the map was utter garbage lol. ofc there was insane amount of filler but it had really nice parts too

TearlessAbyss46 04/11/2022 9:11 PM

5years ago testing and todays testing standards are way different is it not

Cøke 04/11/2022 9:12 PM

Yes there were good parts but the the main parts only filler hh

Cøke 04/11/2022 9:12 PM

If we follow today's standard in hh maps, we have to decline all

Cøke 04/11/2022 9:13 PM

Or most of the maps

TearlessAbyss46 04/11/2022 9:15 PM

doesnt that mean that all those maps are bad then or am I missing something? why relax the rules for one type of map but keep strict rules for the other maps

Cøke 04/11/2022 9:15 PM

U followed the testing?

Cøke 04/11/2022 9:16 PM

I tested with so much ppl, all gave me feedback and I edited so much

Cøke 04/11/2022 9:16 PM

In the end it's a very cool map imo, maybe a bit too much kill but whatever

Arrow 04/11/2022 9:16 PM

I predicted it

Cøke 04/11/2022 9:17 PM

Yeah arrow was thinking about that

TearlessAbyss46 04/11/2022 9:17 PM

its hard to follow testing when 90% is done on the servers where no one sees the chats or in the private testing channel where only the testers can see

Ryu 04/11/2022 9:17 PM

Insert testing excuse of "i test what i want when i want to test it because i dont have time to test every single map"

Cøke 04/11/2022 9:19 PM

There will be many more maps to come, but since multeasymap was very well received we now have the series complete. I still think that most of the hate comes because of the name (although we have already changed it as requested).

Cøke 04/11/2022 9:20 PM

Even people I have helped a lot are now trying to make me look bad, although we have often explained why we have made this map.

Ryu 04/11/2022 9:22 PM

Everything said right now was directed at the map, not you, where are we trying to make you look bad? xD

Cøke 04/11/2022 9:23 PM

I have been waiting for feedback for a long time, even outside of the test server. But none came. I figured that the few people who don't like the map will take action, including former friends and children I've given a lot to. I am just too nice to people. I should better let it be

TearlessAbyss46 04/11/2022 9:23 PM

I dont really think this map is as bad as everyone makes it out to be or the testers fault,the whole testing structure is whats bothering me

Cøke 04/11/2022 9:23 PM

It's the same with all, the bad feedback is always loud

Cøke 04/11/2022 9:24 PM

The good feedback very quiet

Ryu 04/11/2022 9:24 PM

How is two weeks a long time compared to the time some other mappers have to wait on feedback in their maps??????????

Ryu 04/11/2022 9:24 PM

XDDD

Cøke 04/11/2022 9:25 PM

Everyone always says such a map would be rejected by "random mappers", but this is not the case. I would have found it very very good and tried to make it as good as possible, whether someone would be able to is the other question.

Ryu 04/11/2022 9:25 PM

Why not be more patient and wait for proper feedback instead of rushing testers to ready a map when you dont feel like waiting

Cøke 04/11/2022 9:26 PM

As I said, I tested with a lot of ppl

Cøke 04/11/2022 9:27 PM

Other ppl maybe just don't ask

Cøke 04/11/2022 9:27 PM

I'm always askin for testing my maps

Cøke 04/11/2022 9:28 PM

Idk what u mean, I tested with pros and normal player xd

Cøke 04/11/2022 9:29 PM

Why should I wait so long when I had long time testing with knuski alone running

TearlessAbyss46 04/11/2022 9:29 PM

when people ask to have their map tested they just get told they shouldnt beg for testing and wait till a tester is ready to test it?

louis 04/11/2022 9:30 PM

ye testers maps or known mapper maps usually get priority

Knuski 04/11/2022 9:31 PM

because they are good and enjoyable to play xd

louis 04/11/2022 9:31 PM

the ones i see that are in the longest are long maps with some intricate parts or maps that are just short of being good enough for rls

louis 04/11/2022 9:31 PM

ye

Cøke 04/11/2022 9:31 PM

Idc if it's a mapper or known ppl, we stopped testing to see if other tester wake up man xD

louis 04/11/2022 9:31 PM

well u literally waited like less than a month

louis 04/11/2022 9:32 PM

maps are in here for half of a year

louis 04/11/2022 9:32 PM

idk

Cøke 04/11/2022 9:32 PM

We have made more maps ready than all together, I think that says it all and that also said why I do not have to wait as long as others who do not do anything

Ryu 04/11/2022 9:33 PM

XD

Cøke 04/11/2022 9:34 PM

As you can see the others are now becoming more active since we are holding back, which is good but can still be better

TearlessAbyss46 04/11/2022 9:36 PM

I dont think making more maps ready is a positive thing if this is gonna be the outcome each time

Cøke 04/11/2022 9:37 PM

We really only want the best for everyone, but if you get cheeky or simply can't behave, you get nothing, because everything is voluntary.

Cøke 04/11/2022 9:37 PM

It's just bcs some ppl don't like us for whatever reason

Ravie 04/11/2022 9:38 PM

u are a nar

Cøke 04/11/2022 9:39 PM

I explained that negative feedback is much louder than positive feedback, so you assume that everything is bad just because some people don't like the map, we had the same experience with the multeasymap playground.

Cøke 04/11/2022 9:39 PM

After we removed the rocket bcs some ppl don't like it, ppl who like it came out xd

Knuski 04/11/2022 9:43 PM

I dont really know about what we are still discussing about lol. The map is released and we wont/cant change it. The testing system and the testers + leaders have always been hated. So what are we discussing? Or is the discussion over xd?

lynn 04/11/2022 9:46 PM

i feel EXACTLY this way. the entire map is artificially difficult because of the killtiles. it feels like it was originally just mapped to be multeasymap with tons of boring hh parts, and when coke realized it was too easy, just filled it will killtiles

lynn 04/11/2022 9:47 PM

the parts themselves are not hard, imo it's better to just rework to make the parts interesting/nuanced/more difficult gameplay instead of just adding killtiles

Cøke 04/11/2022 9:47 PM

Have u ever played it

Cøke 04/11/2022 9:47 PM

There is like 10% hh

TearlessAbyss46 04/11/2022 9:47 PM

where can I go complain more about the testing system

lynn 04/11/2022 9:47 PM

and of course coke would rather poke at me instead

Cøke 04/11/2022 9:48 PM

We made a simple easy one b4 little dude

lynn 04/11/2022 9:48 PM

if the map truely set out to be "multeasymap but brutal" it would not be released, because ofc the format is not 100% outlined for the kind of map that it is

Knuski 04/11/2022 9:48 PM

you could go to forum, discuss in

#general

or write a proposal to the admins. I dont think it will change anything tho

Knuski 04/11/2022 9:48 PM

tbh

Cøke 04/11/2022 9:50 PM

I think that you do not like me because I ignored you often

TearlessAbyss46 04/11/2022 9:50 PM

have tried to propose a better system but like with map rerating it always gets swept aside and gets worse with more maps getting released

lynn 04/11/2022 9:51 PM

im not sure whether i like you or not influences my criticism

lynn 04/11/2022 9:51 PM

seems a few people agree with me

Knuski 04/11/2022 9:51 PM

well the system overall sucks yea cause people could put more effort into it but they arent forced to do so

Knuski 04/11/2022 9:51 PM

gotta live with it

Cøke 04/11/2022 9:52 PM

You are a beginner and don't understand many parts, play every part and give me proper feedback pls

Ryu 04/11/2022 9:52 PM

???????????????

