#Phosphenes
"Phosphenes" by Raks [Moderate]
DDNet 03/06/2023 12:26 AM
@Raks

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 03/06/2023 12:26 AM
Raks 03/06/2023 12:41 AM
  • added
PopCorn181 03/06/2023 1:01 AM

The tee is not centered

yāccre 03/06/2023 1:54 AM

why deep

yāccre 03/06/2023 1:54 AM
yāccre 03/06/2023 1:56 AM
yāccre 03/06/2023 1:57 AM

put cp40 closer

yāccre 03/06/2023 1:57 AM
Raks 03/06/2023 2:13 AM

About this my questions, is it can be faily or not?

Raks 03/06/2023 2:14 AM

😦

Raks 03/06/2023 2:16 AM

Know things:

  • missing gears, lamps and logo
  • you cant really finish the map with dummy (hard)
  • at some spot u can die on edge The design is not really finished. I submited for the gameplay test. I will finish the design in 1-2 day
yāccre 03/06/2023 2:18 AM

yes

yāccre 03/06/2023 2:18 AM

but u should consider if it will be balanced with other solos

Raks 03/06/2023 2:19 AM

I think if the deep part get faily its still = with other solo parts

Raks 03/06/2023 2:20 AM

You cant really fail it i guess

Raks 03/06/2023 12:24 PM
  • Finished Design / Fixed few thing's
  • 40 CTO tele is closer to the solo part
  • Solo part with deep is faily
  • Fixed fake hookthrough
  • Fixed Solo Tile
  • Changed Start line looks
Raks 03/06/2023 5:48 PM
  • Detail bug fixes
Cøke 03/07/2023 12:30 PM

imo there are too much dumb faily places in the map

Cøke 03/07/2023 12:30 PM

the edge hooks doesnt fit in the map

Cøke 03/07/2023 12:32 PM

the part difficulty change often from low moderate to high moderate.. sometimes just a high novice part with a random edge hook at the end

Raks 03/09/2023 7:42 AM

I know about all of the weird and unexpectable faily parts, but in my opinion its acceptable

Raks 03/09/2023 7:43 AM

The first part are easy for let the players go through on the map little bc its t0 map. But if its aint problem if i make the first parts hard like the old parts then ill do that.

Raks 03/09/2023 7:43 AM

I will try make something else to them

Raks 03/09/2023 7:45 AM

And is it possible to change the map name later?

@Cøke
Raks 03/09/2023 11:00 AM
  • Reworked the edge hooks and fixed some details
Raks 03/09/2023 11:11 AM
  • Fixed The reworked parts to make it less awkward
Raks 03/09/2023 11:27 AM
  • Finished reworked part's
Cøke 03/09/2023 11:47 AM

Yes

Cøke 03/09/2023 11:49 AM

U can use easier parts in the begin, but u used like mod 1 Star and mod 4 5 star

Cøke 03/09/2023 11:50 AM

If it's just dumb just remove it, it's a easy map for bad player 😁 u can have faily spots, but sometimes it's not good in this map

Raks 03/09/2023 11:52 AM

I would like to test the map with you rn if u have time

Cøke 03/09/2023 11:53 AM

In 1h~

Raks 03/09/2023 11:53 AM

Alright sir

Raks 03/09/2023 11:54 AM

Dm or text here when u avaliable

Raks 03/09/2023 9:58 PM
  • Fixed / reworked some part and detail etc...
Arrow 04/10/2023 5:28 AM

really cool map

Arrow 04/10/2023 5:41 AM

maybe here you could add endless, becuse can be a lil problematic if the player misses the first shot but hits the second and the hook release the player and falls into the tele while the other one is dead

Arrow 04/10/2023 5:46 AM

i was very close to fall here, maybe add a speeder

Arrow 04/10/2023 5:47 AM

what is the point of this?

Arrow 04/10/2023 5:48 AM

dont find very useful if is just to not allow the player on top to help him to get on top

Arrow 04/10/2023 5:49 AM

Also the map has too many solos

Arrow 04/10/2023 5:58 AM

imo could be better if u split apart this part, so you dont accidentally block the other player

Arrow 04/10/2023 5:59 AM

for example this part can be added as a group part

Arrow 04/10/2023 5:59 AM

i dont find this being good on t0 specially at the beginning

Arrow 04/10/2023 6:02 AM

$waiting

Pipou 05/04/2023 12:51 PM
@Raks

Do you still plan on updating the map or should we decline it ?