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Starting room is too small imo it can really get annoying in team 0
add - background
add - change of colors
add - details
add - details / bug fixed.
man the background is very cool , but it's very static, make it less static, if you do it will improve a lot, ah and good light effect 🙂
the stars in the case are static
design bugged everything, changed from nothing, but organized to messy, we can call this part lazily reused
these designs so well disorganized, everything is straight and suddenly it is messy. I think it would be a good idea to fix this in
this reds parts , I already said why they are in red
this is going to be a boring job xd
¿some suggestion for the red parts?
I disagree I think the parts okay
You know you can map something diffrent and not make the same part 5 Times in the map
Falling left and right wall
Same edgehook parts
put these parts in red because they are parts copied from another map of it, and also, the design does not match the rest of the map, you can see.
tidy up the design and leave it with a tone of part not 100% copied from another map of yours.
remove background / add difficulty / fix details
👍
add - Bg-Filter / fix details
||cockmidnight||
What about it other map? Saw the same parts in here
Should I decline #deleted-channel?
yes, I will restructure the whole map of #deleted-channel
I need to add an appropriate background to finish this map.
decline or waiting
@'Schwi♫decline
is background will change somethink ?
I have no idea what kind of background would be appropriate for the map.
add - fix details
what art editor do you use?
art?
image editor
example?
inkscape
wait
bruh?
like what did you use to draw the parts table
aaaaa
nvm
paint.net ok
i dont want to be disrespectful but that looks like a 2000 or 90's pc xD
my pc its bad bruh
windows 7 in performance mode
damn
i have also bad pc
around same as what he said
Add unfreezes under cto teleports, it's kinda boring being freezed every time you enter a tele to return to beginning of the part
Add - fix details
add - background
add - background 2 / fix details / details / difficulty
add - fix details / reviewing the map
I need an observation to keep fixing details.
ok
wait the day
and i make
the stars will not disappear under the background?.
hmmm make this
wait i need open game
means that I have to place more stars for the rest of the map.
hmm
I think so, but it is better than a statistical fund, right?
looks a little strange to me.
nha
I see, I'll think of something.
Add - Background 3 / fix details
ok
testing
add - fixed background
add - background detail
hmm
add - fix details
hmm
i got test , why dont have testerxd
I don't know, I'm still learning how it all works.
I have checked the details of the map, I will restructure almost the whole map. I will leave the map with the current update while I take care of fixing the details.
I thank the players who test the map to check the updates.
for now i dont found map design bugs
remove unused images - forest background, generic clear, generic unhookable, grass main
sv_max_team_size setting missing number
map isn't moderate
I don't think it's good enough for release
the parts are long and repetitive without any variations
look at this
don't make such long parts
I will post some bugs but whole map is kinda primitive
$waiting
I have checked the details of the map, I will restructure almost the whole map. I will leave the map with the current update while I take care of fixing the details.
lol
louis is a god
don't ping inactive channels, someone might think people are testing