#The_Life
"The Life" by BannZay [Moderate]
DDNet 05/09/2023 8:22 PM
@bannzay

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 05/09/2023 8:22 PM
ds273 05/09/2023 9:23 PM

As a moderate player I can't even figure out the first part, some aspects of it that seem intended are seem to be impossible, leaving it unpassable. Even if it were passable it would be a point of extreme congestion if people were trying to play this t0.

actually, same goes for 2nd part too, and third part. This map doesn't seem possible to me, let alone moderate.

EDIT: ok so it's a 3p map hence why things seemed impossible. the mapping is very confusing though, I'm still not a huge fan of it

ds273 05/09/2023 9:31 PM

entire map can be skipped t0 with multihammer throw

ds273 05/09/2023 9:44 PM

this map needs a 3p sign somewhere

ds273 05/09/2023 9:56 PM

I also find the color choices very unappealing, and the indicator designs will need to be changed to not spam the symbols so much.

bannzay 05/09/2023 10:17 PM

thank you guys for sharing your thoughts, I appreciate it. I will try to make a minor updates with things which needs to be fixed.

However, it is NOT a 3 players map. It is puzzle type map, but probably I misjudged the difficulty.

bannzay 05/09/2023 10:17 PM

I didnt think it is possible, are you sure that finish is reachable with that throw ?

ds273 05/09/2023 10:34 PM

wdym by this? is it supposed to be doable with just 2 players? or do you mean it is supposed to be done with many tees? when I said it is 3p map I mean that's the minimum to beat the map, and in its current state that is absolutely true

bannzay 05/09/2023 10:41 PM

I meant that 2 payers are enough to finish the map

ds273 05/09/2023 10:45 PM

you need to get several hammers from different people in a very short period of time it's not easy but it's possible teamstacking makes it way easier, but you still need everyone to time their hammers correctly which is still pretty difficult

still, if it's possible and gives a 'free' 1 second time, someone will try and do it

bannzay 05/09/2023 10:46 PM

I see, thank you for an explanation

bannzay 05/09/2023 10:47 PM

I will make a recording of me doing the parts so you could see the way they work if you havent figured it yourself

ds273 05/09/2023 10:49 PM

I still don't believe this map is possible 2p unless by 'possible' you mean Insane category difficult. I see no way to do any of the first 3 parts 2p

bannzay 05/09/2023 11:02 PM

here is the demo of me playing the map (sorry, it took many attemps on some parts. I have not played the game for a couple of months.)

ds273 05/09/2023 11:18 PM

ok that's pretty cool but I don't think that solving those first couple parts 2p is moderate difficulty IMO (though I could be mistaken) - or at least, i think many moderate players would just give up

ds273 05/09/2023 11:19 PM

and I think t0 would probably be plagued with problems

skystrife. 05/10/2023 4:54 AM

Very cool map! Some parts are a bit finicky/precise for moderate imo shown in the images, then from tp8 onward it felt like it got a lot easier to solve and seemed more like general moderate parts instead of a puzzle imo.

Overall I really enjoyed solving it though, lots of the parts were very unique and unintuitive making me use my brain a bit 😄

skystrife. 05/10/2023 4:55 AM

this part was also a bit hard for moderate tbh but idk the rating is prob fine if moderate 5*

ds273 05/10/2023 5:31 AM

looking at this map some more my thoughts are as follows: • teams probably will need to be forced, start will be too crowded and it will be easy to do skips in the map in t0 • i think teams of 3 could be moderate 4-5 rating but forced 2p is low brutal territory IMO, even if it has to be like brutal 0 or something lol. just like there aren't really hammer hit maps in novice so there exists mod 0 maps, there aren't really crazy puzzle maps that go this hard in moderate like there are in brutal (to my knowledge) so brutal 0 might actually be fitting if 2p is forced • teams of 3 or 4 mean first/second parts can just be skipped in teamrank speedruns respectively though so it may have to be forced 2p

that said idk, my record with mod 5* drag maps isn't amazing right now but that's my thoughts on the rating

skystrife. 05/10/2023 5:50 AM

after playing through a second time, this is the only part that felt finicky/annoying at all to do, but the other parts(and this one) could still be annoying for some to solve since they may attempt to do them the correct way, but don't get a good enough hook and then move on to other ideas. If you intend for it to be moderate, maybe make some of these slightly easier somehow, or if you want it to be low brutal, then I'd suggest making the ending (tp8 onward) harder as well as adding more parts, it feels kinda in the middle of those as ds273 said. Its hard to say though, I just think most moderate players may have trouble figuring out some parts(as you saw above fjp and ds273 assumed this was a 3p map), but its definitely too easy for brutal in its current state.

coke1465 05/10/2023 2:43 PM

cool map

coke1465 05/10/2023 2:43 PM

if its the right way of doing it, it sucks 😄

coke1465 05/10/2023 2:44 PM

would force it 2p, already said above

coke1465 05/10/2023 2:45 PM

and shirk the map or fill the unused space 😄

coke1465 05/10/2023 2:46 PM

close it here with ht and tele if u want that fall

coke1465 05/10/2023 3:08 PM
coke1465 05/10/2023 3:09 PM

set the spawn down

coke1465 05/10/2023 3:14 PM

^

coke1465 05/10/2023 3:14 PM

$waiting

texnonik 05/10/2023 3:18 PM

what about empty space

@coke1465

?

texnonik 05/10/2023 3:25 PM

you can aslo complete by not going up

coke1465 05/10/2023 5:13 PM

said it

coke1465 05/10/2023 5:14 PM

ik both ways suck

bannzay 05/16/2023 11:10 PM

Thanks guys! I am gona update the map with the changes you requested soon.

bannzay 05/17/2023 2:24 AM
DDNet 05/17/2023 2:24 AM
bannzay 05/17/2023 2:26 AM

I have read every comment in the thread and made changes accordingly. Thank you all guys!

@ds273

"entire map can be skipped" - added obstacles so throw is no longer an option "color choices very unappealing" - made colors warmer. I am shitty graphic designer, sorry. "I can't even figure out the first part" - difficulty is the matter of your choice. You either team up with a two more players and make through or go as 2 players and think hard to find a way - solve the puzzle.

@skystrife.

"this part was also a bit hard" - made it much easier.

@coke1465

"it sucks" - not sure what was wrong, hopefully I fixed it. Please check updated version out. "fill the unused space" - add a few "complication" for fly part. The rest space was intentionally added. I see no harm in those small spacious areas. "set the spawn down" - easy one, done. "shortcut video" - nice find mate! I removed that cut.

