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Pog
no
idk what the fuck ur doing but if u keep spamming testing channels with ur "no"s ur gonna get banned real quick
thanks for upload^^
no
$decline
fixed balken looked bat at 1 spot
First of all map looks fine, but imo its kinda strange mapped. There are creative parts but somehow it also feels strange to play
.
In my opinion the map is really short and not that faily
So i woudnt say its insane
parts are not THAT hard too
Here are some screens i noticed:
If this is the right way the part feels not smooth at all. I would map it, so you can do all in "1 move" and not stop in the middle of the part and do strange edgehook
Thats all for now.
Big thanks for Testing First ill Talk to json and then we Decide But what i can say is
1.Why you think its Not smooth cuz off the ending? 2.well ye you can fail easily will See what to change 3.well Its the Right way you dont have to stop you can stop if you want 4.ill Talk to JSON he die Switch Marking xd 5.well i think you can See if there is freeze or Not But mb we change 6.hmm okay we will look 7.no Not just Design But i think you can do ist without you have to hook to get faster to the left 8.Its an easy Part just think a Bit 9.you lose your rocket 😄
I think the first part is strange for the first part
Imo its not a smooth beginning you like to start with
@Qywincits smooth so i wouldnt change that
- You can cheat it from part before?
both can have rocket
1 lose 1 not
@Qywincpart is kinda strange mapped you can easy fail here, I think there is a better way to implement the part
why is it strange mapped? there is one way to do the part and that is faily ofc. u just time your dj and thats all.not too hard
its just a dumb fail if you fail
annying
annoying
can get mapped way better
its ok, yes but it could be better
if you fail a hammerhit its annoying dumb fail as well
can it be mapped better to not fail dumb again?
imo thats not right
Imo there is a difference if you fail a hh or fail a part because it bad mapped
or rather strange mapped
not bad
sorry for that
so tell me why is it strange?
its the dj u can onlyfail
lol
the first part is cheatable with dummy copy, a problem?
map not dummyable i think
and is no problem
you can fail even if you hit dj
yes ofc
so you should be punished if you miss dj
u can fail hammerhit if u dont hit the hammer
thats the real part
and not just rdm because switches are strange
i dont know what u r trying to say
Just add smth or make the part so you cant fail because of the switches
?
make the part a moderate part
If you are between switches its fail, imo dumb fail
it shows 4 and 2 seconds
If a part is just hard because its faily its not a good part imo you can leave it like it is its just my opinion
its meant to be fail if you arent fast enough
thats the purpose
bcs its not an hard part
it doesnt make the part harder
its just if u fail easy thing u r dead
i wonder who abcabc is :thonk:
mapper of the map
sorry, i think you got a wrong view about this
For me its just there to make the part annoying
what
i dunno
the part isnt too hard and anyone could do it
if u fail it its deserved
but you have almost everywhere tele so you cant fail
dont fit into map imo
just rdm stupid fail
ye let me make an edgepart faily
where u do3 edges
thats a difference bro
like I said
just my opinion
sorry but thats like you say, lets make an edgehook part unfaily bcs its stupid if u miss
its the mapperschoice imo
also its at start
not far into map
yes i appreciate but i think that shouldnt be changed
did I say once you HAVE to change it? I dont know why you still writing wtf
man
i said ot shouldnt be changed
its ur misunderstanding
why do u think the 1st part isnt smooth
Didnt said that.
I write its a strange part to do first.
Ye
smooth beginning
its not a smooth beginning
yes
so it isnt smooth
i ask u, why
i didnt write the part is not smooth
?
u said its not a smooth beginning
as 1st part
just tell me what sucks at it xd
I wouldnt want to start a map a bit slower and get into map. Here you start with "100%" and full focus. I would say it has no "warumup". Its like you start a footballmatch with the penalties shooting. I dont know how to explain it like I want it. I hope you understand it. But again just my opinion.
its pretty chill part
the aled at end is just a beginning of the map so u know
is the aled ur problem, or?
aled can be removed if thats what you mean
@QywincIf this is the right way the part feels not smooth at all. I would map it, so you can do all in "1 move" and not stop in the middle of the part and do strange edgehook
sorry what? the edgehook is meant to be like that. its not uncommon anymore and is a part of edgehooks. i implemented it in a cool way.
If you already fail the first part several times at the beginning you don't feel like doing the whole map anymore. I think you should make the beginning interesting, so that you want to play the whole map. But if you fail so often at the beginning you don't feel like doing the rest anymore.
@QywincIf you already fail the first part several times at the beginning you don't feel like doing the whole map anymore. I think you should make the beginning interesting, so that you want to play the whole map. But if you fail so often at the beginning you don't feel like doing the rest anymore.
where
do you mean the hammerhit/fly
to get to the next plat?
