#inure
"Inure" by Savalic [Novice]
DDNet 08/20/2020 8:52 AM
@Dino

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

Inure.map
529.42 KB
DDNet 08/20/2020 8:52 AM
I.K.U 08/20/2020 10:19 AM

invisible freeze tile

I.K.U 08/20/2020 10:21 AM
I.K.U 08/20/2020 10:22 AM

remove speeder so u can go back and help others who failed or just struggle

WSikeきりん 08/20/2020 10:28 AM

hmm, and maybe add tele for all holes not only for specific ones? because as i observed newbies can easily loose control so its kinda sad fail if you play for hours just to fall on a random hole

Welf 08/20/2020 10:45 AM

i didn't like the failparts and the confusing structure, the map should show you in which direction you go

Dino 08/20/2020 11:25 AM
@Welf

i didn't like the failparts why? does a novice map only includes unfaily parts?

and the confusing structure, the map should show you in which direction you go theres is actually no way to go a wrong way in my eyes

Welf 08/20/2020 11:27 AM

the part at the right side of the map is open to the right, also there are some holes, for me those holes are different directions people might try to explore (but they wont find anything there)

Welf 08/20/2020 11:27 AM

leaving them open can be confusing

Dino 08/20/2020 11:28 AM

well the left side is unfaily cause of tele, and im currently closing all holes

Welf 08/20/2020 11:28 AM

your map is for beginners, right? if they fail and wait to get hooked out, they don't learn, also i don't like perma death in easy novice maps

Welf 08/20/2020 11:28 AM

i would put a wall of unhookables at the right

Welf 08/20/2020 11:28 AM

so there is only one possibility

Dino 08/20/2020 11:36 AM

fixed freeze bugs, deleted stoppers at the end, closed all holes with tele and changed the 50% mark of the map with some unhookable blocks

Inure.map
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Dino 08/20/2020 11:37 AM

hmm

Dino 08/20/2020 11:42 AM

X means bot down?^^

DarkOort 08/20/2020 11:53 AM

It means there's a problem with the map i think

Dino 08/20/2020 11:54 AM
@Welf

your map is for beginners, right? if they fail and wait to get hooked out, they don't learn, also i don't like perma death in easy novice maps in my eyes every map should be a challenge, even for beginners... they dont should think that they can finish everything without watching what they doing, otherwise you would have no "in between" novice and moderate...

im pretty sure that this map is novice 1 or 2 but still a map who can be finished by a newbie

Welf 08/20/2020 11:54 AM

i saw that upload issue on multiple maps, so it's the bot most likely

DarkOort 08/20/2020 11:55 AM

actually yes xd

Dino 08/20/2020 11:55 AM

lemme try again

Inure.map
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Dino 08/20/2020 11:55 AM

well idk

Welf 08/20/2020 11:56 AM
@Dino

i don't like the idea of letting them fail, i don't think that that is proper gameplay for beginners. that's maybe just my opinion.

Dino 08/20/2020 12:00 PM

well i understand you, but in my opinion the fail spots in this map is so tiny^^

Dino 08/20/2020 12:00 PM

i think its ok

ScReeNy 08/20/2020 2:00 PM

So its still on an old version, but this is the visual bug i have

ScReeNy 08/20/2020 2:00 PM

and if i look at the extracted tileset, its tile borders are smoothened

Dino 08/20/2020 3:23 PM

took another gras main cause idk how to fix it xd

Inure.map
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Melio 08/20/2020 3:23 PM

think you have to apply a borderfix

Ama 08/20/2020 3:43 PM

will be ok for 3-4 star novice i guess

Dino 08/20/2020 3:43 PM

think you have to apply a borderfix

@Melio

idk how to do that^^

Ama 08/20/2020 3:43 PM

map looks clean maybe rework 2-3 parts to make them less faily

Ama 08/20/2020 3:44 PM

and thats it

Melio 08/20/2020 3:45 PM
@Dino

download mapping graphic tools on ddnet.tw/downloads and drag your grass.png over the tileset_borderfix.exe but im not 100% sure it will fix the issue with your tileset

