#moyu
"moyu" by bit [Moderate]
DDNet 08/20/2020 5:33 PM
@bit

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

moyu.map
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DDNet 08/20/2020 5:33 PM
Lwai 08/20/2020 5:33 PM

chinese maps for chinese noobs

bit 08/20/2020 5:34 PM

pretty ez map for new players

bit 08/20/2020 5:34 PM

lol

Lwai 08/20/2020 5:46 PM

ok played it through seems nice

Lwai 08/20/2020 5:46 PM

some parts are hard if this is your first map

Lwai 08/20/2020 5:46 PM

also some faily parts that could get frustrating in the beginning

DarkOort 08/20/2020 5:49 PM

I think you have to add ,,turn off entities'' when there are indications even if most new players don't play with entities

bit 08/20/2020 6:00 PM

wow thanks for test

bit 08/20/2020 6:01 PM
moyu.map
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bit 08/20/2020 6:01 PM

Added some turn for entities & arrows in entities

bit 08/20/2020 6:02 PM

considering reducing the difficulty of some parts

bit 08/20/2020 6:19 PM
moyu.map
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bit 08/20/2020 6:20 PM

Make layers size to same and some small changes of parts

Nooback 08/20/2020 8:15 PM

Here when 2 tees go together they can fall down like it happened to me

Nooback 08/20/2020 8:16 PM

mb just need to add infinite jumps down so he can solo again or get unsolo somewhere else

ᶰ°Konͧsti 08/20/2020 8:17 PM

Or just a stopper

Nooback 08/20/2020 8:17 PM

yeah

Nooback 08/20/2020 8:18 PM

when there is one without entities

Nooback 08/20/2020 8:18 PM
Cøke 08/20/2020 8:31 PM

the unfreeze should be recognizable

Nooback 08/20/2020 8:34 PM

they are

Nooback 08/20/2020 8:34 PM

when you need to see there is a dot

FrosTribe 08/20/2020 9:20 PM

Hello there ! 😄 ive gone through the map with Welf and found some stuff to point out, starting with this pic, you can add Hookthrough (blue line) so they can save a bit easier. Also move it 1 tile to the left (white line) so they dont have to be right at the edge to hook and (red line) add unhook so they dont hook the ground and fail.

FrosTribe 08/20/2020 9:21 PM

Here maybe add some hooks (green line) because 1 tile hook can be reeally hard for news and also is really faily if they miss that grab.

FrosTribe 08/20/2020 9:22 PM

Here you cant hook top from those stoppers + they can slip off the edges or make a wrong dj and fall again, and they need to part again.

FrosTribe 08/20/2020 9:24 PM

This is just not that important but a suggestion. What about adding a Hookthrough so they can help others if they really cant do it 😄 doesnt destroy the gameplay, just more fun in t0

Greeen 08/20/2020 9:25 PM

maybe 2 hookthrough tiles in the middle

FrosTribe 08/20/2020 9:25 PM

I think you should remove the unsolo and make the room not that tight, keep the infinite jumps so they can learn how it works but if they are in solo and really tight they can struggle

Welf 08/20/2020 9:25 PM

about that prelast screen, i said one sided hookthrough so you can hook from the bottom and hook through from the top

Welf 08/20/2020 9:25 PM

but that would be hart to mark

FrosTribe 08/20/2020 9:26 PM

i just think grapplin is one of the hardest for news to control xD and this map has some hard climbing (not that bad imo but still)

FrosTribe 08/20/2020 9:30 PM

also here, if they are coming from the right they will learn that they will get unfreezed if they jump through. And probably they will end up jumping in the last one and not get unfreezed. maybe put unfreeze on the ground or mark it smthg.

