#guggpaloczi
"GuggPaloczi" by Ciniminix [Moderate]
DDNet 06/17/2020 3:20 PM
@Ciniminix
Cøke 06/17/2020 3:45 PM
Cøke 06/17/2020 3:47 PM
Cøke 06/17/2020 3:51 PM

umarked unsolo

Cøke 06/17/2020 3:51 PM
Cøke 06/17/2020 3:52 PM
Cøke 06/17/2020 3:54 PM
Cøke 06/17/2020 4:00 PM
Cøke 06/17/2020 4:02 PM
Cøke 06/17/2020 4:03 PM
Cøke 06/17/2020 4:07 PM
Cøke 06/17/2020 4:08 PM
Cøke 06/17/2020 4:12 PM
Cøke 06/17/2020 4:13 PM
Cøke 06/17/2020 4:15 PM

compared to the other parts this one is too hard

Cøke 06/17/2020 4:20 PM

ht is difficult to detect

Cøke 06/17/2020 4:23 PM
Ciniminix 06/17/2020 4:27 PM

y this is the unsolo,but i improve it

Ciniminix 06/17/2020 4:45 PM

Done everything,thank y

@Cøke
Qywinc 06/17/2020 5:17 PM

Some missing tele

Ciniminix 06/17/2020 5:52 PM

Thank y

@Qywinc
Ciniminix 06/18/2020 1:40 PM

Fixed entites bugs

Ciniminix 06/18/2020 1:43 PM
Lenah 06/18/2020 3:37 PM

There are a lot of bugs like these under hook/unhook.

Is this important to you or only the things u can see while playing?

Lenah 06/18/2020 3:39 PM

here is hook, u marked as unhook

Lenah 06/18/2020 3:41 PM

all round or all with 1 edge?

Lenah 06/18/2020 3:43 PM

Would add unfreze here too

Lenah 06/18/2020 3:47 PM

add 1 more of the stopper that block from all sides so u cant get in there where i am

Ciniminix 06/19/2020 10:02 AM

Thank y

@Lenah
Cøke 08/02/2020 10:52 PM
Welf 08/02/2020 11:07 PM

Maybe then next to startline, too, so people wont miss it? For me it would feel unnatural to go back for solo off.

Cøke 08/02/2020 11:19 PM

i think its ok

Cøke 08/02/2020 11:20 PM

why would u miss it, u cant get up there alone

Pepe 08/02/2020 11:21 PM

Some people are blind, I agree with welf if you want to change the unsolo

Cøke 08/02/2020 11:24 PM

I want to achieve that there is less blocking if you want to join a team after solo

Cøke 08/02/2020 11:25 PM

But I also think that the space there is not enough for t0, respectively the whole beginning

Welf 08/02/2020 11:40 PM

So what would be wrong with unsolo behind the start line? There is no disadvantage (besides something graphical, but for me that unsolo can be invisible)

jao 08/07/2020 4:40 PM

too dark design

Lady Saavik 08/07/2020 4:56 PM

parts are VERY COOL, there is enough space and they are simple and interesting

Lady Saavik 08/07/2020 4:56 PM

ofc map needs some changes

louis 08/07/2020 4:59 PM

high detail for the background tile decor

Lady Saavik 08/07/2020 5:00 PM

perfect length

louis 08/07/2020 5:01 PM
louis 08/07/2020 5:02 PM

this part is weird the tee without sg can just go <<< and hit tele 17 and go to the platform and the tee with sg can just solo and go << and it feels cheesy

louis 08/07/2020 5:02 PM

idk maybe use cp

murpi 08/07/2020 5:11 PM

Lenah mentioned the round edges, there are a few more which ain't round 😅

murpi 08/07/2020 5:11 PM

I agree with jao, the map is quite dark

Lady Saavik 08/10/2020 12:06 PM
@Ciniminix

I have a lot to say here so let's meet on test srv someday

tux 08/10/2020 8:10 PM

nothing special but fun to play, nice map

Ciniminix 08/10/2020 9:28 PM
Ciniminix 08/10/2020 10:07 PM
Ciniminix 08/10/2020 10:16 PM
Ciniminix 08/10/2020 10:23 PM

Thank y very much for the test and everything

@Lady Saavik@WSikeきりん

and to everyone whose name I don't remember!

Lady Saavik 08/14/2020 11:55 AM

put TO10 on the ground - it's annoying in solo aprt lie this

Lady Saavik 08/14/2020 12:15 PM

it can be confusing for some people - info "only 1 needs shotgun" means both can get it but it's just waste of time, here if both go up it's fail

Lady Saavik 08/14/2020 12:18 PM
Lady Saavik 08/14/2020 12:19 PM
Lady Saavik 08/14/2020 12:19 PM
@Ciniminix
Lady Saavik 08/14/2020 12:22 PM
Ciniminix 08/14/2020 3:11 PM

Thank y

@Lady Saavik

!

Ciniminix 08/14/2020 3:22 PM

+changed the hookth+deep color

Lady Saavik 08/14/2020 3:36 PM
Lady Saavik 08/14/2020 3:36 PM
Lady Saavik 08/14/2020 3:36 PM
Lady Saavik 08/14/2020 3:36 PM
@Ciniminix
Bacon 08/14/2020 4:25 PM
Bacon 08/14/2020 4:25 PM

This part seems way harder then the rest

Bacon 08/14/2020 4:25 PM

For moderate players

Bacon 08/14/2020 4:25 PM

Otherwise great map

Ciniminix 08/14/2020 5:08 PM

Thank y

@Lady Saavik

and

@Bacon
Ciniminix 08/14/2020 5:43 PM
Soapy Sandwich 08/26/2020 1:02 AM

Was fun map to play.