Dino 08/20/2020 6:20 PM

hopefully the gras main is now fixed

bit 08/20/2020 6:33 PM

Unmarked freeze at the left part of To 3

Dino 08/20/2020 7:06 PM

minor changes with darkoort

Inure.map
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Dino 08/20/2020 7:23 PM

changed a bit

Inure.map
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Dino 08/20/2020 8:02 PM

some small changes with bumm

Inure.map
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Dino 08/20/2020 8:29 PM

final version hopefully 🙂

Inure.map
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louis 08/20/2020 11:54 PM
louis 08/20/2020 11:54 PM

freeze is pointless here

louis 08/20/2020 11:55 PM
louis 08/20/2020 11:55 PM

no freeze in stoppers in entities

louis 08/20/2020 11:57 PM
louis 08/20/2020 11:57 PM

entities problem here too

louis 08/20/2020 11:58 PM
louis 08/20/2020 11:58 PM

unfreeze on edge

louis 08/20/2020 11:59 PM
louis 08/20/2020 11:59 PM

also move tele 12 ^ >

louis 08/20/2020 11:59 PM

to the up right platform

louis 08/21/2020 12:00 AM

should put unufreeze on edges thru whole map if u have unfreeze

louis 08/21/2020 12:01 AM
louis 08/21/2020 12:01 AM

looks odd

louis 08/21/2020 12:01 AM
louis 08/21/2020 12:01 AM

entities bug here

louis 08/21/2020 12:01 AM

plus just use tele for antifail instead of this weird unfreeze on the ground thing

louis 08/21/2020 12:04 AM
louis 08/21/2020 12:05 AM

too hard

louis 08/21/2020 12:08 AM
louis 08/21/2020 12:08 AM

fix these automapped things lol

louis 08/21/2020 12:09 AM
louis 08/21/2020 12:09 AM

bug bottom left

Dino 08/21/2020 6:28 AM
@louis

screen 1: its fine, it shows you the size of the tee (i like it) screen 4: added unfreeze on all edges screen 5: i deleted tele 12 yesterday there cause like this its easier, but added it again screen 7: this unfreeze isnt weird, its fine for me i will not change it to tele

other stuff i didnt mentioned is fixed

Inure.map
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louis 08/21/2020 6:33 AM

u could replace freeze with grass and have 2 routes to avoid blocking, i just didnt like the freeze since it might confuse players on what the freeze blocks are (since they do not hace much of an effect when unfreeze is right below)

louis 08/21/2020 6:33 AM

its up to u tho

Dino 08/21/2020 6:45 AM

i will leave it like it is i guess

Dino 08/21/2020 11:41 AM

fixed 1 part

Inure.map
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Dino 08/21/2020 11:46 AM

fixed design bug

Inure.map
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Cøke 08/21/2020 1:52 PM
Cøke 08/21/2020 1:57 PM
Cøke 08/21/2020 1:59 PM
Cøke 08/21/2020 2:02 PM
Cøke 08/21/2020 2:05 PM

2x start and 2x finish line? xd

Cøke 08/21/2020 2:06 PM

1 is enough

Welf 08/21/2020 2:07 PM

I guess i have to say it again: in this map you used grass tiles and block as hookable. That can be really confusing for new players. I agree with Coke's suggestions.

