#Tower_Of_Hell
"Tower Of Hell" by OneTwo [Moderate]
DDNet 07/14/2024 3:39 PM
@argany

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 07/14/2024 3:39 PM

Map :lady_beetle: :

.cammo. 07/14/2024 3:40 PM

thats a big cloud

catseyenebulous 07/14/2024 4:39 PM

Overall map seems too short. But here are some tips to improve on for your next map: (or an updated version) First the gameplay:

1 - Avoid parts like the one right above the start line. They are repetitive and not very enjoyable/interesting. 2 - The part looks very skippable. Even the hook at the stopper doesn't look like you would actually need the speed. 3 - Shows stoppers in the design but there are non from the game layer. 4 - If you want people to actually find a way trough the kill tiles you would have to place some at the wall. (Fly up to the finish) Design and order of groups: 1 - I recommend having the entitie tiles and design in different groups. 2 - The cloud(s) should be inside of a "Quad" layer. 3 - The design is just gray, not much variety. The unhook and hooktrough tiles are too hard to tell apart because of the grey background.

catseyenebulous 07/14/2024 4:44 PM

The file size is also relatively big compared to other maps. Just wanted to mention it although that should be already fixed by moving the clouds to a quad layer. (Which I already noted at design 2)

argany 07/14/2024 4:51 PM

Thanks I'll use Ur tips and my map will be in game? If yes ,then can u tell me when it will be added?

catseyenebulous 07/14/2024 5:19 PM

There is no guarantee. When and if it will be added is all up to you and how well and entertaining you can make it. I suggest to look at some of the newly released moderate maps to get a feel for what is well received. I'm also not an official tester so you should also wait for one of them - they will probably give you some more feedback once they find the time. :)

balami. 07/14/2024 5:27 PM

the file size can be fixed by deleting the unused images 💀 also interesting, it seems that the mapper used the name "bg_cloud3 1" (1-3) and changed the image, so they added a different image than what is actually used

@argany

your image names should not include " ", thats how you avoid this bug edit: nevermind idk how this bug works

balami. 07/14/2024 5:27 PM

what the hell is this bug LOL

f0rtishka 07/14/2024 5:28 PM

xd?

balami. 07/14/2024 5:28 PM

i dont understand how the cloud is made

comebackplay 07/14/2024 5:30 PM

it is tileart tools

balami. 07/14/2024 5:30 PM

okay nevermind then 😮

balami. 07/14/2024 5:31 PM

so it's not a bug? just a feature..

comebackplay 07/14/2024 5:36 PM

i gusess this tool need for transfer any pic into tw. but i dont understand why he use that way. I have only one reasonable assumption, he just doesn't know how to use quads and images.

balami. 07/14/2024 5:37 PM

yes.

f0rtishka 07/14/2024 5:40 PM
@catseyenebulous

has made a good feedback, i'll add up that map is too short with basically 1 real part that can be skipped any way. Right now map in this state can't be approved and i'll have to decline it

DDNet 07/14/2024 5:40 PM
@argany

Your map submission has been declined.

catseyenebulous 07/14/2024 6:04 PM

Oh of course. How did I forget to check that? It felt like even if it's from that gigantic cloud it's still too big. ^^

argany 07/14/2024 7:58 PM

Ok I'll try to do new map but not that big

comebackplay 07/15/2024 6:57 AM

if u wanna keep size, u need 2 parts on each floor. but this is not mail problem. main problem is they not unic and look like from 2010. u need better idea for part not like just drag or just fly.

argany 07/15/2024 7:43 AM

Oke

argany 07/16/2024 8:44 AM

can i ask question

f0rtishka 07/16/2024 8:56 AM

ask away

argany 07/16/2024 9:40 AM

how do i fill empty blocks a bit darker color

argany 07/16/2024 9:41 AM

like in Grandma

argany 07/16/2024 9:41 AM

it dont have blocks outside

argany 07/16/2024 9:41 AM

but its darker

.cammo. 07/16/2024 10:12 AM

make a new tile layer, right click, set the color and alpha, place it

argany 07/16/2024 11:02 AM

There is no automatically way?

balami. 07/16/2024 12:26 PM

you can use shift click to do big boxes in a short amount of time

argany 07/16/2024 6:51 PM

Also what mean moderate and novice? How do I understand type of my map?

balami. 07/16/2024 6:55 PM

it refers to the difficulty, basically novice maps are easier

argany 07/16/2024 6:59 PM

But there is other things

argany 07/16/2024 6:59 PM

Like style

argany 07/16/2024 6:59 PM

And parts

argany 07/16/2024 7:00 PM

Like ddmax easy 1/5 stars give same amount as novice 4/5 stars but ddmax easier

argany 07/16/2024 7:00 PM

And don't looks like novice style

balami. 07/16/2024 7:00 PM

nono ddmax is something different

argany 07/16/2024 7:00 PM

And About length of map

argany 07/16/2024 7:00 PM

How long must moderate be minimum?

balami. 07/16/2024 7:01 PM

i can imagine good short moderate maps, but if you just started mapping, a speedrun on your moderate map should at least take 2 minutes, but more is better

argany 07/16/2024 7:03 PM

Alr I'll try make 15-20 parts in my map

balami. 07/16/2024 7:03 PM

that sounds good

argany 07/16/2024 7:04 PM

Or Novice ifk

argany 07/16/2024 7:04 PM

Idk

execode_ 07/20/2024 2:13 AM

how about novice maps?

balami. 07/20/2024 10:38 AM

depends on the map, i suggest the same