And the one that was mentioned by most of you guys: "t0 would probably be plagued with problems", "would force it 2p" - I wish to let players a freedom of choice - leave an ability to play in a new team as well as in a open for all team zero. I would not hard force teams.

bannzay 05/17/2023 2:37 AM

Cps added

texnonik 05/17/2023 7:03 AM

maybe like this , because you can fail in your version

texnonik 05/17/2023 7:06 AM

maybe somethink like this ? to avoid empty space . its only my suggestion , i am not tester. And add part where i wrote part .

coke1465 05/17/2023 9:14 AM

Normally it's no problem to have areas with nothing in it, but the map has 6 parts, it's already rly short and u want to keep useless space?

coke1465 05/17/2023 9:14 AM

It's clearly a team map

bannzay 05/17/2023 5:42 PM

Yes, I added it intentionally. Tunnel made of 10 blocks wont make harm.

coke1465 05/17/2023 5:43 PM

10 blocks ok

coke1465 05/17/2023 5:43 PM

but its long like a part

bannzay 05/17/2023 5:45 PM

Man there is nothing wrong about it. It should be mapper decision whether to keep those things unless they corrupt gameplay

coke1465 05/17/2023 5:47 PM

im sure u can fill it with more cool parts

bannzay 05/17/2023 11:08 PM

Probably yes, but the map is completed and that "useless space" is a part of its design.

coke1465 05/18/2023 9:34 AM

Sad, could be a very cool map

coke1465 05/18/2023 9:35 AM

BTW I saw all the old massages

coke1465 05/18/2023 9:38 AM

I put it on waiting for now

coke1465 05/18/2023 9:38 AM

$waiting

texnonik 05/18/2023 9:43 AM

just change testers knows better , it's not much work at all .... my first map i changed for days because it wasn't good enough and had some big issues .

steinchen99 05/18/2023 1:15 PM
bannzay 05/18/2023 2:32 PM

What is the reason for?

bannzay 05/18/2023 2:42 PM

I appreciate testers opinion and I implemented most of their suggestions as I want my map to be good. But it is still my map and you can not match everyone taste with a single map so I have to refuse to some of those.

coke1465 05/18/2023 2:45 PM

i like your maps and this map, look if you move the parts a bit you have room for another cool part

coke1465 05/18/2023 2:46 PM

or maybe 2

coke1465 05/18/2023 2:46 PM

i would find it cool if you add more parts. besides that the map is just not suitable for t0, force it 2p

texnonik 05/18/2023 2:47 PM
bannzay 05/18/2023 2:48 PM
@coke1465

we are going circles... Find my answers in previous messages

bannzay 05/18/2023 2:48 PM

let me know if map violates the rules and I HAVE TO change the map

bannzay 05/18/2023 2:49 PM

yes, you can fail if you play completely reckless. It is not the only way you can fail on the map

coke1465 05/18/2023 2:49 PM

this is the right way of placing toteles/ctoteles

bannzay 05/18/2023 2:50 PM

since when ?

coke1465 05/18/2023 2:51 PM

ok i see you don't want me to test this map

coke1465 05/18/2023 2:51 PM

xd

texnonik 05/18/2023 2:51 PM

he don't want map to be released

texnonik 05/18/2023 2:51 PM

decline it

bannzay 05/18/2023 2:51 PM

no, I dont want you guys to force me to do something without a fair reason

coke1465 05/18/2023 2:52 PM

i dont want to explain every single thing, i just stop testing this

texnonik 05/18/2023 2:52 PM

thats why testers are for make map better then it is right now !

soapysandwich 05/18/2023 2:52 PM

Weird hill to die on XD

bannzay 05/18/2023 2:56 PM

Man I asked you to explain just one thing and you quit. Your right, but I am not a new player here so I know something of how map should look like.

coke1465 05/18/2023 2:56 PM

ok 👍

texnonik 05/18/2023 2:58 PM

just change it , testers knows better . I need to change almost all map to make releasable . So i did and there was a lot of work !

bannzay 05/18/2023 2:59 PM

I was a tester for a while. And I did test my map with ppl before appying for test. And also I changed a lot not because it was critical but just to improve it

texnonik 05/18/2023 2:59 PM
bannzay 05/18/2023 3:01 PM

said it many times, and gona say it again. I dont want to change because I beilieve that a change will do more harm than good rather than being lazy/not having time etc.

coke1465 05/18/2023 3:02 PM

you are just not up to date, just to think that a map is suitable for t0. the first 2 parts are in t0 chaos and cheatable anyway so that no one has to make the parts.

coke1465 05/18/2023 3:03 PM

its a clearly 2p moderate map 4-5*~

bannzay 05/18/2023 3:06 PM

would "max_team_size 2" do the work ? If you cares about ranks, there is distinguish between team and non team ranks. So speedrunners would be able to compete in team category while others might do parts in group of more than 2 players

bannzay 05/18/2023 3:07 PM

And no, I dont really think it is suitable for full server t0. I just want to let player decide whether he wants to join team.

coke1465 05/18/2023 3:08 PM

yes I had already said that a few times

coke1465 05/18/2023 3:08 PM

this is not even nice with 10 player

coke1465 05/18/2023 3:08 PM

just force it lol

bannzay 05/18/2023 3:11 PM

max team size 2

f0rtishka 05/18/2023 3:22 PM

it's important for t0 so players don't stack each other

f0rtishka 05/18/2023 3:22 PM

at least 2 to every tele

coke1465 05/18/2023 3:25 PM

he know how it should look like

coke1465 05/18/2023 3:25 PM
soapysandwich 05/18/2023 3:31 PM

Decline map, Gameplay can't be intentionally misleading or confusing. Map was confusing XD

f0rtishka 05/18/2023 3:35 PM

just gonna say what makes this map instantly bad for eyes - structure i mean no structure this map is flat af

soapysandwich 05/18/2023 3:40 PM

In all honesty this map seems a bit rushed, feels like it could use alot more work XD Please make design better XD

bannzay 05/18/2023 3:43 PM

I did my best mate. If its design bad enough for declining the whole map then I will take. Cant make it better.

f0rtishka 05/18/2023 3:47 PM

just to let you know...

f0rtishka 05/18/2023 3:47 PM
Ryu 05/18/2023 6:13 PM

lol

texnonik 05/18/2023 6:19 PM

it not so bad for eyes , because most of time you are in part and you don't see anything except part . the parts are pretty big so it's fine .

f0rtishka 05/18/2023 6:20 PM

it still sucks

bannzay 05/19/2023 2:55 AM

For some reason I thought that it was another troll comment. But for real, what is wrong with "flat" structure ?