Dino 08/21/2020 2:44 PM

Actually I won’t change the parts again, I had this all and changed it cause everyone is saying something else^^

I would release the map like it is 🤣

louis 08/21/2020 2:45 PM

should fix second screen, u can juust move freeze one down at least so its harder to fail

Dino 08/21/2020 2:46 PM

Lol coke

Cøke 08/21/2020 2:46 PM

no changes no rls from me

Cøke 08/21/2020 2:46 PM

😛

Dino 08/21/2020 2:48 PM

I changed everything posted above, just take a look on everything... when u tester have different opinions then test together... lol I’m only fixing cause everyday another is testing the map, when all tested 1 time than next round starts 😅

Cøke 08/21/2020 2:52 PM

idk about others, just saw the newest version

Ama 08/21/2020 2:52 PM

Map was nearly ready for release then you add parts and make it too hard for noobs

Cøke 08/21/2020 2:53 PM

and some bugs

Dino 08/21/2020 2:53 PM

and some bugs

@Cøke

u didn’t found bugs in screens actually 🤔 Maybe second screen but I can fix this 👍

Dino 08/21/2020 2:53 PM

Map was nearly ready for release then you add parts and make it too hard for noobs

@Ama

I didn’t added new parts 😳

Cøke 08/21/2020 2:54 PM

second was just an example

Ama 08/21/2020 2:54 PM

you added new parts yesterday 100% i played this map in the original form

Cøke 08/21/2020 2:54 PM

all tiles should be recognizable for novice players

Ama 08/21/2020 2:56 PM
Ama 08/21/2020 2:56 PM
Dino 08/21/2020 2:56 PM

all tiles should be recognizable for novice players

@Cøke

makes no sense to me there is no screenshot with a bug... just suggestions for improvement 🤔

Ama 08/21/2020 2:56 PM

both parts are new and too hard

Dino 08/21/2020 2:57 PM

No lol, there were in since beginning 🤣

Ama 08/21/2020 2:57 PM

maybe i didnt see them sorry

Ama 08/21/2020 2:57 PM

could be true as i played the map the first time only half and overlooked the rest

Dino 08/21/2020 2:58 PM

Maybe^^

Ama 08/21/2020 2:58 PM

sorry for spreading false info if it isnt true

Ama 08/21/2020 2:58 PM

for me they are too hard for noobs

Dino 08/21/2020 2:59 PM
@louis

if it’s the only thing that needs to be change I’m doing it sunday, I’m not home the whole weekend 👍🏼

Cøke 08/21/2020 3:00 PM

I point out what is important for me, if it is not changed there is no rdy from me

Cøke 08/21/2020 3:00 PM

Or no more testing on this

Dino 08/21/2020 3:05 PM

Well I won’t mark unfreeze, cause everywhere is unfreeze where u have a chance to touch the freeze

Tele Mark is good as well in my eyes

Second screen I will fix

Cøke 08/21/2020 3:06 PM

Again, second is just a example

Cøke 08/21/2020 3:06 PM

There are more parts like this

Dino 08/21/2020 3:07 PM

U are a tester... give me the whole package of screenshots if u think the parts need a fix

Cøke 08/21/2020 3:08 PM

I don't have to keep posting the same mistakes

FrosTribe 08/21/2020 3:08 PM

Not important really, but i saw how new ppl play this days and im 60% sure some 1 or 2 will fail here, hehe as i said not really important, just an opinion :3

Cøke 08/21/2020 3:09 PM

When you see the screen, you can see that the map has even more parts with the same mistakes

Cøke 08/21/2020 3:11 PM

First screen : do it without unfreeze or mark it, That only confuses new players.

Cøke 08/21/2020 3:12 PM

Mark unfreeze at the second and the last screen too.. It confuses

FrosTribe 08/21/2020 3:14 PM

agree, by its difficulty of the map, is more like for learning and see what does what, if there is some unfreezed tile not marked they will not understand why cause, 1. they are news and 2. they dont play entities yet

FrosTribe 08/21/2020 3:18 PM

here too, just in case coke didnt send

FrosTribe 08/21/2020 3:21 PM

U are a tester... give me the whole package of screenshots if u think the parts need a fix

@Dino

parts are good, i really like the map structure/parts, just some small details u should consider for novice players as they arent good at the game at the beginning, and also really clean nice design ^-^