FrosTribe 08/20/2020 9:31 PM

this ofc is possible for news, but its still hard to grab that and get unfreezed + quickly use the infinite jump

FrosTribe 08/20/2020 9:32 PM

here is also a hard climb + its 2 tiles at the bottom, they can fail easily, maybe just make 1 freeze tile :3

FrosTribe 08/20/2020 9:36 PM

maybe add some unfreeze here? so they dont have to wait all the time if they miss

bit 08/21/2020 12:37 AM
Ravie 08/21/2020 12:55 AM

interesting design, I like the unhooks

louis 08/21/2020 1:38 AM

nice map! i like the subtlety of some smart part design choices.

louis 08/21/2020 1:38 AM
louis 08/21/2020 1:39 AM

would mark these unfreezes since they are different from the rest or put them on the ground? (i assume they're vertical for speedruns)

louis 08/21/2020 1:39 AM
louis 08/21/2020 1:39 AM

unfreeze up here as well?

louis 08/21/2020 1:40 AM

the difficulty seems to get a lot harder after the inf jump solo tho :/

bit 08/21/2020 2:12 AM

hey thanks a lot for all of your advices

bit 08/21/2020 2:12 AM
moyu.map
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Cøke 08/21/2020 1:33 PM

the unfreeze should be recognizable for novice players

@bit
Welf 08/21/2020 1:34 PM

agree with coke

Cøke 08/21/2020 1:37 PM
Cøke 08/21/2020 1:42 PM

idk about this map... 80% solo parts... hard movement parts... i think when this map got 4 or 5* u have to add more parts

Cøke 08/21/2020 1:43 PM

unsolo + infinite jumps unmarked

bit 08/21/2020 1:46 PM
moyu.map
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bit 08/21/2020 1:46 PM

fixed & new unfreeze mark

Cøke 08/21/2020 1:47 PM

maybe add a speeder with 1 force here?

louis 08/21/2020 1:48 PM

i felt these two parts were still a little harder compared to the rest. for the part with the stoppers, maybe give 1 tile more space? and for this part where u need a good angle, maybe you could try putting some hookthrough to the right and a hookable so they can just aim thru that instead of having to use the hookable on the left

bit 08/21/2020 1:49 PM

I don't think its too hard for new players . it could be a bit hard but its easy to save. this could help them learn hook and teamwork

bit 08/21/2020 1:49 PM

will fix the speed

bit 08/21/2020 1:59 PM

test

bit 08/21/2020 1:59 PM
moyu.map
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bit 08/21/2020 1:59 PM
bit 08/21/2020 2:08 PM
moyu.map
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bit 08/21/2020 2:08 PM
moyu.map
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bit 08/21/2020 2:08 PM

sorry wrong map

bit 08/21/2020 2:09 PM
bit 08/21/2020 2:39 PM

I made this map for new players. According to my observations of chn server players in the past few days, this map may be a little challenging but it should have fun for t0 players. is it too hard?I'm not sure whether to reduce the difficulty

bit 08/21/2020 2:39 PM
louis 08/21/2020 2:40 PM

its probably pretty hard for new players but i think they will get thru it

louis 08/21/2020 2:40 PM

if theres someone in the server that's good at the game it will at least be easier than most of the maps ppl are playing now

Cøke 08/21/2020 2:42 PM

its novice, not novice + pro

Melio 08/21/2020 2:42 PM

dont think every new novice map has to be super beginner friendly now they will eventually get better and they'll need harder novice maps and thats what this map s for xd

Cøke 08/21/2020 2:43 PM

i think the hard solos compared to the parts ..hmm

Cøke 08/21/2020 2:43 PM

need more 2ppl parts

bit 08/21/2020 2:44 PM

yea i saw many of them playing multimap, they failed again and again but keep playing it,so I think new players are willing to accept challenges

bit 08/21/2020 2:44 PM

oh

FrosTribe 08/21/2020 3:31 PM

tbh i think this map is good as it is, as louis said they can get through it. Its really easy to pass the part with more ppl helping each other but its good

Welf 08/21/2020 3:59 PM

yeah just change the stuff that feels unbalanced for us and where they can fail too easily, people also need more good maps like this after they finished the 1* maps

bit 08/21/2020 4:25 PM

working on it

Nooback 08/21/2020 5:56 PM

I finished Kobra 2 with guy who was new (finished one map), so I think this map is good for new players

Cøke 08/21/2020 6:04 PM

kobra maps way too hard for new player

Cøke 08/21/2020 6:04 PM

xd

bit 08/21/2020 6:09 PM

I remember that I spent 80mins with someones and failed before the endline in one of the kobra map when I was new

bit 08/21/2020 7:02 PM
moyu.map
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bit 08/21/2020 7:02 PM
bit 08/21/2020 7:02 PM

added 2 2tee parts and others small changes

Nooback 08/21/2020 9:44 PM

kobra maps way too hard for new player

@Cøke

I was trying to say that this map is good for newbies

Lenah 08/24/2020 12:17 PM

you can skip part by doing this solo with a nice swing O:

Lenah 08/24/2020 12:21 PM

Looks liek its intended, but if not, you can just go left without going up. Maybe put unfreeze on the right o:

Lenah 08/24/2020 12:27 PM

There are 3 parts where u need another player to do the parts, the rest is possible solo.