Now for my issues XD:

Soapy Sandwich 08/26/2020 1:03 AM

Start seemed a bit cramped for large team 0 but maybe just my opinion XD

Soapy Sandwich 08/26/2020 1:03 AM

Missing corner in noob filter

Soapy Sandwich 08/26/2020 1:04 AM

this part felt a bit too easy for the map.

Soapy Sandwich 08/26/2020 1:04 AM

this part again seemed too easy as it is just hold d

Soapy Sandwich 08/26/2020 1:05 AM

Other than that I think map is good for release.

Lady Saavik 08/26/2020 5:25 AM

the too easy parts are fine :o holding D is just a trick, ppl will jump there anyway

Soapy Sandwich 08/26/2020 2:21 PM

I guess by too easy I mean dull and feels novice. I think it could be a bit more challenging and thus more fun. but maybe that's just my opinion XD Up to mapper if he wants to change but can release without change.

Ciniminix 08/26/2020 3:34 PM

Thank y

@Soapy Sandwich

,improved all and changed a bit the easy parts (+ added 1 part)

Soapy Sandwich 08/28/2020 4:04 PM

Gave the map another test, still needs a few more updates:

Soapy Sandwich 08/28/2020 4:05 PM

Start still feels a bit blocky for team 0 runs, maybe open it up or change part?

Soapy Sandwich 08/28/2020 4:06 PM

You use different markings for unsolo in the map. You should make all 1 slash or all a cross.

Soapy Sandwich 08/28/2020 4:07 PM

Missing unhook blocks, if you give these blocks unhookable the part should be fine. with just a freeze wall to jump through still feels a bit dull.

Soapy Sandwich 08/28/2020 4:08 PM

This freeze is not needed imo, it makes the fastest way back from infinite jumps to fall through freeze. Without freeze being marked it may be annoying for non entities players to work that out.

Soapy Sandwich 08/28/2020 4:09 PM

deep can be moved down and undeep can be removed. Part should look a little cleaner then.

Soapy Sandwich 08/28/2020 4:09 PM

Missing unfreeze tile here.

Soapy Sandwich 08/28/2020 4:10 PM

This back tele can be removed as you can get back easily without it. If you wanna keep it, maybe mark it for non entities players

Soapy Sandwich 08/28/2020 4:11 PM

At the end room maybe make this tile a corner? so grass connects to block below. Would look better 🙂

Soapy Sandwich 08/28/2020 4:18 PM

remove one set of tp 13

Cøke 08/30/2020 11:46 AM
@Ciniminix
Lady Saavik 08/30/2020 11:48 AM

remove one set of tp 13

@Soapy Sandwich

we added extra CP on the platform so both should stay

Cøke 08/30/2020 11:51 AM

Explain the reason for the upper one. I think the part gets a lot easier if you just hammer your mate to the right and do hf

@Lady Saavik
Lady Saavik 08/30/2020 11:52 AM

and.... this is how it works

Cøke 08/30/2020 11:52 AM

Nah it's not

Lady Saavik 08/30/2020 11:53 AM

so what's the other way?

Lady Saavik 08/30/2020 11:53 AM

1 goes right and takes CP13

Lady Saavik 08/30/2020 11:53 AM

and other tee falls in CP 12

Cøke 08/30/2020 11:54 AM

You have not understood what I mean

Cøke 08/30/2020 11:55 AM

See on the screen what welf is doing, after that his mate just hammer to the right and from there easy hf

Lady Saavik 08/30/2020 11:56 AM

yea, they can just go left and do the part

Lady Saavik 08/30/2020 11:56 AM

or somehow the tee with CP12 can land on the platform, and that's why there is CP 13

Astral|Crying 08/30/2020 11:56 AM
Astral|Crying 08/30/2020 11:56 AM
@Cøke

how play it

Cøke 08/30/2020 11:56 AM

I think only the upper cp should remain

Lady Saavik 08/30/2020 11:57 AM

we thought about bigger groups when more tees with CP13 = more tees alive

Lady Saavik 08/30/2020 11:57 AM

and you still have to do the part with hf

Lady Saavik 08/30/2020 11:59 AM

you can hammer him up to take upper CP13 anyway if you rly want

Lady Saavik 08/30/2020 11:59 AM

I don't think many ppl would go right because the next part is left

Lady Saavik 08/30/2020 12:01 PM

the hf isn't that easy btw

Lady Saavik 08/30/2020 12:01 PM

it's not going up from the paltform

Cøke 08/30/2020 12:09 PM

Okay 🥱

Lady Saavik 08/30/2020 12:13 PM

???

Lady Saavik 08/30/2020 12:13 PM

what does it mean

Cøke 08/30/2020 12:16 PM

Didn't want to make an easy map even easier, if cp13 should stay there it's ok for me

Soapy Sandwich 08/30/2020 1:35 PM

I think it's not really needed on platform at all, fly was easier than trying to get people to platform. Not a serious thing though so could keep it.

Astral|Crying 08/30/2020 2:10 PM
@Cøke
Astral|Crying 08/30/2020 2:10 PM

how im can play this map

Ciniminix 09/02/2020 5:35 PM

Thank y

@Soapy Sandwich

,+added new logo and changed a bit the start.

Ciniminix 09/02/2020 6:33 PM

Thank y

@Cøke
Ciniminix 09/02/2020 7:08 PM
Soapy Sandwich 09/02/2020 8:16 PM

$ready 4