#yun_gu_3
"Yun Gu 3" by bit [Brutal]
DDNet 02/12/2020 1:23 PM
@bit
sinisa 02/12/2020 1:23 PM
Cøke 02/12/2020 1:28 PM
wauwauf 02/12/2020 2:15 PM
skua 02/12/2020 2:43 PM
skua 02/12/2020 2:44 PM

map by im corneum

skua 02/12/2020 2:50 PM

looks like a normal yungu map, but I dont like that you overused edgehook in this one. I personally don't like edgehook maps

louis 02/12/2020 2:57 PM

WTF its actually a swastika ban racist

bit 02/12/2020 4:33 PM
bit 02/12/2020 4:34 PM

fixed some bugs and skips

bit 02/12/2020 4:34 PM

decreased the brightness of the moon (-25%)

bit 02/12/2020 4:36 PM

removed the 卐 shape part

Ravie 02/12/2020 9:49 PM

the first move of the first part is already enough to put me off from the map tbh, I think a lot of ppl will feel the same

bit 02/13/2020 5:57 AM

this shows that this map is too hard for these people

louis 02/13/2020 7:02 AM

rude

bit 02/13/2020 10:29 AM

I mean that the first part isn't harder than other part. even the first part is a easy part in this map.

Brokecdx- 02/13/2020 11:58 AM

First part is fine

bit 02/13/2020 12:00 PM
bit 02/13/2020 12:01 PM

thanks Brokecdx-'s testing and fixed the map

tux 02/13/2020 4:57 PM

I mean maybe im too bad if you want so but usually I like playing harder maps, this one was just no fun for me.

louis 02/13/2020 5:11 PM

nah it just looks annoying af to start the first move

wauwauf 02/13/2020 5:34 PM

found cheats

wauwauf 02/13/2020 5:34 PM
wauwauf 02/13/2020 5:34 PM
skua 02/13/2020 5:45 PM

why to cut off variativity?

texnonik 02/13/2020 6:18 PM

3rd one is skipping all part ... But otherwise true

skua 02/13/2020 6:24 PM

3rd one is the best

louis 02/13/2020 9:19 PM

swastika is still there ?XD

Ravie 02/14/2020 12:05 AM

the second edgehook in the first part doesn't work well because the tee is going away from it, to do it you need somewhat advanced game knowledge - never good for a first part

Ravie 02/14/2020 12:05 AM

imo first few parts of a map should be relatively easy, because once people invest a bit of time into the map they're less likely to quit

Ravie 02/14/2020 12:06 AM

also why is there freeze in tele tiles

bit 02/14/2020 6:09 AM

convincing reason,

I will add 2 easier parts at the beginning of the map but I won't change the parts

bit 02/14/2020 6:10 AM
@wauwauf

thanks a lot very nice skip I will fixed soon

Brokecdx- 02/14/2020 9:51 AM
@Ravie

you dont need edge hook, regardless of that i would add a stopper anyway

Kicker 02/14/2020 10:30 AM

agree about stopper

bit 02/14/2020 12:45 PM
bit 02/14/2020 12:45 PM

added 3 easier parts at the start

bit 02/14/2020 12:47 PM

Fixed skip 1 and 3, I like the second skip so I didn t fix it

bit 02/14/2020 12:49 PM

i think do that edge hook without stopper's help is the point , so I won't add stopper there🤔 🤔 🤔

bit 02/14/2020 12:50 PM

Second skip isnt skip much and very cool imo

Kicker 02/14/2020 1:36 PM

bad point, this move is just annoying

bit 02/14/2020 2:10 PM
bit 02/14/2020 2:10 PM

Added number for every part

Ravie 02/14/2020 2:53 PM

That move is only hard because it barely works, that's not a good thing

bit 02/14/2020 4:12 PM
bit 02/14/2020 4:12 PM

Fixed skip and some wrong tiles

bit 02/14/2020 4:13 PM

Removed one useless edge hook

bit 02/14/2020 4:14 PM

About that move, you can do a edge hook first then jump to left. the first edge hook save your time so that you can move slower and easier to control your move

Kicker 02/14/2020 4:30 PM

instead of do 1 click and add stopper which will improve quality of part u decided to write guides for 1 move i cant understand why u are so stubborn about this, its a shit move

bit 02/14/2020 5:21 PM
bit 02/14/2020 5:21 PM

fixed skip

bit 02/14/2020 5:21 PM

I will be not stubborn if you can give a convincing reason.

