#DeepFrost
"DeepFrost" by Kaniosek & MyStery.Fox [Dummy]
DDNet 12/30/2025 6:08 PM

Mentions:

@prezes3333
DDNet 12/30/2025 6:08 PM
DDNet 12/30/2025 6:08 PM

Map 🐞:

prezes3333 12/30/2025 6:09 PM
prezes3333 12/30/2025 6:09 PM

gameplay here

prezes3333 12/30/2025 6:09 PM
  • reducing the size of the map in progress
prezes3333 12/30/2025 6:10 PM
  • adding loop in progress
catseyenebulous 12/30/2025 6:15 PM

Please reduce

from 2048^2 to 1024^2 you don't need that level of detail in tilesets. :)

prezes3333 12/30/2025 6:23 PM

changes not visible in the vid

prezes3333 12/30/2025 6:24 PM
  • Colors change
wee.tw 12/30/2025 7:03 PM

unfreeze doesn't have a design

wee.tw 12/30/2025 7:20 PM

kinda boring move here

prezes3333 12/30/2025 7:22 PM

I considered removing it completely

prezes3333 12/30/2025 7:24 PM
DDNet 12/30/2025 7:24 PM
DDNet 12/30/2025 7:24 PM
prezes3333 12/30/2025 7:24 PM

changed end room

prezes3333 12/30/2025 7:24 PM

removed

prezes3333 12/30/2025 7:25 PM
DDNet 12/30/2025 7:25 PM
catseyenebulous 12/30/2025 7:28 PM

Could you please remove the server setting as well?

prezes3333 12/30/2025 7:29 PM

what server setting

prezes3333 12/30/2025 7:29 PM

no weak hook ?

wee.tw 12/30/2025 7:30 PM

yes, delete it completely

prezes3333 12/30/2025 7:31 PM

sure

prezes3333 12/30/2025 7:32 PM

just need to check if the last part is possible with weak xD

wee.tw 12/30/2025 7:40 PM

u can make cpto10, teleto13,9 look cleaner like that ig

prezes3333 12/30/2025 7:46 PM

xDDD\

catseyenebulous 12/30/2025 7:46 PM
prezes3333 12/30/2025 7:47 PM

sigma way

prezes3333 12/30/2025 7:48 PM

what about giving the /spec option?

prezes3333 12/30/2025 7:48 PM

if it doesn't work with a weak hook ofc

wee.tw 12/30/2025 8:02 PM

ye it works with weak

catseyenebulous 12/30/2025 8:02 PM

I don't think it's needed. The part works and I can't imagine a lot of people playing it with weak.

wee.tw 12/30/2025 8:03 PM

Ye, isn't dummy maps meant to be played with strong? imo it's only right way :/

catseyenebulous 12/30/2025 8:05 PM

Yeah, I mean technically you could start with weak but that would have to be on purpose. :D

prezes3333 12/30/2025 8:06 PM

you can always save and get strong

prezes3333 12/30/2025 8:06 PM

ig

prezes3333 12/30/2025 9:06 PM
prezes3333 12/30/2025 9:10 PM

fixed skip and made last part easier

tomaz5589 12/30/2025 9:25 PM

🔥

l._ouis 12/31/2025 3:12 AM

sick vibes

comebackplay 12/31/2025 10:02 AM

briliant map.

comebackplay 12/31/2025 10:03 AM

so enjoyed.

comebackplay 12/31/2025 10:03 AM

a bit long but its fine.

comebackplay 12/31/2025 10:04 AM

This one confused me. It's as if you need to fall on different sides.

.cammo. 12/31/2025 10:04 AM

here we go again

.cammo. 12/31/2025 10:04 AM

no kaniosek you do not need your textures to be above 1024x1024 resolution

.cammo. 12/31/2025 10:05 AM

why do you do this

.cammo. 12/31/2025 10:06 AM

no you do not need your single snowflake to be 6x the size of a regular tile

comebackplay 12/31/2025 10:08 AM

It’s annoying having to carry the dummy up every time

comebackplay 12/31/2025 10:08 AM

skip

comebackplay 12/31/2025 10:13 AM

When you hook a dummy like this, you need to slow down (AFK for 0.5–1 second) or release the hook. It's a bit annoying, but it's fine if you keep it cus its hard to fix without touching rest of part.

comebackplay 12/31/2025 10:15 AM

The first time, I skipped this CP because I felt there was no need to give the dummy a fall.

comebackplay 12/31/2025 10:16 AM

its annoying to swing around every time. better move to tele smth like this.

comebackplay 12/31/2025 10:16 AM

i really like it, ty for map gl with it.

