#Blossom
"Blossom" by froid.' [Brutal]
DDNet 01/09/2021 9:48 AM
@Layosh

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

DDNet 01/09/2021 9:48 AM
Silex 01/09/2021 10:08 AM

Map starts with aled move in first part .. great ..

Gato Cosmico 01/09/2021 10:18 AM

You used same marking for undeep and unfreeze

Gato Cosmico 01/09/2021 10:40 AM

kinda basic part, alot of standing on edge and hammer on blocks

jao 01/09/2021 10:45 AM

weird design

Gato Cosmico 01/09/2021 10:46 AM

this nade is kinda annoying. You only have 1 try at it and its hard to pull it off all the time first try. Bcs i guess u have to get nade and keep him hooking all the time to get unfreezed and use nade but its really hard. prob insane 1* part

and actually you dont need nade, you can just hook him to get enough speed to the platform

Gato Cosmico 01/09/2021 10:52 AM

maybe different design for behind signs alpha? is kinda hard to see

Genex 01/09/2021 10:59 AM

Finally

Gato Cosmico 01/09/2021 11:07 AM

This part hm.... ok so in this part you can skip alot of it if not all with only 3 ppl.

Red: I think its pretty tedious and not good + not enough space. Also again first try only. I think because only top part destroys it since u have to rehook + edge then hook him enough so he gets unfreeze in 2 seconds. but this can be skipped. The second Red at the nade you can skip it if you skip solo which its easy.

White: The white i marked as tower. You can tower in those 2 places with 3 tees and cheat whole part.

Yellow: The yellow i marked it as a suggestion. Just remove the solo and unsolo. Make it so you cant tower and fix shield then bottom part is fixed. Only top of the part need fix.

Gato Cosmico 01/09/2021 11:30 AM
Gato Cosmico 01/09/2021 11:32 AM

Make zoom friendly, some ppl play with zoom out

Gato Cosmico 01/09/2021 11:35 AM

All this should be HD

Layosh 01/09/2021 12:25 PM
@Gato Cosmico

did i forget to put force team with a size of 2? 😩

Gato Cosmico 01/09/2021 12:26 PM

xD prob

Marcell 01/09/2021 12:26 PM

Map looks really nice but a little bit unbalanced to me

Gato Cosmico 01/09/2021 12:27 PM

if its forced 2pp then its definetly not brutal

Gato Cosmico 01/09/2021 12:29 PM

prob insane 1-2*

Layosh 01/09/2021 12:29 PM

So you think that I should add some teleports on the 1st try parts?

Marcell 01/09/2021 12:31 PM

You don’t have to tbh, but then the map is simply a harder map

Gato Cosmico 01/09/2021 12:31 PM

mm i do not know, maybe no need. It depends on you and testers. If u want map 2ppl then it should have teleports imo cause having to kill mid map or end parts its tedius and restart map again and again. But if u make it t0 then u dont need, but nerf some parts

Layosh 01/09/2021 12:32 PM

It's short map tho

Gato Cosmico 01/09/2021 12:32 PM

yes its short but parts are hard cause u only have 1 try on everything

Gato Cosmico 01/09/2021 12:32 PM

if a misshook or a miss hammer or something u dead and restart again xD

Marcell 01/09/2021 12:32 PM

You should att teleports but only on a few tiles

Layosh 01/09/2021 12:32 PM

And maybe i'll add some teles but not in all places

Marcell 01/09/2021 12:32 PM

Where It’s common to fail

Marcell 01/09/2021 12:33 PM

That way it’s still very faily

Layosh 01/09/2021 12:33 PM

Ye that's what I mean

Marcell 01/09/2021 12:33 PM

But not annoying

Marcell 01/09/2021 12:33 PM

Yea

Layosh 01/09/2021 12:33 PM

Because I want it to be a little faily

Layosh 01/09/2021 12:34 PM

Maybe i'll also redo 1 part or 2

Layosh 01/09/2021 12:34 PM

Like the edge one

Layosh 01/09/2021 12:36 PM

Also docyou guys think the white freeze is okay in this map or should I make it black?