For new players it should be a good map to start with. Its really easy, not so faily but new players could stuck in freeze if they cant hook properly. Should not be more than 2-3* novice.

Design is rly beautiful and I dindt find any bugs o:

Lady Saavik 08/24/2020 3:21 PM

Looks liek its intended, but if not, you can just go left without going up. Maybe put unfreeze on the right o:

@Lenah

cool for pros

bit 08/24/2020 3:51 PM
moyu.map
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bit 08/24/2020 3:52 PM
bit 08/24/2020 3:52 PM

thank you

@Lenah

I fixed and added unfreeze

bit 08/24/2020 3:54 PM

yea .the hook to left is for pros , noobs can go right

Lady Saavik 08/24/2020 5:16 PM

idk what to think about this map

Lady Saavik 08/24/2020 5:20 PM
Lady Saavik 08/24/2020 5:20 PM
Lady Saavik 08/24/2020 5:20 PM
Lady Saavik 08/24/2020 5:20 PM
Lady Saavik 08/24/2020 5:20 PM
Lady Saavik 08/24/2020 5:20 PM
texnonik 08/24/2020 5:24 PM

How did you make it ?

Lady Saavik 08/24/2020 5:28 PM

hookthrough is hard to see for me exactly

bit 08/24/2020 6:12 PM
moyu.map
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bit 08/24/2020 6:13 PM
@Lady Saavik

thank you! Fixed the bugs and changed the color of tiles a bit.

bit 08/24/2020 6:15 PM

How did you make it ?

@texnonik

what do you mean with the weird screenshot

texnonik 08/24/2020 7:18 PM
@bit

weird animation lines (probably everywhere where is this freeze tiles) above or under freeze in 144hz

texnonik 08/24/2020 7:18 PM

blue and purple color

texnonik 08/24/2020 7:18 PM
louis 08/24/2020 7:19 PM

its probably just ur monitor

louis 08/24/2020 7:19 PM

its called 144hz bleed or smth

texnonik 08/24/2020 7:22 PM

its only in this map xD !

texnonik 08/24/2020 7:22 PM

off course i had different black shadows with out configuration but i fix it ( when i bought this monitor )

bit 08/24/2020 8:26 PM
moyu.map
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bit 08/24/2020 8:27 PM
@texnonik

I hope it has been fixed

bit 08/24/2020 8:28 PM

or I cant do anything for it

bit 08/24/2020 8:28 PM
Welf 08/26/2020 10:46 AM

We had a quick walkthrough. In my opinion this is a cool balanced "advanced" hook training novice map.

Welf 08/26/2020 10:46 AM

i don't like the arrows here because some players might assume they can cheat this with falling down at different possitions, i would rather add freeze or something like that.

Welf 08/26/2020 10:47 AM

We suggest to add freeze, so people don't try to hook their mates from here.

Welf 08/26/2020 10:48 AM

I suggest to remove the corner at the top left, so every hammerthrow works (it can be annoying to bump in, but if you want it like this, it's fine). I also recommend to add hook at the ceiling, because some might want to use the hook at the right side and eventually block other players for that, so the hook would just add more space to your part.

Welf 08/26/2020 10:48 AM

We suggest to remove 1-2 freeze tiles here, because it's faily.

Welf 08/26/2020 10:49 AM

I suggest to add an unhook block here, because:

  1. It's easier to anticipate, that holding a while falling down is enough (it is enough in this version, but it's hard to know that).
  2. It will be easier to rescue your teammates, the hook is kinda close right now.
Welf 08/26/2020 10:51 AM

Maybe this is too easy/simple for a last part, you can try to make it somewhat more special. Finish after this feels kinda surprising.

bit 08/26/2020 7:57 PM
moyu.map
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bit 08/26/2020 7:58 PM

thank you

@Welf

fixed all and made a new last part

bit 08/26/2020 7:58 PM
louis 08/26/2020 7:59 PM

looks rly hard :o

bit 08/26/2020 7:59 PM

really

bit 08/26/2020 8:06 PM
moyu.map
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bit 08/26/2020 8:07 PM

make last part easier

bit 08/26/2020 8:07 PM
FrosTribe 08/28/2020 1:17 AM

Hey bit 😄 just 2 things to suggest ^^.

