#autumn_picture
"autumn picture" by Quillyn [Novice]
DDNet 11/20/2025 11:01 AM

Mentions:

@artem194_22
DDNet 11/20/2025 11:01 AM
DDNet 11/20/2025 11:01 AM

Map 🐞:

.cammo. 11/20/2025 11:20 AM

1.55mb

catseyenebulous 11/20/2025 11:46 AM

Map is 1500 x 1000 it's fine.

wee.tw 11/20/2025 12:11 PM
ninja25226 11/21/2025 10:26 PM

reduce map size, and delete de unused mapres, also, make external all the posible mapres

ninja25226 11/21/2025 10:27 PM

and i see 2 freeze mapres, I'll try to use less

ramirok_ 11/21/2025 11:29 PM

My unused reaccion

artem194_22 11/22/2025 11:53 AM

Do I need to move block groups from embedded to external? Sorry if it's not clear, I don't speak English well and used a translator.

ninja25226 11/22/2025 11:54 AM

español¿

ninja25226 11/22/2025 11:54 AM

well, everything that can go external should go external

artem194_22 11/22/2025 12:13 PM

Should I just upload a new version of the map here?

stormphonix4220 11/22/2025 12:15 PM

Yes 👍

artem194_22 11/22/2025 12:16 PM
DDNet 11/22/2025 12:16 PM
DDNet 11/22/2025 12:16 PM
artem194_22 11/22/2025 12:44 PM

added :Time cps are missing on the map

ililja 11/22/2025 12:56 PM
  1. dont spam shields like that you should fill the stoppers
  2. you deep him here for nothing you could just fill the freeze again also you cant differentiate from unfreeze and undeep
  3. you first need to get on to that block then get grabbed and if you walk back into tp you need to redo the part also the ending feels akward beacuase you dont have dj 4.this part seems a bit hard maybe remove all this freeze and make these blocks hookable its quite difficult for novice
  4. you give shotgun here and here you dould make it so you only need to place it once
  5. you spma shields here again and i dont uderstand why no hamer is needed here
  6. you can very easily fall into the tp here
  7. you jump into these tps very easily and all these jumps feel akward
  8. i think you want ppl to do this part by using the weapons but you can just hook him overall your map feels quite plain and simple try taking a look at newly released novice to get an undertanding of what the testers are looking for
ililja 11/22/2025 1:02 PM

unmarked stoppers i found

jsontw 11/22/2025 1:12 PM

Have to agree on the stuff ililja mentioned. Even tho you would fix the issues, the map wouldn't have the potential for getting a release.

The problem is mainly that the parts aren't consistent in its difficulty and the lack of well integrated parts which should exist to create a good flow and make it enjoyable. While its hard to come up with creative parts in the Novice category, you could still give every part of the map one more thought process when mapping to offer a bit more exciting and smooth gameplay which makes up for a lot already.

If you look at our recently released Novice maps you can see how other mappers did it. You could take the map "Chill Wood" as an example. It offers unfreeze spots after every part and has some nice transition into the next part if played smooth.

https://ddnet.org/releases/novice/

jsontw 11/22/2025 1:17 PM
jsontw 11/22/2025 1:18 PM
jsontw 11/22/2025 1:18 PM

really unbalanced ending of the part but ililja mentioned already

jsontw 11/22/2025 1:18 PM
jsontw 11/22/2025 1:20 PM

these jumps dont play well together since u need to stop after 1 jump and wait until u land on the stopper. 1tile tunnel to get ur teammate out is really goofy and should be avoided in any map nowadays

jsontw 11/22/2025 1:21 PM

empty area

you could have made a smoother transition to get into the solo part.

jsontw 11/22/2025 1:24 PM
jsontw 11/22/2025 1:26 PM
jsontw 11/22/2025 1:27 PM

and as ililja said, weapons aren't needed here and i dont see how they make the part easier

jsontw 11/22/2025 1:29 PM

I hope you can work with my feedback and actually raise your own mapping quality. If you got questions, feel free to ask and there is also the

#mapping

channel where you can share info with other mappers or ask questions :D

this map is gonna be declined

DDNet 11/22/2025 1:29 PM

Mention:

@artem194_22
artem194_22 11/22/2025 6:36 PM

Thanks for the advice! I hope my next work will be better!