#Firewatch_2
"Firewatch 2" by QuiX [Novice]
DDNet 12/21/2023 12:30 AM
@frostribe

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 12/21/2023 12:30 AM

Error log in the attached file

janakpz 12/21/2023 12:34 AM

amazing design again

frostribe 12/21/2023 12:36 AM

Happy bot?

sqart. 12/21/2023 11:18 AM

A very cool map

frostribe 12/21/2023 11:23 AM

Thank you!

frostribe 12/21/2023 12:13 PM
  • Changed the number 2 (logo design)
warlytoz 12/21/2023 2:30 PM

Coldwatch

spiritdote 12/22/2023 3:14 AM
spiritdote 12/22/2023 3:14 AM
spiritdote 12/22/2023 3:18 AM

Did you place it here by mistake? idk

spiritdote 12/22/2023 3:25 AM

Inconsistent hookthrough

spiritdote 12/22/2023 3:40 AM

Perhaps you can add an 'out of solo' option here

spiritdote 12/22/2023 3:43 AM

It's a bit strange, in tele 67

spiritdote 12/22/2023 3:50 AM

Perhaps one person is responsible for a bit too much.

spiritdote 12/22/2023 4:00 AM

Some places' freeze doesn't look very clear.

frostribe 12/22/2023 9:26 AM
  • Changed everything mentioned above (Thanks for the test
@spiritdote

!!)

frostribe 12/22/2023 9:26 AM

I actually liked this more, and removed the other ones xD

frostribe 12/22/2023 9:27 AM

Wasnt really inconsistent, it was bcs of terrain :3 but i made it better now (hopefully)

frostribe 12/22/2023 9:28 AM

And this one, its not for me, thats why everywhere is like that, i can see it clear, but i moved bushes in most of places i see it can be a problem, should be atleast ok now

frostribe 12/22/2023 9:31 AM
frostribe 12/22/2023 9:48 AM
  • Fixed some other small stuff
spiritdote 12/23/2023 4:41 AM

This should also be modified here like in other places.

frostribe 12/23/2023 8:18 AM

Nah, because it's 1 block and terrain, + I like it like that

frostribe 12/23/2023 8:38 AM
  • Changed 1 entity hook missing in the screen from spiritdote
frostribe 12/23/2023 9:00 AM
  • Added unfreeze in 1 part, so no waiting
  • Fixed 3 freeze tile missing
frostribe 12/23/2023 9:39 AM
shengyan1256 12/24/2023 12:51 AM

A skip at tele 5

shengyan1256 12/24/2023 1:03 AM

here ht seem useless, or it's a decorate?

warlytoz 12/24/2023 5:09 AM

nah It's a solid layer of contrasting decorations, as seen in Early Winter.

frostribe 12/24/2023 8:31 AM

It's for people to save from bottom

frostribe 12/24/2023 8:32 AM

It's Novice, and it doesn't skip much really, it's harder to do the skip and the normal way is faster xD

frostribe 01/06/2024 5:34 PM
  • Fixed some design bugs
frostribe 01/16/2024 10:36 AM
frostribe 01/19/2024 6:36 AM
vena6080 01/25/2024 4:04 PM

rly good map, rls soon, just here i dont understand the utility of the speeder

vena6080 01/25/2024 4:06 PM

and also the paralax of the logo is kinda weird.

frostribe 01/25/2024 4:09 PM

Dont really need speedups, just added it to add a little extra to it, but i can remove if need it, its ok

frostribe 01/25/2024 4:12 PM
  • Removed the speedups there
frostribe 01/25/2024 4:14 PM
  • Removed a freeze spot where you could fail dumb
vena6080 01/25/2024 4:19 PM

decoration in freeze should be Hd (coke said)

frostribe 01/25/2024 4:19 PM

Can't do that, its tight to the general freeze

vena6080 01/25/2024 4:20 PM

ah k

frostribe 01/25/2024 4:21 PM

dont think its a huge problem, its not like its going to take a ton of fps due to that, everything else deco is hd (its only that)

vena6080 01/25/2024 4:21 PM

y

vena6080 01/25/2024 4:22 PM

we ready when coke decide the final rating

frostribe 01/25/2024 4:24 PM

surething! Firewatch 1 is 3 (not sure if this map is easier or harder than the first one xD) maybe 4 but i think 3* fits too

frostribe 01/25/2024 4:36 PM
  • 1 design fix
frostribe 01/25/2024 4:40 PM

Ah of the logo? what about it? (i read the entire bg parallax, too tired) xD should i make it move slower or make it stationary? the idea is as you move right you see it coming and go left as you keep going right. I can make it slower

vena6080 01/25/2024 4:45 PM

maybe slow, but i'm not good at design so idk.

frostribe 01/25/2024 4:46 PM
  • Changed logo movement
vena6080 01/25/2024 4:53 PM

hmm the map was not relaoded, before, so when i saw the slower version is was better, but now it doesn't move anymore, so as you want, choose between your 2 last version

frostribe 01/25/2024 4:54 PM

Latest version should be good 👍 (it still moves in the latest one but tiny tiny bit)

vena6080 01/25/2024 4:55 PM

ok

vena6080 01/25/2024 7:08 PM

$ready 3

coke1465 01/29/2024 7:19 PM

$optimize

DDNet 01/29/2024 7:19 PM
coke1465 01/29/2024 7:19 PM
@snailx3

use this version

snailx3 01/29/2024 8:23 PM

ok

DDNet 02/03/2024 2:03 PM
@frostribe

your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!