#tremor
"Tremor" by TheZyZya [Oldschool]
DDNet 06/21/2020 12:51 PM
@ᶰ°Konͧsti
Tremor.map
461.28 KB
DDNet 06/21/2020 12:52 PM
ᶰ°Konͧsti 06/21/2020 12:52 PM

HQ Oldschool map

one of the best mappers

Qywinc 06/21/2020 1:02 PM

For sure its somehow skipable if Konsti post it

ᶰ°Konͧsti 06/21/2020 1:02 PM

it is not as far as i saw. Most people know that i am a big oldschool fan and released bunch of it as tester

ᶰ°Konͧsti 06/21/2020 1:09 PM

lmao it actually has a huge skip xD

ᶰ°Konͧsti 06/21/2020 2:29 PM

fixed the fullcut. it skips literally 90% of map and is kinda easy to do. You can still get out of the map now but not in again

Cøke 06/21/2020 5:31 PM

add red tele and new ht?

Lenah 06/21/2020 5:31 PM
@ᶰ°Konͧsti

Hf removing all ht parts and thinking of something new 😄

Cøke 06/21/2020 5:33 PM
  • unfreeze in to teles
ᶰ°Konͧsti 06/21/2020 5:34 PM

We dont change oldschool maps except for huge bugs

Cøke 06/21/2020 5:42 PM

no rdy from me with blue tele+old ht+no unfreeze in to's

ᶰ°Konͧsti 06/21/2020 5:54 PM

i hope you are trolling

ᶰ°Konͧsti 06/21/2020 5:55 PM

i would barely agree to add unfreezes but not even that

ᶰ°Konͧsti 06/21/2020 5:55 PM

but there is nothing worse than f*cking up OLDSCHOOL maps with red tele and new ht

ᶰ°Konͧsti 06/21/2020 5:55 PM

its even jaos opinion about oldschool

Cøke 06/21/2020 5:59 PM

these are things you can change without changing the gameplay

Cøke 06/21/2020 6:00 PM

then the map is not quite so annoying

ᶰ°Konͧsti 06/21/2020 6:00 PM

it changes the gameplay

ᶰ°Konͧsti 06/21/2020 6:00 PM

we have released a bunch of oldschoolmaps and teles and HT werent touched in any of them

Cøke 06/21/2020 6:01 PM

I changed it on the last oldschool map

ᶰ°Konͧsti 06/21/2020 6:01 PM

which

Cøke 06/21/2020 6:01 PM

redneck rampage

Cøke 06/21/2020 6:02 PM

these small changes only make the map more playable

jao 06/21/2020 6:03 PM

yea oldschool maps dont have the same standards as new maps

jao 06/21/2020 6:04 PM

such things shouldnt be changed

louis 06/21/2020 6:06 PM

s dumb

louis 06/21/2020 6:06 PM

why not change them

louis 06/21/2020 6:06 PM

it doesnt hurt anything

ᶰ°Konͧsti 06/21/2020 6:06 PM

i released Eruption, Easy_hard 4, Pirateworld, last chance, Triple kill and some more with jao and didnt changed it

ᶰ°Konͧsti 06/21/2020 6:06 PM

also released adrenaline 4 again and didnt change teles there

louis 06/21/2020 6:06 PM

how is adding unfreeze "fucking up" an oldschool map

ᶰ°Konͧsti 06/21/2020 6:06 PM

i didnt talk about unfreeze

ᶰ°Konͧsti 06/21/2020 6:07 PM

i talk about new ht and red tele

louis 06/21/2020 6:07 PM

red tele > blue tele too

ᶰ°Konͧsti 06/21/2020 6:07 PM

f4

louis 06/21/2020 6:07 PM

blue tele so bad

Cøke 06/21/2020 6:07 PM

where blue tele are needed they can remain natural

louis 06/21/2020 6:07 PM

old ht idc really but i prefer new ht

louis 06/21/2020 6:07 PM

since old vs new ht doesnt have as much gameplay effect

ᶰ°Konͧsti 06/21/2020 6:08 PM

it doesnt make sense to change maps that are older than ddnet with tiles that only exist on ddnet

ᶰ°Konͧsti 06/21/2020 6:08 PM

god damn

Cøke 06/21/2020 6:08 PM

I think it was left like that because nobody wants to do the work.