I cant say it 100% because I played with my dummy. I have to test it with an other guy. Maybe its super smooth and easy af but when I just look at it it doesnt seems like it.
after the aled, you fly up and you will swing him to the right
cool smooth move
then its just hammerhit or hammerfly
to bring him to the plat
want me to join ?
gladly on another day not today
anyone wanna test this map with me
1st part smooth af
2nd part u got enough time. so if u fail thats deserved.
@QywincYou used different switches in the map, I just would use 1 and mark the time with numbers and not a different sign. When it has no time just dont write a number
we did that if you didnt notice yet
no you did not watch screens
we did that
perma deactivate use a different sign than timer switches
thats a difference
when you play and there are suddenly different types of switches its confusing i just would you the both left
but these are timers
as the sign says
i wouldnt use that on perma switches
sry
if you use switch on/off use left if they have timer use the one right of it
but i use the left sign for timeswitches where u need to stand in
which have no time set on there
i cant just use it for perma swithes
no time = no numbers
time -> numbers
it has no time but u need to stand in
for on/off you can make it brighter or darker
nah man
u wouldnt see the difference becuase its the same sign
but 4 different signs is confusing when it just used once in the map
btw here
since you didnt understand it
nothing to do with gameplay or design server got problems mb this help
i dont know what is confusing u there
you want to try the part so obviously u know where to go to do the part
activate 10 switch activates the freeze
so you cant take a break on platform dow
Of course its not confusing for you, you made the map
if you fall down you have to do the part again
cause you lose rocket
understand xD?
there is one guy who hooks obviously
he takes endless for the rest of the part
The problem is: You cant explain everyone at anytime someone plays your map
Make it more obv what to do
?
what is too hard to understand at it
like
there is only 1 way
like there is one way to go. you cant misunderstand it
there is no other way to go. i cant make it more obviousxD
dude
2 choices
there is a way you can do it i just test it
dont say there isnt
ofc you would go right bcs it would make no sense to go left without doing the part
test your map you will see
im on the server
you just see your way
turn brain on
what is ur way
ofc thats not the intended way lol
but if people do that then its ok
i could add an activate switch on this tile to prevent it if you rly want lol
i dont see other way
you will throw your mate to the left and he gets undeeped. you go with rocket into the hole because it will only open after it
your mate CANT keep rocket as well
last part
i should maybe put unendless at plat
i still dont understand what you mean
weird explanation
the door closes when he gets endless
it deactivate when u get up to the right
and after all that they lose grenade and endless after the part so?
even then
just cost more time xd
yes
you got the part then already if u got the hook xd
but unendless is an option, ty
maybe u understand parts better then
lol wtf did he get banned
added endless off
way too faily not fun to play this
Wtf?
Then blood moon is way too faily too and got rls so xd if you dont like doomworld dont Flame this because this is way better
fixed smth
fixed design bugs
nice map overall, maybe need marks at some parts, at least parts are great & creative and design pretty nice with fog, maybe last part a bit hard but its fine, i like the map 😄
so for what ive seen the map is not that hard cuz i was able to play it with my hotspot, sometimes the map is kinda confusing and u don't know what to do so maybe add something to make it clearer, the map is short so the failyness it has its kinda justified. The map has good parts and creative, even tho my connection don't think last part is balanced to the rest of it.
Thanks for the test i upload the next version tomorrow Where we fixed(balanced) Last Part and Made some marks so you know where you have to Go
@Qywinc
https://www.youtube.com/watch?v=wJhyCnhbmpQ&feature=youtu.be @abcabc#2004 This is sick!!!! Awesome map dude
Thanks for the feedback ^^
@Gato Cosmicobalanced last part and made some signs where to go
fixed some parts
fixed smth cuz syltoox cant upload...
last part is way too hard in contrast to all other parts
$change server brutal
gears animation is buggy
Wym?
added credits to
@ReZee.design fix
https://youtu.be/wJhyCnhbmpQ?t=55 WOW cool part nice big brain
agree, fuckin* awesome parts 😮
Thanks guys ^^
hey i changed 1 part cuz compared to the others it was novice ^^
thanks for the test
@Aoe^^
Mb I change it again cuz the swing is very hard
Mb it will be released
prob. Its a cool map with creative parts
Thanks ^^
fixed
$ready
$ready 4
$ready 5
$ready 6
$ready hmmmmmmm 3 - 4
I have to reduce the file size, then, I think it's ready
Reduces file size
Wow nice
-800 noice
So rdy now ?
thought that was quite funny
You can disable the door xd
yes
lol
@murpiu have to change ur entity skin
why
freeze almost invisible
xd
But no fail so its Fine
And btw how the fuck you can play with your entity skin xd
question is how can you not? it's the most beautiful thing i've ever created
(nouis assets is now property of sheep)
SHEEP GANG
true
give
wtff murpo unreal entities toplay
want playable entities?
send
xd pls stop offtopic
$ready 4
removed 1 invisible design tile
x)
Lul thanks
fixed 1 corner in tunezone im sry
pls rdy again
$ready 4
thanks