Layosh 01/09/2021 12:37 PM

Because I really like the white one and in my opinion it fits the design etc.

Gato Cosmico 01/09/2021 12:40 PM

If u add teles then only this places need

Gato Cosmico 01/09/2021 12:41 PM

here white: add tele red annoying freeze yellow sugestion: nerf this a bit xD

Gato Cosmico 01/09/2021 12:41 PM

tele here

Gato Cosmico 01/09/2021 12:41 PM

here 2 or 3 blocks would be nice

Layosh 01/09/2021 12:41 PM

I also thought about maybe some on the rocket part

Gato Cosmico 01/09/2021 12:42 PM

yes on the left side of the screen marked it

Gato Cosmico 01/09/2021 12:42 PM

and last here and would be ok

Gato Cosmico 01/09/2021 12:42 PM

ofc need fix this, still annoying the edge there

Layosh 01/09/2021 12:42 PM

As i agree on the rest of ones

Layosh 01/09/2021 12:43 PM

I don't agree on it

Layosh 01/09/2021 12:43 PM

I placed unfreeze there

Layosh 01/09/2021 12:43 PM

And you have laser

Gato Cosmico 01/09/2021 12:43 PM

yes but its smother, if not top tee has to always go down if fail xD

Gato Cosmico 01/09/2021 12:45 PM

and then tee go right again for the swing, if u add tele to the right side, only swing needs to do and the other hammer and go for next part 🤷‍♂️ just smoother.

Gato Cosmico 01/09/2021 12:46 PM

and also because u made it no faily as u mentioned, then why make ppl do that if u can just add tele and still be no faily but better 😄

Gato Cosmico 01/09/2021 12:46 PM

its good match well

Gato Cosmico 01/09/2021 12:46 PM

love the design

Genex 01/09/2021 12:47 PM

See as i Said

@Layosh

xd put Tele

Layosh 01/09/2021 12:47 PM

Ehhh

Layosh 01/09/2021 12:47 PM

Their army is bigger

Genex 01/09/2021 12:48 PM

xddd

! Hood|Astral|Crying🌙ᴰᵐ ᶠᵒʳ ᴬᵈˢ 01/09/2021 2:12 PM

Cool map

Layosh 01/09/2021 10:20 PM

Does this mean that I'm in trouble?

Layosh 01/10/2021 2:41 AM

Okay, new version coming

Layosh 01/10/2021 2:42 AM
Layosh 01/10/2021 2:42 AM

List of changes:

Layosh 01/10/2021 2:42 AM
Layosh 01/10/2021 2:42 AM
Layosh 01/10/2021 2:42 AM

you can now zoom- x11 without scuffed background

Layosh 01/10/2021 2:43 AM
Layosh 01/10/2021 2:43 AM
Layosh 01/10/2021 2:43 AM

Teleports and checkpoints added

Layosh 01/10/2021 2:43 AM
Layosh 01/10/2021 2:43 AM

Changed unfreeze to slightly different color than all the shades and stopers

Layosh 01/10/2021 2:44 AM
Layosh 01/10/2021 2:44 AM
Layosh 01/10/2021 2:44 AM
Layosh 01/10/2021 2:45 AM

Teleports in following parts. Not everywhere so it's a little more faily, also many spots without teleports are saveable

Layosh 01/10/2021 2:45 AM
Layosh 01/10/2021 2:46 AM

This part didn't get any teleports since it's easily saveable if you spectated the part (you can even save solo without 2nd tee to help)

Layosh 01/10/2021 2:46 AM
Layosh 01/10/2021 2:46 AM

Changed the edge part (left 2 edges tho)

Layosh 01/10/2021 2:55 AM

Also fixed 2 parts:

Layosh 01/10/2021 2:56 AM
Layosh 01/10/2021 2:57 AM

if 2nd tee doesn't unfreeze you high enough, instead of droping into teleport, you can go the following way to adjust 2nd tee's position and then do the part