Lenah 06/21/2020 6:08 PM

if its not needed to change (what jao said) I think the mapper/publisher can decide o:

ᶰ°Konͧsti 06/21/2020 6:08 PM

no it wasnt

louis 06/21/2020 6:08 PM

what do u mean tiles that only exist on ddnet lol

louis 06/21/2020 6:08 PM

how does it make sense to not change too

louis 06/21/2020 6:09 PM

i dont get it

ᶰ°Konͧsti 06/21/2020 6:09 PM

red tele and new HT only exist on ddnet

louis 06/21/2020 6:09 PM

so

ᶰ°Konͧsti 06/21/2020 6:09 PM

this maps are older than ddnet

ᶰ°Konͧsti 06/21/2020 6:09 PM

how can u add tiles there that doesnt exist

louis 06/21/2020 6:09 PM

using the map editor

ᶰ°Konͧsti 06/21/2020 6:09 PM

no

jao 06/21/2020 6:09 PM

i would rather decline an oldschool map if someone changed all those things lol

ᶰ°Konͧsti 06/21/2020 6:10 PM

i agree to give them more flow by adding unfreeze or so

ᶰ°Konͧsti 06/21/2020 6:10 PM

but not change the tiles

jao 06/21/2020 6:10 PM

nah you shouldnt change anything unless its really needed to make the map work

jao 06/21/2020 6:11 PM

oldschool server is for archiving maps not to make the best playable maps

louis 06/21/2020 6:11 PM

just cause the map is old doesnt mean it cant be fixed imo

its not like all oldschool maps are national relics that must be protected

ᶰ°Konͧsti 06/21/2020 6:11 PM
ᶰ°Konͧsti 06/21/2020 6:11 PM

there are relicts

louis 06/21/2020 6:11 PM

but w/e

louis 06/21/2020 6:11 PM

no lol

ᶰ°Konͧsti 06/21/2020 6:11 PM

of a time before ddnet

ᶰ°Konͧsti 06/21/2020 6:11 PM

and ddmax

jao 06/21/2020 6:12 PM

ye they are relics, they should stay the same for nostalgia reasons

louis 06/21/2020 6:12 PM

yes and adding red tele destroys it

ᶰ°Konͧsti 06/21/2020 6:12 PM

yes

ᶰ°Konͧsti 06/21/2020 6:12 PM

it does

louis 06/21/2020 6:12 PM

i missed the time when the tele would bug out and keep my hook on tees

louis 06/21/2020 6:12 PM

so nostalgic

Lenah 06/21/2020 6:12 PM

make 2 versions, rls one optimized on brutal/mod/insane and the old one on oldschool so u both are happy 😄

Cøke 06/21/2020 6:12 PM

it make maps less annoying 😄

jao 06/21/2020 6:12 PM

ur not an oldschool player so u cant relate 🙂

ᶰ°Konͧsti 06/21/2020 6:13 PM

those "bugs" are features in oldschool maps for example in speedruns

ᶰ°Konͧsti 06/21/2020 6:13 PM

i remember saavik changed teles in maps and made them unplayable

Cøke 06/21/2020 6:13 PM

i played before ddnet ddmax etc. i prefer red tele and new ht 😛

Cøke 06/21/2020 6:13 PM

but its on ur hand

@jao
ᶰ°Konͧsti 06/21/2020 6:13 PM

yes thats ok to prefer and its standard in modern maps

ᶰ°Konͧsti 06/21/2020 6:13 PM

i dont use blue tele too

jao 06/21/2020 6:14 PM
ᶰ°Konͧsti 06/21/2020 6:14 PM

but were talking about 8 years and more old maps

Cøke 06/21/2020 6:14 PM

so

Cøke 06/21/2020 6:14 PM

keep the skip`?

ᶰ°Konͧsti 06/21/2020 6:14 PM

no

ᶰ°Konͧsti 06/21/2020 6:15 PM

it doesnt make sense to keep skips which lets u skip complete map

ᶰ°Konͧsti 06/21/2020 6:15 PM

because the use of oldschool also is to show old mechanics and ideas

ᶰ°Konͧsti 06/21/2020 6:15 PM

and for this u have to play map

Cøke 06/21/2020 6:17 PM

u can keep the ht bugs with new ht

Cøke 06/21/2020 6:18 PM

😄

snail 06/21/2020 6:20 PM
@louis

the point of oldschool server is to have the "oldschool experience" as close aswhat it was X years ago

snail 06/21/2020 6:20 PM

changing all that entirely defeats that purpose

ᶰ°Konͧsti 06/21/2020 6:20 PM
@Cøke

actually not

ᶰ°Konͧsti 06/21/2020 6:20 PM

only the one way hook

ᶰ°Konͧsti 06/21/2020 6:21 PM

but old ht gives way more angles than new ever could

snail 06/21/2020 6:21 PM

and yes its also viable to make a revamped version of the map to fit todays standards and make them more mainstream but thats a different approach and almost every oldschool map have the approach of keeping things as intact as possible

ᶰ°Konͧsti 06/21/2020 6:21 PM

on sleepy 2 there is a part which gives u 20 seconds in a speedrun because of that