Cøke 04/11/2022 9:52 PM

It's just a little group, most of the ppl liked the map lol

lynn 04/11/2022 9:53 PM

third time you would rather poke at me than say anything constructive

lynn 04/11/2022 9:54 PM

im looking at the map now

Cøke 04/11/2022 9:54 PM

Ik that u have not played the map

lynn 04/11/2022 9:54 PM

ive played a bit of it, speced the rest

Cøke 04/11/2022 9:54 PM

Otherwise u will not say it

Cøke 04/11/2022 9:55 PM

We got the best out of the multimap structure and parts imo, of course we can make much better parts. But this is mult0map

Knuski 04/11/2022 9:56 PM
@lynn

do u think that the map is like really bad overall or do u think there are also some nice parts in it?

Cøke 04/11/2022 9:58 PM

If you want to know if something is bad or good you should play all parts and try to understand. Just looking is not enough because we test our parts a lot and try to make them as good as possible.

perrodecerro 04/11/2022 9:58 PM

maps is cool just killtiles + name are cringe

Cøke 04/11/2022 9:59 PM

Fun fact, we were a bit forced to add more kill

Cøke 04/11/2022 9:59 PM
Cøke 04/11/2022 9:59 PM

But actually I like it, map looks easy but is hard

Rische 04/11/2022 10:08 PM

inheritly lots of kill tiles + a long map dont go together well. multeasymap, multimap thrive of having tees and ppl work together figure the parts out learn the fundamentals of the game, that spirit got completely lost in this map with the usage of all the kill tiles/faily solos, you cant work together, get punished way hard and too easily for small mistakes.

Silex 04/11/2022 10:08 PM

90%

lynn 04/11/2022 10:15 PM

ok looked again, some of the parts are neatly adapted to a brutal version, other parts are not as easily recognizable and hh between. around half of the parts that are well adapted as brutal parts don't stand out to me, but i understand the limitations of multeasymap layout cause this (keep in mind, i dont think this is against Coke but rather an objective point against the map as a whole. with this kind of map, you can still judge it based on its playability regardless of the mapper's decision making, and we shouldn't view this as a bad thing)

around 33% to 66% of the way through is where the map shines the most. parts are creatively spaced using the skeleton of parts from multeasymap and they dont just feel like hard versions of the original, but instead they're those parts reimagined.

i think the first third of the map is weak in terms of creativity, but again, not a knock against Coke's mapping job, but a limitation of the multeasymap design. the last third of the map is okay but strays too far away from the original for me. the order in which the map presents the parts is a bit strange too, though i understand there was no indication that they were intended to be in order, despite the start of the map being this way.

@Cøke

in the future dude can you just not resort to name calling and accept criticism if you believe it to be incorrect or bad? just let the criticism stand for itself, you are a tester and you should be more mindful of other people

Silex 04/11/2022 10:16 PM

Stop lying just bcs i said i don't like that mapname

@Cøke
ᶰ°Konͧsti 04/11/2022 10:16 PM

Ok we played 90% of the map and failed in a shit part but i can say that i like the map. Except the kill tiles are placed exactly that u cant not fall in it. Thats a pretty difference to Silex Map style where u normally only fail for being dumb. But here u places them where u know people would fall there xD. Or avoiding tower skips by placing kill instead of more freeze is uncool somehow. Good map but should be 5 or 1 insane xd. Cant complain about release cuz i didnt realize testing

Tridemy 04/11/2022 10:18 PM

we didn't want the many killtiles. it was required of us and we did it.

lynn 04/11/2022 10:18 PM

on an unrelated point but similar to other ppl's point, i agree that it should be rerated. this map is not comparable to other 4 star maps in terms of difficulty, though i could see this being the case if killtiles were removed

Tridemy 04/11/2022 10:19 PM

that's what i said too. maybe even insane1

lynn 04/11/2022 10:19 PM

exactly who required it? where is the transparency 😅

Tridemy 04/11/2022 10:19 PM

what you all say. we said it too. no one believed us.

lynn 04/11/2022 10:19 PM

trolls xd

Cøke 04/11/2022 10:19 PM

It's ok ppl like it, but other ppl cry hard about of little bit hh hf parts

ᶰ°Konͧsti 04/11/2022 10:20 PM

Failed after 3h at end, would play again

ᶰ°Konͧsti 04/11/2022 10:20 PM
lynn 04/11/2022 10:20 PM

the map would be more fun and in the spirit of multeasymap if there was less faily hh hf though coke. it's not bad that you did it, it's just a departure from why people play multimap in the first place

Cøke 04/11/2022 10:20 PM

😅

lynn 04/11/2022 10:21 PM

if people just wanted a harder multimap, they wouldnt want any hh at all, just parts

lynn 04/11/2022 10:21 PM

but you can do anything you like, it's an original map

Rische 04/11/2022 10:21 PM

Kill tiles are only good when starkiller is near them

ᶰ°Konͧsti 04/11/2022 10:21 PM

I mean i literally didnt play any t0 map out of weekend for straight a year so this map seems to have something

ᶰ°Konͧsti 04/11/2022 10:22 PM
ᶰ°Konͧsti 04/11/2022 10:22 PM

I remember how u failed

ᶰ°Konͧsti 04/11/2022 10:23 PM

I think 41% of players die by those killtiles

lynn 04/11/2022 10:23 PM

it's not a bad map, but i think a few areas take too much away from the title for me, i would have personally preferred a map that was equally faily for noobs on multeasymap as it is for experienced players on this map. maybe this is already the case, but it's hard to determine something like this

Rische 04/11/2022 10:23 PM
@ᶰ°Konͧsti

i died bcs starkiller fell next to me and i was like wtf is he doing now, didnt look at my tee and dead.

ᶰ°Konͧsti 04/11/2022 10:24 PM

Starkillers fail is the reason why we didnt finish

lynn 04/11/2022 10:24 PM

remove starkiller

ᶰ°Konͧsti 04/11/2022 10:24 PM

Killed both of himselfs in the same kill

Rische 04/11/2022 10:24 PM

dont spam map-testing

lynn 04/11/2022 10:24 PM

nice XD

Knuski 04/11/2022 10:25 PM

valid statistic

Tridemy 04/11/2022 10:27 PM

i am not a fan of discussion, so i will not comment further here. we did what we were told. there is a lot wrong in testing. before we all criticise maps in this way, maybe we should do better in testing.✌️

ᶰ°Konͧsti 04/11/2022 10:28 PM

mult2map when

Cøke 04/11/2022 10:29 PM

Strange, full server into the week

Cøke 04/11/2022 10:29 PM

At night

Cøke 04/11/2022 10:29 PM

Xd

lynn 04/11/2022 10:30 PM

careful, you'll alert the corneum

Cøke 04/11/2022 10:30 PM

Maybe many more people like the map than are people who don't like it

ᶰ°Konͧsti 04/11/2022 10:31 PM

Im asleep now

ᶰ°Konͧsti 04/11/2022 10:31 PM

no finish until tomorrow evening pls

lynn 04/11/2022 10:31 PM

consider that it's called "Mult0map" and everyone and their brother wants a finish like that, ofc they will play it

