#pinky_sky
"pinky sky" by just [Brutal]
DDNet-Testing 07/11/2026 11:58 AM

pinky sky

by just ยท @just

Server: ๐Ÿ’ช Brutal Preview: testmaps


Submitted โ€ข 2026-07-11

DDNet-Testing 07/11/2026 11:58 AM
๐Ÿ†™ 1
DDNet-Testing 07/11/2026 11:58 AM

@just Your latest map failed the automatic checks, so this channel has been moved to WAITING. Please fix the issues and resubmit.

DDNet-Testing 07/11/2026 11:58 AM

Map Bugs found!

This map didn't pass the automatic checks. Press View Debug Output to see the details. Please address the issues, otherwise we're unable to release your map! If you're unable to resolve the bugs yourself, don't hesitate to ask!

just07648 07/11/2026 1:15 PM
๐Ÿ†™ 2
DDNet-Testing 07/11/2026 1:15 PM

@just A new version was submitted, so the map has been moved back to TESTING.

just07648 07/11/2026 1:16 PM

๐Ÿ˜€

__limonchik__ 07/11/2026 8:14 PM

Hi, I tested your map and unfortunately your map is not ready for official release.

In general, there are some interesting parts in your map, but most of your parts are not interesting and unbalanced, and you should also improve flow. It will also be uncomfortable to play in t0 because there is enough space in some places and people will block with each other.

Overall, your map is not so bad, it has some pretty good parts. If this is your first map, then it's good for the first attempt. I would advise you to look at other hh maps to understand which way you should move and with more practice you will be able to make a good map.

Good luck with the next map. you can also ask questions in https://discord.com/channels/252358080522747904/1325407774519332946, they will help you there if you have any questions and you can also read https://discord.com/channels/252358080522747904/1201860080463511612

DDNet-Testing 07/11/2026 8:14 PM

โŒ Submission has been declined.

@just Unfortunately, your map submission has been declined. Don't worry though -- take a look at the feedback from our Testers, and consider playing our latest releases to gain more experience.

yaccre 07/11/2026 11:20 PM

tested earlier today with mapper and pointed out 1 part not intuitive, 1 part too easy, 1 part too tight for t0

yaccre 07/11/2026 11:22 PM

but there were at least as many parts that were sick af

yaccre 07/11/2026 11:24 PM

def would say most are interesting and balanced, map is fine apart from those few bad moments

yaccre 07/11/2026 11:24 PM

maybe u can shoow the ones u didnt like

alw5 07/13/2026 5:10 PM

i like this map and i think it was unfairly declined

alw5 07/13/2026 5:13 PM

parts are balanced in intresting

soulyvevo 07/13/2026 5:18 PM

yeah i also liked the map i think its worth bringing it back to testing

ninja25226 07/13/2026 5:22 PM

tho i think it needs a big rework, i had the feeling parts werent tested much, they felt unpolished

ninja25226 07/13/2026 5:22 PM

maybe only my feeling tho

soulyvevo 07/13/2026 5:23 PM

which parts felt unpolished

ililja 07/13/2026 5:25 PM

i didnt play but by looking at it i can see this being a cool map to play

ililja 07/13/2026 5:25 PM

but i feel like some parts are a bit more difficult than others

ililja 07/13/2026 5:25 PM

so a bit off balancing is needed

f3 2
ililja 07/13/2026 5:25 PM

but thats just by looking at it

ililja 07/13/2026 5:26 PM

maybe it isnt like that

axel628 07/13/2026 5:32 PM

I dont think the map is bad. I do think it needs polishing and reworking tho to meet the ddrace requirements. its being declined for now as the mapper need to do a major rework.

  • map needs balancing. some parts are superhard while some parts are super easy.
  • map lacks flow on some parts and feel un natrual to go though them.

