this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules
take some times to take a look then realise this map not under my skill XD
could u provide a demo of the intended ways?
did not make a demo rdy yet. can show u ingame
yea actually i made a map which is not 10* insane
well another time then i guess
sure. but i dont get why u want a plathrough. parts are not hard to understand ig xd
so i can see if the ways i do them might be a cheat way
made cp 35 little bit easier
best
rls when
never its a starkiller map
Like examinus, memento mori and other stuff
thx to rqza ❤️
The gameplay is really awesome, remember me ravillon
The design is not bad even if it can be better
Good job
Parts look really good from the video. But yes the design could be better.
agree, parts are really good, specially the one at 3:02 is nice transition with the rehook. You can add some movement to the moon please? 1-1 should be good edit: maybe you can also make it a tiny bit smaller
this map is not brutal imo
altough its not that long compared to other unfailable insanes
but the parts are not brutal
It cant ne insane and its definively not moderate so ...
well its rlly not worth to fix this ig xd
those ways arent really nice but still save time and cheat normal way
dont need to give the dummy downwards momentum to get him under
nice part ideas
hopefully cheats are fixed now. thx for testing ❤️
wow , insane creative parts ! Looks like very hard map also ! But i don't like this one unhook line design :/ (looks empty with out bg)
most parts are as hard as the last 8 parts of ravillion
thats why i think this should be insane
It's definitely brutal
well i mean some parts at the end are pretty hard but i think ravillion is a bit harder and ravillion has 44 parts whereas this map has 18 parts
so i dont think this should be insane
maybe brutal 3 or 4?
3 would definitely be too low
i have no idea how to fix this cheat tbh. anyone has a good idea?
realy starkiller asking for ideas ?
if that hookable is on top not on ground (slower to swing in(?) to hook tee), is it still possible to pass?
solution was just too simple...moved the hookable 1 tile left lol
ik but its okay for me
fixed other stuff
is there should be any tele for those who done the map and get back to start? or it just wrong use
thats actually a good question. the answer is no: just wrong totele XD
?
uos
wrong
Damn there’s a player named anonymous ?
Yup that's me
ayy
i made a map that is named after u then
You have switch parallax of stars and "moon", the "moon" is closer to the tee than stars Stars and "moon" is oversaturated
cinimix is going to make a new design
Ok
$waiting
thx to cinimix
There is a parallax problem between moon & stars And there are too saturated Remove unused image
dont understand what u mean
For parallax ?
yes xd
group 5 grass.design can be details
- screens above
$waiting
whats the mistake in 2nd screen?
dont see there a bug either
just fix design bug from first screen + mine
$optimize
$ready 4
170kb...
yea cuz old version was full with freeze in walls
ig
the second tp is suposed to win the fight of corners
so useless to mention, ok
whoever though that this is 4 stars was fucking high
if its brutal it should be 5star imo
it was probably the same person who rated take me to desert 2*
take me to desert is debatable, this isnt xD
$reset
$ready 5
rerate
ok ty
hi
@Knuskiim fan
thanks for rerate