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cool design

different way

cool map as always


Hmm but then you can’t continue right?

This is safe if you just hook and jump

I can, just like in your video

I am stupid



dont need jump refill


how can i try the map ?

U can join a DDNet TEST Server (password: nimrocks)

ok so i fixed the cut and moved the annoying heart. i opted to keep the other suggestion as they are fornow


Welcome back corneum 🙂



oh i saw some other 2 tiles long in design but it's with a HT

$waiting

map is cool

Hmm the hard edge was actually the point of the part. But i can change it ofc

And i like the jump refill there because then u can’t let go of hook

hmm, for the edge it depends where is your dummy, and the position of the dummy depend when u hammer so it can be kinda annoying, also for the refill i understand even if it could be the same gameplay (need to hold hook) but whithout refill

ok i fixed the first 2 screenshots. you were right about the jump refill. kill edge is more fun :p

Hey I found some cuts/skips/cheats some more for speedsters then others 🙂

Good test. I need to fix those for sure

ok i didnt fix 2 of the skips because i think one of them doesnt save time and the other one is really cool.


$waiting

thanks for testing. fixed.

for me everything is good

but idk the rating of dummy

2 or 3 stars

$ready

First ready set. It needs to be tested again by a different tester before fully evaluated.

top skuba map

$optimize


$ready 3

The map is now ready to be released!

your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!