Cøke 04/11/2022 10:33 PM

What is this statement

Cøke 04/11/2022 10:33 PM

It's just pointless at all xd

Cøke 04/11/2022 10:34 PM

The bad player have already realised that the map is not easy and many of them can't finish

lynn 04/11/2022 10:35 PM

your point was about a full server, my point is that finishing Mult0map is different than finishing a map like Simple Down. there may be people that don't enjoy playing bit3 but they do it anyway for the finish

lynn 04/11/2022 10:36 PM

its not really a metric of how many people like the map imo

Cøke 04/11/2022 10:39 PM

People play what they like, not because they are forced to or want to farm points (most at least)

plsplsplslol 04/11/2022 10:39 PM

people play what they like (new maps)

lynn 04/11/2022 10:40 PM

teeworlds players are masochists, i refuse to believe there is not a significant population of players who play difficult maps and don't enjoy them. we have people who beat all ddmax maps as it is

Cøke 04/11/2022 10:42 PM

??

Cøke 04/11/2022 10:42 PM

Beat ddmax is not hard xd

Rische 04/11/2022 10:42 PM

agree with lynn here, finishing the map first/fast and farming points adds a significant value

lynn 04/11/2022 10:43 PM

oh i didnt say it was hard, just the enjoyment part

Cøke 04/11/2022 10:43 PM

Still, I think if everyone hated the map then no one would play it, not even because of the finish.

lynn 04/11/2022 10:43 PM

we don't need to agree

Rische 04/11/2022 10:44 PM

its not as black and white as u make it seem it is, ppl "hate" the amout and placement of kill tiles. doesnt mean they "hate" every aspect of the map

lynn 04/11/2022 10:44 PM

people are going to want to beat "Mult0map" even if it's bad

lynn 04/11/2022 10:44 PM

that's just the reputation of multimap

lynn 04/11/2022 10:45 PM

anyways ill stop clogging the channel, i think i said everything i wanted

Cøke 04/11/2022 10:45 PM

Does not matter now, you can not please everyone, otherwise nothing would be released

Arrow 04/11/2022 10:46 PM

I think many players at first do this, that’s one of the engagement of the game later, you meet friends and it’s for fun, I’m aware of that bcs I used to be like that

Rische 04/11/2022 10:46 PM

im not saying it should be changed, just saying thats what most ppl critizise

Cøke 04/11/2022 10:48 PM

Maybe many people now see that you should take the testing section to heart, feedback before the release is better than after, as I said I tested with a lot of ppl and they gave me feedback.. And we changed/edited parts

Cøke 04/11/2022 10:49 PM

We were waiting for more feedback but nobody was here 😅

lynn 04/11/2022 10:49 PM

maybe because they have been conditioned to think that feedback can be pointless when a tester already planned to decline lol

lynn 04/11/2022 10:50 PM

we could take this conversation to

#mapping

, i guess that's a good channel for it

Cøke 04/11/2022 10:50 PM

Feedback is only pointless if you can't tell me what you don't like, many just say crap map.... This helps no one and so I do not pay attention to these people

Rische 04/11/2022 10:51 PM

as long as u understand it, its fine.

Rische 04/11/2022 10:52 PM

map is done now

Rische 04/11/2022 10:53 PM

ppl are less declined to testing, since its such a big map and quite the commitment to test this

Rische 04/11/2022 10:53 PM

i would assume

ReD 04/11/2022 11:01 PM

I enjoyed watching the run of konsti, murpi, starkiller, cireme etc. Overall a thrilling insane t0 map. But the ending seems to be way harder and not t0 compatible, two just failed the tight hook and got deleted by the kill tile. and therefore the team died. That's the only real "problematic" thing I'd say. And also insane 1 rating or so

Cøke 04/11/2022 11:15 PM

People who have "something to say" have told us the last part was too boring when it was easier, maybe just take some of the first edits and look how it was in the beginning

Tridemy 04/11/2022 11:16 PM

it is very sad for me to read this criticism. everything you say we have also said. we have done what was said to us. it is too late for this map now. take care of your testing problem if you want better results.

Cøke 04/11/2022 11:17 PM

As I said, we are open to feedback.... But it doesn't help anyone if ppl just say crap map or give your feedback after the release

lynn 04/11/2022 11:18 PM

no one has finished the map, why is it too late? are we this strict about map releases? (genuine question, i dont know the answer)

Cøke 04/11/2022 11:19 PM

It's not fair to ppl who made it already through the whole map and failed the last part

Cøke 04/11/2022 11:19 PM

Only Re rate

lynn 04/11/2022 11:19 PM

are these people going to be upset if the map has less killtiles? can we just directly ask them?

lynn 04/11/2022 11:20 PM

im not sure how many people have made it that far

Cøke 04/11/2022 11:21 PM

In some parts it will change the gameplay, it's not cool to do it after rls

lynn 04/11/2022 11:23 PM

weird question but do you think the amount that can be changed can still reduce the difficulty?

Cøke 04/11/2022 11:24 PM

Ofc

Cøke 04/11/2022 11:26 PM

Who should be allowed to decide which kill should be removed and which not, it will end the same way.... Everyone has a different opinion

lynn 04/11/2022 11:28 PM

we can at least chat about it, get more input, i think it's barely not too late imo

louis 04/11/2022 11:29 PM

i took a 1 hr nap and this is still going on nice

Ravie 04/11/2022 11:29 PM

it's not too late, perfectly fine to still edit the map if it's gonna mean a better experience for anyone who plays it later, don't think being "unfair" to 4 people who got far is a big deal

lynn 04/11/2022 11:29 PM

in any case, could we make a thread or something to not clog the main channel here? im still pushing for some cleanliness, even if i have a history of not caring about this

Cøke 04/11/2022 11:30 PM

But what we do now

lynn 04/11/2022 11:30 PM

get on a discord vc and yell at each other

(im jk)

Cøke 04/11/2022 11:30 PM

Ask in

#announcements

what ppl think of the rating or just rework some of the kills

lynn 04/11/2022 11:30 PM

ye possible for the rating

lynn 04/11/2022 11:30 PM

maybe not about the killtiles, i think that happens here

Cøke 04/11/2022 11:31 PM

The voting will come when tester voted only

lynn 04/11/2022 11:31 PM

i think though, deen has expressed wanting to minimize use of

#announcements

so this may not be possible, even if we decide it's a good idea

Ravie 04/11/2022 11:39 PM

just rework the kills, they are nasty and I don't think anyone sane would want to keep them

Ravie 04/11/2022 11:39 PM

I didn't notice this until I actually saw people play this map, but the spikes are placed very deliberately to fuck people up, that's just awful

Cøke 04/11/2022 11:44 PM

Some like kill others not, parts that were boring in your opinion were changed and now you have nothing to do with anything? Please send screenshots of kills you don't like, I'll look at it

Cøke 04/11/2022 11:45 PM

The map was first with a little bit kill and overall easier, we were told it was too boring

