this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules
ok
I wanted it to have a blocking effect
Hi π we have a serious problem on this map gameplay/design/entities bug and other stuff, gameplay overall, there is nothing interesting or creative on the map besides its quite repetitive and some parts are really long just to get a gun which is boring also unbalance between parts + some parts can be skipped
ill give some examples to improve your next map
the to/cto teles must be 1 tile up unless is a solo or the player will be alone without interruptions of other player/dummy, besides the checkpoints imo has to be the whole line so everyone can touch it so you can avoid that player who didnt touch it back to another cto tele that was way back of the part
Also if u do a T0 map has to be spacious try to take a look to recent brutals or smth
feel free to ask anything on the channel
#mappingor
#questionsand inform u what its not allowed or what is in
#πinfowhich have the rules of mapping π
$decline