#Palindrome
"Palindrome" by ano :3 [Race]
DDNet 12/25/2024 5:36 PM

Mentions:

@anokys
DDNet 12/25/2024 5:36 PM
anokys 12/25/2024 5:36 PM

hi im back with a new race map few things i have to mention

yes its a mirrored map and it doesnt show anything new of a gameplay, but in return it has a really good flow and it doesnt really feel the same playing it backwards

i cant really argue that the design is poor, i like my race maps simple so there isnt much that can catch your attention, so you can focus on your gameplay

there are no real time cps because on a map like this it wouldnt really work (afaik, correct me if im wrong)

i attach gameplay (its not a good run) how the map plays so you can understand the flow better max possible time is i think around ~55 seconds, maybe even less

anokys 12/25/2024 5:36 PM
vena6080 12/25/2024 6:11 PM

for time cp, it's fucked up xd, maybe you can still put them for the first half, but the major problem is the switch, race map don't have switch.

vena6080 12/25/2024 6:13 PM

so i will see with the testers for that case, if the map have a flow good enough and not just a basic 1 star, + not on unique it can be rls.

anokys 12/25/2024 6:15 PM

really? i thought i saw few race maps with switches, i mean its easily solved with a tp without switches too but that would double the size of the map

vena6080 12/25/2024 6:17 PM

well, i'm not expert in race maybe i'm wrong, but i'm 99%sure race is only basic tiles + tele + grenade

catseyenebulous 12/25/2024 6:18 PM
  • Race maps can only use Race tiles, thus contain the following tiles: hookable, unhookable, teleport, kill, grenade, time CPs, start and finish line.
DDNet 12/25/2024 6:18 PM
anokys 12/25/2024 6:36 PM

E02 has switches aswell

but like i said i can just copy paste the map doubling it in size so switch wouldnt be necessary( a tp at the turning point), but then also the tp would ruin the flow a bit

anokys 12/25/2024 6:42 PM

theres also the "Other" category in the race map voting, those maps have speeders

.cammo. 12/25/2024 7:31 PM

switches should be allowed if its quality of life

bumm. 12/25/2024 8:46 PM

some kind of workaround but switches would be cleaner overall

anokys 12/25/2024 8:48 PM
@bumm.

smart

anokys 12/25/2024 8:49 PM

ill change to this i guess if switches wont be allowed for this map

anthonyyx 12/25/2024 9:39 PM

my goat

cyberfrighter 12/25/2024 9:58 PM

cool map but i wonder if u could spice it up more on the way back

cyberfrighter 12/25/2024 9:58 PM

prolly not without it still staying as a race

vappy19 12/26/2024 2:03 AM

๐Ÿ‘ map ๐Ÿ˜

texnonik 12/26/2024 12:49 PM

Dont like that back its the same run as first half of the map . Also feels like its 4 times same parts .

lukov. 12/26/2024 12:50 PM

4 timesโ€ฆ..

lukov. 12/26/2024 12:51 PM

So zzzz

texnonik 12/26/2024 12:51 PM

Basicly 0:00-0:16 and after repeats 3 times again

cyberfrighter 12/26/2024 12:55 PM

its not 4 times

louis.place 12/26/2024 1:54 PM

i personally dont like the parts where you're just falling down and waiting for a double nade to land (especially using the double nade angle bind).. feels not too race-like

anokys 12/26/2024 2:14 PM

you dont need to its just my way of doing it, but i could all few more hookables so you can do different ways, also its not written in the rules you have to use binds to shoot down

anokys 12/26/2024 2:19 PM

like i mentioned too it doesnt feel like the same part playing it backwards

texnonik 12/26/2024 2:22 PM

And after that someone will create a lot maps just backwards . Or same parts just backwards in map . No hate just telling opinion.

anokys 12/26/2024 2:23 PM

ye i know, but there isnt really a mirrored race map yet as far as i know, so it would be kinda "unique"

anokys 12/26/2024 2:28 PM

i will add few more hookables to add more optional ways

yaccre 12/26/2024 3:32 PM

let them

yaccre 12/26/2024 3:33 PM

But the Lord said to Samuel, โ€œDo not look on a map's design or on the simplicity of its parts, because I have rejected it. For the Lord sees not as man sees: man looks on the outward gameplay, but the Lord looks on the flow.โ€ โ€” Samuel 16:7

_nehr 12/26/2024 5:48 PM

Amen

anokys 12/27/2024 9:04 AM
DDNet 12/27/2024 9:04 AM
anokys 12/27/2024 9:06 AM

changed few parts by adding more hookables/optional ways, so double nade not so necassary

anokys 12/27/2024 9:06 AM

also changed the switches to the cp/tele variant

DDNet 12/28/2024 12:01 AM

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alw5 12/30/2024 12:05 PM

a palindome was my first CPP program

alw5 01/10/2025 2:33 PM

i like this map

okmine 01/10/2025 2:55 PM

$decline

DDNet 01/10/2025 2:55 PM

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blaiszephyr 02/01/2025 11:05 PM

sry ano, but we had an internal vote that landed a clear 4 | 0 against this map.

we collectively agreed that having a race map with 0 challenge that's just

doesnt fit. a map where it's just "a matter of time" before you finish isn't something us testers want. i quote: "

"

i agree that this map has some sort of vibe to it, but in the end it's just a pathway you go through, i personally dont find it appealing to speedrun either. but! maybe unique has interest in it? you should ask em on their discord!

DDNet 02/01/2025 11:05 PM

Mention:

@anokys
nixuslegendary 02/02/2025 7:47 PM

why don't you make a public vote since in the end it will be the public who played the map

anthonyyx 02/02/2025 8:13 PM

very easy to abuse

gazebr 02/03/2025 9:05 AM

Most of the players who will play this map arent even in this discord server, yet alone check testing channels So if the vote is already between a select few then imo at least have it between competent ppl (you can argue that some testers arent, but i would say they are compared to the average joe xD)