f0rtishka 05/19/2023 4:57 AM

After you finish any drag you go further through flat and boring huge corridor, it either not a filler or part that makes map better. In fact your map is almost alike with lumine, luminati or any other only drag map but they immediately get you to next part, you can add at least some fillers in this gaps between parts so it will not be that flat

texnonik 05/19/2023 8:19 AM

Its wastefull time parts . Just make them smaller . 50 blocks off empty space is to much . 10 enough probably

coke1465 05/30/2023 1:38 PM

team force still missing

coke1465 05/30/2023 1:38 PM

$waiting

coke1465 05/30/2023 1:38 PM

big unused space too

bannzay 05/30/2023 1:58 PM

Just accept or discard, I am not a parrot. We discussed those things couple of times already.

bannzay 05/30/2023 2:00 PM

test team was not great back in the days, but Id rather quit than be part of this shit show. Just waste of time really

coke1465 05/30/2023 2:03 PM

i would find it a pity, i like the map. you don't even want to add teamforce, what else should i do... the way the map is, it is not releasable rn

coke1465 05/30/2023 2:04 PM

entitiy bugs here too

bannzay 05/30/2023 2:23 PM

Regarding team force we agreed to just add max team size which I did. Empty space is part of the map and is not going off, I repeat it very last time. Once you decided to release it I might add this team force thing. But I believe it should not be forced. No idea whats wrong with the screenshot.

coke1465 05/30/2023 2:27 PM

i want to make it better b4 rls

coke1465 05/30/2023 2:27 PM

never said something about max team size, its useless

coke1465 05/30/2023 2:28 PM

as i already said u cant play this map in t0 xd

coke1465 05/30/2023 2:28 PM

in the picture u can see entity bugs as i said

coke1465 05/30/2023 2:33 PM

i have often said that i like the map and the existing parts, i just want to improve the map, why do you see everything as an attack on the map?

bannzay 05/30/2023 2:34 PM

Because you force things you like really hard ignoring the fact that mapper not grees with you

coke1465 05/30/2023 2:36 PM

I don't understand what the testing is about then, just write in the beginning that the map is perfect and you don't want to change anything so we can quick decline or ready

coke1465 05/30/2023 2:37 PM

because you also do not want to hear/see what is wrong

bannzay 05/30/2023 2:38 PM

I believe testing is about seeking critical bugs and enforce their fixes. Additional improves is not prohibited to be suggested, but should not be served as demand for release.

bannzay 05/30/2023 2:39 PM

Unless map is too bad

bannzay 05/30/2023 2:40 PM

I did update my map a couple of times. But I indeed hear what you say, just dont do blindly whatever anyone says

coke1465 05/30/2023 2:40 PM

testing is about all that.. improving maps, finding bugs, finding skips etc.

bannzay 05/30/2023 2:41 PM

Yes, but dont forget that there is not a thing as universal taste. Different people preffer different things.

bannzay 05/30/2023 2:47 PM

Just as a prove of my point, puzzle maps is very niche type of maps. Majority of players likes just simple straightforward maps. But we have a couple of them released.

coke1465 05/30/2023 3:16 PM

so you like it when your map is completely skippable, unplayable in t0 and has empty spaces as big as a part. I do not think we will agree then 😄

coke1465 05/30/2023 3:17 PM

maybe you need some time to think about the map again

coke1465 05/30/2023 3:18 PM

its not rly a puzzle map to me but whatever

steinchen99 05/30/2023 6:53 PM

tbh the empty spaces just dont look great compared to the rest of the map you could easily fit 1-3 parts inside dont even have to be big, just something

bannzay 05/30/2023 10:10 PM

Skipable means doable in easier/faster way than they are intended to be ? If so, the question is - "who is the one who defines that intention" ? Defenitely not testers. I clearly stated that it is intended to be like that, but you are as always - just does not care what I say just wants to fit in your imaginary borders of ideal basic another 9999s ddnet map.

bannzay 05/30/2023 10:11 PM

sv_team 2

coke1465 05/30/2023 10:11 PM

i mean the full map skip in the begin of testing

bannzay 05/30/2023 10:12 PM

this is gona be last update, I wasted enormous amount of my time for this

bannzay 05/30/2023 10:12 PM

cool, I fixed it as soon as it was reported

bannzay 05/30/2023 10:14 PM

but it turned out that I should not have done that, cuse some testers ego is too big to respect mappers ideas

bannzay 05/30/2023 10:19 PM

anyway man, I am sorry for being an ass hole. Thank you for your work as testers, I really mean it. But please no more waiting tag unless it is really important, just discard whole map. I dont have time for improving it anymore.

coke1465 05/30/2023 10:50 PM

What is the point of the map if you do not have to play it

coke1465 05/30/2023 10:53 PM

I have tried to improve the map, maybe someone else wants to release the map as it is

bannzay 05/31/2023 12:22 AM

yeah, indeed you dont have to. By whatever reason you may "play" it as a a dragbag (as you can be in nearly any other map) so you wait until someone got you through the part

bannzay 05/31/2023 12:23 AM

we all play games not because we forced to do it, man

bannzay 05/31/2023 12:26 AM

the point is freedom, you can do whatever you want. You can play however you want. You can even compte in teasm ranks. I dont like all this stupid enforcements in ddnet community, it is not a game full of noobs anymore, time to grow up finally. Everyone knows how to join a team. But you obviously knows what is fun to everyone

coke1465 05/31/2023 12:26 AM

I think u know my points

bannzay 05/31/2023 12:27 AM

points?

bannzay 05/31/2023 12:27 AM

like for finishing maps?

bannzay 05/31/2023 12:27 AM

frankly, I have no idea. But it does not matter as long as every single player is in the same situation

bannzay 05/31/2023 12:31 AM

you say "map is unplayable if you dont enforce teams". I say, I dont play team forced maps, just never. You can barely find any in my list of finished maps

bannzay 05/31/2023 12:32 AM

but whatever, I made teams forced.

steinchen99 05/31/2023 6:00 AM

xddd

coke1465 05/31/2023 8:53 AM

Pointed already the reasons out

coke1465 05/31/2023 8:55 AM

That's not my problem, we just try to prepare the maps for the release, u can clearly see that it will end in big chaos and skipping all parts xd in t0 5 of 6 parts useless, but u know how to do it I guess

coke1465 05/31/2023 8:57 AM

You can not do whatever u want

unless of course everything is perfect then

coke1465 05/31/2023 9:02 AM

You can otherwise release the map on ddrock, there it plays no one but you also have to change nothing more.. U don't have to think about some things we have. There's different maps with cheats, bugs or even maps that are just annoying. All ddnet maps also there

bannzay 05/31/2023 4:11 PM

"sv_team 2" is not a magic pill that solves issues with the team 0. Team zero is always full of mess, the lower skill of players are - the more mess

bannzay 05/31/2023 4:14 PM

This map does not strictly fall into single difficulty. It depends on how you play. If you novice - go with a big group and "cheat" (however it was intended so you cant call it a cheating). If you are more skilled go and challenge yourself in a team that are limited to 2 so you know that it is not 3p map

bannzay 05/31/2023 4:17 PM

I dont know if I expain myself so poorly so I cant make you understand the idea of map after I explained it couple times or you just dont listen or dont care. But everything was changed to having teams and etc so there is nothing left to discuss.