Dino 08/23/2020 2:40 PM

fixed some stuff coke mentioned

Inure.map
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Cøke 08/23/2020 2:47 PM

missing unfreeze marks still in

Dino 08/23/2020 2:47 PM

i already said that i will not mark unfreeze

FrosTribe 08/23/2020 3:00 PM

hm

DarkOort 08/23/2020 3:08 PM

I think it's important to mark everything in basic novice map like this. And that way beginners don't tell themselves they've been magically unfreezed. Beginners don't know the difference between design and entities yet

Dino 08/23/2020 3:09 PM

i think its not important, cause everywhere, where u can touch freeze is unfreeze

Dino 08/23/2020 3:09 PM

if its marked it will look ugly because of the gras

Dino 08/23/2020 3:10 PM

and it will make no difference if its not marked or if its marked

DarkOort 08/23/2020 3:12 PM

It's because filler part with just a vertical line of freeze is a bad part and then you have to put unfreeze everywhere and that's why it looks so bad

DarkOort 08/23/2020 3:13 PM

The basis of the problem is the part

Welf 08/23/2020 3:13 PM

The part was very controversial (also a nice blocking spot i guess), maybe you should think about removing the part.

Dino 08/23/2020 3:15 PM

i can just remove the freeze of it

Dino 08/23/2020 3:15 PM

but funny that nobody said anything before, but know all dont like it xd

Dino 08/23/2020 3:17 PM
Inure.map
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Silex 08/23/2020 3:35 PM
@Welf

think*

Welf 08/23/2020 3:37 PM

ops

Ravie 08/23/2020 3:39 PM

I don't think unfreeze needs to be marked, it's pretty normal in ddrace to get unfrozen once you hit the floor after doing a part

Ravie 08/23/2020 3:40 PM

I would remove the hookable stones though, noobies might not understand that different color = hookable

Dino 08/23/2020 3:42 PM
Inure.map
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Dino 08/23/2020 3:45 PM

missed a sun

Inure.map
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Dino 08/23/2020 3:49 PM

I don't think unfreeze needs to be marked, it's pretty normal in ddrace to get unfrozen once you hit the floor after doing a part

@Ravie

if its needed i would delete all unfreeze slots, i dont mark the whole map, thats just exaggerated

Ravie 08/23/2020 3:51 PM

it's only needed to mark unfreezes that are used in gameplay and optionally floor unfreezes that will be used in speedrun so they don't need entities

Ravie 08/23/2020 3:52 PM

floor unfreezes that just make gameplay smoother can be invisible

Dino 08/23/2020 4:02 PM

missed 2 corners

Inure.map
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Dino 08/23/2020 4:02 PM

i think map should be rdy now

Dino 08/23/2020 6:24 PM
Inure.map
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Dino 08/23/2020 6:38 PM
Inure.map
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Dino 08/23/2020 6:43 PM

missed one unhook xd

Inure.map
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Welf 08/23/2020 6:45 PM

Are there any further issues with this map? Else i will make it ready. I would suggest 3*. Any other opinions?

DarkOort 08/23/2020 6:49 PM

I agree with that

Dino 08/23/2020 6:49 PM
Inure.map
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Dino 08/23/2020 7:07 PM

fixed last part

Inure.map
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Dino 08/23/2020 7:12 PM
@louis

3*?

louis 08/23/2020 7:12 PM

yes

Dino 08/23/2020 7:15 PM

good^^

Dino 08/23/2020 7:15 PM
Inure.map
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Lenah 08/24/2020 1:41 PM

Is this unfreeze edge wanted? looks weird

Dino 08/24/2020 1:53 PM

without it looks even weirder so i just placed it there xd

Lenah 08/24/2020 1:54 PM

k, the rest looks good o:

Dino 08/24/2020 5:28 PM

changed the logo

Inure.map
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Dino 08/24/2020 5:28 PM
@jao

pls change mapper name to Savalic^^

jao 08/24/2020 5:29 PM

done

Dino 08/24/2020 6:36 PM
Inure.map
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louis 08/25/2020 2:08 AM