Ravie 04/11/2022 11:46 PM

but you weren't told to make it unreasonably punishing

Cøke 04/11/2022 11:47 PM

As I said, u don't like kill others like kill.. Pipou wanted more and more kill, I'm ok with both but send screens

Cøke 04/11/2022 11:48 PM

We just wanted the release and did all what ppl said

Ravie 04/11/2022 11:48 PM

there are ways to make more kill without being straight up evil, like in bit maps

Cøke 04/11/2022 11:49 PM

Fun fact, most of the kills just decoration xd

Ravie 04/11/2022 11:50 PM

have fun figuring out which aren't

Cøke 04/11/2022 11:50 PM

Thx for the help again great leader

Ravie 04/11/2022 11:51 PM

I was talking from a player's perspective, ofc you know which ones to avoid

Cøke 04/11/2022 11:52 PM

From my point of view yes, but I don't know your view and it is often confusing

Ravie 04/11/2022 11:52 PM

you know damn well which ones are calculated to mess people up

so remove those

lynn 04/11/2022 11:55 PM

there was a better way to handle this though, as i and others have stated

Cøke 04/11/2022 11:56 PM

The opinions of you and pipou were very different, so I would also like to know what pipou said about it. Or whether he does not care

@Pipou
lynn 04/11/2022 11:56 PM

if you are being honest, and they only said it was "too boring" i dont see how we got to "more killtiles"

lynn 04/11/2022 11:58 PM

what's an easy first batch to remove? imo the ones at the walls that punish you from hooking too far, when you cant even spec because it's farther down

Cøke 04/11/2022 11:58 PM

It was too boring and too much simple hh hf (imo max. 20% of the map) and its very big

lynn 04/11/2022 11:59 PM

that... all seems reasonable though? like that is what we said and it wasn't fixed, so what is this "testing" problem exactly

Cøke 04/11/2022 11:59 PM

We have seen other maps with much more hh hf content

lynn 04/12/2022 12:00 AM

or do you mean after release

Ravie 04/12/2022 12:00 AM

probably ones that are in spots where people are very likely to go or throw, also ones that are outside your view distance like under big falls

Cøke 04/12/2022 12:00 AM

The problem was that the opinions of people who had something to say were very different and you didn't even know what was good for the map.

lynn 04/12/2022 12:01 AM

agree mostly with the last part, first part would be case-by-case i think

lynn 04/12/2022 12:01 AM

if it's easy to see and easily avoided with an alternative measure, i think it's fine

Ravie 04/12/2022 12:01 AM

yeah but for example the first part kinda forces you to throw ridiculously close to one, stuff like that

lynn 04/12/2022 12:01 AM

i think it's good this map was released. it shows us growing pains we're experiencing in the community with testing efforts. we can use this experience to try to do better next time

lynn 04/12/2022 12:02 AM

if we assume what Coke is saying is true

lynn 04/12/2022 12:03 AM

i think the first whole stretch until solo is ridiculous with kt, but maybe only a handful of them are annoying

lynn 04/12/2022 12:04 AM

it's also close to the start, but the filter is larger than most maps like this

lynn 04/12/2022 12:04 AM

so we have to consider that type of balance as well

Cøke 04/12/2022 12:05 AM

⬆️

Cøke 04/12/2022 12:05 AM

Look at old map files

ReD 04/12/2022 12:06 AM

just wait for konsti to unzooz, he knows and cares

Cøke 04/12/2022 12:07 AM

We can Re rate and change some kills, but I think if ppl finished it b4.. It's unfair and not doable

perrodecerro 04/12/2022 12:07 AM

i'll finish b4 rerate

Cøke 04/12/2022 12:08 AM

That's no problem 😁

Cøke 04/12/2022 12:08 AM

But I won't edit the map after finishs xd

Pipou 04/12/2022 1:16 AM

I told you to add something to boring repetitive parts and that kill tiles could be a solution at 1 part especially, nowhere else. I also told you to remove punitive kill tiles

ᶰ°Konͧsti 04/12/2022 4:27 AM

Hard ddmax maps are fun especially when shit

ᶰ°Konͧsti 04/12/2022 4:31 AM

We were more. Also im strictly against changing gameplay after release. It is what it is

Rische 04/12/2022 6:37 AM

Agree with konsti on this one

Silex 04/12/2022 7:22 AM

dang

Ruh 04/12/2022 8:34 AM

Are mappers and testers becoming sentient?

Ruh 04/12/2022 8:37 AM

Most sensible choice also regarding Konstis concern

Pipou 04/12/2022 8:42 AM

I was told the map is loved by everyone during the testing phase and now it isn't 🤔

ᶰ°Konͧsti 04/12/2022 8:44 AM

People just mad cuz they died

ᶰ°Konͧsti 04/12/2022 8:44 AM

Ez map when u play with some decent players and sheep

Silex 04/12/2022 8:45 AM

fakenews, everyone would hate adrenaline

ᶰ°Konͧsti 04/12/2022 8:45 AM

They do

ᶰ°Konͧsti 04/12/2022 8:45 AM

Only masochists like me love adre

Silex 04/12/2022 8:45 AM

was more hyped than any other map of mine

snail 04/12/2022 8:45 AM

everyone loves adrenaline lol

snail 04/12/2022 8:45 AM

only the 4 was disliked at first coz too long

Silex 04/12/2022 8:46 AM

+1

ᶰ°Konͧsti 04/12/2022 8:46 AM

I tryharded Adre 4.1 one week straight until i finished, then on the next day 4.2 first try

ᶰ°Konͧsti 04/12/2022 8:46 AM

And then i released it again

Silex 04/12/2022 8:46 AM

and then adre 5 came and pipou made it to a real banger

Pipou 04/12/2022 8:47 AM

The problem is also that many novice players believe it's a small increase in difficulty then they join their beloved map series and get deceived by the name of the map as they can't go further than the 1st part

snail 04/12/2022 8:48 AM

its true that the name is deceiving compared to the difficulty xd

Silex 04/12/2022 8:49 AM

.

Silex 04/12/2022 8:54 AM

08.03.22

Silex 04/12/2022 8:54 AM

just saying

Pipou 04/12/2022 8:59 AM

I also offered Coke a solution at what multihard (or whatever the name) could be and what people would believe it to be

Pipou 04/12/2022 8:59 AM
Salmon De Köhler 04/12/2022 9:20 AM

stop posting about multmap ☠️ name of map the last thing that matter

Pipou 04/12/2022 9:21 AM

Quite the contrary

Pipou 04/12/2022 9:21 AM

Especially if it's misleading

Cøke 04/12/2022 9:31 AM

Of course you're right and that's why we should change the name, but I still think that such a map would not be normal releasable and we wanted a t0 map with today's standard, it would have to be like Multeasy, just release without anyone knowing 😁

Cøke 04/12/2022 9:34 AM

I already tried to change the fun area (I just made the freeze thicker in some places) it was not liked, but many of them were only multeasymap players

Cøke 04/12/2022 9:36 AM

We have already changed the name as requested. There were a few choices and this was the best one

Silex 04/12/2022 9:37 AM

It's not a good one

ᶰ°Konͧsti 04/12/2022 9:38 AM

Who cares about name

Pipou 04/12/2022 9:41 AM

It's important when the map is popular

Pipou 04/12/2022 9:42 AM

And when it's meant to be a sequel

Pipou 04/12/2022 9:42 AM

(in a way)

ᶰ°Konͧsti 04/12/2022 9:46 AM

I couldnt care less xd

No one said something about Pulsar releasing a map named Apex While theres already Apex2 on DDNet

Cøke 04/12/2022 9:47 AM

I said it's weird

Cøke 04/12/2022 9:47 AM

And we talked about it in the tester channel

Cøke 04/12/2022 9:50 AM

But if you can not see mistakes and u are only stubborn then it is difficult... + a little power.. you can not do much 😂.

