#Winter_Mountains
"Winter Mountains" by Lykizz [Novice]
DDNet 07/29/2024 11:34 PM
@lykizz

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

leonardodasilvamendes 07/29/2024 11:42 PM

wtf 😭

leonardodasilvamendes 07/29/2024 11:42 PM

wow

leonardodasilvamendes 07/29/2024 11:43 PM
lykizz 07/29/2024 11:43 PM

Wut

lykizz 07/29/2024 11:44 PM

Automap🤑

leonardodasilvamendes 07/29/2024 11:44 PM

they are the same things but with different game tiles... I don't usually do this on my maps

leonardodasilvamendes 07/29/2024 11:45 PM

many shields in one place

lykizz 07/29/2024 11:45 PM

Hey may i ask you? I should just drop .map file here to update it?

lykizz 07/29/2024 11:46 PM

Make it only 1 line?

leonardodasilvamendes 07/29/2024 11:46 PM

yes, but together with .mão you must write what you changed/added

leonardodasilvamendes 07/29/2024 11:46 PM

It's easier to give space of 2 shields to put, like, 1 shield, a space, a shield

lykizz 07/29/2024 11:47 PM

Oh ok

lykizz 07/29/2024 11:47 PM

Sorry for stupid mistakes

lykizz 07/29/2024 11:47 PM

My first map

leonardodasilvamendes 07/29/2024 11:47 PM

normal, my first map was bad too

lykizz 07/29/2024 11:47 PM

👍

leonardodasilvamendes 07/29/2024 11:52 PM

I finished the map, and how can I say, after about 70% of the map it is passable all solo, the map is poorly made in relation to the tilesets, there are parts that seem moderate, almost all the duo parts are skippable

leonardodasilvamendes 07/29/2024 11:52 PM

one part is much easier than the other if done by someone new to the game, and there are no tile sets showing that there is a jetpack there

leonardodasilvamendes 07/29/2024 11:54 PM

Generally maps use a freeze tile set for the entire map, at least from what I see, the deep is lighter than the normal freeze, I would make it darker to represent that it is a deep and more dangerous than the normal freeze

leonardodasilvamendes 07/29/2024 11:54 PM

I'm just saying what I know, the test that will judge whether they will refuse right away, or will give you a chance, I don't know if you still have time to change the map 💀

leonardodasilvamendes 07/29/2024 11:55 PM

There is no start tileset

lykizz 07/29/2024 11:55 PM

Where i can find tile for jetpack?

leonardodasilvamendes 07/29/2024 11:55 PM

unused tiles

leonardodasilvamendes 07/29/2024 11:57 PM

I like to use 2 of the tileset to make this white part with the weapon inside, but you can use just the weapon if you want (I refer to the weapon as part of the tileset)

leonardodasilvamendes 07/29/2024 11:57 PM

????? wt

leonardodasilvamendes 07/29/2024 11:57 PM

so that all this

leonardodasilvamendes 07/29/2024 11:58 PM

this brand line where there is unhook and hook, the left side has hook and the right unhook

leonardodasilvamendes 07/30/2024 12:00 AM

If I accidentally have it at tp 6 and jump and go backwards, I'll go back, the recommendation is to use the checkpoint tp, so that, even if you accidentally go to the previous teleport, you will still keep where you are

leonardodasilvamendes 07/30/2024 12:01 AM
@lykizz

Did you use auto map?

lykizz 07/30/2024 12:01 AM

For main and for some freezes

leonardodasilvamendes 07/30/2024 12:02 AM

ok, I think I understand why the map is like this

leonardodasilvamendes 07/30/2024 12:02 AM

eh....

leonardodasilvamendes 07/30/2024 12:03 AM

Looking better at the map, it's almost entirely solo

lykizz 07/30/2024 12:04 AM
leonardodasilvamendes 07/30/2024 12:04 AM

Think about it being full of people, it wouldn't be good because everyone would be getting in the way to get through

lykizz 07/30/2024 12:07 AM

Should i add it?

lykizz 07/30/2024 12:08 AM

Ehh.. /team? (I dont know)

leonardodasilvamendes 07/30/2024 12:08 AM

to get a jetpack I don't think it's very "pretty" if I can say so, it looks like it's a lost tileset, I recommend you do it like this

leonardodasilvamendes 07/30/2024 12:09 AM

new people usually always play with other people instead of /team, /team is only good from moderate to higher

leonardodasilvamendes 07/30/2024 12:10 AM

Look, honestly, don't try to redo the map, it's already completely destroyed, without wanting to offend you, but I don't think the maps have any more chance, I would try to make another one, and ask people questions and see what they think to improve it. your map

leonardodasilvamendes 07/30/2024 12:11 AM

That's it for now, anything I'll say something else or the tester will do something

lykizz 07/30/2024 12:13 AM

Oke, ill try better on next map :D

leonardodasilvamendes 07/30/2024 12:14 AM

If you want to help, you can call me privately, I will be grateful to help you 🙂

DDNet 07/30/2024 7:01 AM
@lykizz

Your map submission has been declined.

louis.place 07/30/2024 7:01 AM

thx for testing

louis.place 07/30/2024 7:01 AM
@lykizz

i agree with what's been said above

louis.place 07/30/2024 7:02 AM

try to play more maps (newer ones especially) and find what you like about the gameplay they have (what makes them fun and what makes them feel 'nice' to play), then try to replicate that on your next map

louis.place 07/30/2024 7:02 AM

your design has potential, but it needs to be cleaned up (you can find some design tutorials on youtube i reckon)

louis.place 07/30/2024 7:02 AM

and make sure you clearly mark all gameplay elements (freeze, deep unfreezes etc. should all be obvious where they are) also you shouldn't just automap freezes, you need to place them behind the unhookables/hookables first so the automap doesn't create gaps between the two

louis.place 07/30/2024 7:04 AM

more importantly is the gameplay though -- novice maps can be hard to map correctly for new mappers, since they require a lot of nuance in terms of mapping (since they're what new players are first exposed to)

louis.place 07/30/2024 7:04 AM

i would suggest playing the game a little more, seeing what types of maps you like, and maybe try to make another map after that (i suggest moderate difficulty for your next map), good luck!

leonardodasilvamendes 07/30/2024 7:02 PM

👌, Did you see what's inside the editor?