bannzay 05/31/2023 4:25 PM

how do you know that people wont be joining teams? How do you know that they will be sitting in a mess and complaining instead ?

bannzay 05/31/2023 4:26 PM

and if they chose to sit in mess then this is where their fun comes from

bannzay 05/31/2023 4:27 PM

another intention of not forcing teams is to entertain person unless he found teammate so he is not forced to sit before start line searching for suitable teammate

bannzay 05/31/2023 4:37 PM

you are like a brutal player who came to novice server map and complaining that the map is too easy for you. Ofcourse it is. But it does not mean that map bad or good if it just not suit you, there are another hundreds of players who might like it.

bannzay 05/31/2023 4:44 PM

you are not forced to play in a team zero. There is nothing annoing in the map. I dont get your points, I am trying hard but I only hear "we know better what people like, we know better how this map gameplay should look like, go and do that and now do this. Oh and also - we dont explain specifically why you should do this or that. This is YOUR problem, you are the one who needs our approval so go and do or else no release!"

bannzay 05/31/2023 5:20 PM

I lost all my passion making this map any better arguing with you. Now all you wanted is in the map, hope you are happy.

steinchen99 05/31/2023 5:27 PM

teini would be so happy to get a map like this released on ddrock he would insta release it xd

coke1465 05/31/2023 6:48 PM

I have read through the wall of text and found that I have already explained all the points that you mention

jimmyjazzthe1st 05/31/2023 7:44 PM

Stop arguing then. Either fix or decline it.

Map is hardly a puzzle map. Uses the same "puzzle" technique throughout most of the parts.

This is not 2014. If testers say fix something its because there are standards now. If you believe this T0 hell of a map is fine as it is then find a different server or fix it.

bannzay 05/31/2023 8:26 PM

Decline what?

jimmyjazzthe1st 05/31/2023 8:26 PM

Kobra 4

bannzay 05/31/2023 8:29 PM

Do you intentionally do this ? I thought this thread used to discuss critical moments of the map but not solving egoistic testers puzzles

jimmyjazzthe1st 05/31/2023 8:31 PM

It's simple. Fix it. Or dont and archive the map. Unless some other tester has opinions on this matter.

bannzay 05/31/2023 8:31 PM

so you think the tester can force whatever shit he wants?

bannzay 05/31/2023 8:31 PM

without even explanation

bannzay 05/31/2023 8:32 PM

cool bruh, hopefully there any adequate tester left

jimmyjazzthe1st 05/31/2023 8:32 PM

Without explanation? What other explanation do you need.

jimmyjazzthe1st 05/31/2023 8:32 PM

Coke explained himself

bannzay 05/31/2023 8:32 PM

oh yeah, thank you for "this part is a waste of time" quality explanation

bannzay 05/31/2023 8:32 PM

appriciate your work guys

steinchen99 05/31/2023 8:33 PM

where

jimmyjazzthe1st 05/31/2023 8:33 PM

Bro you repeated the same idea across every part and dont want to listen to the other feedback. Its not a perfect map as you might see in your mind. He gave countless explanations. You refused to fix most of them. What else must he do.

bannzay 05/31/2023 8:34 PM

what have not I fixed?

jimmyjazzthe1st 05/31/2023 8:34 PM

Let me see how much open space there is quick.

bannzay 05/31/2023 8:34 PM

open space?

bannzay 05/31/2023 8:34 PM

check other maps that violates this just made up rule

steinchen99 05/31/2023 8:34 PM

who said its a rule

jimmyjazzthe1st 05/31/2023 8:35 PM

Oh yea. All of it.

bannzay 05/31/2023 8:35 PM

but why then I MUST do that if I want to keep it ?

bannzay 05/31/2023 8:35 PM

any specifically?

bannzay 05/31/2023 8:35 PM

ah space

jimmyjazzthe1st 05/31/2023 8:35 PM

Also design is terrible.

bannzay 05/31/2023 8:35 PM

its never been a rule

jimmyjazzthe1st 05/31/2023 8:36 PM

Sorry but very hard to look at this map.

bannzay 05/31/2023 8:36 PM

do you have any leader who may explain to you that you should not force whatever you want?

jimmyjazzthe1st 05/31/2023 8:37 PM

I dont understand all the weird artifacts either but up to you i guess.

bannzay 05/31/2023 8:37 PM

disrespectfully calling everything as a waste of time

bannzay 05/31/2023 8:37 PM

whatever you dont like

jimmyjazzthe1st 05/31/2023 8:37 PM

I didnt

bannzay 05/31/2023 8:37 PM

Coke did

jimmyjazzthe1st 05/31/2023 8:37 PM

Giving opinions

bannzay 05/31/2023 8:38 PM

I respect your opinion, truly. BUT unless you put map test on hold because I disagree to some of those

jimmyjazzthe1st 05/31/2023 8:38 PM

He has tested hundreds of maps and seen what works and what tends to not work.

The open space simply doesnt make sense either. Especially in a short map. But I dont mind it, its just in my mind why would you do these massive gaps between parts.

bannzay 05/31/2023 8:39 PM

I like them, so I explicitly said that I want them to be exactly where they are. Everything else mention was changed

bannzay 05/31/2023 8:39 PM

but he keep pushing with it

steinchen99 05/31/2023 8:39 PM

u fixed the t0 chaos?

bannzay 05/31/2023 8:39 PM

yes

jimmyjazzthe1st 05/31/2023 8:40 PM

Okay well you still seem very angry and upset that you had to fix this with constant wall of texts so it makes it seem like you didnt fix what he asked.

jimmyjazzthe1st 05/31/2023 8:40 PM

usually mappers send screen shots or give an update on what they fix.

bannzay 05/31/2023 8:40 PM

yes, it was there

jimmyjazzthe1st 05/31/2023 8:41 PM

Because in the end they are looking for opinions on what looks and feels good. Generally. No one is perfect in the end.

bannzay 05/31/2023 8:41 PM

or should I explain what "sv_team 2" does?