  1. i think this is pretty empty and prob 1* compared to the maps dificulty, you could idk probably add some freeze underneath the blocks (and unfreeze down) to make it idk more interesting with some things to dodge atleast.
FrosTribe 08/28/2020 1:18 AM

also this is pretty haaard for newers, like you have to do so much. you hook right, hold a perfectly to get in that gap, release prob, then hook and dj to the top... hm idk it seems hard to me for newers.

bit 08/28/2020 10:25 AM
@FrosTribe

ty

bit 08/28/2020 10:25 AM
moyu.map
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bit 08/28/2020 10:26 AM
Welf 09/04/2020 10:27 PM

suggestion: maybe this freeze is a good spot to explain how to respawn, well maybe his map is too hard if you don't know how to respawn

Welf 09/04/2020 10:28 PM

suggestion: i would prefer if you could help your teammates from here, i guess jumping back is okay, too

Welf 09/04/2020 10:28 PM

suggestion: looks hard to hook your teammates from here, maybe use HT

Welf 09/04/2020 10:29 PM

this is still too hard in my opinion. the platform is small so tees might wait there and block the hook, also they will block each other in the beginning of that swing.

bit 09/05/2020 1:24 PM
@Welf

ty

bit 09/05/2020 1:25 PM
moyu.map
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bit 09/05/2020 1:25 PM
bit 09/05/2020 1:25 PM

modified these 3 parts

Welf 09/05/2020 1:26 PM

the 2nd screenshot looks hard now :o, the last part looks still too hard

bit 09/05/2020 1:26 PM
bit 09/05/2020 1:27 PM

OK how should I do about your first screen,the respawn one

Welf 09/05/2020 1:36 PM

i thought you would come up with a way by your own

if you don't know how to make it in a way you like it, maybe don't do it

idk if it would work, you can put a tune zone in the freeze and do like tune_zone_enter 1 "press f1 and write bind k kill to respawn on pressing k" (oh i also think k is the default kill bind already xD)

or just add a text to your map

louis 09/05/2020 1:40 PM

i wouldn't say thats needed ._.

louis 09/05/2020 1:41 PM

but if u want it to look good and not spam ppl in chat just put text in ur design and give it a para y so when you hop into the freeze it pops out

louis 09/05/2020 1:41 PM

or something similar

bit 09/05/2020 1:54 PM

Seems not very necessary

bit 09/05/2020 1:54 PM
moyu.map
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bit 09/05/2020 1:54 PM
bit 09/05/2020 1:56 PM

also changed a bit in last part. its easy enough now in my opinion

bit 09/05/2020 1:56 PM
Deleted User 09/05/2020 1:57 PM
wsike >.< 09/05/2020 1:57 PM
Welf 09/05/2020 2:01 PM
Silex 09/05/2020 2:08 PM
@Welf

thought own

ᶰ°Konͧsti 09/05/2020 3:51 PM

spawn?XD

louis 09/05/2020 5:37 PM

still think last part is too hard

louis 09/05/2020 5:37 PM
louis 09/05/2020 5:37 PM

maybe smth like this?

louis 09/05/2020 5:37 PM

idk u just need a lot of hook control and aim skills

Cøke 09/05/2020 5:39 PM
Welf 09/05/2020 5:40 PM

in any way it looks like the players would block each other while trying to swing

Cøke 09/05/2020 5:46 PM
Cøke 09/05/2020 5:49 PM
bit 09/05/2020 6:54 PM

ty

bit 09/05/2020 6:54 PM
moyu.map
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bit 09/05/2020 6:54 PM
ᶰ°Konͧsti 09/05/2020 6:54 PM

Did u fix spawn

bit 09/05/2020 6:54 PM

fixed

bit 09/05/2020 6:54 PM

yea

bit 09/05/2020 6:54 PM

xd

bit 09/05/2020 6:54 PM
ᶰ°Konͧsti 09/05/2020 6:54 PM

Also deleted the one at last part?

