#Hook_it
"Hook_it" by texnonik [Solo]
DDNet 06/15/2024 1:20 PM
@texnonik

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

ceeper1 06/15/2024 1:43 PM

That is how it should be??

rootjie 06/15/2024 1:59 PM

i know its probably made for newer players but it was kind of just borin and uninteresting, also the design kind of ugly and seeing as new players probably dont use entities sometimes i could barely see the tp on my screen cuz of bg

texnonik 06/15/2024 3:44 PM

tele 4 changed bug fixes changed opacity of tele and freeze

texnonik 06/15/2024 5:21 PM

tele bug fixes . added design ellements

.cammo. 06/15/2024 5:40 PM

good map, only found the transition from tele 11 to 12 to be kinda awkward

.cammo. 06/15/2024 5:41 PM

and if the dirt isnt covering the background the tele blends in a little with the ground

mysteriouly 06/17/2024 12:25 AM

a good speedrun map

theinadapted 06/17/2024 7:32 AM
  • corners
texnonik 06/17/2024 8:56 AM

2nd i fixed just didn't want to post or it was othet place but anyways thank you !

texnonik 06/17/2024 3:57 PM

corners

texnonik 06/20/2024 10:35 AM

tele color changed , thanks

@.cammo.
texnonik 06/20/2024 2:44 PM

changed slightly tele 17 design

mysteriouly 06/20/2024 3:07 PM

ithink all ok

DDNet 06/20/2024 3:07 PM

First ready set by Trial Tester. Map needs to be tested again by an official tester before fully evaluated.

mysteriouly 06/20/2024 3:07 PM

good solo map

DDNet 06/20/2024 3:23 PM

Optimized version:

frostribe 06/21/2024 8:54 AM

Shouldn't this end up in 2x2 tile? (everything else is)

frostribe 06/21/2024 8:54 AM

Corner

frostribe 06/21/2024 8:55 AM

Cool map

texnonik 06/21/2024 5:47 PM

thank you

@frostribe

again !

0x314 06/25/2024 3:45 PM

cool map I wish we had more such simple and fun solo maps

f0rtishka 06/25/2024 3:49 PM

could change tele color A 200->140, looks better to my eye

f0rtishka 06/25/2024 3:49 PM

otherwise very simple 1* map, ready to me

0x314 06/25/2024 3:53 PM

yup, thats what I suggested

.cammo. 06/25/2024 3:54 PM

for me if the tele is 140 the hookables start blending in with tele

.cammo. 06/25/2024 3:55 PM

screenshot taken here btw

0x314 06/25/2024 3:56 PM

idk but this color with alpha 200 feels not good in game.

.cammo. 06/25/2024 3:56 PM

140 looks fine if the background is dirt

.cammo. 06/25/2024 3:57 PM

but 200 looks better if the background is air

f0rtishka 06/25/2024 4:00 PM

hard to pick a good color when background color ranges from very dark to very bright

.freezy_ 06/25/2024 4:25 PM

I like the map. 👍 Bigger unhook tiles look like hookables to me though

knusk1 07/04/2024 10:25 PM

very nice little map

knusk1 07/04/2024 10:27 PM

im ngl the teleport looks more like freeze than the freeze

kickerx 07/04/2024 10:28 PM

agree, cool little map for novice people and nice for speedrun

DDNet 07/04/2024 10:28 PM

The map is now ready to be released! Difficulty Rating: ★☆☆☆☆Optimized version attached. Unoptimized version: https://discord.com/channels/252358080522747904/1251526824714960998/1253768242820808755

DDNet 07/11/2024 6:30 AM
@texnonik

your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!

DDNet 07/11/2024 6:30 AM

Hook_it has been set to RELEASED.