$ready 3

Lady Saavik 08/25/2020 7:16 PM

what about stones being both hook and unhook? wasn't it an issue before?

louis 08/25/2020 7:18 PM

i dont think its an issue since they are different colors and there are some hook tiles that are 1 wide and impossible with grass layer

Lady Saavik 08/25/2020 7:19 PM

creditsbysaadi image isn't used anymore - remove it

louis 08/25/2020 7:20 PM

oops

louis 08/25/2020 7:20 PM

$reset

Lady Saavik 08/25/2020 7:20 PM

make the bg bigger or move it

Lady Saavik 08/25/2020 7:20 PM

the white outlines should be inside

Lady Saavik 08/25/2020 7:22 PM

yea

@louis

sadly we kinda have to make full test multiple times to be sure nothing went wrong while fixing

Lady Saavik 08/25/2020 7:28 PM

ok since I can report more

Lady Saavik 08/25/2020 7:32 PM
Lady Saavik 08/25/2020 7:35 PM
Lady Saavik 08/25/2020 7:43 PM
Lady Saavik 08/25/2020 7:43 PM
@Dino
Lady Saavik 08/25/2020 7:45 PM
Lady Saavik 08/25/2020 7:48 PM
Lady Saavik 08/25/2020 7:50 PM
  • one more thing, maybe it's just me, but I can't stand the way you did unfreezes xd
Lady Saavik 08/25/2020 7:51 PM

let me show just a few examples in what situations I would add unfreezes, it would look better in entities too:

Lady Saavik 08/25/2020 7:52 PM
Lady Saavik 08/25/2020 7:52 PM
Lady Saavik 08/25/2020 7:52 PM
Lady Saavik 08/25/2020 8:01 PM
Dino 08/25/2020 8:32 PM

I will Fix that all

Dino 08/25/2020 8:33 PM
@Lady Saavik

your unfreeze Screenshots only matters for going backwards, I just placed them for going from start to finish 🤔

Dino 08/25/2020 8:33 PM

(Except last one)

Dino 08/25/2020 8:34 PM

But it can take a look on all unfreezes

Lady Saavik 08/25/2020 8:34 PM

I hope you checked whole map

Dino 08/25/2020 8:34 PM

And fill them up

Lady Saavik 08/25/2020 8:34 PM

as I said I showed only examples

Dino 08/25/2020 8:34 PM

I will take a look when I fix it tomorrow

Dino 08/26/2020 7:31 AM

fixed Saaviks screenshots

Inure.map
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Welf 08/26/2020 10:03 AM

you forgot to remove this (saavik mentioned it earlier)

Welf 08/26/2020 10:06 AM

For me the map is still very unbalanced, you have some basic hook trainings and jump through freeze parts, but you also have some more complex movements in your map, which don't really fit to that other stuff. Also part 12 is still tight for t0.

Any other opinions about this?

Dino 08/26/2020 10:46 AM
@Welf

honestly? You’re coming every time with something else.... I remember last time, where we tested the map, you said it’s fine now... You never said it’s unbalanced???

The map isn’t unbalanced, it’s fine like it is and you know that many people said this. I don’t understand your problem right now...

Dino 08/26/2020 10:47 AM

Are there any further issues with this map? Else i will make it ready. I would suggest 3*. Any other opinions?

@Welf

👆🤣

Dino 08/26/2020 10:49 AM

removed unused image

Inure.map
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Welf 08/26/2020 10:52 AM

I told you that it's unbalanced in DMs some days ago, but you didn't want to change it and i didn't feel like forcing you. Please don't make jokes about my criticism. I am serious.

Dino 08/26/2020 10:54 AM

I'm serious as well and you didn't! The parts you said are comparatively difficult are changed. So you should stop joking around, lol.

Dino 08/26/2020 10:58 AM

Map was ready yesterday, so many testers and other players are fine with the map I guess - also I don't change parts anymore, cause parts are good like they are now. There are now two options; If you find bugs, I will fix them and then map will be released or decline it.