ᶰ°Konͧsti 09/05/2020 6:54 PM
bit 09/05/2020 6:55 PM

yea

ᶰ°Konͧsti 09/05/2020 6:55 PM
bit 09/05/2020 6:55 PM
Cøke 09/06/2020 4:06 PM

entity bug here

Cøke 09/06/2020 4:09 PM

entity bug

bit 09/07/2020 8:17 AM
@Cøke

😊 ty

bit 09/07/2020 8:17 AM
moyu.map
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bit 09/07/2020 4:25 PM
Deleted User 09/07/2020 4:40 PM
@bit

🇭🇲

Cøke 09/07/2020 5:44 PM
moyu.map
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Cøke 09/07/2020 5:45 PM

ht alpha now 170

Cøke 09/07/2020 5:45 PM

noobs cant see the differnts between unhook and ht

Cøke 09/07/2020 6:10 PM

$ready 5

Lady Saavik 09/07/2020 6:19 PM

thanks for calling me noob

@Cøke
jao 09/07/2020 6:23 PM
Welf 09/07/2020 6:25 PM

we all are noobs

sen pa' 09/07/2020 6:25 PM

Not me

bit 09/07/2020 6:56 PM
@Cøke

ok, ty

Brokecdx- 10/10/2020 1:14 PM

Please rework

@bit

half map is solo

bit 10/10/2020 3:33 PM
moyu.map
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bit 10/10/2020 3:34 PM

solo parts -8 2p parts +8

bit 10/10/2020 3:34 PM
@Brokecdx-@jao
Welf 10/10/2020 3:51 PM
Cøke 10/10/2020 5:24 PM
Cøke 10/10/2020 5:26 PM
Cøke 10/10/2020 5:26 PM
bit 10/10/2020 8:55 PM
moyu.map
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bit 10/10/2020 8:55 PM

ty , fixed

Cøke 10/10/2020 10:27 PM

$reset

Soapy Sandwich 10/15/2020 1:23 AM

Map feels kinda weirdly balanced, there are a few parts that seem more moderate than novice. It was interesting but I feel parts might need to be made a bit easier for the novice server. Also I don't really think the start is good for team 0, I think there would be quite a bit of blocking there.

Soapy Sandwich 10/15/2020 1:24 AM

Here are the parts that I think are a bit hard for novice players (Tested it with some novice SA players)

Soapy Sandwich 10/15/2020 1:25 AM

No turn off entities sign here

Soapy Sandwich 10/15/2020 1:26 AM

This hookthrough seems to cause confusion on how to do the part, I don't think it has to be changed but I think players would be less confused if it was hookable/unhook.

Soapy Sandwich 10/15/2020 1:28 AM

I think here you should remove the stoppers I have marked and add unsolo, it would be annoying if you go through and your partner fails.

Cøke 10/15/2020 11:28 AM
@Soapy Sandwich

we can move this map to moderate?

Welf 10/15/2020 12:07 PM
@jao

can you move this to moderate?

Welf 10/15/2020 12:08 PM

can i just edit the channel and then it's moderate?

Welf 10/15/2020 12:09 PM

nvm i can't edit this one anyways xD

allocaツ 10/15/2020 12:10 PM

mods should have the ability to edit channels :P

Cøke 10/15/2020 12:10 PM

Powers gone after one guy abused

Cøke 10/15/2020 12:10 PM

😄

allocaツ 10/15/2020 12:11 PM

well than that guy should have been removed as mod but not take the ability away from everyone else

louis 10/15/2020 1:47 PM
louis 10/15/2020 1:47 PM

part is a little hard (maybe move unfreeze 1 down) and if u go into stoppers without helping other might fail

bit 10/15/2020 8:05 PM
moyu.map
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bit 10/15/2020 8:07 PM

thanks a lot of testing this map again. Made parts a bit harder to fit the moderate

Cøke 10/15/2020 10:13 PM
Cøke 10/15/2020 10:13 PM
Cøke 10/15/2020 10:13 PM
louis 10/15/2020 10:15 PM

those two parts are fine imo

Cøke 10/16/2020 10:01 AM
@louis

Yes they were ok in the old version, now they look lame in contrast to the other parts