Cøke 04/12/2022 9:52 AM

Multimap_rework_but_hard would be better ik

Cøke 04/12/2022 9:54 AM

Did I reject your rework which is why you are so mad at me? I mean I helped you a lot which was not long ago and now you're trying again where it goes to troll or annoy me

Silex 04/12/2022 9:55 AM

i just don't like the mapname and i have the same opinion as pipou, what's wrong about saying the truth

Cøke 04/12/2022 9:55 AM

Without mult and map there is no map like this

Cøke 04/12/2022 9:55 AM

How we already explained

Silex 04/12/2022 9:56 AM

nonsense

Cøke 04/12/2022 9:56 AM

Here we are limited to multi

Cøke 04/12/2022 9:56 AM

In normal maps not

Cøke 04/12/2022 9:56 AM

Simple

Cøke 04/12/2022 9:56 AM

😄

Tridemy 04/12/2022 9:57 AM

I liked the map the way it was at the beginning. A few changes and the name made sense. I knew this map would never have a chance as it was. The criterion that a map must not be boring is too strong. It is always demanded that a map must be special. I will never understand this criterion. I have seen what you have written with Coke. I laughed in the background and said don't do that. It will make the map too hard and faily. I know most players want a boring hh map. Because i am one of those hh stronghold noobs. I like you guys. I trust in your skills. I am not a hateful person. But your testing sucks. You don't know what most people want. The criterion that a map must not be boring has made this map what it is now. Just because a handful of pros want more interesting maps.

Silex 04/12/2022 9:59 AM

i just want a different name

Silex 04/12/2022 9:59 AM
Cøke 04/12/2022 9:59 AM

There is no map like this without the name dude

Cøke 04/12/2022 10:02 AM

As I said it is not difficult for us to make a much better map, but here we just wanted to make multimap in very heavy because our light one was also so well received, don't tell me it's just blockers.... New finishes are added every day. Meanwhile over 500k. No one is forced to play this map and we never wanted to replace multimap. It is still there and can be played

Souly 04/12/2022 10:16 AM

trolls

ᶰ°Konͧsti 04/12/2022 10:16 AM

600k finishes on multeasy

ᶰ°Konͧsti 04/12/2022 10:17 AM

Also Multeasymap is only so popular because multimap hype is timeless

Cøke 04/12/2022 10:18 AM

Nobody is forced

Cøke 04/12/2022 10:18 AM

Multimap is still there an can be played

Cøke 04/12/2022 10:21 AM

I don't doubt that our map became so popular because of multimap, but if the original one would rather be played then it would be online or not? Again we never wanted to replace multimap but just make a light version of it as it was requested.

Cøke 04/12/2022 10:22 AM

If there had been a good rework beforehand we would not have had to do it

Cøke 04/12/2022 10:23 AM

We had seen at some point that there were a few attempts to create a rework, but none made it to a release

snail 04/12/2022 10:25 AM

there was a big internal discussion about it fyi

ano 04/12/2022 10:45 AM

if this was told why was the map released in its current state, noone checked through the map after the "fixes"?

Pipou 04/12/2022 10:48 AM

Of course the map was checked, it was the mapper's choice in the end as "everyone likes the map and can't wait to play it as it is"

Cøke 04/12/2022 10:49 AM

ano is doing this bcs he hates me now

Cøke 04/12/2022 10:49 AM

bcs i stopped releasing oldschool for a clear reason

ano 04/12/2022 10:49 AM

no its not the case here

ano 04/12/2022 10:50 AM

dont talk about the past

Cøke 04/12/2022 10:50 AM

i have checked the map so often

Cøke 04/12/2022 10:50 AM

with so much ppl

Cøke 04/12/2022 10:50 AM

waited for feedback nobody was here

Cøke 04/12/2022 10:50 AM

xd

ano 04/12/2022 10:50 AM

i went through the map and collected the troll, unnecesarely annoying , way too punishing killtiles

ano 04/12/2022 10:51 AM
k.PNG
104.26 KB
Cøke 04/12/2022 10:51 AM

second last not xd

Cøke 04/12/2022 10:51 AM

u can only reach it if u rly wanna die

Pipou 04/12/2022 10:52 AM

He said it was fine despite our opinion. If it was only about me, there would barely be any map released

Cøke 04/12/2022 10:52 AM

i already asked in tester channel what to do now, only re rate or re rate and edit a bit

Cøke 04/12/2022 10:52 AM

idc acutally

Cøke 04/12/2022 10:53 AM

if ppl are happy when we remove some kills its ok for us

ano 04/12/2022 10:55 AM
  1. that killtile is actually way too easy to hit someone in its just so annoying
  2. This repetative part ends with that 1 killtile at end way to troll. just killtiles spammed everywhere not really creative or making it hard
  3. This whole part requires good movement and troll killtiles placed everywhere, the avarage t0 enjoyer player dont really have a good keyboard or atleast good movement, its way too annoying
  4. Its so easy to swing into that killtile
  5. This whole part would be better but also would remain hard if killtiles would be removed
  6. This is just nonsense killtile part is already hard in 2p, it really shouldnt be there
  7. if its a full fail anyways if someone falls, why punish them with kill
ano 04/12/2022 10:56 AM
  1. same here also as 7th pic, its fail anyways its just way too punishing
  2. again a swing troll killtile
  3. and this is just very wrong the part is annoying anyways
ano 04/12/2022 10:56 AM
k11.PNG
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Cøke 04/12/2022 10:57 AM

have u seen the old versions?

ano 04/12/2022 10:57 AM

1.-3. way too much punishing killtiles

Cøke 04/12/2022 10:57 AM

i can remove some as i said but i dont like lame tower

ano 04/12/2022 10:57 AM

elevate the freeze

ano 04/12/2022 10:57 AM

to 3 or 4 blocks

ano 04/12/2022 10:57 AM

and you dont need to use killtiles then

ano 04/12/2022 10:58 AM

and the gores part filled with killtiles is the most punishing part on map

ano 04/12/2022 10:58 AM

especially the kill on the left wall

ano 04/12/2022 10:58 AM

it could be a good and enjoyable map

ano 04/12/2022 10:58 AM

just with less killtiles

Cøke 04/12/2022 10:59 AM

but will it end the same like in the past

Cøke 04/12/2022 10:59 AM

if we change other ppl come and cry

Cøke 04/12/2022 10:59 AM

nobody knows

ano 04/12/2022 11:00 AM

im really sure more people would be happy and actually play this map more with less killtiles

ano 04/12/2022 11:00 AM

in this current state this map could be even a very high 5 brutal or even insane 1

ano 04/12/2022 11:00 AM

and i dont think you would want this map to be insane 1* or idk

Cøke 04/12/2022 11:03 AM

idc for rating as i said

Cøke 04/12/2022 11:03 AM

we rated it brutal 5 or insane 1

ano 04/12/2022 11:06 AM

if the killtile nerfs would be done it can stay as 4*

Tridemy 04/12/2022 11:09 AM

i think 5 stars better. even without killtiles it is still very long and faily

ano 04/12/2022 11:11 AM

also i want to mention the rocket solo is so out of place from the map it feels odd to do another solo, and most of the t0 players dont know how to use rocket well its a big graveyard for them. but this is just my review on the part