ᶰ°Konͧsti 06/21/2020 6:22 PM

i mean we released a total rework of an oldschool map with LichKing on Oldschool

ᶰ°Konͧsti 06/21/2020 6:22 PM

you can do that but its not really an oldschool map by this

louis 06/21/2020 6:23 PM

if u want "oldschool experience" just play the other 200 oldschool maps that are basically the same

louis 06/21/2020 6:23 PM

old tele sux

ᶰ°Konͧsti 06/21/2020 6:23 PM

wtf

louis 06/21/2020 6:23 PM

old ht sux its so unintuitive

louis 06/21/2020 6:23 PM

but whatever

ᶰ°Konͧsti 06/21/2020 6:23 PM

oldschool is one of the most creative map kind

louis 06/21/2020 6:23 PM

i dont play oldschool so idc what gets released i guess

ᶰ°Konͧsti 06/21/2020 6:23 PM

ur talking about ddmax

louis 06/21/2020 6:23 PM

and f4 lol

Freezestyler 06/21/2020 6:23 PM

oldschool maps are free to be released, no matter how bad they are as I experienced in the past

Freezestyler 06/21/2020 6:23 PM

why is this not ready for release yet

ᶰ°Konͧsti 06/21/2020 6:24 PM

this map is not trash

louis 06/21/2020 6:24 PM

i didnt say its trash

ᶰ°Konͧsti 06/21/2020 6:24 PM

TheZyZya made really nice maps also in ddnet times

louis 06/21/2020 6:24 PM

ok ive not remembered playing them so i couoldnt say

louis 06/21/2020 6:24 PM

but imo oldschool/ddmax maps are so unfun

ᶰ°Konͧsti 06/21/2020 6:24 PM

why do all maps i post end in big discussions

ᶰ°Konͧsti 06/21/2020 6:25 PM

ddmax is mostly unfun because its often out of trashy purple panic parts

louis 06/21/2020 6:26 PM

id say oldschool > ddmax

jao 06/21/2020 6:27 PM

man if u dont care dont cause unnecessary drama

jao 06/21/2020 6:27 PM

ty

louis 06/21/2020 6:28 PM

i wasnt even the one who started talking about it

ᶰ°Konͧsti 06/21/2020 6:28 PM
louis 06/21/2020 6:28 PM

i just saw it mentioned and gave my opinion lol

louis 06/21/2020 6:30 PM

it wasnt even drama either lol it was just debate on what to change

louis 06/21/2020 6:30 PM

nobody threw insults

jao 06/21/2020 6:30 PM

it was a waste of time

jao 06/21/2020 6:30 PM

tbh

snail 06/21/2020 6:31 PM
sen pa' 〄𖤐 06/21/2020 6:32 PM
louis 06/21/2020 6:32 PM

well now we can say that its not needed to change these things in the future so not all that was a waste

ᶰ°Konͧsti 06/21/2020 6:32 PM

so in the end theres tons of messages here now and we keep on having the fullcut fixed but not doing a change to the gameplay right

Ravie 06/22/2020 4:19 AM

those old tiles are still compatible and work the same way they did years ago so why would they be changed?

louis 06/22/2020 4:42 AM

cuz they suck

sen pa' 〄𖤐 06/22/2020 4:58 AM

No u

Ravie 06/22/2020 5:01 AM

I'd say nouis sucks

plsplsplslol 06/22/2020 5:14 AM
ᶰ°Konͧsti 06/22/2020 12:04 PM

Actually choose this map cuz The moon looks like

Cøke 06/22/2020 12:53 PM

When unfreeze in to teles

Cøke 06/22/2020 12:53 PM
ᶰ°Konͧsti 06/22/2020 1:03 PM

illegal

Neben 06/24/2020 6:29 AM

I thought the same for a long time, but idk after a long time playing "perfect" maps adapted to a lot of standards, it's nice to play some mess with creative ideas

ᶰ°Konͧsti 06/25/2020 1:36 PM

fixed edges sometimes being a gametile and sometimes not. Only fixed the design, so the gameplay hasnt been touched

Tremor.map
461.33 KB
Lady Saavik 06/28/2020 8:24 AM

i remember saavik changed teles in maps and made them unplayable

@ᶰ°Konͧsti

what? I didn't

Lady Saavik 06/28/2020 8:25 AM

I didn't do ANYTHING to oldschool maps

ᶰ°Konͧsti 06/28/2020 8:27 AM

But in ddmax

Lady Saavik 06/28/2020 8:29 AM

I didn't change teleports in ddmax

Lady Saavik 06/28/2020 8:30 AM

just a cleanup in editor: unused images, too big layers, wrong backgrounds

Lady Saavik 06/28/2020 8:30 AM

entities bugs

Lady Saavik 06/28/2020 8:33 AM

so what do you mean with unplayable now

ᶰ°Konͧsti 06/28/2020 8:36 AM

Pretty sure it was u

Ravie 07/28/2020 4:24 PM

$ready 3

Lady Saavik 08/05/2020 4:19 PM

make the layers smaller!!!

Lady Saavik 08/05/2020 4:33 PM

wtf xd

ᶰ°Konͧsti 08/05/2020 5:55 PM

Problem with last screen?

ᶰ°Konͧsti 08/05/2020 6:06 PM

made the layers as small as possible (893x599) before was 1000x1000

Tremor.map
441.59 KB
Lady Saavik 08/05/2020 6:48 PM

unsolo is just funny

allocaツ 08/05/2020 7:15 PM

cursed unsolo