Cøke 10/16/2020 3:47 PM
wsike >.< 10/16/2020 3:59 PM

cool map! had fun playng it

bit 10/16/2020 8:10 PM
moyu.map
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bit 10/16/2020 8:11 PM

fixed boring and lame parts (maybe)

Cøke 10/16/2020 9:37 PM
Cøke 10/16/2020 9:37 PM
Cøke 10/16/2020 9:38 PM

parts a bit weird but ok xD

Cøke 10/16/2020 9:39 PM
Cøke 10/16/2020 9:41 PM
bit 10/17/2020 12:37 PM
moyu.map
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bit 10/17/2020 12:37 PM

ty fixed

bit 10/17/2020 2:59 PM
moyu.map
232.31 KB
bit 10/17/2020 3:01 PM

thanks for

@Cøke

's work

Cøke 10/17/2020 3:42 PM
Cøke 10/17/2020 3:46 PM
Cøke 10/17/2020 4:13 PM
Cøke 10/17/2020 4:14 PM
Cøke 10/17/2020 4:18 PM
Welf 10/17/2020 4:24 PM

an example how to make the endless jump part more difficult. so i would suggest to make it shorter and a bit harder instead of long and novice/boring ^^

Cøke 10/17/2020 4:24 PM
Welf 10/17/2020 4:24 PM

i suggest to remove some stoppers (with weak hook this is a bit annoying)

Welf 10/17/2020 4:27 PM

suggestion: yellow: move freeze 1 up blue: add unhookable

you will have more time to accellerate here so the catch is easier. i guess the part is fine. your choice if you want to nerf it a bit xD

bit 10/17/2020 5:46 PM
moyu.map
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bit 10/17/2020 5:46 PM

all fixed by your suggestions

bit 10/17/2020 5:47 PM

thanks a lot🥰

Дядя Женя 10/17/2020 6:08 PM
Дядя Женя 10/17/2020 6:08 PM
Дядя Женя 10/17/2020 6:09 PM

Not readable in entities

Дядя Женя 10/17/2020 6:12 PM
Дядя Женя 10/17/2020 6:12 PM

Also, this part is faily

Дядя Женя 10/17/2020 6:14 PM

There was already another part faily like this and there were speedups. Don't you want to add it here to?

Дядя Женя 10/17/2020 6:29 PM

I would make part with ground hammer look something like this, to not distract noobs by not actual freeze corner. As I can see, a lot of noobs (who is this map for) often do not understand ground-hammer parts

Дядя Женя 10/17/2020 6:29 PM

Everything is your choice here I guess. Nice easy map. Lovely design (as always). One and only mapper who's maps I can play without entities

Дядя Женя 10/17/2020 6:31 PM

(also finish feels empty. I would like to see your logo there

)

Cøke 10/17/2020 10:57 PM
Cøke 10/18/2020 11:16 AM
@Дядя Женя

The speedups do not necessarily have to be seen in the design, as they are only anti fail. All other 'bugs' are ok for me, I think the map is ready now

bit 10/18/2020 2:04 PM
@Дядя Женя

Thank you for your advices and compliment

bit 10/18/2020 2:04 PM
moyu.map
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bit 10/18/2020 2:04 PM

changed the ending part

bit 10/18/2020 2:05 PM
bit 10/18/2020 2:06 PM

Added the speedups here

bit 10/18/2020 2:06 PM
bit 10/18/2020 2:06 PM

This part changed a bit and its tested

bit 10/18/2020 2:06 PM
bit 10/18/2020 2:08 PM

This is not faily so i think its ok

bit 10/18/2020 2:08 PM

Also fixed the corner

bit 10/18/2020 2:09 PM

I agree with Coke so didnt mark the speedups

bit 10/18/2020 2:11 PM

Ready

Дядя Женя 10/18/2020 2:19 PM

release now

Cøke 10/18/2020 10:38 PM

$ready 1

Astral|Crying🌙 10/19/2020 4:52 AM
texnonik 11/07/2020 1:56 PM

Wow

texnonik 11/07/2020 1:57 PM

Can't do part with weak

texnonik 11/07/2020 1:57 PM

$reset

Cøke 11/07/2020 2:05 PM

part works with weak

Patiga 11/07/2020 2:12 PM

can confirm that it works

Patiga 11/07/2020 2:12 PM

though its a little tight

Patiga 11/07/2020 2:12 PM
@texnonik

i did it with hammering the other tee up a bit

Cøke 11/07/2020 2:15 PM

its just with hammer and fast dj

Cøke 11/07/2020 2:15 PM

nothing special

texnonik 11/07/2020 2:25 PM

With strong is possible with out hammering , people in team 0 was trying to do what i did ....

