#Dead_Hunter
"Dead Hunter" by türk [Novice]
DDNet-Testing 09/27/2026 1:10 PM

Dead Hunter

by türk · @yekta

Server: 👶 Novice Preview: testmaps


Submitted • 2026-09-27

DDNet-Testing 09/27/2026 1:10 PM
🆙 1
ililja 09/27/2026 1:14 PM

uh this map doesnt fit the ddnet requirements

  1. freeze, tele and all other blocks need to be marked in design
  2. the gameplay is too short
  3. the gameplay is lacking in quality i usually reccomend looking at newest releases of the difficulty youre thinking of making
ililja 09/27/2026 1:15 PM

i just saw you uploaded another map

ililja 09/27/2026 1:15 PM

you shouldnt rush mapping try to make some cool stuff and ask youre friends to test it

ililja 09/27/2026 1:16 PM

a good map takes at the very least 20h of work so take youre time if you need help with anything you can always ask in https://discord.com/channels/252358080522747904/746534464984973323

ninja25226 09/27/2026 1:22 PM

Yes, ill put some screenshots: 1&2 - Unhooks are missing in entities 3 - You added the dirt texture on top of freeze

Also you didnt mark solo/unsolo, and the map is missing the start and finish tiles.

catseyenebulous 09/27/2026 3:07 PM

Hey, this already looks better than your first one but I'll still advice you to just play the game and gather more experience. You can look at other maps and the way that they are built to learn good mapping habits. ^^ Additionally (maybe you checked those out already) we have rules: https://ddnet.org/mapping/rules/ and guidelines: https://ddnet.org/guidelines/ that you should try and follow. :) A good maps usually take months or at least weeks to make!

DDNet-Testing 09/27/2026 3:08 PM

❌ Submission has been declined.

@yekta Unfortunately, your map submission has been declined. Don't worry though, take a look at the feedback from our Testers, and consider playing our latest releases to gain more experience.

The reason provided: Too generic.