#Samsara_VII
"Samsara VII" by Meliodafu [Dummy]
DDNet 10/07/2021 8:23 PM
@Cøke

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

DDNet 10/07/2021 8:23 PM
texnonik 10/08/2021 9:30 AM
PopCorn181 10/08/2021 9:14 PM

There is an 12th layer that's empty, remove it for better file size.

Sorah 10/08/2021 11:25 PM

$optimize

DDNet 10/08/2021 11:25 PM
Sorah 10/08/2021 11:26 PM

bot says there isnt

DDNet 10/08/2021 11:26 PM
Sorah 10/08/2021 11:28 PM

its a group not a layer :o

Sorah 10/08/2021 11:29 PM
@Patiga

maybe you wanna add that too
so it removes unused groups..

PopCorn181 10/08/2021 11:37 PM

oh ye :|

Patiga 10/09/2021 6:25 AM

groups should be removed with optimize, to only remove them do

texnonik 10/09/2021 7:05 AM

You need to just rotate this tiles to normal rotation

Patiga 10/09/2021 8:18 AM

oh just saw you already tried it and it didnt work

Patiga 10/09/2021 8:18 AM

already found the bug too, a

instead of a

Patiga 10/09/2021 9:02 AM

welp, untested code I suppose

Cøke 10/10/2021 12:51 PM

why does the bot actually say wrong rotation? the stoppers are only bugged when they are mirrored i guess

texnonik 10/10/2021 2:38 PM

You can rotate with yy anx xx to . This error had in my map to i rotated part (mirrored)

CL - Agente Pinguim 10/10/2021 8:43 PM

i waited my whole life for this moment

Patiga 10/11/2021 12:57 PM

yeah I guess mirrored would be clearer, didn't put much thought into that line

Ravie 10/12/2021 2:50 PM

fix flipped stoppers

Ravie 10/12/2021 2:50 PM

$ready 3

texnonik 10/12/2021 3:14 PM

$reset

texnonik 10/12/2021 3:14 PM

can't get dummy with weak

TearlessAbyss46 10/12/2021 3:15 PM

why would you play a dummy map with weak

texnonik 10/12/2021 3:15 PM

sometimes it's happens

texnonik 10/12/2021 3:15 PM

like i have right now

texnonik 10/12/2021 3:25 PM

too empty ( just hold right after 3 gap tele and dj .... feels easyer compare to any part )

Patiga 10/12/2021 4:39 PM

should I also switch from "y=4, x=10" to "x: 10, y: 4", since x and y are in that order in the editor?

Cøke 10/12/2021 4:42 PM

If u want 😄

Ravie 10/13/2021 12:55 AM

yeah that's usually the order

Cøke 10/14/2021 9:40 AM

found some totele bugs but not worth to fix