my tip is play the map alot. change stuff along you play it and invite people to play it with you. play every single part of the map alot until you feel like the flow is good and plesent to play. gl tho, would love to see this map make it to ddrace

balami. 07/13/2026 5:43 PM

with souly, always and others this map was reviewed on the test server and we kinda consented that the map has some nice parts so for some people already a rework would be highly appreciated. but as others said already the map sometimes feels awkward for t0, in general try to make enough space, don't make too annoying saves (it's time intense and not fun, especially on lower difficulty brutal maps) and don't do back and forth hh parts where people fall back into the earlier stages of the part. just to give some examples:

balami. 07/13/2026 5:43 PM

the first part already is quite tight for t0 and it's annoying to save people inside that 2nd pit

balami. 07/13/2026 5:46 PM

this part is crowded with different things u have to do all on the same space, like the first throw (yellow), the hook to get others in (red) and the hf start (blue) (tbf blue can be avoided). also death tiles in these places are not well planned because people will block each other and fall in

balami. 07/13/2026 5:46 PM

another back and forth part

ninja25226 07/13/2026 5:46 PM

well as others said, some parts are too hard some too easy. the ones that are too hard, seeing the difference in difficulty i assumed that it wasnt tested that much and it was more of a conceptual building leading to a very hard part to do in one flow. maybe im in the wrong tho. but thats the feeling i had

balami. 07/13/2026 5:47 PM

there is no real good waiting spot for this part because the dummy has to go through all the hookables, it's annoying to dodge the 2 tees who do the actual part here

balami. 07/13/2026 5:48 PM

maybe im wrong but this part looked like a bait to me? the distance between the stopper and the edge are too short so that you can't get left in time? also there is no space to wait at the smaller middle section of this part (only one block to stand on, adding ht on the ceiling would help e.g.). also it's probably easier to just throw here and skip the setup u made

soulyvevo 07/13/2026 5:50 PM

yeah we did a throw there and it felt more reliable

balami. 07/13/2026 6:07 PM

the setup here is a bit weird, because if you do it too well you go into these freeze tiles, also the end feels a bit awkward to play but not sure how to fix it (stopping the swing right before the end). maybe someone else has an idea

meabsolutely 07/14/2026 2:41 AM

This map looks good ngl

DDNet-Testing 07/19/2026 10:13 AM

@just Your map channel has been moved back to TESTING.

ocosar 07/19/2026 10:23 AM

undeclined, took a quick peek with welfy boi and we failed to find a reason to justify insta decline, map has issues, but nothing unfixable

ocosar 07/19/2026 10:28 AM
@just07648

let me know whenever you have time to jump in on the test server

DDNet-Testing 07/19/2026 10:30 AM

@just Your map channel has been moved to WAITING MAPPER. Kindly review the issues highlighted by our Testers.

ybivawka 07/19/2026 11:35 PM

map looks unbalanced and mostly consists of fillers or gores, as for me the decline is objective as it takes a lot of changes to make the map playable.

joobiidk 2
just07648 07/25/2026 2:47 PM

Thanks everyone for advice abot this map. This is my first hh map, and I have learned some about hh maps, i will take a lot time to fix the map, it might take a while because I have no time recently.
Also, i have one moderate map.A while ago, we Chinese players organized some competitions ourselves, so i made these two maps and try to show them on DC

axel628 07/25/2026 5:43 PM

Sounds great, take your time and play through the parts and make it as smoothly and cool as possible

DDNet-Testing 08/09/2026 5:35 AM

@just This channel has been in WAITING MAPPER for a while. Are you still interested in continuing this map? Without a response, the channel gets archived after 7 days. Its full history stays available in the public testlog archive.

balami. 08/09/2026 11:00 AM

Deal with this however u want, even if the map goes to the archive, you can always reupload

DDNet-Testing 08/31/2026 12:59 PM

@just Your map channel has been moved back to TESTING.

DDNet-Testing 08/31/2026 12:59 PM

@just Your map channel has been moved to WAITING MAPPER. Kindly review the issues highlighted by our Testers.

ocosar 08/31/2026 1:01 PM
@murpi

bot glitch? It's been more than 7 days if my math is correct

murpi 09/02/2026 11:25 AM

This response bumped it

๐Ÿ‡ด 2
๐Ÿ‡ต 2
๐Ÿ‡ธ 2
murpi 09/02/2026 11:26 AM

Will change it to only bump if the author himself responds

๐Ÿ‘ 3
alw5 09/04/2026 11:53 PM

so is it gonna be closed?

balami. 09/05/2026 12:50 AM

we can test if the bot works properly now xd but ig we can archive it..

DDNet-Testing 09/19/2026 8:56 AM

@just This channel has been in WAITING MAPPER for a while. Are you still interested in continuing this map? Without a response, the channel gets archived after 7 days. Its full history stays available in the public testlog archive.