jimmyjazzthe1st 05/31/2023 8:41 PM

Please do.

jimmyjazzthe1st 05/31/2023 8:41 PM

Does Kobra 4 use it?

bannzay 05/31/2023 8:42 PM

thought I should not do that in testing channel. Sv_team 2 enforces you to join team before you cross start line

jimmyjazzthe1st 05/31/2023 8:42 PM
coke1465 05/31/2023 9:01 PM

wanted to say something about it after the map is ready

jimmyjazzthe1st 05/31/2023 9:02 PM

Careful, he doesnt want to put any effort into actually fixing things.

coke1465 05/31/2023 9:02 PM

maybe just shrink the map then

coke1465 05/31/2023 9:02 PM
coke1465 05/31/2023 9:03 PM

but imo would be much cooler if u add +2 parts to the existing 6

coke1465 05/31/2023 9:03 PM

especially when u already got the space

jimmyjazzthe1st 05/31/2023 9:03 PM

Both those options require effort sadly.

jimmyjazzthe1st 05/31/2023 9:04 PM

first option being 10 minutes of effort. Sounds like a lot.

coke1465 05/31/2023 9:04 PM

whoever sends a map in should keep in mind that u have to do some fixes if the map isnt perfect yet

coke1465 05/31/2023 9:04 PM

xd

jimmyjazzthe1st 05/31/2023 9:05 PM

I think 99% of mappers understand this concept.

coke1465 05/31/2023 9:05 PM

why i havent counted my fix time on teestroyer, i bet its more than the whole map tooks

coke1465 05/31/2023 9:05 PM

xD

coke1465 05/31/2023 9:06 PM

but anyway, u dont need to rush it

jimmyjazzthe1st 05/31/2023 9:07 PM

That is the life of a mapper bro xD Me and soapy test for 10 hours constantly going through the our maps and seeing what feels good or what doesnt.

Mappers forget that they get used to their parts and ideas and they are much easier for them. And when that testing takes countless hours it will translate to countless hours to master a map for 99% of players.

coke1465 05/31/2023 9:07 PM

sounds like this is a complex puzzle map xD

coke1465 05/31/2023 9:08 PM

its a simple easy map for me idk, easy to fix too

jimmyjazzthe1st 05/31/2023 9:08 PM

I would not call this a puzzle map.

jimmyjazzthe1st 05/31/2023 9:08 PM

It may be a puzzle if you lack basic game knowledge of movement.

coke1465 05/31/2023 9:08 PM

look at the

#📌info
jimmyjazzthe1st 05/31/2023 9:09 PM

oh shit. As soapy said.

"Decline map, Gameplay can't be intentionally misleading or confusing. Map was confusing XD"

coke1465 05/31/2023 9:11 PM

imagine this guy mapped a bunch of real puzzle maps

coke1465 05/31/2023 9:12 PM
jimmyjazzthe1st 05/31/2023 9:15 PM

Ravie would have sleepless nights. Cant let players use their brain man.

bannzay 05/31/2023 9:17 PM

yea yeah, you are too good for this map. We got it guys. Now, any examples of "real" puzzle maps ?

jimmyjazzthe1st 05/31/2023 9:17 PM

Puzzle partners for one.

jimmyjazzthe1st 05/31/2023 9:17 PM

also "Contrast and saturation shouldn't be too high so the map isn't an eyesore."

jimmyjazzthe1st 05/31/2023 9:18 PM

Brainduck 1 and 2

bannzay 05/31/2023 9:20 PM

hmm, what is the difference between confusing map and puzzle like ?

jimmyjazzthe1st 05/31/2023 9:24 PM

Ask the lord and saviour Ravie. Rule was added after a player with a mind equal to Einstein started posting puzzle maps. Skystrife.

imperius9110 05/31/2023 9:24 PM

mapper doesn't have time for fixes, but there is time for endless discussions 🙂

jimmyjazzthe1st 05/31/2023 9:25 PM

Hes typing

skystrife. 05/31/2023 9:27 PM

It was never really explained to me concretely why my puzzles were declined, or what could be changed to be accepted 🙂 and I did spend countless hours fixing everything they asked until they just basically said puzzle type maps aren't allowed anymore

skystrife. 05/31/2023 9:27 PM

I was told specifically maps like puzzle partners or justice or brainduck wouldn't be accepted today

skystrife. 05/31/2023 9:28 PM

This map is simple enough that it's not too confusing imo but what do I know

bannzay 05/31/2023 9:31 PM

I dont have time for things that is called "improvements" not fixes.

bannzay 05/31/2023 9:31 PM

I will fix if there is something very important found

jimmyjazzthe1st 05/31/2023 9:32 PM

Because they dont truly know why themselves. It makes no sense why you would discourage thinking outside of the box. Thats exactly what a puzzle is in real life too.

But there was opportunity for you to dumb down your map to a degree that welcomes all players.

But if they are thinking of player incluvity then why are we releasing maps like hostile that has 2 finishes. Yes it is a good map . But it caters for 0.0001 % of players. I think puzzle maps have a bigger playerbase 🙂

jimmyjazzthe1st 05/31/2023 9:33 PM

Fix design, make map longer. (You can make it longer by adding parts in the open spaces that are used for nothing i think.)

bannzay 05/31/2023 9:35 PM

what is wrong with design?

jimmyjazzthe1st 05/31/2023 9:35 PM

holup

jimmyjazzthe1st 05/31/2023 9:36 PM

Contrast and saturation shouldn't be too high so the map isn't an eyesore.

jimmyjazzthe1st 05/31/2023 9:36 PM

The map is too saturated and an eyesore.

bannzay 05/31/2023 9:39 PM

I dont know how to fix design, will find a guy who could help with colors and stuff. Regarding length, I wont add more parts, and I want to keep space. Can you decline map for being too short ?

coke1465 05/31/2023 9:41 PM

the reason will be : mapper wont understand what to fix

bannzay 05/31/2023 9:41 PM

fix?

coke1465 05/31/2023 9:41 PM

i leaved it open how to do it

bannzay 05/31/2023 9:41 PM

it is not broken to fix it

coke1465 05/31/2023 9:41 PM

never said its too short map

bannzay 05/31/2023 9:42 PM

so you want to decline map for having space that you should walk through ?

bannzay 05/31/2023 9:43 PM

I just trying to figure if it worth trying to fix design or it is going to be rejected

jimmyjazzthe1st 05/31/2023 9:44 PM

All i ask is that you never post a map again if this is your attitude. It's a pain to read and go in circles with you.

coke1465 05/31/2023 9:44 PM

as i said if someone els think its good he can rls, i wont rls in this state

bannzay 05/31/2023 9:44 PM

just because it has an empty space?