'annoying or 💩 move' isn't a real reason , its just your feeling, the feeling after you do this part without thinking.

of course its hard to do at first time, but its not a novice map.

I tested this many times, I clearly know its not annoying (not hard, not random, what makes you annoy).

less hooks doesn't mean more quality, is 'dont move' the best map ever?

actually its pretty hard to do it with only one edge hook even if i added the stopper, you don't have enough time to go back the corner and hook if you jump too left.

I wont change anything if tester give a brainless or completely personal advice.

Ravie 02/14/2020 5:47 PM

It's not brainless advice, if you know what makes some edgehooks suck, it's obvious

Im 'corneum 02/14/2020 5:48 PM

jun_ge_3

Kicker 02/14/2020 5:56 PM

novice bob probably feel better what is hard and what is annoying part

bit 02/15/2020 12:13 PM

sorry Ravie I'm not saying your suggestion is brainless, what I doubt is if you tested this move a few more times instead of just one time. if you still think most ppl will hate this move I could change this part.

@Ravie
bit 02/15/2020 12:14 PM
bit 02/15/2020 12:16 PM

jun_ge_3

@Im 'corneum

didn't get it🤔 explain more ?

Ravie 02/15/2020 1:28 PM
@bit

I think it's acceptable now that it's later in the map but it could still be a better part

bit 02/15/2020 2:15 PM
bit 02/15/2020 2:16 PM

added stopper in part 4 to make testers happy

Bacon 02/15/2020 3:39 PM

Yun gu 4 insane map?

sinisa 02/15/2020 3:47 PM

oh boy i cant wait for yun gu 10

Bacon 02/15/2020 3:49 PM

yun gu 10 in insane ^10^10^10 category

bit 02/15/2020 4:19 PM

emm no more yun gu map, this is the final chapter👀

Bacon 02/15/2020 5:40 PM

Last_gu

Bacon 02/15/2020 5:40 PM

Old_gu

wauwauf 02/16/2020 9:46 AM

Yun gu 100

texnonik 02/16/2020 9:31 PM

Jao_ga_y

texnonik 02/16/2020 9:32 PM

Jao_ga_2

Ravie 02/16/2020 11:52 PM

Tex_no_u

bit 02/17/2020 3:41 AM
texnonik 02/17/2020 4:34 AM
bit 02/20/2020 4:48 PM

make first part easier

texnonik 02/20/2020 4:52 PM

Make all map easier

RonIn 03/02/2020 4:01 PM

all parts almost good but edgehooks everywhere doesn't looks nice and the most worst thing is length of the map omg, i unwilling play it after 20 min, why didn't u just split the map for some parts, i don't know if anyone will gain pleasure of the length but i'm bored play it, u able to make ur map more pleasant just make it easier i'm sure even flow will sense better

bit 03/04/2020 9:46 AM

I don't like long maps either, but this map isn't a long map imo🤔 it's too short if I split it to 2 maps, also i dont want to continue the yungu series. so just keep its length I am sorry for this

louis 03/04/2020 1:01 PM

i have a solution

louis 03/04/2020 1:01 PM

put tune zones with 5x player speed

louis 03/04/2020 1:01 PM

this way you can keep the parts but make it shorter

RonIn 03/04/2020 1:06 PM
Boci 03/04/2020 1:32 PM

can we just ban lois

Boci 03/04/2020 1:37 PM
@bit

i think it should say there is 24 parts at the start

louis 03/04/2020 2:02 PM

24 parts isn't too much

louis 03/04/2020 2:02 PM

ehhh

louis 03/04/2020 2:02 PM

its on the long side but that's fine

Boci 03/04/2020 3:10 PM

yea it should just say it like on ravillion

Lady Saavik 03/08/2020 1:35 PM

nice background

Lady Saavik 03/08/2020 2:06 PM
Lady Saavik 03/08/2020 2:06 PM
Lady Saavik 03/08/2020 2:06 PM
Lady Saavik 03/08/2020 2:06 PM
Lady Saavik 03/08/2020 2:06 PM
Lady Saavik 03/08/2020 2:06 PM
Lady Saavik 03/08/2020 2:06 PM
Lady Saavik 03/08/2020 2:06 PM
Lady Saavik 03/08/2020 2:07 PM

