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@starkiller8962Map 🐞: Debug output is too long, see attached file.

Holy moly
Omaga
Hi Darling, glad to see you back

is this an old map
Yes it is
i will love it with all my heart, starkiller
2 aleds and skip deep? xd
is more easier 2 aleds before go for up
I also think that this part would be better this way because if it touches the shield it is annoying to go up to throw it and give it the grenade again (i add the cp 1 and separed of cp 11)
only this chanel has actual testing (out of the 3 versions)
I fail to see the "actual testing"
this map looks/feels like a random part collection, some parts arent even fully designed, others are randomly hard and some are pretty easy you also mapped the same part 4-5 times just slightly different (talking about the gores drag parts) its also way way way too long to be enjoyable, i would even say im one of the players that enjoy long maps but this doesnt seem to be fun, dont get me wrong i also wouldnt release this if you split it into 10 pieces, but then it would actually be playable in one session
it feels like you just mapped without any love at all, i would recommend you to cut out the low-effort parts and only keep the really good stuff and map a fully new map with it
the other chanels had even less

i agree. im same person who played everything in this game and because of that i would love to play the long "hard to finish" map even if its bad but could be played in big group because its gonna be fun. but quality of parts on this map is even under my expectations level
the map looks very lazy, some parts miss their design, most of the drag parts are just edgehook spam + the map is really long with quite a few good ideas, ravie said when he declined that you should take the good parts and make a map out of them i think thats true since there is so much slop
there is so much boring hammer hit, hammer fly and long ht drag parts
most parts are very skippable with 4 or more players
and for 2p its too long and faily
Me when 10 deep drag part🔥
Is it like generic world v2?
Similar deco
Old map probably
starkiller

starkiller

⭐ 💀 er

starkuller
Masterpiece

most parts in this map is out dated for example this or this
its just boring to play. for me its decline
3m top🔥🔥
dont understand why its on "waiting for mapper" if testers already said they dont like it. i still think its a good map, its not "the same" part over and over again. in this case i dont see any reason to rls even more t0 maps. still tested map once again fully before posting and it never felt for me im doing the same part multiple times. to bumms opinion: yes thats actually the point of this map. some parts are much easier with many ppl, because u are able to skip hard edge hooks and other parts are made hard but not skipable, so it takes longer to get a big team through it so the map is no free finish with a 40ppl team like its in like every t0 map. i also dont understand why ppl say "its boring" i dont see any reason every map have to be made full out of cool new ideas. its still very fun to play stuff thats more "basic" than most release in last 1-2 years. im pretty sure pro teams would enjoy this map when playing it and i think its very well made to be a long insane map, as the ultimate big team challenge mixed up with every kind of things u have to be skilled at, deep parts, solo, edges hooks, gores... but its your choice as testers. so if u say its worth to fix the bugs/cheats u showed up id do it. if u decline it anyways just do it then.
It's in waiting because of the bot: https://discord.com/channels/252358080522747904/1392909046520217700/1392909097267105854
i see, im not update with the ddnet bot xd
If a tester was very sure about declining it then it would’ve likely been declined so I guess this is more of a first expression so far but it seems that you probably shouldn’t get your hopes too high up 😅
I‘m afraid that this can be misunderstood, does this mean that you need help?
it means i didnt know the bot is able to put maps in waiting by its self
and i think its very well made man u stuck at 2015, u think game didnt progress, but it slowly happens. also its not only about tw its happens with all games.
agree, my previous rlsd maps are stuck in 2015. if u dont have any usefull to contribute in this discussion than stop answering to my messages. as i said, yes this map is very simple like older maps, and i still think its worth to rls simple maps, if its fun to play
if u dont have any usefull to contribute in this discussion than stop answering to my messages. stop writing "usefull" msg and nobody will answer to u, include me.
i also dont understand why ppl say "its boring" btw in this channel only me say word "boring" and u quoted it. its mean u answer to my msg.
so why u can answer and i cant? also u answer it on toxic way? wtf man, chill, what wrong with u. just rework this map and remove boring stuff instead to waste time to wall of tex and toxic answers.
ps also plz stop upload map without any change. if it was, logs plz be respectful for all who watching ur map again and again.
he wrote boring to summarize thoughts not to respond to you
i agree its not really respond, but its still "touching me".
fact
I haven't tested the map, so I don't have much to say, but I agree with starkiller, sometimes it's nice to have a "basic" map to relax, and lately it's hard to find a new map like this.
try this part and repeat what u say)
Tem que ver o map tá Mt raro
Não tá disfrutable
OK NVM XDDDDDDDDDDDDDD
I think it's an "easy" part, not that that justifies it being there.
It's not difficult to freeze jump, it's very easy to get the timing of this jump
i think it's possible to have a long and open to t0 map like some old style (generic world or adrenaline) but here it's a bit messy, first some parts are rly outdated, some other use in badly some entities and the style you want to make is a bit unbalance here, having some mega hard part, which are easier in 4p (or more) but the gap of level is too much here also some parts are made exclusivly for 2p (the screens) while some other are much more oriented for 4p/t0. to much solo and a noobfilter doesn't match current standards.
and based on what other tester said and older tester knowing that the map haven't change, it's clearly a decline
Mention:
@starkiller8962I think it could have been cool with a lot of work but not even the bot alerts were fixed so I guess I agree