coke1465 05/31/2023 9:45 PM

not only, all come together now xd

skystrife. 05/31/2023 9:45 PM

The open space is part of the "design" as well, with how it currently is, it has a more old-school feel and currently they do not accept maps that look like that, people have open areas in maps, but they aren't just flat open spaces with nothing in them since that apparently looks "bad" it's all subjective but it's the way it is

coke1465 05/31/2023 9:46 PM

yeah this empty spaces looks just like a unfinished map or run out of ideas

coke1465 05/31/2023 9:46 PM

but as i said its no problem just shrink map 😄

skystrife. 05/31/2023 9:46 PM

You can fix it by either shrinking the open space as mentioned before, or adding variation to it to make it look better

coke1465 05/31/2023 9:47 PM

yes i leaved all open to fix it just gave ideas how to

jimmyjazzthe1st 05/31/2023 9:47 PM

But that takes 10 minutes of effort. (He says while arguing for 1 hour straight)

skystrife. 05/31/2023 9:47 PM

I think he more just wasn't understanding what was being asked

jimmyjazzthe1st 05/31/2023 9:48 PM

It has been said multiple times. He is just seeing what he wants to see.

skystrife. 05/31/2023 9:49 PM

Eh I like to give the benefit of the doubt to ppl 🙂

jimmyjazzthe1st 05/31/2023 9:49 PM

DDnet doesnt deserve you.

bannzay 05/31/2023 10:00 PM

it is part of map, I see that you dont like it but it is gona stay there. Said it like 15 times already

skystrife. 05/31/2023 10:01 PM

I don't personally mind it at all, I was just saying why the testers would not accept

skystrife. 05/31/2023 10:01 PM

I enjoyed playing the map

steinchen99 05/31/2023 10:01 PM

Whats the main reason you dont like to edit it? It just doesnt meet the standard requirements compared to current maps

skystrife. 05/31/2023 10:06 PM

I believe it's because he is an older mapper that has many released maps in the past and this was his way of doing things, but since then the testing climate has become more strict. Im a fan of his other maps but they are also definitely in an older style design-wise just as this one is

bannzay 05/31/2023 10:23 PM

the main reason is that despite of it simplicity, I love it being there. As simple as that

jimmyjazzthe1st 05/31/2023 10:23 PM

Some of his older maps rank in my top 5 or 10 for most fun maps. Like maximum speed and Nucl. Doesnt change the fact that this feels like it could be a lot better.

iku123 05/31/2023 10:24 PM

good gameplay 👍

iku123 05/31/2023 10:24 PM

dummy approved

iku123 05/31/2023 10:25 PM

i think the empty space is there so the map has a ramp up feeling (the amount of parts gets more and more ig)

iku123 05/31/2023 10:26 PM

cant really see any other reason why it is there

bannzay 05/31/2023 10:27 PM

in a nutshell it was added as a simple transition that looks good when you speedrun the map. There is another reason united with the map name, but it is not really important thing for testing.

bannzay 05/31/2023 10:27 PM

I didnt want empty space that is combined with freeze or other easy to do parts, but I wanted that transition

bannzay 05/31/2023 10:29 PM

we ended up calling it time wasting parts xD. Anyway, some like it and some does not, so please dont put your own prefferences high enough so you force me to change it

iku123 05/31/2023 10:47 PM

i think its more of a space waste not rly a time waster like coke said

iku123 05/31/2023 10:47 PM

but the maps kinda weird with it imo

bannzay 05/31/2023 10:59 PM

not really, it has multiple purpose. Another one is to prevent you from jumping upstairs from the next part (on parts 2 and 3). If I shrink it, I would have to add something that blocks you from doing that, some obstickle inbetween the parts which would be in a way of speedrunners. But shrinking too short map to make it shorter is counterproductive is not it ?

iku123 05/31/2023 11:00 PM

i mean it wouldnt remove any gameplay

iku123 05/31/2023 11:00 PM

just 1 sec if walking or whatever

iku123 05/31/2023 11:00 PM

but ye i get it

bannzay 05/31/2023 11:03 PM

idk guys... I have no idea what happens while you test maps nowadays but I feel like we discussing so much insignificant things. I wish you guys were earlier there, perhaps I would ve changed that.

bannzay 05/31/2023 11:04 PM

and I feel like it is easier to get released if you initially post map with bugs so by fixing actual bugs you "show" that you work on map

bannzay 05/31/2023 11:05 PM

otherwise you get "improves" that you cant discard instead

bannzay 05/31/2023 11:07 PM

and maybe I am wrong...

iku123 05/31/2023 11:10 PM

maybe you could try to add some smaller parts in between structures so cannot cheat other ones next to it

iku123 05/31/2023 11:10 PM

it would be kinda hard to do probably

bannzay 05/31/2023 11:19 PM

have anyone played this map with a real teammate (for the second time so you know what is next) ? Please confirm that empty space was unpleasant in any way. If you could frankly confirm it, I will throw what I think about it away and change it straight away.

iku123 05/31/2023 11:20 PM

its just ugly

iku123 05/31/2023 11:20 PM

nothing else

iku123 05/31/2023 11:20 PM

for me at least

iku123 05/31/2023 11:20 PM

breaks the symmetry of the map real bad

bannzay 05/31/2023 11:20 PM

yeah bro, but maps made for playing not for looking at it 🙂

iku123 05/31/2023 11:20 PM

cap

iku123 05/31/2023 11:20 PM

both

bannzay 05/31/2023 11:20 PM

do you look at it in game or zoomed out ?

bannzay 05/31/2023 11:22 PM

I dont think players does this, I have never done that in my entire life

bannzay 05/31/2023 11:22 PM

I dont care how map looks like while zoomed out

iku123 05/31/2023 11:22 PM

i always look at the overall map fully zoomed out

iku123 05/31/2023 11:22 PM

idk its just a habit of mine

bannzay 05/31/2023 11:23 PM

whenever I join new map to me I just check first couple of parts without touching zoom

bannzay 05/31/2023 11:27 PM
@iku123

you sound like a graphics guy, maybe you could tweak the colors on the map so it looks better ?

iku123 05/31/2023 11:29 PM

aintnoway

iku123 05/31/2023 11:29 PM

i couldnt even do my own maps design

iku123 05/31/2023 11:29 PM

i just like well put together structures

bannzay 05/31/2023 11:29 PM

me niether haha, but dont tell the others

misstrip 06/01/2023 3:57 AM

I care, gives me an idea if map is good (weird old design means map sux imo 99% times works)

draggory 06/01/2023 10:51 PM

You've never zoomed out on a map to see how long it is and if it's worth your time?

