this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules
im not an expert in maps but this looks short
preview looks like a 2015 map
good idea but looks lil oldschool imo
I am a beginner and I hope someone can give me advice
So far your biggest issue on the map is entity spam, let me show you an example: while each of these might have a reason to be there for a part to work, the average player will just cry in despair when seeing this Basically you need to simplify - maybe it doesnt matter if hammer is present here and there, maybe you can change the part so the change is not required?
Now for less glaring issues: one thing that is not very good in mapping is introducing a new game element only to take it away in the next part. Here you give players teleport grenade and in the very next part it is changed to jetpack
Usually it goes something like this: introduce new element with an easy part -> follow up with more parts featuring this element (with increasing difficulty and complexity) -> repeat with the next new element (you can also combine it with the already introduced elements)
You can just get rid of this door and the button, and the part will basically not change But if you want to keep them then make some small challenge like climbing up to a button without going around
Better look at the most recent map releases and compare your map to the maps you see there (https://ddnet.org/ranks/moderate/). Sunlit Peaks is a good example that demonstrates how modern maps should look.
Additionally please read and apply our mapping rules and guidelines before submitting your map: https://ddnet.org/rules/ https://ddnet.org/guidelines/
Make sure to also follow
@gazebr's test which is well done for more map-specific details . 👍
Your map submission has been declined.