lotta white space above map
This is my map
oh lol ok
are those filters?
pretty cool as a first map - looks like you tried out a lot stuff and are familiar with the basic mapping techniques now. however it has 3 major issues that make it unreleasable for us: 1) too many basic and repetitive parts: "ddmax-like" parts (e.g. first ones) arent up to date and merely boring and time wasting. if you reuse existing parts, you should add your own twists to them to make them interesting to play. 2) too many random parts: while its good from a learning perspective to try out stuff, it doesnt really work on a proper map. the map should have a proper concept and shouldnt contain too crazy parts. i.e. parts should fit to each other. 3) too annoying parts: parts like the 0 jumps ones or the maze are mostly considered annoying. you should limit those to a minimum
i dont think continuing this makes much sense. you should rather start a new map with a decent concept in mind. you can keep the bests parts but in general gameplay wise it needs to be improved for a release. look at new released maps to get an idea about what a map needs to be released.
$decline