Layosh 01/10/2021 2:57 AM
Layosh 01/10/2021 2:57 AM

Last part: moved freeze a little bit up, because often hammering tee would get a stronger boost than usual, making him fly into freeze

Layosh 01/10/2021 2:58 AM

also added additional 3 tiles of unfreeze and hook

Layosh 01/10/2021 2:59 AM

also

@Gato Cosmico

, the previous version had a team force of 2 max players (i don't know how you managed to get through, probably supered 1st part 😄 )

Layosh 01/10/2021 3:00 AM

and undeep had always a different texture than rest of tiles (little animated, smoothly changing to a little similar colors, so it doesn't hurt but sticks out a little bit)

Layosh 01/10/2021 3:25 AM

Also, the rocket part got fixed a little since you could get hook and hammer back and then come to the platform to get 2nd tee

LCSG47 01/10/2021 3:52 AM

I vote 11/10. And

@Layosh

is a cutie

Silex 01/10/2021 2:06 PM

I just don't like this move and meanwhile it's prbbly a forced part in at least 3 maps .. just the same part over and over again, pretty boring .. especially as first part wtf (didn't saw the rest of the map but that's my thoughts about the beginning of it)

Layosh 01/10/2021 7:55 PM

I just saw that people like this type of things, and it's 1st part so I personally wouldn't care that much. Obviously I can change it if it disturbs too much.

Silex 01/10/2021 8:02 PM

1st part = most important part of the map

Marcell 01/11/2021 6:07 PM

Aled=good

Marcell 01/11/2021 6:07 PM

Everything else except hammer hit=bad

Cøke 01/12/2021 11:54 AM

That's the mind from the new stronghold pros hahahahha

Layosh 01/12/2021 12:21 PM

And what are your thoughts

@Cøke
Layosh 01/12/2021 12:21 PM

Should the aled stay or nah

Cøke 01/12/2021 12:24 PM

The map was 2p force?

Layosh 01/12/2021 12:25 PM

Ye it was and it is

Layosh 01/12/2021 12:25 PM

And will probably be

Marcell 01/12/2021 2:54 PM
@Cøke

Stronghold still ew

Marcell 01/12/2021 2:55 PM
@Cøke

Eliteenator=best

Cøke 01/12/2021 2:55 PM

but too hard for nobos

Marcell 01/12/2021 2:55 PM

Ik

Marcell 01/12/2021 2:56 PM

But I’m not nobo

Cøke 01/12/2021 2:58 PM

its not that hard and short

Cøke 01/12/2021 2:58 PM

but not even 100 finishs xD

Marcell 01/12/2021 3:01 PM

It’s quite unpopular

Layosh 02/01/2021 12:25 PM
Layosh 02/01/2021 12:39 PM
Sorah 02/13/2021 6:20 PM
Sorah 02/13/2021 6:20 PM

missing game tiles and make doodads and stuff highdetail

Layosh 02/13/2021 7:17 PM
Layosh 02/13/2021 7:18 PM

thanks to Sorah

Sorah 02/13/2021 8:26 PM

nice troll you made everything highdetail .. how im supposed to play the map

wsikushka 02/13/2021 8:35 PM

lmao

wsikushka 02/13/2021 8:47 PM

put turn off entities under logo

Lady Saavik 02/17/2021 5:28 PM
@Layosh

fix the map, can't test

Layosh 02/17/2021 6:11 PM
Layosh 02/17/2021 6:13 PM
wsikushka 02/17/2021 7:03 PM
wsikushka 02/17/2021 7:04 PM

basically everything which doesn't affect gameplay should be HD, mainly decoration and doesn't reffer to things on which you do have interaction with

wsikushka 02/17/2021 7:07 PM
@Layosh

also you should remove unused envelopes

Knuski 03/23/2021 4:35 PM

$waiting

Knuski 03/23/2021 4:36 PM

you still need to fix the hd stuff

@Layosh
Knuski 04/23/2021 7:50 PM

$decline

Knuski 04/23/2021 7:50 PM

mapper wanted it