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strongHold
pepe spam
But what do you think about it?
stronghold auf wish bestellt
Jao warning for insulting his map
good map
stronghold 2021 be like
i think you spelled the map name wrong
This map is going to be tested or not
Testers should discuss this
all maps get tested
i see there is quite a bit of off-topic, please do not send any off topic messages so the mapper doesn't have false hope when they see a new message in this channel
The map is also really unbalanced
turn off entities
half way trhough why did you switch the freeze decorations
also part above is too difficult, brut 5/5
Thx for the freeze advises, I hope i fixed them all.
At the start you can hammer 1 Tee through the gap. Its quite simple from hammer hit, a bit trickier from Hammerfly.
The "faily shit" was supposed to be faily because its at the start of the map. I could remove the spike so u can "reset" if u fail the throw+catch. But for me it wasn't that hard to succed at the part (2/3 succesrate)
Changed the freeze decorations (I didnt even noticed that I switched them)
If it's supposed to be a brutal map and you rate the part 5/5 Brutal whats wrong with that? I get that the drag part is too easy compared to the other ones, i got to change that (not sure how yet). Also if you play in a bigger team you can easy boat the part and I myself wouldn't even say Aled is 5/5 Brutal. If it is the space you got, I can change that. But im not quite sure if you mean that.
Changed the Skip.
Made the gores easier.
What exactly is to hard about the edgehammer part? The fact that u can die if you fail? Not quite sure.
Added "turn enteties off".
What parts are too heavy which one are to light? Whats the overall rating i should reach (brutal/moderate 1 2 3 4 5)? Hard to "balance" the map for me, i think its very do able but i might be wrong for other players. But im for sure not the best player ^^.
Thank you very much for your advises!
i think the map seems brut 3/5ish in most places tbh
i'll send image later for part balancing
the reason i said aled was hard was because it was in such a small space
Thats what i wanted to achieve, so i guess thats fine.
Okey, i'll look forward to that.
Ah yea its not supossed to be like this, my bad. If yoiu just mean on that orange hookblock.
yes
it appears like that in other places too
id check map and find all of them, but that would be extremely difficult
Is it like the "corners"?
Guess ill go take a look on all of the freeze tiles
yes
Okey okey thann ill do that
hope this gets released, really fun team0 map tbh
That what i thought ^^
and what i wnated to achieve
Its my 1st map
better than my first map
mine was.... ummmmm...... scary.......
it will burn your eyes
Oh yea on the image i just sent, i squared the unbalanced parts
Well i only play with enteties, thats why i also suck at designing 😛
oh
there is a fix for that
Is it to simple or to hard?
simple fix
go into f1
and type
cl_overlay_entities 50
then, when you are done with that
type cl_overlay_entities 0
or just press the entities button
overlaying decoration with entities
But i meant i only use enteties while playing. On any map. I personally dont care about good looking maps ( Background, colour of blocks, etc.). I simply dont know what appears to look good an what not ^^
Im miserable at stuff like this.
Art in particuallar
So on the screen you send, are those parts to hard or to easy?
easy and hard
ok 😄
the median difficulty for the map for me was 3/5
Its super hard for me to judge the difficulty of the parts. I can do them all, i see that there are some softer ones but the "hard parts" u think are to hard for Brutal?
hard parts are are like brutal 5/5 and insane 1/5, easy parts are moderate 5/5 tbh
This map has so many design bugs and some entity bugs
gameplay is often really tight and doesnt fit t0 at all
especially start is really bad for t0
often ppl have to wait for the first 2 to do it which is really not good for a t0 map
and is also badly made
so imo this map isnt worth a release
$decline