you can remove envelopes: 3, 4, 6

Lady Saavik 03/08/2020 2:07 PM
@bit
bit 03/08/2020 2:16 PM
bit 03/08/2020 2:16 PM
@Lady Saavik

thank you, fixed 😋

Lady Saavik 03/08/2020 2:17 PM

that was fast

bit 03/08/2020 2:17 PM

xd, I just opened teeworlds

Lady Saavik 03/08/2020 2:25 PM
Lady Saavik 03/08/2020 2:25 PM
@bit
bit 03/08/2020 2:26 PM

OH

bit 03/08/2020 2:26 PM

xd

bit 03/08/2020 2:28 PM
Ravie 03/08/2020 2:45 PM

how about fixing parts first xd

bit 03/08/2020 2:56 PM

which part

Ravie 03/08/2020 3:22 PM

all

louis 03/08/2020 3:22 PM

troll

Ravie 03/08/2020 3:25 PM

no troll

Ravie 03/08/2020 3:25 PM

most (or all) parts don't work well

Boci 03/08/2020 10:30 PM

oh you helped him a fuckton there!

Boci 03/08/2020 10:30 PM

good job

bit 04/02/2020 3:59 PM
DarkOort 04/02/2020 4:00 PM

sad fail :x

DarkOort 04/02/2020 4:29 PM

annoying hook

DarkOort 04/02/2020 4:30 PM

this begin is boring

DarkOort 04/02/2020 4:31 PM

this swing doesn't work very well

DarkOort 04/02/2020 4:35 PM

i can"t test more because my connexion sux

bit 04/02/2020 4:38 PM

wow thanks your testing , will fix soon

Ravie 04/02/2020 5:11 PM

first screen is not a fail, but still annoying

bit 04/02/2020 5:24 PM

yea, I will fixed all these things on next update

bit 04/02/2020 5:49 PM
bit 04/02/2020 5:50 PM

fixed

bit 04/02/2020 5:50 PM
bit 04/02/2020 5:50 PM

the new begin of part 12

bit 04/02/2020 5:51 PM

also fixed the last screen

bit 04/02/2020 5:51 PM

but i think the second screen (cp 6,7) is ok , didnt change

DarkOort 04/02/2020 9:27 PM

yes np

DarkOort 04/02/2020 9:33 PM

you should put a ht here because there is a one in three chance that the tee go in tele approximately xd

DarkOort 04/02/2020 9:34 PM

is that the right way to pass here ?

DarkOort 04/02/2020 9:36 PM

place a block here would not be too much imo xd

bit 04/03/2020 6:36 AM
bit 04/03/2020 6:36 AM

fixed

bit 04/03/2020 6:37 AM

second screen

bit 04/03/2020 6:37 AM
DarkOort 04/03/2020 11:43 PM

Don't fix ht part 16 ?

DarkOort 04/04/2020 12:01 AM

i think that part 14 is unbalance compared to previous and following parts

DarkOort 04/04/2020 12:02 AM

the same hook consecutive

DarkOort 04/04/2020 12:02 AM

(and not too popular)

DarkOort 04/04/2020 12:05 AM

same edge hook mirrored

DarkOort 04/04/2020 12:06 AM

to me this part need a refactoring

DarkOort 04/04/2020 12:10 AM

but still no missing corner, its uncommon xd

bit 04/04/2020 12:17 PM

Don't fix ht part 16 ?

@DarkOort

didn't add ht but solved problem,moved the platform 2 tiles down

bit 04/04/2020 12:18 PM

same edge hook mirrored

@DarkOort

the left one edge hook isnt necessary

bit 04/04/2020 12:20 PM

the same hook consecutive

@DarkOort

I don't think so🤔

DarkOort 04/04/2020 12:38 PM

ye my bad about edge hook left i was stupid :x

DarkOort 04/11/2020 3:49 PM

this hook doesn't work well, dummy hit the corners too often

bit 04/13/2020 9:04 AM
bit 04/13/2020 9:05 AM

i think its fixed now and other small things changed

triki 04/30/2020 2:51 AM

Spectate about 2 min. dont like map like this. im out.sry.