stormphonix4220 12/31/2025 12:24 PM

Awesome map! Good job 😄

vappy19 12/31/2025 1:36 PM

Play dummy maps with weak you have several problems xd

wee.tw 01/01/2026 3:13 PM

I guess it's going to be cammodude vs kaniosek again

prezes3333 01/01/2026 3:17 PM
  • few changes in parts
  • changed cps
  • reduced map size

after some thought the sound won't be added

prezes3333 01/01/2026 3:20 PM

I don't think so xD

wee.tw 01/01/2026 3:21 PM

noo why u upload updates right when im bout to test something

prezes3333 01/01/2026 3:22 PM
DDNet 01/01/2026 3:22 PM
prezes3333 01/01/2026 3:32 PM
DDNet 01/01/2026 3:32 PM
prezes3333 01/01/2026 4:30 PM
DDNet 01/01/2026 4:30 PM
prezes3333 01/02/2026 1:56 AM
DDNet 01/02/2026 1:56 AM
prezes3333 01/02/2026 2:01 AM
comebackplay 01/02/2026 7:42 AM

Also, I forgot to mention: For future maps, do not teleport players like this. It's a bad way to map. I have a rule like this:

. ||

||.

PS: You can leave it as it is for the current map.

wee.tw 01/02/2026 12:35 PM

Ngl I don’t think dummy can ignore this rule, i don’t even think it’s a rule itself, but yeah fully agree it’s a strange way to get someone somewhere in exactly this situation

comebackplay 01/02/2026 1:13 PM

ye, "can" not meaning its good but if u dont have choose u "can". A series map like getCarry is a good example.

prezes3333 01/02/2026 1:54 PM
DDNet 01/02/2026 1:54 PM
prezes3333 01/02/2026 2:03 PM
  • fixed switches
prezes3333 01/02/2026 2:04 PM

I probably won't change anything anymore except for possible corrections

prezes3333 01/02/2026 7:05 PM
  • bg improve
l._ouis 01/08/2026 3:01 AM
l._ouis 01/08/2026 3:01 AM

i think u have to dilate that orb or something

l._ouis 01/08/2026 3:04 AM

i will say the vignette makes it slightly annoying to play in design.... otherwise its very beautiful and playable

l._ouis 01/08/2026 3:04 AM

put stuff in high detail pls

prezes3333 01/08/2026 12:54 PM
  • deleted vignette
  • improved BG
  • shards resize
  • Textures in HD
prezes3333 01/08/2026 1:41 PM

I changed the colors a bit and blurred the second background layer more

prezes3333 01/08/2026 1:48 PM
DDNet 01/08/2026 1:48 PM
l._ouis 01/08/2026 2:55 PM

if u still want to make the lighting seem dark, u can keep the darker transparent overlay above every layer, just dont make it vignette IMO cause then you cant see edges of the screen easily. If its uniform shade it's okay

prezes3333 01/08/2026 4:00 PM

I made it a little darker

axel628 01/28/2026 9:38 AM

I think you can get the size down to 600 - 800kb

axel628 01/28/2026 9:38 AM

map looks really cool tho :D

.cammo. 01/28/2026 10:04 AM

i don't think it's possible to get kaniosek to actually optimize maps

axel628 01/28/2026 10:23 AM

Well

l._ouis 01/28/2026 3:48 PM

Seems fine to me

DDNet 01/28/2026 3:49 PM

Map size breakdown :mag:

l._ouis 01/28/2026 3:51 PM

Those quads need to be big because they're large bg quads and already a bit blurry as is

l._ouis 01/28/2026 3:51 PM

maybe u could save the png in a more optimized format

yaccre 02/25/2026 12:55 AM

looks like the hightlights for the base is on the left, but for the pillar on the right

yaccre 02/25/2026 12:56 AM

if the lightsource is on the right the shading should match, could reverse those parts of the png to make it consistent

markus777777 03/17/2026 5:56 AM

It's probably just a skill issue, but for me the first part is the hardest, which is strange

markus777777 03/17/2026 5:57 AM

a rather unpleasant and inconvenient hook

markus777777 03/17/2026 5:58 AM

This place is very inconvenient and annoying

markus777777 03/17/2026 6:00 AM

an unpleasant and inconvenient hook

markus777777 03/17/2026 6:03 AM

an unpleasant hook that you often don't have time to reach

markus777777 03/17/2026 6:07 AM

It's a rather non-obvious solution to bounce a grenade from the freeze to the unfreeze. I think leaving the unfreeze in only one place would make it more obvious what to do

markus777777 03/17/2026 6:08 AM

an unpleasant and inconvenient hook

markus777777 03/17/2026 6:09 AM

also this is the only part where you need to stand on the edge to pass, but I don't think it needs to be removed

markus777777 03/17/2026 6:12 AM

miniskip

markus777777 03/17/2026 6:15 AM

I don't particularly like that you have to hook the platform to get up, and the rather strange setup above is that you have to jump from the edge of the platform to have time to hook the tee

