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@le_cannabishttps://ddnet.org/testlogs/show/revenant changes : more space ins some parts new group for Pos Y rework parts Doodads
That's all for now
2
I'll test it again tomorrow because I only looked at the skips and didn't pay much attention to the parts
how?
fixed skips
👍
you also shouldn't use shotgun/laser for just 1 part, I suggest either implementing more use for them or scrap them as less special tiles used is usually clearer and therefore better
holy revenant alive
but the noobfilter is to filter out the noobs 🙁
Reworks parts Deleted tele
noobfilter most of the time is to annoy ppl, not to filter noobs
The noob filter is this size because you have to aim the shotgun downwards; that way you gain speed and can use the rocket to go up.
actualy i didnt even mentioned your filter, just in general
hmmmmmmmm
i will try to test this map again today after u reworked it
lets see how much u changed
👍
but ye, filter suppose to be fast, short and anti noob at the same time, so some specific advanced movements involved that noobs dont knowb they exist
okey right off the bat, filter is shit imo, the flow from sg to nade is meh
maybe just remove sg part, nade as soon as u enter filter so u can nade up above tp and make the swing?
so nade only filter
what
;-;
nvm
Only nade noobfilter New logo (i cooked) better space for lobby
Bugs fix
I'll write the rest of the map later
na u doing fine, the part is indeed uncomfortable
I think it would be better to make the map Team Force, to be honest, but it's your choice, also it will most likely be insane because of the fillers, and yes, there is some unbalanced between the parts and the fillers, overall I liked the map
i also think nf is way too long.
Why did you delete first noobfilter?
Because the accumulated speed only serves to overcome the freeze, and that's kind of bad, so I made another one where the speed is used more efficiently.
The problem with leaving it on Telegram is that if there's one extra person on the group, they might troll each other xd
If it's team force, how many tees should I leave? 4?
Did you dislike this part because it was strange, or because it was bad? This part and the others are made as a way to get away from the main story; the intention is as if you were running away.
That's the intention; if you don't pay attention, you'll have to do other parts.
It's meant to be ignored; the hookthrough is for allowing you to hook from above more comfortably
I honestly don't see the problem with skipping something from this first part; it's one of the first hooks, it won't change anything for the rest of the part
the throw?
I would prefer 2, since most parts are not designed for team work, and fillers will be really dangerous
Okay, I'm cooking now 😎
Making story-based parts on hard maps is a questionable decision in my opinion, and the part itself is both weird and pretty bad/boring
~~i can use tele? The finish up there looks beatiful 🙁~~
well, basically, yes, but putting it in the undeep after the throw also feels quite strange, the video shows how I put it on an intermediate platform and only then throw it into the undeep, the flow of the part is lost because of this
I think yes, it will be better
You can make the skip path the main one

as for me, the beginning of the speedfly is a bit long, it's also better to make it less fail, and so it's much better than a regular jetpack
I'll go to the tele below, I'll do some gores after the speedfly
Changes + Buffs
I decided that the map will be Team Force 2P because the sections aren't very comfortable for multiple players, making it difficult for other players to complete them
I also decided that I will buff instead of nerfing the parts

OPSS
fixed all things
hm
fixed things
Overall, these were mostly minor issues. I'll do a more serious test later. I think since it's a team force map, it deserves an insane 1 star. I think someone might disagree with me, so you can share your opinion
Unsolo in start 😰
Tele unmakerd
hehe
How can Edge be unnecessary if you don't even use it?
nop, dont need the edge to do the part
why did you add the edge? i dont understand XD
okay conclusion: i played the entire map, some parts are really good which is why i didnt sat anything about them, but other parts are flawed/boring. Some sections are generic and seem like a mix of parts from others maps, which makes it feel disjointed and just like a jumble of pieces that dont really make sense, from my perspective its not insane but its brutal 4/5*. The map is good, have a some hard aim parts but isnt very faily, its similar to Bizarre Untold
I didn't add the edge; if you look at previous versions of the map, I only added the freeze line, and anyway, it won't change the gameplay because you'll be frozen xD
how
When i get on my computer I'll send a demo of what im telling you

cool
I already see that you can fall immediately in last unfreeze easily
HD things
overall nice part^^
sv_deep 0
what i make with tele?
smaller. its easy to fall in when catching
-2 - -3 teles I would say ^^
^
Okay, screw this map, decline please 😴
Mention:
@le_cannabisgive it to me i will fix it kekw
1
Ok
Is there a way to make him the channel owner and put his username in the credits?
we can just collab
Contact me if this isn't to your liking
haha nice
okk
Decline pls
Mention:
@le_cannabis