Cøke 11/07/2020 2:28 PM

i think the part is ok as a moderate player you should be able to think a little bit more

bit 11/07/2020 2:35 PM

yea it works

bit 11/07/2020 2:36 PM

coke top 1

Cøke 11/07/2020 2:36 PM

xD

texnonik 11/07/2020 3:11 PM
@Cøke

and brutal player was not able to figurate it out lmao

Patiga 11/07/2020 3:39 PM

for me it was also tedious + counterintuitive

Yto 11/07/2020 8:29 PM

?

Kicker 11/07/2020 8:42 PM

i think speeder need to be nerfed a bit

Kicker 11/07/2020 8:42 PM
Lwai 11/07/2020 8:55 PM

best demo name kicker

wsike >.< 11/07/2020 9:07 PM

XDDD

wsike >.< 11/07/2020 9:35 PM

big bug

allocaツ 11/07/2020 9:54 PM

coke existential crisis

texnonik 11/07/2020 10:06 PM
@Kicker

i wrote it before map was published no one cares

bit 11/07/2020 10:17 PM

I am sorry for the bugs. Now fixed.

bit 11/07/2020 10:18 PM
moyu.map
243.29 KB
DarkOort 11/07/2020 10:18 PM

Lol map isn't ready anymore xD

bit 11/07/2020 10:18 PM
bit 11/07/2020 10:18 PM

And I think this is the right way

its weak hook.

@Kicker@texnonik
DarkOort 11/07/2020 10:18 PM

Idk what to do now

DarkOort 11/07/2020 10:18 PM
Cøke 11/07/2020 11:18 PM
@jao
Cøke 11/07/2020 11:18 PM

$ready 1

louis 11/08/2020 12:21 AM

speeders are rng sometimes

Kicker 11/08/2020 1:00 AM
@bit

2 insane players didnt realize ur right way on mod1 map so mb its fine if speeder will be not so strong

Cøke 11/08/2020 1:12 AM
@Kicker

Do you really think it should be changed? I think it is difficult for many people because this part is rather untypical

Cøke 11/08/2020 1:12 AM

But not that hard idk..

Kicker 11/08/2020 1:13 AM

2 bobs decided to play in team snd reached this part

Kicker 11/08/2020 1:13 AM

Rq

Kicker 11/08/2020 1:14 AM
Cøke 11/08/2020 1:14 AM

It's moderate not novice 😁

Kicker 11/08/2020 1:14 AM

Its mod 1

Kicker 11/08/2020 1:14 AM

Its not a big deal to lower speeder by 1-2

Cøke 11/08/2020 1:15 AM

I think then the part idea is broken

Kicker 11/08/2020 1:16 AM

It works with strong hook with way i tried in my clip why shoulndt it work with weak

Cøke 11/08/2020 1:18 AM

Well your way is also a bit different than the normal way

Kenzoo 11/08/2020 3:53 AM

f3 speeders are so strong in that part

bit 11/08/2020 10:37 AM

Sorry for this confusing part. I decided to decrease the speeder but I can't use my computer now.

@Kicker@Cøke
bit 11/08/2020 10:37 AM
Kicker 11/08/2020 10:42 AM
FrosTribe 11/08/2020 11:37 AM
Ryozuki 11/08/2020 12:09 PM
bit 11/08/2020 3:22 PM
moyu.map
243.36 KB
bit 11/08/2020 3:22 PM
bit 11/08/2020 3:22 PM

ok fixed. but part totally changed. and it's not random any more.

bit 11/08/2020 3:22 PM

Use laser dragger replaced the speeders

bit 11/08/2020 3:23 PM
Cøke 11/08/2020 3:36 PM

what about this

@bit
bit 11/08/2020 4:52 PM
moyu.map
243.33 KB
bit 11/08/2020 4:52 PM
Cøke 11/08/2020 5:31 PM

$ready 1

Cøke 11/08/2020 7:15 PM

stop testing maps

@texnonik
texnonik 11/08/2020 7:33 PM
@Cøke

i am not right now :/