#The_Red_World
"The Red World" by Kulesz [Novice]
DDNet 02/17/2021 11:36 PM
@Kulesz

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

JoaoGardaBro 02/17/2021 11:44 PM

the design its very old , and kind of ugly

JoaoGardaBro 02/18/2021 12:03 AM

well, while I was playing, I saw a lot of mistakes and stuff, I'll tell you what I think.

  • The map has an old and ugly design.
  • The map is very small, make bigger maps for the player to have more experience.

  • What should be an effect, this is at the beginning of map, and the whole map, is poorly made and very strange.

    • The "secret" place, has a strange and poorly planned entrance.
  • The map has a messy difficulty

  • And map is quite buggy.

  • Play new maps in the novice style.

  • Well, I think it's your first map, but it's time to fix your mistakes, I see it started well, using teleports the right way, and a lot, knowing how to put weapons, well, you can improve a lot more.

JoaoGardaBro 02/18/2021 12:03 AM

look

JoaoGardaBro 02/18/2021 12:04 AM

ugly ornament

JoaoGardaBro 02/18/2021 12:05 AM

aim block xd

JoaoGardaBro 02/18/2021 12:05 AM

ddmax design

JoaoGardaBro 02/18/2021 12:06 AM
JoaoGardaBro 02/18/2021 12:08 AM

these thorns they don't kill. that is, they are aim too

JoaoGardaBro 02/18/2021 12:09 AM

design bug

JoaoGardaBro 02/18/2021 12:10 AM

the decor was cool at the end

JoaoGardaBro 02/18/2021 12:11 AM

ugly design , and bad

JoaoGardaBro 02/18/2021 12:11 AM

this part too

JoaoGardaBro 02/18/2021 12:13 AM

the freeze is very strong, it is difficult to see my character inside, try to reduce the A to 100 or 120

JoaoGardaBro 02/18/2021 12:13 AM

zzz part , and bad design

JoaoGardaBro 02/18/2021 12:14 AM
@Kulesz

read this

JoaoGardaBro 02/18/2021 12:14 AM

look , more ddmax design

JoaoGardaBro 02/18/2021 12:16 AM

and in all the drag parts, or those that freeze you and you come back in the teleport, put unfreeze where the person will be teleported, it is horrible to have to wait 3 seconds to continue the map

174 02/18/2021 12:17 AM

I see the channels my self, please stop tagging me (or any other tester)

JoaoGardaBro 02/18/2021 12:19 AM

this part too , this effect is badly done

wsike🦩 02/18/2021 12:11 PM

everything blue should me removed as it isn't used, it gives ton of unneeded map size

wsike🦩 02/18/2021 12:13 PM

when u trynna make a map which is relying on team work, aka novice's, moderate's try to make more team gameplay, as rn 80% of gameplay is solo parts and 20% actuall teamwork, should be opposite in most situations

wsike🦩 02/18/2021 12:14 PM

why

wsike🦩 02/18/2021 12:14 PM

u shouldn't make such things

wsike🦩 02/18/2021 12:17 PM

conform to rules, everything which is not gameplay relevant have to be HD, unless the player have to interact with them.

wsike🦩 02/18/2021 12:19 PM

nonetheless, great improvement from your last map :D, though you seem to repeat same mistakes you did last time, still not enought to reach a release.

jao refresher 02/18/2021 12:45 PM

should make map where you can't see finish but there is

Kulesz 02/18/2021 1:24 PM
Cøke 02/18/2021 1:29 PM

lol u dont need double freeze xD

Kulesz 02/18/2021 1:53 PM
JoaoGardaBro 02/18/2021 1:57 PM

I do this to make it easier for the guy to understand zzz

wsike🦩 02/18/2021 1:58 PM

yes but it feels you are waiting for new mappers maps to say ugli design

wsike🦩 02/18/2021 1:59 PM

as your 90% of feedback mostly is about design xd

JoaoGardaBro 02/18/2021 3:02 PM
@wsike🦩

I like to use newbies, it's cooler, after I want to see them do better projects, with more quality

wsike🦩 02/18/2021 3:02 PM

yes and design isn't first what they should be taught with

JoaoGardaBro 02/18/2021 3:02 PM

I talk about parts of maps that are not good either.

wsike🦩 02/18/2021 3:03 PM

i only saw "this part has ddmax design"

wsike🦩 02/18/2021 3:03 PM

this doesn't really explain the issue

JoaoGardaBro 02/18/2021 3:04 PM

I analyze the design, and if the map is cool, the size, and if it’s too boring or not

JoaoGardaBro 02/18/2021 3:06 PM

but I have more fun analyzing the design

wsike🦩 02/18/2021 3:13 PM

i don't think pointing 100 times that design sux in one analyze helps somehow

JoaoGardaBro 02/18/2021 3:30 PM

nah the design its a littler help

Marcell_HUN 02/18/2021 4:20 PM

90% of a map’s quality relies on gameplay

Marcell_HUN 02/18/2021 4:20 PM

And saying “ddmax design” doesn’t really explain to them how to improve

JoaoGardaBro 02/18/2021 5:38 PM

I help some to understand in pv zzz, because it literally takes a little text

JoaoGardaBro 02/18/2021 5:42 PM

well this subject ends here

Ama 02/19/2021 8:57 AM

100% relies on gameplay

Ama 02/19/2021 8:58 AM

The design is something that can be changed without any problem

louis 02/19/2021 6:19 PM

$decline

louis 02/19/2021 6:19 PM

map is too basic and doesn't meet the quality of what we are looking for try to have a look at recently released novice maps to see the gameplay and design that we look for. this map is pretty tight, has "basic" parts, and needs some more creativity. if you have any questions/need help, feel free to ask in

#mapping

!