Pipou 04/12/2022 11:12 AM

I said they shouldn't do faily solos or solos at all

ano 04/12/2022 11:14 AM

Ye it kinda sucks but atleast the first solo you can get players above who are scared of doing the solo. the rocket swing release is also a bit hard for beginners to understand and to carry out doing

Cøke 04/12/2022 11:15 AM

So u think we should delete the part or make it an option to do it solo

Cøke 04/12/2022 11:15 AM

?

ano 04/12/2022 11:16 AM

i dont have a problem with the solo itself, maybe a passage way to get remaining players would be a good idea too

ano 04/12/2022 11:16 AM

so only 1 or 2 people need to do solo

Cøke 04/12/2022 11:17 AM

So add just a noob way in a brutal 5 map

ano 04/12/2022 11:17 AM

no i didnt say this

ano 04/12/2022 11:17 AM

its like on the first solo part

Cøke 04/12/2022 11:17 AM

I can try it like the first solo

Cøke 04/12/2022 11:17 AM

Solo and duo

Pipou 04/12/2022 11:17 AM

Alternative ways could be bad, just removing the solos or leaving them but without the solo tiles

Cøke 04/12/2022 11:18 AM

We can do this too

Cøke 04/12/2022 11:18 AM

We just want that everyone is happy xd

Kicker 04/12/2022 11:19 AM

Its a team 0 brutal 5 map. Imo FAILY solo parts shouldnt be allowed at all in t0 maps. There always some bobs who enjoying t0 maps but their personal skill is really bad, their fun ends when they reach solo part and die

Cøke 04/12/2022 11:19 AM

So the solution is re rate to insane without changing anything in the map

Cøke 04/12/2022 11:19 AM

Or leave it 4 or 5 and make it easier

Cøke 04/12/2022 11:20 AM

Yeah it's ok when admins agree

ano 04/12/2022 11:20 AM

if you want less players to play on your map with this much killtiles and have only like max 50 finishes after a year it can stay same state

Cøke 04/12/2022 11:20 AM

They dont like to change maps after release

Pipou 04/12/2022 11:22 AM

Whatever nobody even finished it and we are a small game, it's fine to me

Kicker 04/12/2022 11:22 AM

i dont think its should be problem to change map in better way especially when there still no finishes

Pipou 04/12/2022 11:22 AM

Agreed

Cøke 04/12/2022 11:22 AM

Move it to internal then

snail 04/12/2022 11:23 AM

ye thats fine when theres no finish

Cøke 04/12/2022 11:23 AM

Ok

Cøke 04/12/2022 11:27 AM
@ano

we will take a look at ur screens

Cøke 04/12/2022 11:31 AM

btw nobody did the upper way so far

Cøke 04/12/2022 11:31 AM

first screen

ano 04/12/2022 11:32 AM

ye i dont even talk about doing part from up

ano 04/12/2022 11:32 AM

its from down

Cøke 04/12/2022 11:32 AM

idk its the beginning

ano 04/12/2022 11:32 AM

me myself only hit somebody in that kill 3 times

Cøke 04/12/2022 12:12 PM
ᶰ°Konͧsti 04/12/2022 12:12 PM

The solo is totally fine...

ᶰ°Konͧsti 04/12/2022 12:13 PM

Stop that shit

Cøke 04/12/2022 12:13 PM

i now just removed solo tiles

ᶰ°Konͧsti 04/12/2022 12:13 PM

Dont change map

Cøke 04/12/2022 12:13 PM

but if ppl wish

Aoe 04/12/2022 12:14 PM

very suprised nobody finished yet, i havent been able to play it yet. i think maybe the 2'nd solo could be changed to non solo and that would help with getting big teams through the beginning. imo you shouldnt remove alot of kill tiles to make it easier, it seemed really easy when i tested it

ᶰ°Konͧsti 04/12/2022 12:14 PM

People That wish to change the map didnt even play it!

ᶰ°Konͧsti 04/12/2022 12:14 PM
Cøke 04/12/2022 12:14 PM

i removed just a hand full

ᶰ°Konͧsti 04/12/2022 12:14 PM

Its easy if u dont play like idiot or try to rush with dummy

Cøke 04/12/2022 12:14 PM

pls check the map guys

ᶰ°Konͧsti 04/12/2022 12:14 PM

Dont do it

ᶰ°Konͧsti 04/12/2022 12:14 PM

Damn

Cøke 04/12/2022 12:15 PM

ik u like the map as it is konsti, sorry

Cøke 04/12/2022 12:15 PM

but i changed not much

ᶰ°Konͧsti 04/12/2022 12:15 PM

I didnt see any voice that wants to have the map changed under any circumstances who actually played it

ano 04/12/2022 12:16 PM

i played it and actually tested whole map with iku

ano 04/12/2022 12:17 PM

if you are against changing maps why did you want tough way fixed

Aoe 04/12/2022 12:17 PM

why do you want to change it anyways

@Cøke

? you want more people to finish and nerf it? its fun to have maps not being finished right away 🙂

Cøke 04/12/2022 12:18 PM

ik and i explaind often that the negative feedback is much louder

Cøke 04/12/2022 12:18 PM

its always the same

Cøke 04/12/2022 12:18 PM

if u change something in the game or rls a new map there are ppl who hate it or trashtalk it

Cøke 04/12/2022 12:19 PM

we just want everyone happy

Aoe 04/12/2022 12:19 PM

thats not possible, you really dont need to change it. just need people with brain to play it and it will be finished

ano 04/12/2022 12:20 PM

look at the new version

Cøke 04/12/2022 12:20 PM

as i said aoe

Cøke 04/12/2022 12:20 PM

just removed a hand full

ano 04/12/2022 12:20 PM
@Cøke

you did great job with this

HappyFray 04/12/2022 12:21 PM

i agree it ruins the "toughness" of the map.

Cøke 04/12/2022 12:21 PM

guys pls check the map first

Aoe 04/12/2022 12:22 PM

i dont remember all the kill tiles

@Cøke

you should maybe screenshot your changes?

Cøke 04/12/2022 12:22 PM

okay

Cøke 04/12/2022 12:22 PM

one moment

ano 04/12/2022 12:22 PM

dont make opinion about the map if you didnt played it on real server, ofc its other feeling on test maps retrying after retrying parts

Cøke 04/12/2022 12:23 PM
Cøke 04/12/2022 12:23 PM

removed solo

Cøke 04/12/2022 12:24 PM
ᶰ°Konͧsti 04/12/2022 12:24 PM

Worst change ever

Cøke 04/12/2022 12:24 PM
ᶰ°Konͧsti 04/12/2022 12:24 PM

Did that part first try without watching

Aoe 04/12/2022 12:25 PM

honestly removing solo makes that part novice, you should maybe rework that part?