Lady Saavik 05/02/2020 1:45 PM

wow we tried to play this map but first 3 parts are somehow so annoying

Lady Saavik 05/02/2020 1:45 PM

you have to make special moves and maybe finally it will work

Lady Saavik 05/02/2020 1:47 PM

it's like when you hook too late or too early you fail

Lady Saavik 05/02/2020 1:47 PM

it feels like you have to be in right position, hook in right time

Lady Saavik 05/02/2020 1:48 PM

right angle

Calari 05/02/2020 10:48 PM
bit 05/05/2020 7:33 AM
@Lady Saavik

Sorry for the late reply, my vpn is not stable. Thanks for the testing~ Yea, the difficulty of this map is high, its harder than yungu2, but I think this difficulty is normal in brutal.

bit 05/05/2020 7:33 AM
@Calari

Thanks for the feedback. It's actually marked in PART13 as well. I used 2 markers to indicate speedup, one for PART15 and the other to indicate that this EDGE is not stayable (PART13) is relatively inconspicuous. The second mark is used to block players from non-standard play, so I didn't use the obvious mark.

DarkOort 05/05/2020 9:28 AM
DarkOort 05/05/2020 9:28 AM

right way to do this part ?

bit 05/05/2020 5:16 PM
@DarkOort

thanks, i reworked this part

bit 05/05/2020 5:16 PM
bit 05/05/2020 5:17 PM
bit 05/05/2020 5:17 PM
bit 05/05/2020 5:18 PM

part 24 you can jump like this, but your way is very cool

DarkOort 05/05/2020 6:02 PM

i figured it was this way, but i never been able to do it :x

DarkOort 05/05/2020 6:32 PM
DarkOort 05/05/2020 6:40 PM
bit 05/07/2020 7:40 AM

longer wall

bit 05/07/2020 7:40 AM
bit 05/07/2020 7:46 AM

Thanks for the advice. But I take a different view on the green words in 1st screen and 2nd screen. if players failed in these 2 place, then they should do better. and these are not randomly, even hard to fail.

Lenah 05/22/2020 12:23 AM
Lenah 05/22/2020 12:24 AM
Qywinc 05/22/2020 12:46 AM

first of all nice gameplay! dont listen to all this haters

Qywinc 05/22/2020 12:47 AM

some creative parts you got there

Qywinc 05/22/2020 12:47 AM

there are a few things i would change

Qywinc 05/22/2020 12:48 AM

put the wall 1 or 2 tiles more left so the part gets more flow

Qywinc 05/22/2020 12:48 AM

you can skip edgehook and just jump over it

Qywinc 05/22/2020 12:48 AM

you can cheat this, just put a block there to deny

Qywinc 05/22/2020 12:49 AM

the end dont fit to map, its not creative just annoying (the part before is long enough) i would delete it

Qywinc 05/22/2020 12:50 AM

you can delete the stoppers you dont need them for the part

Qywinc 05/22/2020 12:50 AM

delete 1 block, its just annoying to hit it every time

Qywinc 05/22/2020 12:50 AM

is this just design? cause you dont need it for part

Qywinc 05/22/2020 12:50 AM

same here

Qywinc 05/22/2020 12:51 AM

shall you catch your partner there? is this on purpose?

bit 05/23/2020 8:26 AM
bit 05/23/2020 8:30 AM
@Lenah@Qywinc

thank you for testing! fixed some of them, others i perfer to keep it as it is.

Qywinc 05/23/2020 1:05 PM

i guess i forgot some points

Qywinc 05/23/2020 1:05 PM

this is really annoying maybe just delete the tele there

Qywinc 05/23/2020 1:05 PM
Qywinc 05/23/2020 1:06 PM

delete 1 tele there or solve it another way its annoying to hit that hole

Qywinc 05/23/2020 1:06 PM

this one is still cheatable

Qywinc 05/23/2020 1:07 PM

maybe put tele there if you fail edgehook its annoying to go back whole time

Qywinc 05/23/2020 1:07 PM

you can cheat both edgehooks maybe add some stoppers

Qywinc 05/23/2020 1:07 PM
Qywinc 05/23/2020 1:08 PM

i dont know if this is wanted but i guess you should go left at the end of the part and hook there again, maybe add some tele to deny you can skip

Qywinc 05/23/2020 1:08 PM
bit 05/23/2020 6:16 PM
bit 05/23/2020 6:16 PM
@Qywinc

thank you

i fixed the skips

bit 05/23/2020 6:17 PM

but didnt change the 1,2 screen, i wanna keep it👀

Qywinc 05/23/2020 6:17 PM

but its annoying ._.

