

but its not like tengyung?

its rush clouds 2 the real one

:o

Is it easier or harder than Rush Cloud 1
@bit?

harder i think, its longer than 1







i cant understand this map

its probably broken

u sure its finishable?

yea, i tested it

every parts

which part impossible?

r u free now, can u show me playthrough?

where are you? test server?

yea, im under name Not Syltoox

XD

oh

i am trying to connect, bad network

i cant connect qwq

π¦

i am trying QwQ

nah dont bother

i will figure it out myself



no, you need to hit the start first,

so it wont work

oh no



getting on edge jump to start go to rocket explosion jump fly to victory ( but its looks a bit too far ( i am not sure )

It seems too hard to do that

fixed bug π

decrease file size, added timer

oh

would look better to colorize kill tiles attached to hook like hook

i should put kill in front ?

ye, i will change the color

doesn't matter, I would put them in game

why is the bg an image? can't you achieve the same fade with empty quads?

game layer may has freeze

if there is kill, you don't need freeze too

i will try to use the default bg with envelop, xd

oh, its the instruction, maybe i should remove it

should use a distinct marking then

it's just
without the 0

oh xd

I think there is a better anti laser cheat solution

tele into kill is kinda annoying

how

think a bit ;)

does kill tile should be the color which it next to the tile?



yes should have the same color as the tile it's attached to

ok,

fixing


you can color the end points of a quad

wuts the solution about the tele to kill, replace it with deepfreeze?


omg

right click the red dots

omg thank you, i dont konw this function !!!

come on jao, wuts your solution. i have fixed other things


and i dont think deepfreeze/speedup in freeze/just put kill are good idea

haven't thought about it


well

Fixed things jao mention

i go sleep now, if some one has advice or found bugs then just leave a msg π

release!


look how many maps there are before urs :sad:



is this map too gay to release? idont think there is someone can finish it. Too hard



gay parts easy to change



really,



you should know best, it's your map

generally it's a good advice to not map parts that you can't do yourself



I will try to change thisπ

thanks for testing~

fixed gay part

map looks ez

First one was weird, this one is weird...looks good to me

Not the biggest fan of the map.
I do struggle with these edge jumps though so that could be why.
Design seems ok and couldn't notice any serious issues.


Really dig the background smoke effect though π

Thank you for testing and advices ~


Fixed arrow & added a tip for grenade



and it's also the only place with a shadow behind stoppers

it's possible to touch start without loosing grenade, need to add more shields


Fixed all things jao and Kicker told

And changed some parts and details


fixed some bugs

moved rocket up




changed some details and removed shields in startline and endline

added new anti-cheat part

I think its impossible to touch startline or endline and keep grenade now


improved design ...

fixed bug and impoved design

Hi, i didn't enjoy to play this map but nevermind i'm here to test. The gameplay is nice, and you has find lot of idea with this new edgejump. It's insane to do new stuff (edge with speed arrow) with faily map, you can't really train because you always need to restart. If I was you I should make the map harder but unfaily ( with real cp). But we don't care about that even if lot of players will rq the map haha. I can't speak about flow because i didn't have fun during my test π . Design is nice even if he can sting eyes.




Thank you for your testing and advices. I still dont like to put cp in such a short map.

The hookable block on the right isnt useless, player need it to get on to the block above.

The last jump is not faily, because player cant touch the tele above if he jump without using grenade.

And I fixed the last insane skip by changing speeder.


Compressed file size

Removed the 'grenade required' mark

I agree with jao that players need read the map before playing in such hard maps

bit it's your choice, I advice you for it but the map is nice. Ohh yes bit i forgot the hook needed here sorry.

Nice for the cheat, i guess it's really hard but possible

I agree with both but the map is hard to "read" so now it's more a puzzle map but that's nice π


not that puzzled



Haha i looked before start to play and it was like a easy puzzle π

bg looks insanely bad imho

I like this color, It's like a fog

It all depends on personal preference π



fixed , put unfreeze tile in all corners

i think that swinging is not that hard to do with DJ π€ so I didn't change it

it is

change

no this is almost the easiest part in this faily map. it's not random or accurate, you won't even fail if do it with right way.

its accurate that why its annoying

why it so big deal to delete button

well u can keep it if u want it so hard but im sure it will be better if u just delete button

$ready 3

4

finished it in 10 mins and half of my far fails were cause of this swing

its much easier compared to first one which is 4*

youβre just good at this

ok mb

On a fun scale from 1-10 this is a 0

Also the swing part is turbo shit

its not even a creative map in a new way

great

wow

thank u


fixed

jao already fixed it

xd



i dont want to say i want this map to be deleted... but damn this map was unnecessary

dont play it if u dont like it

or voice your opinion before release