bannzay 06/02/2023 2:59 AM

oh well, sometimes I do check how many parts are left in the middle of the run but I never going nuts with zooming out.

bannzay 06/02/2023 3:01 AM

perhaps I am too old for that feature

coke1465 06/02/2023 1:59 PM

there are many ways to make it look better

b0mf 06/02/2023 2:02 PM

Is this the mappers first time uploading anything?

coke1465 06/02/2023 2:04 PM

no but very long break

coke1465 06/02/2023 2:04 PM

so hes not fimilar with the testing nowdays

coke1465 06/02/2023 2:05 PM

but that will certainly change, it just takes time 😄

b0mf 06/02/2023 2:16 PM

Ah I see

b0mf 06/02/2023 2:16 PM

I think there are some very easy ways that this map can be improved ^^ all it needs as a better attidude

savalic 06/18/2023 11:25 AM

I have a few difficulties with your map - as also partly noted by Coke in advance. Your parts are fine, but I'm not a big fan of the big gaps in between. Since the map only contains 5 parts currently, it doesn't look complete to me - like half of it is missing. The design of your current last part doesn't really match the rest of the map, these weird gaps don't fit at all - also the tele can hardly be recognized. Currently, the map is for me still far from a release. For me, the map would have to be a little longer, the large gaps must be filled and the design made consistent.

It's up to you now what should happen with the map. 🙂

savalic 06/18/2023 11:26 AM

Feel free to ping me when you've come to a decision.

savalic 06/19/2023 11:58 AM

$waiting

bannzay 06/20/2023 2:34 AM

I hardly see how those difficulties interferes with common player experience. Forget about everything you have learned as "tester" here. Imagine you just connected to official ddnet server with this map and just finished it with dummy and then I asked you ingame "hi! Did you like the map? Would you like to play one more time ?". What would be the answer? (probably you should play the map one more time (or even first time) to answer it but I really interested in it)

I can change the design to your liking, but the rest is most likely gona stay.

I just dont want to ask anyone to do a design for the map which is going to be discarded.

bannzay 06/20/2023 3:27 AM

No gameplay sacrifice is going to be made to my maps for the sake of good looking.

I can give a decent design and all found bugs fixes. If it is enough for release then I will start looking for a guy who could help with design.

If not - I am fine with no-release, I wont lose anything and you guys have another tons of mappers. The only question is whether community wants this or not, whether Players like it or not.

coke1465 06/20/2023 7:43 AM

Doesnt matter if someone likes it, I like it too but we can't rls a unfinished map

coke1465 06/20/2023 7:47 AM

All these things are not much work, all together may cost 30min. If this is too much for you, let it be, I have tried everything. If you could give the map a good look yourself it would have been done, maybe I would have helped you if you were not so stubborn 😁

coke1465 06/20/2023 7:54 AM

Anything that needs to be changed involves endless discussion, a good example was team force, you can clearly see that this map is not made for team 0, yet it took days to change it. This is rather unnecessary

coke1465 06/20/2023 7:54 AM

So we wait for a final dicision

coke1465 06/20/2023 7:55 AM

What to do with the map, just decline and u rework it when u have the 30min time, or set it on waiting until it gets archivated

coke1465 06/20/2023 7:56 AM

I even did the work to educate Savalic about the map and told him to speak his mind. No matter what I said before

bannzay 06/20/2023 1:02 PM

What you mean unfinished? it was finished long time ago.

It does not mater how much time any change cost. I could spend a whole day without a doubt on a change that would improve map for majority of players.

It is just you demand a weird things which I am not agree with or do not understand. I have stepped over myself a few times to break crucial things down just to make map more "common" but I cba doing it anymore so I said "no more improvements accepted".

coke1465 06/20/2023 1:04 PM

doesnt matter when u finished a map urself

coke1465 06/20/2023 1:04 PM

teestroyer and hush maps from 2021 btw

coke1465 06/20/2023 1:06 PM

how would u know that players like it or not

coke1465 06/20/2023 1:07 PM

it is not possible to include all opinions, that's why there are a few selected testers who tell you how the map should look like.

coke1465 06/20/2023 1:07 PM

moving parts together or inserting new parts does not make the map common

coke1465 06/20/2023 1:08 PM

i still don't know exactly what the problem is, should we decline for now then?

coke1465 06/20/2023 1:10 PM

"stepped over myself" its a clearly 2p map, there is no need to step over urself if u realise thats it just wrong to let the map open for t0

coke1465 06/20/2023 1:11 PM

if everything seems so incomprehensible and difficult then it is probably the right thing to do to simply decline the map

bannzay 06/20/2023 1:11 PM

never said that it is wrong to allow t0

coke1465 06/20/2023 1:12 PM

(already said like 10 times i like the map)

coke1465 06/20/2023 1:13 PM

yes seems like you don't really understand it

bannzay 06/20/2023 1:13 PM

whatever, what is done is done

bannzay 06/20/2023 1:17 PM

if you used to something it does not make it correct automatically

coke1465 06/20/2023 1:18 PM

back then with 16 tee server yes

coke1465 06/20/2023 1:18 PM

nowdays its a bit different

bannzay 06/20/2023 1:18 PM

nope

bannzay 06/20/2023 1:19 PM

allowing t0 does not prohibit other teams

bannzay 06/20/2023 1:19 PM

nothing different

coke1465 06/20/2023 1:19 PM

never said that 😄

bannzay 06/20/2023 1:19 PM

whats wrong then?

coke1465 06/20/2023 1:20 PM

just answered about this

bannzay 06/20/2023 1:21 PM

what is wrong with allowing t0?

coke1465 06/20/2023 1:21 PM

already said that often enough

bannzay 06/20/2023 1:21 PM

meh

coke1465 06/20/2023 1:22 PM

its always the same over and over again

coke1465 06/20/2023 1:23 PM

u want to fix the map or not? 😄

bannzay 06/20/2023 1:23 PM

fix?