ᶰ°Konͧsti 04/12/2022 12:25 PM

Or just keep solo

Cøke 04/12/2022 12:25 PM
ᶰ°Konͧsti 04/12/2022 12:25 PM

Its at start and its ez

ᶰ°Konͧsti 04/12/2022 12:25 PM

That are not the killtiles people die at all

ᶰ°Konͧsti 04/12/2022 12:25 PM

Useless change

ano 04/12/2022 12:25 PM

testing lead said there shouldnt be any solos what so ever afaik

Aoe 04/12/2022 12:25 PM

this one is good change, i dont think the others should be changed

ᶰ°Konͧsti 04/12/2022 12:25 PM

Nonsense

ᶰ°Konͧsti 04/12/2022 12:25 PM

A lot of hard maps have solos in it

ano 04/12/2022 12:26 PM

unfaily mostly yes

ᶰ°Konͧsti 04/12/2022 12:26 PM

6 years ago i tried last part of Something for 3h at night time

Cøke 04/12/2022 12:26 PM
Aoe 04/12/2022 12:26 PM

i like the solo but i dont like how close to the start it is, usually faily solos is deep in the map

Cøke 04/12/2022 12:26 PM
Cøke 04/12/2022 12:27 PM
ano 04/12/2022 12:27 PM

if you didnt do this swing yet its so easy to swing into it

Cøke 04/12/2022 12:27 PM

i never died there

Cøke 04/12/2022 12:27 PM

i did it maybe 10 times

ᶰ°Konͧsti 04/12/2022 12:27 PM

Keep map as it is

ᶰ°Konͧsti 04/12/2022 12:28 PM

The only way to get rid of a Shitstorm is to ignore it

Cøke 04/12/2022 12:28 PM
ᶰ°Konͧsti 04/12/2022 12:28 PM

Map is released and wont be unreleased

Aoe 04/12/2022 12:28 PM

dont do all these changes lol, the map is already released. the only change i like is this https://i.gyazo.com/2fbeaf47ec612448bebd8b70eae8f239.png

ᶰ°Konͧsti 04/12/2022 12:28 PM

So who cares the trashtalk

Cøke 04/12/2022 12:28 PM

where are liker when i need it

Cøke 04/12/2022 12:28 PM

?

ano 04/12/2022 12:28 PM
@ᶰ°Konͧsti

why did you want to fix tough way then

ᶰ°Konͧsti 04/12/2022 12:28 PM

No chots

Cøke 04/12/2022 12:29 PM
Cøke 04/12/2022 12:29 PM
Cøke 04/12/2022 12:30 PM

move the right one little bit up

Cøke 04/12/2022 12:30 PM

and more freeze

ano 04/12/2022 12:30 PM

konsti you probably didnt even do any of these parts just let others do it then they got you

Cøke 04/12/2022 12:30 PM
Aoe 04/12/2022 12:31 PM

you removed all the adrenaline from playing the map now

@Cøke
Cøke 04/12/2022 12:31 PM
Aoe 04/12/2022 12:31 PM

now anyone can just play without thinking

Aoe 04/12/2022 12:31 PM

:/

ano 04/12/2022 12:31 PM

you dont need to think , the situation was you fall and you die

Cøke 04/12/2022 12:31 PM
ano 04/12/2022 12:31 PM

theres no thinking to it

Cøke 04/12/2022 12:32 PM
Cøke 04/12/2022 12:32 PM

thats all

ano 04/12/2022 12:32 PM

these changes doesnt really affect general gameplay at all its just makes the map more fun and enjoyable for most of the players

ᶰ°Konͧsti 04/12/2022 12:35 PM

Team would have failed without me already lmfao

Aoe 04/12/2022 12:35 PM

i like this change too, no need to be punished for having a good swing

Aoe 04/12/2022 12:35 PM

but the others are not needed

ᶰ°Konͧsti 04/12/2022 12:36 PM

Aoe when make a good map that isnt only trashy aim

Aoe 04/12/2022 12:36 PM

i made lock down!

Aoe 04/12/2022 12:37 PM

when shockwave 2

@ᶰ°Konͧsti

?

ᶰ°Konͧsti 04/12/2022 12:37 PM

Soon

ano 04/12/2022 12:37 PM

same scenario on the other swing part, if you do it too good you are dead

ᶰ°Konͧsti 04/12/2022 12:38 PM

Lockdown 2 when

Aoe 04/12/2022 12:38 PM
ano 04/12/2022 12:38 PM

ye

Aoe 04/12/2022 12:38 PM

lol why would you go in that unless your internet sucks and your hook keeps holding

ano 04/12/2022 12:39 PM

it is actually really odd to dodge it if you have good swing speed

ano 04/12/2022 12:39 PM

thats how a guy died yesterday too

ano 04/12/2022 12:39 PM

his swing was too good

Aoe 04/12/2022 12:39 PM

you have dj, can just do low swing and dj to make it to the hookable

Aoe 04/12/2022 12:40 PM

so because 1 guy died there it should be removed xD?

ano 04/12/2022 12:40 PM

no

Aoe 04/12/2022 12:40 PM

adrenaline maps would have 0 kill tiles left then

ano 04/12/2022 12:40 PM

i died there aswell when testing the map

ano 04/12/2022 12:40 PM

it is easy to swing into it

Aoe 04/12/2022 12:41 PM

well i didnt

Aoe 04/12/2022 12:41 PM

👍

Aoe 04/12/2022 12:46 PM
Aoe 04/12/2022 12:46 PM

just did it 10x times in a row like that

Aoe 04/12/2022 12:46 PM

its really easy

Aoe 04/12/2022 12:47 PM

if you dont use dj its way harder

Knuski 04/12/2022 12:48 PM

I mean come on its just 1 kill tile xd stop debating over some random kill tile lmao. Yes u can easily avoid it and yes u can die in it. Done

Knuski 04/12/2022 12:48 PM

Its gone now

Aoe 04/12/2022 12:49 PM
@Knuski

he removed like 10-20?

Knuski 04/12/2022 12:49 PM

I meant that u guys kept debating over that specific one xd

Knuski 04/12/2022 12:49 PM

U even recorded a vid for it

HappyFray 04/12/2022 12:54 PM

thats why you should look at the parts first before doin them. Its not a 3star Moderate where you can race though it. You need to adjust your Gameplay that you actually can do the Parts without dying. Skill + Brain.

ano 04/12/2022 12:55 PM

please dont refrain to skill and brain

ano 04/12/2022 12:56 PM

player shouldnt be punished for doing a part too good

Aoe 04/12/2022 12:57 PM

that dosnt even make sense, if you do that part in 2 man team and hold the hook too long you will end up in freeze insted of kill tile

HappyFray 04/12/2022 12:58 PM

a lot of Brutal/Insane Maps have parts if you make them "too good" they will fail. Adjusting your skill is the purpose of the whole game.

ano 04/12/2022 12:59 PM

i talk about the t0 aspect not the 2p aspect only

HappyFray 04/12/2022 1:00 PM

Big teams in t0 always someone fails? Look at Bit3 has lot of parts where you can die if you do it "too good". but just my opinion i think they are fine.

ano 04/12/2022 1:01 PM

the thing is bit3 had way less punishing parts and dumb killtiles werent placed around just to make the map harder

HappyFray 04/12/2022 1:02 PM

yeah i mean the killtiles where you just need to adjust your gameplay they are fine but some of them are just "too random". Not every is fine i meant like the swing ones are fine.

