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i only changed a few parts since i made this, so this might help https://www.youtube.com/watch?v=zZyeAMmF0_0&ab_channel=HiddenCorner

took you some time to subbmit it

Cool map, I like the reversed shotgun + dummy. but I think that some teleports could be better optimized. For examble the to teleports doesnt have to be 2 always if the dummy never comes to the same position to fall in tp. Good map so far imo^^ seems like a fast and speedrunable map to me with some good shotgun angle parts. I need to test it :]

how to make this shotgun reverse XD


π

$waiting talked with the mapper in game

Changes: -bigger spawn -second part was improved, now it has more flow -3rd part was reworked -some corner fixes probably -raised the platform at to tele 15 by 1 -while fixing i had to remap something at the right (i shifted into nothing), i hope i didnt mess up anything π

something is wrong with your file, the bot doesnt recognize it


Include a changelog after uploading map updates (preferably with screenshots).

$reset

did you change something?

nope i just uploaded the map again π

alright

i forgot the freeze design in the spawn area (doesnt affect gameplay)

good map found no gameplay issues π

$ready 2*

This command was not found.

i'm reworking the design it's not ready π

finally the design is reworked (thanks to kaniosek!) besides that i changed some parts for more better gameplay (i tested it with triki) i also removed a part i didnt like and filled it with another part i dont like that much.. start room is now slightly different after finish you can now go back into the map

about 50% of the map were cheatable after i took arrows suggestions, so i changed the spawn a little (it was possible to do something that might be named push shotgun deepfly)

deepfly+push sg fly

deepusg fly

i can put cp 6 tiles there, that thing is just a help because it's harder to throw your dummy up without π it's awkward and unintutivie, but i see that it might happen

map is great

yeah very pleasant map, it's ready to me

remember playing it ! amazing design , i even didn't notice that i played this map before xD looked like other map completely !

i added some cp 6 tiles, it can still be "skipped" but that skip takes more time and is harder afaik, so that shouldn't matter (now it's easier for players who misunderstood the part)

Goat map c:


Include a changelog alongside your map updates (preferably with screenshots).


The design Looks 100% better xd

good map

A little bit up from the middle of ur image there is a tile that just ends

Just like if it was cut

talked with mapper ingame (bout some skips)

good map

fixed design stuff fixed entitie bugs made 3 cuts harder (one part will be on a screenshot) i replaced a part we didnt like with another one thanks to knuski and simple!



Include a changelog alongside your map updates (preferably with screenshots).

moved start 1 to the left and put some things HD


Include a changelog alongside your map updates (preferably with screenshots).

forgot something

simple push sg dummy map, good for speedrunning

i couldn't find any design or gameplay issues

First ready set by Trial Tester. Map needs to be tested again by an official tester before fully evaluated.

deleted 1 unfreeze tile, which was 1 tile above the to teleporter and would look weird in entities

good map, great desing but the thing is i cant even get past the 1st part π

i got past like 1 min after i send thet

finally i beat 2nd part

i am on 7th part rn

My opinions on the map now: i guess everything is alright, the only thing is that players are gonna have hard time grinding the skill for reverse sg, but i play this everyday, and honestly think this should be released. Couldnt find skips or issues.

did it take you 2 days to finish

No i didnt even finish it yet (btw every day i go from start)

you're going Milfey! - good luck

Thanks

The map is now ready to be released! Difficulty Rating: β β βββOptimized version attached. Changelog:
Unoptimized version: https://discord.com/channels/252358080522747904/1244421172201001002/1262750310275878923

Optimized version:

gg welf thanks for making such a beautiful map

your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!

Push ur Dummy has been set to RELEASED.

Cool map, cp5 is not fitting compared to the other parts

Feels like a filler in a already short map, it's also easier

perfect length

you mean teleport 6? (the slide over stoppers) that one replaced a part i didnt like, it's just supposed to flow well π it was hard to come up with a new idea that doesn't force me to move the whole map, so i thought a filler would be okay

i did the map in 17 mins! gg :/