bannzay 06/20/2023 1:23 PM

it is not broken

bannzay 06/20/2023 1:23 PM

find me defect and I will fix it

coke1465 06/20/2023 1:23 PM

its always the same over and over again²

bannzay 06/20/2023 1:23 PM

yes, it will be over n over unless you recognize mapper opinions

coke1465 06/20/2023 1:24 PM

already said something about this

bannzay 06/20/2023 1:24 PM

yeah, "testers knows everything better"

bannzay 06/20/2023 1:24 PM

I remember

coke1465 06/20/2023 1:25 PM

its the normal process to make the map releasable

bannzay 06/20/2023 1:25 PM

yeah, f your normal process really xD

bannzay 06/20/2023 1:25 PM

I was for too long in this game. I ve seen enough to say that

coke1465 06/20/2023 1:29 PM

its never too long

coke1465 06/20/2023 1:29 PM

its timeless 😛

bannzay 06/20/2023 1:29 PM

yes maybe, but the way you treat mappers is disguisting to me

bannzay 06/20/2023 1:30 PM

i know that you helps and dont get paid and shit

bannzay 06/20/2023 1:30 PM

but I am getting nothing out of it either

coke1465 06/20/2023 1:30 PM

i treat mappers how they want it

f0rtishka 06/20/2023 1:30 PM

ig when map looks worse then 60% of ddmaxes it's a problem that should be also fixed

coke1465 06/20/2023 1:31 PM

i came back to mapping after 5year break, i was also not up to date with mapping nowdays

coke1465 06/20/2023 1:32 PM

u have to realise that its different today

bannzay 06/20/2023 1:34 PM

yeah, I ve seen latest releases. Nothing innovative honestly, the biggest change I ve noticed is tons of graphics which I ignore while I am playing anyway, so not really. Nearly nothing changed, maybe style a bit.

bannzay 06/20/2023 1:37 PM

I mean if you think the map not worth releasing overall I am fine, just decline. But I am not going to "fix" fucking space even if it is going to be decisive bettween release and not

coke1465 06/20/2023 1:37 PM

cant see the innovative thing in this map

coke1465 06/20/2023 1:37 PM

for me its a normal moderate map

coke1465 06/20/2023 1:37 PM

xd

coke1465 06/20/2023 1:37 PM

not even puzzle map how u call it

coke1465 06/20/2023 1:38 PM

real puzzle map = puzzle partners

bannzay 06/20/2023 1:38 PM

then check very first messages in the thread

coke1465 06/20/2023 1:39 PM

never said its not worth releasing

coke1465 06/20/2023 1:39 PM

maybe u over read all the messeges where i said i like the map

coke1465 06/20/2023 1:39 PM

like other things i said

coke1465 06/20/2023 1:39 PM

just said its a normal map than all others

coke1465 06/20/2023 1:40 PM

nothing special for me

bannzay 06/20/2023 1:41 PM

I have seen that man but I have my own opinion on what is true and wrong also. So some changes demands or requests simply discarded by me

coke1465 06/20/2023 1:41 PM

maximum speed was one of my favorite solo maps

coke1465 06/20/2023 1:42 PM

sadly testers missed a cheat

bannzay 06/20/2023 1:42 PM

wanna a secret?

coke1465 06/20/2023 1:42 PM

nah

coke1465 06/20/2023 1:43 PM

i dont think its a good idea to leave skips in a already short map

coke1465 06/20/2023 1:43 PM

but whatever

bannzay 06/20/2023 1:44 PM

maps made for fun, not for timewasting

bannzay 06/20/2023 1:44 PM

I dont understand your obsessity with map length xD

bannzay 06/20/2023 1:45 PM

I`d prefer to have a short but fun map to play it over and over again

bannzay 06/20/2023 1:45 PM

over long one

bannzay 06/20/2023 1:45 PM

since I dont care about pts and play purely for fun

coke1465 06/20/2023 1:45 PM

nothing new for me

bannzay 06/20/2023 1:46 PM

so what is wrong with short maps ?

coke1465 06/20/2023 1:46 PM

i dont think its a good idea to leave skips in a already short map²

bannzay 06/20/2023 1:46 PM

why?

coke1465 06/20/2023 1:47 PM

and it looks like its not wanted cp cheat ^^

coke1465 06/20/2023 1:48 PM

like the kill skip in to the moon

coke1465 06/20/2023 1:49 PM

i think it was the same case for maximum speed

coke1465 06/20/2023 1:49 PM

too much ppl already did it

coke1465 06/20/2023 1:49 PM

like 98%

bannzay 06/20/2023 1:50 PM

mhm, I dont even know what skip you are talking about but sure.

coke1465 06/20/2023 1:56 PM

cp skip near end

coke1465 06/20/2023 1:56 PM

to skip shields

skua 06/20/2023 1:58 PM

and what do they want?)

savalic 06/20/2023 2:11 PM

was there a decision so far?

savalic 06/20/2023 2:11 PM

dont wanna read all of the discussion

bannzay 06/20/2023 2:12 PM

so you go back to take shotgun instead of doing the part? Does not seem like you gaining much out of it, but it was not added intentionally from what I remember or maybe it was

coke1465 06/20/2023 2:13 PM

yeah think so, he want to keep the map like it is

bannzay 06/20/2023 2:13 PM

I just had chat with some ddnet player, I am gona work on map with him from now

coke1465 06/20/2023 2:13 PM

u take cp and go into cfrm

bannzay 06/20/2023 2:13 PM

will take some time before I post update

coke1465 06/20/2023 2:14 PM

cto was added after shields and cp b4 shields

coke1465 06/20/2023 2:14 PM

so u skip shields with that

bannzay 06/20/2023 2:14 PM

yeah, but is not it faster to just do a part?

savalic 06/20/2023 2:14 PM

sad

coke1465 06/20/2023 2:15 PM

its ofc faster

coke1465 06/20/2023 2:15 PM

xD

bannzay 06/20/2023 2:15 PM

its longcut then KEKW

coke1465 06/20/2023 2:15 PM

bcs u dont need jetpack

coke1465 06/20/2023 2:15 PM

and skip end part

coke1465 06/20/2023 2:15 PM

part b4 end too

coke1465 06/20/2023 2:16 PM

so simply skipping all after that cp

coke1465 06/20/2023 2:16 PM

4~ parts

coke1465 06/20/2023 2:17 PM

so decline for now?

coke1465 06/20/2023 2:18 PM

will stay 2 months in waiting b4 it gets removed

bannzay 06/20/2023 2:18 PM

nah, it wont take that much time

b0mf 06/20/2023 8:21 PM

This discussion has been on for so long is mapper fixing things like empty spaces etc or?

iku123 06/20/2023 8:54 PM

tbh if design were fixed it would be well releaseable

coke1465 06/20/2023 11:50 PM
coke1465 06/20/2023 11:50 PM

Reminds me of this discussion with bannzay

bannzay 06/21/2023 5:49 AM

I would fix it immediately if some one told me that no empty space would prevent the release since I was not going to remove it (therefore there was no point to do a new design). But my questions left unanswered.

b0mf 06/21/2023 6:28 AM

It’s not that empty space makes it unreleasable it’s that where u put it has easily enough space for parts etc so just feels weird

coke1465 08/06/2023 12:31 PM

$archive_imm