Lenah 05/23/2020 6:49 PM
@bit@Qywinc

was rly good at this part and even for him it was too hard

bit 05/23/2020 7:14 PM
bit 05/23/2020 7:18 PM

ok, fixed the 2nd screen. but i would keep the first one. the 1st one isn't annoying it can be controlled.

Qywinc 05/23/2020 7:36 PM

this part is now omega cancer now, dummy hit always tele and if you go left to deny it you cant land hook anymore ._. pls fix

Qywinc 05/23/2020 7:36 PM

its hard, but you can still cheat it just add some blocks there

bit 05/24/2020 6:05 AM
bit 05/24/2020 6:06 AM
bit 05/24/2020 6:17 AM
@Qywinc
Qywinc 05/24/2020 12:55 PM

ah ok

Qywinc 05/24/2020 12:56 PM

didnt saw ht 😄

Qywinc 05/24/2020 1:20 PM

found no further bugs/ cheats or improvements (except these he dont wanna change ._.)

Qywinc 05/24/2020 1:21 PM

i guess the map is ready

Lenah 05/24/2020 1:21 PM

it makes me sad that u didnt add stopper

bit 05/24/2020 4:39 PM
DarkOort 05/27/2020 12:18 PM
DarkOort 05/27/2020 12:18 PM
Lenah 05/27/2020 12:19 PM

stopper

bit 05/28/2020 11:48 AM
bit 05/28/2020 11:49 AM
Lenah 05/28/2020 11:49 AM
bit 05/28/2020 11:49 AM

Sorry, it is my fault. The speed up should be to the right in 1st screen

bit 05/28/2020 11:50 AM
@Lenah

I made this hook through

Lenah 05/28/2020 11:50 AM

o.o

Lenah 05/28/2020 11:50 AM

too ez

Lenah 05/28/2020 11:50 AM

xD

bit 05/28/2020 11:50 AM
Lenah 05/28/2020 11:51 AM
Lenah 05/28/2020 11:52 AM
@bit

maybe im just bad but these 2 parts really were annoying af

Lenah 05/28/2020 11:52 AM

always hooked in teleport 😦

bit 05/28/2020 11:53 AM

No, that one is not hard as the part 12 one.

bit 05/28/2020 11:54 AM

Part 12 is hook from bottom to top. This one is hook from top to bottom.

bit 05/28/2020 11:56 AM

So you have more angles to hook, it's easier

Lenah 05/28/2020 11:56 AM
@bit

its your choice. For me both were annoying af

bit 05/28/2020 11:57 AM

Ok

Lenah 05/28/2020 11:59 AM
@bit

maybe i try again later

DarkOort 05/28/2020 12:05 PM

i think its ok for the part 08 no really need stopper

DarkOort 05/28/2020 12:07 PM

however its still possible that the dummy don't hit the wall right after the first hammer and fall into tele or on the edge

bit 05/28/2020 12:38 PM

I feel very strange about this. I tested this many times, and never fell into the tele after the hammer. Sometimes I didn’t hit it but never fell into tele. maybe you didn't release hook when hammer dummy

Qywinc 05/28/2020 4:40 PM

i dont know if you have to fix it but you dont need edgehook in the middle of part

bit 06/02/2020 3:27 PM
@Qywinc

wow coool ,this skip is pretty hard imo so just keep the hookthrough

Qywinc 06/22/2020 5:46 PM

$ready 4

ᶰ°Konͧsti 06/22/2020 6:30 PM

Cool map

bit 06/22/2020 8:09 PM

finally

Sorah 06/30/2020 5:42 AM
Sorah 06/30/2020 5:42 AM

stuff floats midair

Sorah 06/30/2020 5:42 AM

in some other places too