Aoe 04/12/2022 1:02 PM

lol xD?

Aoe 04/12/2022 1:03 PM

bit3 is filled with kill tiles and is way more punishing

HappyFray 04/12/2022 1:05 PM

i mean adjusting your jumps here in bit3 same thing as adjusting your swing.

ano 04/12/2022 1:05 PM

bit3 is 50x larger than this map if you look the scale its not the same ratio as in this map

ano 04/12/2022 1:06 PM

and atleast its insane difficulty and well tested

Aoe 04/12/2022 1:07 PM

the map was 95% skippable, "well tested" xD this one was on publish test srv and you even tested it

Aoe 04/12/2022 1:07 PM

why do you complain now?

ano 04/12/2022 1:07 PM
@Aoe

why did you complain about skips on wonderfully 2 after release? and also finishes

Aoe 04/12/2022 1:08 PM

i didnt complain, i just showed the skips, he fixed them because he didnt want people to skip the map

ano 04/12/2022 1:09 PM

you showed the skips to the mapper because you were salty

HappyFray 04/12/2022 1:09 PM

Thats not comparable on this map both testing leads have different opinions. 20 people are trying to get their opinions here into it aswell. This map here is too controversial

Cøke 04/12/2022 1:09 PM

bit3 4000 high, mult0map 2270 width, its not 50x

Cøke 04/12/2022 1:09 PM

xD

ano 04/12/2022 1:09 PM

i went farfetched but you get my point

Aoe 04/12/2022 1:10 PM

why would i be salty that someone skipped his map? i would just use the skip myself? i skip all the maps i can

HappyFray 04/12/2022 1:11 PM

ano but I think it's good that you bring in your opinion, I didn't want to attack you, I just wanted to throw my opinion into the room against yours

Ryu 04/12/2022 1:11 PM

Also why are we even comparing a 4star insane map relative to a 4star brutal map XD

ano 04/12/2022 1:12 PM

you complained to the mapper or admin idk which because you skipped the parts and your rank got deleted and our teams rank didnt. after this the map got fixed 🤡

Silex 04/12/2022 1:13 PM

because of 1 missing stone, testers couldn't find such a dumb skip, coke trimedy and knuski did a great job on bit3

Aoe 04/12/2022 1:13 PM

ye my rank got removed because we used a skip. you guys used another skip that was fixed in the new version and your got removed too

ano 04/12/2022 1:14 PM

yes only because you were salty ours didnt get removed

ano 04/12/2022 1:14 PM

and thats why the map got a fix after

ano 04/12/2022 1:14 PM

but was reverted eventually

Aoe 04/12/2022 1:14 PM

why would we keep ranks thats not possible in the current version?

Aoe 04/12/2022 1:15 PM

ofc your rank should be removed if the map got reworked

Aoe 04/12/2022 1:15 PM

its another map then

HappyFray 04/12/2022 1:23 PM

doesnt matter cause this map is gonna be revalued or changed cause its not a 4star Brutal map and thats not only my opinion.

Ryu 04/12/2022 1:25 PM

Thank you for your input

HappyFray 04/12/2022 1:27 PM

that has nothing to do with this map can you both stop this here please? thanks.

ᶰ°Konͧsti 04/12/2022 1:42 PM

lmao the skip

ᶰ°Konͧsti 04/12/2022 1:43 PM

Just rename this map to multihardmap and rls rework as own map

Aoe 04/12/2022 1:44 PM

call the nerfed reworked version multieasy0map 😂

snail 04/12/2022 1:47 PM

multidramap

HappyFray 04/12/2022 1:55 PM

multihardmap was for real a better name for this.

Cøke 04/12/2022 2:42 PM

multimap_rework_hard_but_not_too_hard_bcs_ppl_died

murpi 04/12/2022 2:58 PM
@snail

did you take a look at the new version?

murpi 04/12/2022 2:58 PM

there are like 250 new messages since last time I checked this channel and I don't feel like reading all of them 😅

murpi 04/12/2022 3:14 PM
murpi 04/12/2022 3:15 PM

it is actually really odd to dodge it if you have good swing speed Yeeep 😄

Aoe 04/12/2022 3:18 PM

xD

Cøke 04/12/2022 4:19 PM
ReD 04/12/2022 4:53 PM
snail 04/12/2022 4:54 PM
HappyFray 04/12/2022 5:35 PM

the start is not t0 friendly at all. not for a 4s brutal. not enough space. feels way too squashed.

HappyFray 04/12/2022 5:39 PM

this should be 1 block up. would be way better to come into the map and would just change the feeling of the start. and would feel better to save more then 1 people at once with hh. not worth a reupload just my opinion.

ᶰ°Konͧsti 04/12/2022 6:02 PM

Bring map original map 🤦🏼‍♂🤦🏼‍♂🤦🏼‍♂🤦🏼‍♂🤦🏼‍♂🤦🏼‍♂🤦🏼‍♂🤦🏼‍♂🤦🏼‍♂

ᶰ°Konͧsti 04/12/2022 6:03 PM

Real idiots

ᶰ°Konͧsti 04/12/2022 6:05 PM

Its not 5* with all these dumb changes and the dumbest thing is deleting the solo. No point for getting this shit rocket now

HappyFray 04/12/2022 6:09 PM

i dont think its possible without rocket?

ReD 04/12/2022 6:21 PM
ᶰ°Konͧsti 04/12/2022 6:22 PM

rerate map to 3* pls lmfaoooo

ᶰ°Konͧsti 04/12/2022 6:22 PM

its not even close to 5*

ano 04/12/2022 6:27 PM

you cant do those parts normally in 2p without grenade

HappyFray 04/12/2022 6:28 PM

ah thx

Welshi 04/12/2022 6:58 PM

when multinsanemap

Salmon De Köhler 04/12/2022 7:00 PM

multsolomap

Mizkibo 04/12/2022 7:03 PM

xD

lynn 04/12/2022 8:41 PM

btw when konsti says to "ignore the shit storm" he's referring to himself

lynn 04/12/2022 8:41 PM
ᶰ°Konͧsti 04/12/2022 8:49 PM

im the antishitstorm

ᶰ°Konͧsti 04/12/2022 8:49 PM

ranting the unpopular opiniom

Knuski 04/12/2022 9:09 PM

coke didnt try to map one yet i guess xddd

0x314 04/15/2022 4:27 AM

Coke & Tridemy thanks for this cool map! For me Its super fun t0 play in t0 🙂

especially after the kill tiles rework 🙂

Cøke 04/15/2022 8:53 AM

Thx 🙂

Storma 04/15/2022 9:01 PM

OMFG that`s best map

Storma 04/15/2022 9:01 PM

but hard 4 me D: