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Map :lady_beetle: :
preview doesn't work
fixed
Include a changelog alongside your map updates (preferably with screenshots).
what
where is freezes
its in the map, it just doesn't show in the preview. not sure, it might be because it uses the default texture
i dont see the way
reload
I just took a screenshot from https://ddnet.org/testmaps/?map=Arylz_for_OG 😄
Too lazy to run it through the actual tool the bot uses
someone call chiller please
Your map submission has been declined.
your map is short and cute but i think there is some substance missing with the gameplay, so i'm going to decline it for now
parts like this don't really seem to have a clear 'direction' or 'goal' in mind, it just feels like a few random blocks
you should really think about how to make moves during drag parts feel 'cool' to the players
the hammer+ nade part is a good idea, maybe you could expand on that idea, but in different scenarios for example (like maybe during the middle of the drag part, stuff like that)
additionally, the hookthru drag right below is a little frustrating especially with weak since you have to go further right than normal to drag the tee thru
it's also going to be blocky - since your map seems to be suited for team0 gameplay with all the hammer hit, you need to be sure that parts aren't made so people going back and forth can easily block eachother
also a very plain part in my eyes, try to think of cool movement again instead of just using big blocks in a row
cp 2 is nicer, but it might be frustrating to time the guy dropping from above
why did you do this XD
u mean the map?
its just for select good parts and message
im talking about the message to chiller dragon xD
:3
rework or new map?
new map
nice entities
Oh you trial tester now? nice nice 😃
Yes, im gonna decline every map
Thats the spirit 😆
gg.