markus777777 03/17/2026 6:19 AM

unnecessarily faily and difficult

markus777777 03/17/2026 6:21 AM

This part doesn't fit into the overall structure of the map imo

markus777777 03/17/2026 6:23 AM

I don't like this place, it's inconvenient, hard and faily

markus777777 03/17/2026 6:26 AM

This shotgun climb is weird and unpleasant and doesn't fit into the flow of the map. It's better to make a passage from the top straight to the part without connecting the ways

markus777777 03/17/2026 6:27 AM

The shotgun fly looks out of place, I don't think it's needed

markus777777 03/17/2026 6:28 AM

It's pretty easy to miss here, I would move the unfreeze a couple of blocks to the left

markus777777 03/17/2026 6:34 AM

I really liked the map, fix a couple of little things and it's ready for release, I think

DDNet 03/17/2026 6:36 AM
prezes3333 03/17/2026 3:58 PM

thanks for testing but i don't agree with most things you mentioned

prezes3333 03/17/2026 3:58 PM

second tester opinion would be great

prezes3333 03/17/2026 4:04 PM

I marked what I can agree with and what I am not convinced about

retsot 03/17/2026 6:49 PM

i was bored

DDNet 03/17/2026 6:49 PM
retsot 03/17/2026 6:50 PM

also you dont need the background as 1920x1080 when its this blurry but i kept all the textures the same size

ybivawka 03/25/2026 10:44 AM

I've reviewed the early comments and tested the map, I want to note what I agree with and what I disagree with, and also add something from myself.

ybivawka 03/25/2026 10:44 AM
ybivawka 03/25/2026 10:51 AM

I think it's worth adding "turn off entities" and "!"

ybivawka 03/25/2026 10:51 AM

skip

ybivawka 03/25/2026 10:52 AM

I would move the spawn points a little to the right.

ybivawka 03/25/2026 10:53 AM

repetitive moments

ybivawka 03/25/2026 10:54 AM

I would add a platform and move the checkpoint.

ybivawka 03/25/2026 10:57 AM

otherwise, everything is ok for me, the map is interesting and almost ready for release.

prezes3333 03/26/2026 11:36 AM

When I have more free time, I will only improve what I agree with

prezes3333 03/26/2026 11:36 AM

thanks for test

zeroliminal 03/27/2026 12:12 PM

Now I have a new superstition: If markus liked smth so much it means the map should be really bad. So I tested it for smth like an hour and had a conversation with other tester. If I were a tester, I would just decline it. It's absolutely unbalanced, sometimes terribly boring, sometimes unnecessarily deadly. It just looks like a dump with random parts for different maps from 1 to 4 star. I would recommend to rename this map to "Timewaster", cuz it feels like it created just to spend ur time with this laaaaarge boring tile zones, especially the placement for startline is piece of art.

retsot 03/27/2026 12:28 PM
comebackplay 03/27/2026 2:38 PM

1 better move tp here, 2 better didnt allow this move, its confusing.

ililja 03/27/2026 3:39 PM

im interested which tester?

nightsp 03/28/2026 8:09 AM
ramirok_ 03/28/2026 5:23 PM
prezes3333 05/08/2026 4:41 PM

Is there an option to reserve this map for the Christmas event?

prezes3333 05/08/2026 4:42 PM

I’ll be introducing the changes in August anyway..

prezes3333 05/08/2026 4:43 PM

So it would be cool to include it in the event.. especially since it fits the vibe.

prezes3333 05/08/2026 4:44 PM

Let me know

prezes3333 05/08/2026 4:44 PM

thanks

le_cannabis 05/08/2026 4:52 PM

I think so, try talking to Louis.

prezes3333 05/08/2026 4:57 PM
@l._ouis
prezes3333 05/08/2026 4:58 PM

heed your help

prezes3333 05/08/2026 4:59 PM

👉 👈 🥺

prezes3333 05/08/2026 4:59 PM

xD

l._ouis 05/08/2026 5:10 PM

sure

l._ouis 05/08/2026 5:11 PM

there's no current plan for 2026 xmas but can reserve this map for it if something comes up

prezes3333 05/08/2026 5:17 PM

Wonderful. Even if there isn't any event, the winter season is the perfect time.

prezes3333 05/08/2026 5:17 PM

thanks

le_cannabis 05/08/2026 5:20 PM

archive?

prezes3333 05/08/2026 5:20 PM

wut

le_cannabis 05/08/2026 5:20 PM

idk decline this map then?

le_cannabis 05/08/2026 5:21 PM

You're only going to release the map in December. This channel will then be useless, can I just archive?

prezes3333 05/08/2026 5:23 PM

I'll upload the new version in August. I think doing it would be pointless. The changes need to be tested anyway.

le_cannabis 05/08/2026 5:23 PM

👍