Welf 08/26/2020 11:04 AM

I just took a look, the parts from our DMs are mostly the same now. I am not joking around, i played the map again and talked to another player for his opinion about it. This was our conclusion. We also don't really like the map because it is unbalanced as mentioned.

Dino 08/26/2020 11:11 AM

Either you're joking or trolling or your have fluctuating opinions 🙂

Dino 08/26/2020 11:11 AM

release it like it is or decline it

Welf 08/26/2020 11:13 AM

I changed my opinion, yes.

Dino 08/26/2020 11:13 AM

like 100 times in 2 days

FrosTribe 08/26/2020 11:35 AM

isnt this a bit too dangerous?

FrosTribe 08/26/2020 11:39 AM

(in my opinion, just me) i think this is a bit hard movement, for newers?

FrosTribe 08/26/2020 11:43 AM

compared to the previews parts, hooking a tee for speed up they wont really understand it

Dino 08/26/2020 11:50 AM
@FrosTribe

first 2 screenshots r nearly to start, third screenshot u can still hammerfly up

FrosTribe 08/26/2020 11:54 AM

ik, but still tho that movement compared to the entire map, which is just jumping and some easy hooks in which they can wait and point its a bit taugh imo yh xD

FrosTribe 08/26/2020 11:54 AM

and the last screen ik that too, just mentioning some stuff that comes in the mind quick or what they would try to do

Dino 08/26/2020 12:00 PM

replaced ht with unhook in last screenshot of quix

Inure.map
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WSikeきりん 08/26/2020 12:19 PM

why dont you just remove it? xD

FrosTribe 08/26/2020 12:23 PM

if u want to keep it like your way and much easier, (blue) make it ht, (red) remove unhook and freeze so u can hook others up :3

Dino 08/26/2020 12:40 PM

some changes on a few parts

Inure.map
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Cøke 08/26/2020 1:13 PM

With the setting : I don't change parts anymore you won't get far here

Dino 08/26/2020 1:14 PM

well, u should read the whole stuff welf and i wrote :) also, if u open your eyes you can see that i changed some parts 😉

FrosTribe 08/26/2020 1:15 PM

As it it rn i give it novice 3 or 4

Dino 08/28/2020 6:30 PM

added 1 part + changed some small details and made a part easier

Inure.map
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Cøke 09/05/2020 7:24 PM
Cøke 09/05/2020 7:24 PM

missing unfreeze mark

Cøke 09/05/2020 7:28 PM
Cøke 09/05/2020 7:28 PM

mark solo

Cøke 09/05/2020 7:28 PM

after that, i think its rdy

Dino 09/05/2020 7:39 PM

fixed cokes screens

Inure.map
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✨Astral|Crying🌙 09/05/2020 7:39 PM
Cøke 09/05/2020 8:14 PM

$ready 3

Lady Saavik 09/06/2020 12:26 PM
Lady Saavik 09/06/2020 12:26 PM
Lady Saavik 09/06/2020 12:26 PM
Lady Saavik 09/06/2020 12:27 PM
Lady Saavik 09/06/2020 12:27 PM
Lady Saavik 09/06/2020 12:27 PM
Lady Saavik 09/06/2020 12:27 PM
Lady Saavik 09/06/2020 12:27 PM
Lady Saavik 09/06/2020 12:27 PM
Lady Saavik 09/06/2020 12:27 PM
@Dino

a few small things, I won't reset the map so hurry up

Dino 09/06/2020 12:31 PM

fixed saaviks screens

Inure.map
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Lady Saavik 09/06/2020 12:34 PM

that was fast xd

Dino 09/06/2020 12:34 PM

im mapping anyway, so i fixed it xd

Dino 09/06/2020 1:35 PM
@Lady Saavik

map is then rdy?

Lady Saavik 09/06/2020 1:35 PM

sure

Lady Saavik 09/06/2020 1:35 PM

it is ready xd