#stop_over_20
28/48 | Balance: 7/10 • Flow: 7/10 • Creativity: 5/10 • Playability: 6/10 • Fun: 2/5 • Design: 1/3 — 7 Votes
DDNet 06/21/2018 7:35 AM
@N9mkOik
N9mkOik 06/21/2018 7:39 AM

Easy map made for a speedruners ,easy to figure out

N9mkOik 06/21/2018 8:16 AM
N9mkOik 06/21/2018 12:18 PM

hm

Ravie 06/21/2018 1:28 PM

You can't have the ' . ' symbol in the map's name

jao 06/21/2018 1:29 PM

will be fixed

N9mkOik 06/21/2018 1:55 PM

ok

N9mkOik 06/21/2018 1:56 PM
Brokecdx- 06/21/2018 5:04 PM

$rate balance=8 flow=8 creativity=8 playability=6 fun=2 design=1 bonus=0

Brokecdx- 06/21/2018 5:04 PM

I enjoy playing this solo map good flow, very nice built.

jao 06/21/2018 6:58 PM
@N9mkOik

uploading works now (uploaded the last version with correct map name)

N9mkOik 06/21/2018 7:07 PM
@jao

ye but the map with the incorrect name uploaded too

jao 06/21/2018 7:08 PM

can't remove it from the server, was wrong to upload that one, sorry

N9mkOik 06/21/2018 7:11 PM

Not for that to apologize) this happens

N9mkOik 06/21/2018 7:13 PM

Fixed skipxD

snail 06/23/2018 7:20 AM

$rate balance=7 flow=7 creativity=4 playability=6 fun=1 design=0 bonus=0

snail 06/23/2018 7:20 AM

decent solo map nothing new but good flow)

snail 06/23/2018 7:22 AM

the tileset with small white stuff on unhookable corners doesnt bode well with the stars in background imo, looks weird

snail 06/23/2018 7:22 AM

(but maybe its just me xd)

N9mkOik 06/23/2018 12:06 PM

i think this design more suitable for this map

worstwish 06/24/2018 5:35 AM

$rate balance=8 flow=6 creativity=4 playability=7 fun=2 design=1 bonus=0

vozdushniy 07/05/2018 12:49 AM

$rate balance=7 flow=8 creativity=5 playability=8 fun=3 design=1 bonus=0

Tyga. 07/08/2018 4:50 PM

$rate balance=6 flow=7 creativity=5 playability=6 fun=2 design=1 bonus=0

Tyga. 07/08/2018 4:51 PM

Nice Solo Map

N9mkOik 08/09/2018 8:36 AM

Ravie noticed something

Ravie 08/09/2018 8:37 AM

You should also fix the mirrored unhookable/hookable in entities, other than that no issues from my side

N9mkOik 08/09/2018 8:40 AM

rly?(

N9mkOik 08/09/2018 8:40 AM

playing without entities

Genex 08/09/2018 11:21 AM
@N9mkOik

don't worry that's not necessary if you want you can fix it

Ravie 08/09/2018 11:22 AM

jao doesn't say it's necessary but it still looks very bad

Genex 08/09/2018 11:24 AM

You said the same about my map

@Ravie
Ravie 08/09/2018 11:24 AM

Yes, cause I consider rotated entities a mapping bug

Genex 08/09/2018 11:26 AM

But it doesn't make the map worse or something it's just look weird 😅

Ravie 08/09/2018 11:27 AM

Some people don't like design so don't make their entities look bad as well :p

Genex 08/09/2018 11:28 AM

😅😅😅

Kicker 08/23/2018 1:18 PM

$rate balance=6 flow=7 creativity=4 playability=6 fun=1 design=1

Kicker 08/23/2018 1:19 PM

this part is rly hard compared to others, u need to do 3 sg in a row + awkward hook in 1 tile at end

Syltoox 08/25/2018 11:24 PM
Syltoox 08/25/2018 11:25 PM

as kicker said, the triple sg is very hard compared to the other parts.

Syltoox 08/25/2018 11:26 PM

this part could be harder as other ones too, since i mostly dont get much up even with my dj.

Syltoox 08/25/2018 11:27 PM

useless edge?

Syltoox 08/25/2018 11:31 PM

cool map, has a good flow but isnt really creative. it plays well at some parts, but as i mentioned the triple sg part isnt really playable also the part with groundsg isnt playing good. i like the map and design + balancing is okay.. i would like if u make the triplesg part easier!

Syltoox 08/25/2018 11:31 PM

$rate balance=9 creativity=5 flow=7 playability=8 fun=3 design=1

Silex 08/26/2018 5:23 PM

$rate balance=7 flow=7 creativity=4 playability=6 fun=2 design=1

Silex 08/26/2018 5:23 PM

didn't saw any new stuff that's why i can't give more on creativity

Amu~Cookie 08/26/2018 6:32 PM

$rate balance=7 flow=7 creativity=3 playability=6 fun=2 design=0

Amu~Cookie 08/26/2018 6:33 PM

As silex said I don't see much creativity, remind me of another shotgun solo map... but harder.

Rische 08/27/2018 6:48 AM

$rate balance=7 flow=7 creativity=4 playability=7 fun=3 design=0

Rische 08/27/2018 7:04 AM

You basically use the sg all the time which gives the map a nice pace. The map itself isn't really creative, i don't dislike that tho. Finding the fastest path in maps like this requires players to become creative and test out different ways. I really don't like the design tho, the unhookables don't fit the background imo.

Rische 08/27/2018 7:05 AM

adding unfreeze could be interesting here

DDNet 08/27/2018 10:36 AM

The map scored all required points! It only needs to be checked by a

now to be released

N9mkOik 08/28/2018 1:50 PM
Ravie 08/31/2018 12:55 PM

1-tile hooks are annoying and easy to miss

Ravie 08/31/2018 12:56 PM
Ravie 08/31/2018 1:00 PM

as Kicker said, this part is too hard

Ravie 08/31/2018 1:02 PM

Rest of the map seems okay, but there are still rotated entities

N9mkOik 08/31/2018 1:52 PM

why you tested wrong version?

Ravie 08/31/2018 1:56 PM

I tested the one on test server

jao 08/31/2018 2:03 PM
N9mkOik 08/31/2018 2:06 PM
Ravie 08/31/2018 2:42 PM

skip red, go straight to hookable

Syltoox 08/31/2018 2:45 PM

intended way🤡

N9mkOik 08/31/2018 3:18 PM
Ravie 09/06/2018 7:31 PM

Unrotated entities, Ready Solo 2*

Bumm 10/14/2018 11:03 AM

please fair rating.